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path: root/src/mapi/es2api/glapi/glapi_x86.S
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/* DO NOT EDIT - This file generated automatically by gl_x86_asm.py (from Mesa) script */

/*
 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
 * (C) Copyright IBM Corporation 2004, 2005
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL, IBM,
 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

#include "x86/assyntax.h"

#if defined(STDCALL_API)
# if defined(USE_MGL_NAMESPACE)
#  define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))
# else
#  define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))
# endif
#else
# if defined(USE_MGL_NAMESPACE)
#  define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))
#  define _glapi_Dispatch _mglapi_Dispatch
# else
#  define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))
# endif
#endif

#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))

#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)
#define GLOBL_FN(x) GLOBL x ; .type x, function
#else
#define GLOBL_FN(x) GLOBL x
#endif

#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
#  define THREADS
#endif

#ifdef GLX_USE_TLS

#ifdef GLX_X86_READONLY_TEXT
# define CTX_INSNS MOV_L(GS:(EAX), EAX)
#else
# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */
#endif

#  define GL_STUB(fn,off,fn_alt)			\
ALIGNTEXT16;						\
GLOBL_FN(GL_PREFIX(fn, fn_alt));			\
GL_PREFIX(fn, fn_alt):					\
	CALL(_x86_get_dispatch) ;			\
	CTX_INSNS ;					\
	JMP(GL_OFFSET(off))

#elif defined(PTHREADS)
#  define GL_STUB(fn,off,fn_alt)			\
ALIGNTEXT16;						\
GLOBL_FN(GL_PREFIX(fn, fn_alt));			\
GL_PREFIX(fn, fn_alt):					\
	MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;	\
	TEST_L(EAX, EAX) ;				\
	JE(1f) ;					\
	JMP(GL_OFFSET(off)) ;				\
1:	CALL(_x86_get_dispatch) ;			\
	JMP(GL_OFFSET(off))
#elif defined(THREADS)
#  define GL_STUB(fn,off,fn_alt)			\
ALIGNTEXT16;						\
GLOBL_FN(GL_PREFIX(fn, fn_alt));			\
GL_PREFIX(fn, fn_alt):					\
	MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;	\
	TEST_L(EAX, EAX) ;				\
	JE(1f) ;					\
	JMP(GL_OFFSET(off)) ;				\
1:	CALL(_glapi_get_dispatch) ;			\
	JMP(GL_OFFSET(off))
#else /* Non-threaded version. */
#  define GL_STUB(fn,off,fn_alt)			\
ALIGNTEXT16;						\
GLOBL_FN(GL_PREFIX(fn, fn_alt));			\
GL_PREFIX(fn, fn_alt):					\
	MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;	\
	JMP(GL_OFFSET(off))
#endif

#ifdef HAVE_ALIAS
#  define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)	\
	.globl	GL_PREFIX(fn, fn_alt) ;			\
	.set	GL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)
#else
#  define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)	\
    GL_STUB(fn, off, fn_alt)
#endif

SEG_TEXT

#ifdef GLX_USE_TLS

	GLOBL	GLNAME(_x86_get_dispatch)
	HIDDEN(GLNAME(_x86_get_dispatch))
ALIGNTEXT16
GLNAME(_x86_get_dispatch):
	call	1f
1:	popl	%eax
	addl	$_GLOBAL_OFFSET_TABLE_+[.-1b], %eax
	movl	_glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax
	ret

#elif defined(PTHREADS)
EXTERN GLNAME(_glapi_Dispatch)
EXTERN GLNAME(_gl_DispatchTSD)
EXTERN GLNAME(pthread_getspecific)

ALIGNTEXT16
GLNAME(_x86_get_dispatch):
	SUB_L(CONST(24), ESP)
	PUSH_L(GLNAME(_gl_DispatchTSD))
	CALL(GLNAME(pthread_getspecific))
	ADD_L(CONST(28), ESP)
	RET
#elif defined(THREADS)
EXTERN GLNAME(_glapi_get_dispatch)
#endif

#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )
		.section	wtext, "awx", @progbits
#endif /* defined( GLX_USE_TLS ) */

		ALIGNTEXT16
		GLOBL GLNAME(gl_dispatch_functions_start)
		HIDDEN(GLNAME(gl_dispatch_functions_start))
GLNAME(gl_dispatch_functions_start):

	GL_STUB(_dispatch_stub_0, 0, _dispatch_stub_0@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_0, _dispatch_stub_0@8))
	GL_STUB(_dispatch_stub_1, 1, _dispatch_stub_1@0)
	HIDDEN(GL_PREFIX(_dispatch_stub_1, _dispatch_stub_1@0))
	GL_STUB(_dispatch_stub_2, 2, _dispatch_stub_2@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_2, _dispatch_stub_2@4))
	GL_STUB(_dispatch_stub_3, 3, _dispatch_stub_3@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_3, _dispatch_stub_3@12))
	GL_STUB(_dispatch_stub_4, 4, _dispatch_stub_4@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_4, _dispatch_stub_4@8))
	GL_STUB(_dispatch_stub_5, 5, _dispatch_stub_5@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_5, _dispatch_stub_5@4))
	GL_STUB(_dispatch_stub_6, 6, _dispatch_stub_6@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_6, _dispatch_stub_6@4))
	GL_STUB(_dispatch_stub_7, 7, _dispatch_stub_7@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_7, _dispatch_stub_7@4))
	GL_STUB(_dispatch_stub_8, 8, _dispatch_stub_8@28)
	HIDDEN(GL_PREFIX(_dispatch_stub_8, _dispatch_stub_8@28))
	GL_STUB(_dispatch_stub_9, 9, _dispatch_stub_9@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_9, _dispatch_stub_9@12))
	GL_STUB(_dispatch_stub_10, 10, _dispatch_stub_10@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_10, _dispatch_stub_10@4))
	GL_STUB(_dispatch_stub_11, 11, _dispatch_stub_11@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_11, _dispatch_stub_11@24))
	GL_STUB(_dispatch_stub_12, 12, _dispatch_stub_12@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_12, _dispatch_stub_12@4))
	GL_STUB(_dispatch_stub_13, 13, _dispatch_stub_13@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_13, _dispatch_stub_13@12))
	GL_STUB(_dispatch_stub_14, 14, _dispatch_stub_14@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_14, _dispatch_stub_14@4))
	GL_STUB(_dispatch_stub_15, 15, _dispatch_stub_15@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_15, _dispatch_stub_15@12))
	GL_STUB(_dispatch_stub_16, 16, _dispatch_stub_16@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_16, _dispatch_stub_16@4))
	GL_STUB(_dispatch_stub_17, 17, _dispatch_stub_17@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_17, _dispatch_stub_17@12))
	GL_STUB(_dispatch_stub_18, 18, _dispatch_stub_18@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_18, _dispatch_stub_18@4))
	GL_STUB(_dispatch_stub_19, 19, _dispatch_stub_19@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_19, _dispatch_stub_19@12))
	GL_STUB(_dispatch_stub_20, 20, _dispatch_stub_20@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_20, _dispatch_stub_20@4))
	GL_STUB(_dispatch_stub_21, 21, _dispatch_stub_21@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_21, _dispatch_stub_21@12))
	GL_STUB(_dispatch_stub_22, 22, _dispatch_stub_22@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_22, _dispatch_stub_22@4))
	GL_STUB(_dispatch_stub_23, 23, _dispatch_stub_23@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_23, _dispatch_stub_23@12))
	GL_STUB(_dispatch_stub_24, 24, _dispatch_stub_24@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_24, _dispatch_stub_24@4))
	GL_STUB(_dispatch_stub_25, 25, _dispatch_stub_25@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_25, _dispatch_stub_25@16))
	GL_STUB(_dispatch_stub_26, 26, _dispatch_stub_26@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_26, _dispatch_stub_26@4))
	GL_STUB(_dispatch_stub_27, 27, _dispatch_stub_27@32)
	HIDDEN(GL_PREFIX(_dispatch_stub_27, _dispatch_stub_27@32))
	GL_STUB(_dispatch_stub_28, 28, _dispatch_stub_28@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_28, _dispatch_stub_28@4))
	GL_STUB(_dispatch_stub_29, 29, _dispatch_stub_29@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_29, _dispatch_stub_29@16))
	GL_STUB(_dispatch_stub_30, 30, _dispatch_stub_30@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_30, _dispatch_stub_30@4))
	GL_STUB(_dispatch_stub_31, 31, _dispatch_stub_31@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_31, _dispatch_stub_31@16))
	GL_STUB(_dispatch_stub_32, 32, _dispatch_stub_32@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_32, _dispatch_stub_32@4))
	GL_STUB(_dispatch_stub_33, 33, _dispatch_stub_33@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_33, _dispatch_stub_33@16))
	GL_STUB(_dispatch_stub_34, 34, _dispatch_stub_34@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_34, _dispatch_stub_34@4))
	GL_STUB(_dispatch_stub_35, 35, _dispatch_stub_35@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_35, _dispatch_stub_35@16))
	GL_STUB(_dispatch_stub_36, 36, _dispatch_stub_36@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_36, _dispatch_stub_36@4))
	GL_STUB(_dispatch_stub_37, 37, _dispatch_stub_37@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_37, _dispatch_stub_37@16))
	GL_STUB(_dispatch_stub_38, 38, _dispatch_stub_38@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_38, _dispatch_stub_38@4))
	GL_STUB(_dispatch_stub_39, 39, _dispatch_stub_39@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_39, _dispatch_stub_39@16))
	GL_STUB(_dispatch_stub_40, 40, _dispatch_stub_40@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_40, _dispatch_stub_40@4))
	GL_STUB(_dispatch_stub_41, 41, _dispatch_stub_41@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_41, _dispatch_stub_41@4))
	GL_STUB(_dispatch_stub_42, 42, _dispatch_stub_42@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_42, _dispatch_stub_42@4))
	GL_STUB(_dispatch_stub_43, 43, _dispatch_stub_43@0)
	HIDDEN(GL_PREFIX(_dispatch_stub_43, _dispatch_stub_43@0))
	GL_STUB(_dispatch_stub_44, 44, _dispatch_stub_44@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_44, _dispatch_stub_44@8))
	GL_STUB(_dispatch_stub_45, 45, _dispatch_stub_45@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_45, _dispatch_stub_45@4))
	GL_STUB(_dispatch_stub_46, 46, _dispatch_stub_46@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_46, _dispatch_stub_46@4))
	GL_STUB(_dispatch_stub_47, 47, _dispatch_stub_47@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_47, _dispatch_stub_47@4))
	GL_STUB(_dispatch_stub_48, 48, _dispatch_stub_48@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_48, _dispatch_stub_48@4))
	GL_STUB(_dispatch_stub_49, 49, _dispatch_stub_49@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_49, _dispatch_stub_49@4))
	GL_STUB(_dispatch_stub_50, 50, _dispatch_stub_50@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_50, _dispatch_stub_50@4))
	GL_STUB(_dispatch_stub_51, 51, _dispatch_stub_51@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_51, _dispatch_stub_51@4))
	GL_STUB(_dispatch_stub_52, 52, _dispatch_stub_52@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_52, _dispatch_stub_52@12))
	GL_STUB(_dispatch_stub_53, 53, _dispatch_stub_53@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_53, _dispatch_stub_53@4))
	GL_STUB(_dispatch_stub_54, 54, _dispatch_stub_54@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_54, _dispatch_stub_54@24))
	GL_STUB(_dispatch_stub_55, 55, _dispatch_stub_55@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_55, _dispatch_stub_55@4))
	GL_STUB(_dispatch_stub_56, 56, _dispatch_stub_56@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_56, _dispatch_stub_56@12))
	GL_STUB(_dispatch_stub_57, 57, _dispatch_stub_57@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_57, _dispatch_stub_57@4))
	GL_STUB(_dispatch_stub_58, 58, _dispatch_stub_58@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_58, _dispatch_stub_58@12))
	GL_STUB(_dispatch_stub_59, 59, _dispatch_stub_59@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_59, _dispatch_stub_59@4))
	GL_STUB(_dispatch_stub_60, 60, _dispatch_stub_60@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_60, _dispatch_stub_60@12))
	GL_STUB(_dispatch_stub_61, 61, _dispatch_stub_61@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_61, _dispatch_stub_61@4))
	GL_STUB(_dispatch_stub_62, 62, _dispatch_stub_62@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_62, _dispatch_stub_62@16))
	GL_STUB(_dispatch_stub_63, 63, _dispatch_stub_63@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_63, _dispatch_stub_63@4))
	GL_STUB(_dispatch_stub_64, 64, _dispatch_stub_64@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_64, _dispatch_stub_64@8))
	GL_STUB(_dispatch_stub_65, 65, _dispatch_stub_65@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_65, _dispatch_stub_65@4))
	GL_STUB(_dispatch_stub_66, 66, _dispatch_stub_66@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_66, _dispatch_stub_66@8))
	GL_STUB(_dispatch_stub_67, 67, _dispatch_stub_67@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_67, _dispatch_stub_67@4))
	GL_STUB(_dispatch_stub_68, 68, _dispatch_stub_68@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_68, _dispatch_stub_68@8))
	GL_STUB(_dispatch_stub_69, 69, _dispatch_stub_69@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_69, _dispatch_stub_69@4))
	GL_STUB(_dispatch_stub_70, 70, _dispatch_stub_70@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_70, _dispatch_stub_70@24))
	GL_STUB(_dispatch_stub_71, 71, _dispatch_stub_71@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_71, _dispatch_stub_71@4))
	GL_STUB(_dispatch_stub_72, 72, _dispatch_stub_72@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_72, _dispatch_stub_72@12))
	GL_STUB(_dispatch_stub_73, 73, _dispatch_stub_73@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_73, _dispatch_stub_73@4))
	GL_STUB(_dispatch_stub_74, 74, _dispatch_stub_74@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_74, _dispatch_stub_74@12))
	GL_STUB(_dispatch_stub_75, 75, _dispatch_stub_75@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_75, _dispatch_stub_75@4))
	GL_STUB(_dispatch_stub_76, 76, _dispatch_stub_76@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_76, _dispatch_stub_76@12))
	GL_STUB(_dispatch_stub_77, 77, _dispatch_stub_77@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_77, _dispatch_stub_77@4))
	GL_STUB(_dispatch_stub_78, 78, _dispatch_stub_78@32)
	HIDDEN(GL_PREFIX(_dispatch_stub_78, _dispatch_stub_78@32))
	GL_STUB(_dispatch_stub_79, 79, _dispatch_stub_79@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_79, _dispatch_stub_79@4))
	GL_STUB(_dispatch_stub_80, 80, _dispatch_stub_80@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_80, _dispatch_stub_80@16))
	GL_STUB(_dispatch_stub_81, 81, _dispatch_stub_81@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_81, _dispatch_stub_81@4))
	GL_STUB(_dispatch_stub_82, 82, _dispatch_stub_82@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_82, _dispatch_stub_82@16))
	GL_STUB(_dispatch_stub_83, 83, _dispatch_stub_83@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_83, _dispatch_stub_83@4))
	GL_STUB(_dispatch_stub_84, 84, _dispatch_stub_84@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_84, _dispatch_stub_84@16))
	GL_STUB(_dispatch_stub_85, 85, _dispatch_stub_85@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_85, _dispatch_stub_85@4))
	GL_STUB(_dispatch_stub_86, 86, _dispatch_stub_86@32)
	HIDDEN(GL_PREFIX(_dispatch_stub_86, _dispatch_stub_86@32))
	GL_STUB(_dispatch_stub_87, 87, _dispatch_stub_87@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_87, _dispatch_stub_87@8))
	GL_STUB(_dispatch_stub_88, 88, _dispatch_stub_88@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_88, _dispatch_stub_88@16))
	GL_STUB(_dispatch_stub_89, 89, _dispatch_stub_89@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_89, _dispatch_stub_89@8))
	GL_STUB(_dispatch_stub_90, 90, _dispatch_stub_90@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_90, _dispatch_stub_90@16))
	GL_STUB(_dispatch_stub_91, 91, _dispatch_stub_91@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_91, _dispatch_stub_91@8))
	GL_STUB(_dispatch_stub_92, 92, _dispatch_stub_92@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_92, _dispatch_stub_92@16))
	GL_STUB(_dispatch_stub_93, 93, _dispatch_stub_93@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_93, _dispatch_stub_93@8))
	GL_STUB(_dispatch_stub_94, 94, _dispatch_stub_94@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_94, _dispatch_stub_94@8))
	GL_STUB(_dispatch_stub_95, 95, _dispatch_stub_95@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_95, _dispatch_stub_95@4))
	GL_STUB(_dispatch_stub_96, 96, _dispatch_stub_96@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_96, _dispatch_stub_96@4))
	GL_STUB(_dispatch_stub_97, 97, _dispatch_stub_97@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_97, _dispatch_stub_97@4))
	GL_STUB(_dispatch_stub_98, 98, _dispatch_stub_98@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_98, _dispatch_stub_98@4))
	GL_STUB(_dispatch_stub_99, 99, _dispatch_stub_99@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_99, _dispatch_stub_99@4))
	GL_STUB(_dispatch_stub_100, 100, _dispatch_stub_100@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_100, _dispatch_stub_100@4))
	GL_STUB(_dispatch_stub_101, 101, _dispatch_stub_101@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_101, _dispatch_stub_101@4))
	GL_STUB(_dispatch_stub_102, 102, _dispatch_stub_102@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_102, _dispatch_stub_102@16))
	GL_STUB(_dispatch_stub_103, 103, _dispatch_stub_103@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_103, _dispatch_stub_103@4))
	GL_STUB(_dispatch_stub_104, 104, _dispatch_stub_104@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_104, _dispatch_stub_104@8))
	GL_STUB(_dispatch_stub_105, 105, _dispatch_stub_105@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_105, _dispatch_stub_105@4))
	GL_STUB(_dispatch_stub_106, 106, _dispatch_stub_106@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_106, _dispatch_stub_106@8))
	GL_STUB(_dispatch_stub_107, 107, _dispatch_stub_107@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_107, _dispatch_stub_107@4))
	GL_STUB(_dispatch_stub_108, 108, _dispatch_stub_108@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_108, _dispatch_stub_108@8))
	GL_STUB(_dispatch_stub_109, 109, _dispatch_stub_109@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_109, _dispatch_stub_109@4))
	GL_STUB(_dispatch_stub_110, 110, _dispatch_stub_110@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_110, _dispatch_stub_110@24))
	GL_STUB(_dispatch_stub_111, 111, _dispatch_stub_111@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_111, _dispatch_stub_111@4))
	GL_STUB(_dispatch_stub_112, 112, _dispatch_stub_112@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_112, _dispatch_stub_112@12))
	GL_STUB(_dispatch_stub_113, 113, _dispatch_stub_113@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_113, _dispatch_stub_113@4))
	GL_STUB(_dispatch_stub_114, 114, _dispatch_stub_114@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_114, _dispatch_stub_114@12))
	GL_STUB(_dispatch_stub_115, 115, _dispatch_stub_115@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_115, _dispatch_stub_115@4))
	GL_STUB(_dispatch_stub_116, 116, _dispatch_stub_116@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_116, _dispatch_stub_116@12))
	GL_STUB(_dispatch_stub_117, 117, _dispatch_stub_117@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_117, _dispatch_stub_117@4))
	GL_STUB(_dispatch_stub_118, 118, _dispatch_stub_118@32)
	HIDDEN(GL_PREFIX(_dispatch_stub_118, _dispatch_stub_118@32))
	GL_STUB(_dispatch_stub_119, 119, _dispatch_stub_119@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_119, _dispatch_stub_119@4))
	GL_STUB(_dispatch_stub_120, 120, _dispatch_stub_120@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_120, _dispatch_stub_120@16))
	GL_STUB(_dispatch_stub_121, 121, _dispatch_stub_121@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_121, _dispatch_stub_121@4))
	GL_STUB(_dispatch_stub_122, 122, _dispatch_stub_122@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_122, _dispatch_stub_122@16))
	GL_STUB(_dispatch_stub_123, 123, _dispatch_stub_123@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_123, _dispatch_stub_123@4))
	GL_STUB(_dispatch_stub_124, 124, _dispatch_stub_124@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_124, _dispatch_stub_124@16))
	GL_STUB(_dispatch_stub_125, 125, _dispatch_stub_125@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_125, _dispatch_stub_125@4))
	GL_STUB(_dispatch_stub_126, 126, _dispatch_stub_126@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_126, _dispatch_stub_126@16))
	GL_STUB(_dispatch_stub_127, 127, _dispatch_stub_127@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_127, _dispatch_stub_127@4))
	GL_STUB(_dispatch_stub_128, 128, _dispatch_stub_128@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_128, _dispatch_stub_128@8))
	GL_STUB(_dispatch_stub_129, 129, _dispatch_stub_129@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_129, _dispatch_stub_129@4))
	GL_STUB(_dispatch_stub_130, 130, _dispatch_stub_130@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_130, _dispatch_stub_130@8))
	GL_STUB(_dispatch_stub_131, 131, _dispatch_stub_131@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_131, _dispatch_stub_131@4))
	GL_STUB(_dispatch_stub_132, 132, _dispatch_stub_132@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_132, _dispatch_stub_132@8))
	GL_STUB(_dispatch_stub_133, 133, _dispatch_stub_133@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_133, _dispatch_stub_133@4))
	GL_STUB(_dispatch_stub_134, 134, _dispatch_stub_134@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_134, _dispatch_stub_134@24))
	GL_STUB(_dispatch_stub_135, 135, _dispatch_stub_135@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_135, _dispatch_stub_135@4))
	GL_STUB(_dispatch_stub_136, 136, _dispatch_stub_136@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_136, _dispatch_stub_136@12))
	GL_STUB(_dispatch_stub_137, 137, _dispatch_stub_137@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_137, _dispatch_stub_137@4))
	GL_STUB(_dispatch_stub_138, 138, _dispatch_stub_138@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_138, _dispatch_stub_138@12))
	GL_STUB(_dispatch_stub_139, 139, _dispatch_stub_139@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_139, _dispatch_stub_139@4))
	GL_STUB(_dispatch_stub_140, 140, _dispatch_stub_140@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_140, _dispatch_stub_140@12))
	GL_STUB(_dispatch_stub_141, 141, _dispatch_stub_141@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_141, _dispatch_stub_141@4))
	GL_STUB(_dispatch_stub_142, 142, _dispatch_stub_142@32)
	HIDDEN(GL_PREFIX(_dispatch_stub_142, _dispatch_stub_142@32))
	GL_STUB(_dispatch_stub_143, 143, _dispatch_stub_143@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_143, _dispatch_stub_143@4))
	GL_STUB(_dispatch_stub_144, 144, _dispatch_stub_144@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_144, _dispatch_stub_144@16))
	GL_STUB(_dispatch_stub_145, 145, _dispatch_stub_145@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_145, _dispatch_stub_145@4))
	GL_STUB(_dispatch_stub_146, 146, _dispatch_stub_146@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_146, _dispatch_stub_146@16))
	GL_STUB(_dispatch_stub_147, 147, _dispatch_stub_147@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_147, _dispatch_stub_147@4))
	GL_STUB(_dispatch_stub_148, 148, _dispatch_stub_148@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_148, _dispatch_stub_148@16))
	GL_STUB(_dispatch_stub_149, 149, _dispatch_stub_149@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_149, _dispatch_stub_149@4))
	GL_STUB(_dispatch_stub_150, 150, _dispatch_stub_150@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_150, _dispatch_stub_150@8))
	GL_STUB(_dispatch_stub_151, 151, _dispatch_stub_151@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_151, _dispatch_stub_151@8))
	GL_STUB(CullFace, 152, CullFace@4)
	GL_STUB(_dispatch_stub_153, 153, _dispatch_stub_153@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_153, _dispatch_stub_153@8))
	GL_STUB(_dispatch_stub_154, 154, _dispatch_stub_154@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_154, _dispatch_stub_154@8))
	GL_STUB(_dispatch_stub_155, 155, _dispatch_stub_155@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_155, _dispatch_stub_155@8))
	GL_STUB(_dispatch_stub_156, 156, _dispatch_stub_156@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_156, _dispatch_stub_156@8))
	GL_STUB(FrontFace, 157, FrontFace@4)
	GL_STUB(Hint, 158, Hint@8)
	GL_STUB(_dispatch_stub_159, 159, _dispatch_stub_159@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_159, _dispatch_stub_159@12))
	GL_STUB(_dispatch_stub_160, 160, _dispatch_stub_160@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_160, _dispatch_stub_160@12))
	GL_STUB(_dispatch_stub_161, 161, _dispatch_stub_161@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_161, _dispatch_stub_161@12))
	GL_STUB(_dispatch_stub_162, 162, _dispatch_stub_162@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_162, _dispatch_stub_162@12))
	GL_STUB(_dispatch_stub_163, 163, _dispatch_stub_163@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_163, _dispatch_stub_163@8))
	GL_STUB(_dispatch_stub_164, 164, _dispatch_stub_164@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_164, _dispatch_stub_164@8))
	GL_STUB(_dispatch_stub_165, 165, _dispatch_stub_165@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_165, _dispatch_stub_165@8))
	GL_STUB(_dispatch_stub_166, 166, _dispatch_stub_166@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_166, _dispatch_stub_166@8))
	GL_STUB(_dispatch_stub_167, 167, _dispatch_stub_167@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_167, _dispatch_stub_167@8))
	GL_STUB(LineWidth, 168, LineWidth@4)
	GL_STUB(_dispatch_stub_169, 169, _dispatch_stub_169@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_169, _dispatch_stub_169@12))
	GL_STUB(_dispatch_stub_170, 170, _dispatch_stub_170@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_170, _dispatch_stub_170@12))
	GL_STUB(_dispatch_stub_171, 171, _dispatch_stub_171@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_171, _dispatch_stub_171@12))
	GL_STUB(_dispatch_stub_172, 172, _dispatch_stub_172@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_172, _dispatch_stub_172@12))
	GL_STUB(_dispatch_stub_173, 173, _dispatch_stub_173@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_173, _dispatch_stub_173@4))
	GL_STUB(_dispatch_stub_174, 174, _dispatch_stub_174@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_174, _dispatch_stub_174@8))
	GL_STUB(_dispatch_stub_175, 175, _dispatch_stub_175@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_175, _dispatch_stub_175@4))
	GL_STUB(Scissor, 176, Scissor@16)
	GL_STUB(_dispatch_stub_177, 177, _dispatch_stub_177@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_177, _dispatch_stub_177@4))
	GL_STUB(TexParameterf, 178, TexParameterf@12)
	GL_STUB(TexParameterfv, 179, TexParameterfv@12)
	GL_STUB(TexParameteri, 180, TexParameteri@12)
	GL_STUB(TexParameteriv, 181, TexParameteriv@12)
	GL_STUB(_dispatch_stub_182, 182, _dispatch_stub_182@32)
	HIDDEN(GL_PREFIX(_dispatch_stub_182, _dispatch_stub_182@32))
	GL_STUB(TexImage2D, 183, TexImage2D@36)
	GL_STUB(_dispatch_stub_184, 184, _dispatch_stub_184@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_184, _dispatch_stub_184@12))
	GL_STUB(_dispatch_stub_185, 185, _dispatch_stub_185@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_185, _dispatch_stub_185@12))
	GL_STUB(_dispatch_stub_186, 186, _dispatch_stub_186@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_186, _dispatch_stub_186@12))
	GL_STUB(_dispatch_stub_187, 187, _dispatch_stub_187@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_187, _dispatch_stub_187@12))
	GL_STUB(_dispatch_stub_188, 188, _dispatch_stub_188@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_188, _dispatch_stub_188@16))
	GL_STUB(_dispatch_stub_189, 189, _dispatch_stub_189@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_189, _dispatch_stub_189@12))
	GL_STUB(_dispatch_stub_190, 190, _dispatch_stub_190@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_190, _dispatch_stub_190@12))
	GL_STUB(_dispatch_stub_191, 191, _dispatch_stub_191@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_191, _dispatch_stub_191@12))
	GL_STUB(_dispatch_stub_192, 192, _dispatch_stub_192@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_192, _dispatch_stub_192@12))
	GL_STUB(_dispatch_stub_193, 193, _dispatch_stub_193@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_193, _dispatch_stub_193@12))
	GL_STUB(_dispatch_stub_194, 194, _dispatch_stub_194@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_194, _dispatch_stub_194@12))
	GL_STUB(_dispatch_stub_195, 195, _dispatch_stub_195@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_195, _dispatch_stub_195@8))
	GL_STUB(_dispatch_stub_196, 196, _dispatch_stub_196@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_196, _dispatch_stub_196@4))
	GL_STUB(_dispatch_stub_197, 197, _dispatch_stub_197@0)
	HIDDEN(GL_PREFIX(_dispatch_stub_197, _dispatch_stub_197@0))
	GL_STUB(_dispatch_stub_198, 198, _dispatch_stub_198@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_198, _dispatch_stub_198@4))
	GL_STUB(_dispatch_stub_199, 199, _dispatch_stub_199@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_199, _dispatch_stub_199@4))
	GL_STUB(_dispatch_stub_200, 200, _dispatch_stub_200@0)
	HIDDEN(GL_PREFIX(_dispatch_stub_200, _dispatch_stub_200@0))
	GL_STUB(_dispatch_stub_201, 201, _dispatch_stub_201@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_201, _dispatch_stub_201@4))
	GL_STUB(_dispatch_stub_202, 202, _dispatch_stub_202@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_202, _dispatch_stub_202@4))
	GL_STUB(Clear, 203, Clear@4)
	GL_STUB(_dispatch_stub_204, 204, _dispatch_stub_204@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_204, _dispatch_stub_204@16))
	GL_STUB(_dispatch_stub_205, 205, _dispatch_stub_205@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_205, _dispatch_stub_205@4))
	GL_STUB(ClearColor, 206, ClearColor@16)
	GL_STUB(ClearStencil, 207, ClearStencil@4)
	GL_STUB(_dispatch_stub_208, 208, _dispatch_stub_208@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_208, _dispatch_stub_208@8))
	GL_STUB(StencilMask, 209, StencilMask@4)
	GL_STUB(ColorMask, 210, ColorMask@16)
	GL_STUB(DepthMask, 211, DepthMask@4)
	GL_STUB(_dispatch_stub_212, 212, _dispatch_stub_212@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_212, _dispatch_stub_212@4))
	GL_STUB(_dispatch_stub_213, 213, _dispatch_stub_213@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_213, _dispatch_stub_213@8))
	GL_STUB(Disable, 214, Disable@4)
	GL_STUB(Enable, 215, Enable@4)
	GL_STUB(Finish, 216, Finish@0)
	GL_STUB(Flush, 217, Flush@0)
	GL_STUB(_dispatch_stub_218, 218, _dispatch_stub_218@0)
	HIDDEN(GL_PREFIX(_dispatch_stub_218, _dispatch_stub_218@0))
	GL_STUB(_dispatch_stub_219, 219, _dispatch_stub_219@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_219, _dispatch_stub_219@4))
	GL_STUB(_dispatch_stub_220, 220, _dispatch_stub_220@32)
	HIDDEN(GL_PREFIX(_dispatch_stub_220, _dispatch_stub_220@32))
	GL_STUB(_dispatch_stub_221, 221, _dispatch_stub_221@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_221, _dispatch_stub_221@24))
	GL_STUB(_dispatch_stub_222, 222, _dispatch_stub_222@56)
	HIDDEN(GL_PREFIX(_dispatch_stub_222, _dispatch_stub_222@56))
	GL_STUB(_dispatch_stub_223, 223, _dispatch_stub_223@40)
	HIDDEN(GL_PREFIX(_dispatch_stub_223, _dispatch_stub_223@40))
	GL_STUB(_dispatch_stub_224, 224, _dispatch_stub_224@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_224, _dispatch_stub_224@20))
	GL_STUB(_dispatch_stub_225, 225, _dispatch_stub_225@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_225, _dispatch_stub_225@12))
	GL_STUB(_dispatch_stub_226, 226, _dispatch_stub_226@40)
	HIDDEN(GL_PREFIX(_dispatch_stub_226, _dispatch_stub_226@40))
	GL_STUB(_dispatch_stub_227, 227, _dispatch_stub_227@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_227, _dispatch_stub_227@24))
	GL_STUB(_dispatch_stub_228, 228, _dispatch_stub_228@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_228, _dispatch_stub_228@8))
	GL_STUB(_dispatch_stub_229, 229, _dispatch_stub_229@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_229, _dispatch_stub_229@4))
	GL_STUB(_dispatch_stub_230, 230, _dispatch_stub_230@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_230, _dispatch_stub_230@4))
	GL_STUB(_dispatch_stub_231, 231, _dispatch_stub_231@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_231, _dispatch_stub_231@4))
	GL_STUB(_dispatch_stub_232, 232, _dispatch_stub_232@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_232, _dispatch_stub_232@16))
	GL_STUB(_dispatch_stub_233, 233, _dispatch_stub_233@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_233, _dispatch_stub_233@4))
	GL_STUB(_dispatch_stub_234, 234, _dispatch_stub_234@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_234, _dispatch_stub_234@8))
	GL_STUB(_dispatch_stub_235, 235, _dispatch_stub_235@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_235, _dispatch_stub_235@4))
	GL_STUB(_dispatch_stub_236, 236, _dispatch_stub_236@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_236, _dispatch_stub_236@12))
	GL_STUB(_dispatch_stub_237, 237, _dispatch_stub_237@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_237, _dispatch_stub_237@4))
	GL_STUB(_dispatch_stub_238, 238, _dispatch_stub_238@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_238, _dispatch_stub_238@20))
	GL_STUB(_dispatch_stub_239, 239, _dispatch_stub_239@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_239, _dispatch_stub_239@8))
	GL_STUB(_dispatch_stub_240, 240, _dispatch_stub_240@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_240, _dispatch_stub_240@8))
	GL_STUB(BlendFunc, 241, BlendFunc@8)
	GL_STUB(_dispatch_stub_242, 242, _dispatch_stub_242@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_242, _dispatch_stub_242@4))
	GL_STUB(StencilFunc, 243, StencilFunc@12)
	GL_STUB(StencilOp, 244, StencilOp@12)
	GL_STUB(DepthFunc, 245, DepthFunc@4)
	GL_STUB(_dispatch_stub_246, 246, _dispatch_stub_246@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_246, _dispatch_stub_246@8))
	GL_STUB(_dispatch_stub_247, 247, _dispatch_stub_247@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_247, _dispatch_stub_247@8))
	GL_STUB(_dispatch_stub_248, 248, _dispatch_stub_248@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_248, _dispatch_stub_248@8))
	GL_STUB(_dispatch_stub_249, 249, _dispatch_stub_249@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_249, _dispatch_stub_249@8))
	GL_STUB(PixelStorei, 250, PixelStorei@8)
	GL_STUB(_dispatch_stub_251, 251, _dispatch_stub_251@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_251, _dispatch_stub_251@12))
	GL_STUB(_dispatch_stub_252, 252, _dispatch_stub_252@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_252, _dispatch_stub_252@12))
	GL_STUB(_dispatch_stub_253, 253, _dispatch_stub_253@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_253, _dispatch_stub_253@12))
	GL_STUB(_dispatch_stub_254, 254, _dispatch_stub_254@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_254, _dispatch_stub_254@4))
	GL_STUB(_dispatch_stub_255, 255, _dispatch_stub_255@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_255, _dispatch_stub_255@20))
	GL_STUB(ReadPixels, 256, ReadPixels@28)
	GL_STUB(_dispatch_stub_257, 257, _dispatch_stub_257@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_257, _dispatch_stub_257@20))
	GL_STUB(GetBooleanv, 258, GetBooleanv@8)
	GL_STUB(_dispatch_stub_259, 259, _dispatch_stub_259@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_259, _dispatch_stub_259@8))
	GL_STUB(_dispatch_stub_260, 260, _dispatch_stub_260@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_260, _dispatch_stub_260@8))
	GL_STUB(GetError, 261, GetError@0)
	GL_STUB(GetFloatv, 262, GetFloatv@8)
	GL_STUB(GetIntegerv, 263, GetIntegerv@8)
	GL_STUB(_dispatch_stub_264, 264, _dispatch_stub_264@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_264, _dispatch_stub_264@12))
	GL_STUB(_dispatch_stub_265, 265, _dispatch_stub_265@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_265, _dispatch_stub_265@12))
	GL_STUB(_dispatch_stub_266, 266, _dispatch_stub_266@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_266, _dispatch_stub_266@12))
	GL_STUB(_dispatch_stub_267, 267, _dispatch_stub_267@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_267, _dispatch_stub_267@12))
	GL_STUB(_dispatch_stub_268, 268, _dispatch_stub_268@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_268, _dispatch_stub_268@12))
	GL_STUB(_dispatch_stub_269, 269, _dispatch_stub_269@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_269, _dispatch_stub_269@12))
	GL_STUB(_dispatch_stub_270, 270, _dispatch_stub_270@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_270, _dispatch_stub_270@12))
	GL_STUB(_dispatch_stub_271, 271, _dispatch_stub_271@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_271, _dispatch_stub_271@8))
	GL_STUB(_dispatch_stub_272, 272, _dispatch_stub_272@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_272, _dispatch_stub_272@8))
	GL_STUB(_dispatch_stub_273, 273, _dispatch_stub_273@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_273, _dispatch_stub_273@8))
	GL_STUB(_dispatch_stub_274, 274, _dispatch_stub_274@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_274, _dispatch_stub_274@4))
	GL_STUB(GetString, 275, GetString@4)
	GL_STUB(_dispatch_stub_276, 276, _dispatch_stub_276@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_276, _dispatch_stub_276@12))
	GL_STUB(_dispatch_stub_277, 277, _dispatch_stub_277@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_277, _dispatch_stub_277@12))
	GL_STUB(_dispatch_stub_278, 278, _dispatch_stub_278@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_278, _dispatch_stub_278@12))
	GL_STUB(_dispatch_stub_279, 279, _dispatch_stub_279@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_279, _dispatch_stub_279@12))
	GL_STUB(_dispatch_stub_280, 280, _dispatch_stub_280@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_280, _dispatch_stub_280@12))
	GL_STUB(_dispatch_stub_281, 281, _dispatch_stub_281@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_281, _dispatch_stub_281@20))
	GL_STUB(GetTexParameterfv, 282, GetTexParameterfv@12)
	GL_STUB(GetTexParameteriv, 283, GetTexParameteriv@12)
	GL_STUB(_dispatch_stub_284, 284, _dispatch_stub_284@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_284, _dispatch_stub_284@16))
	GL_STUB(_dispatch_stub_285, 285, _dispatch_stub_285@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_285, _dispatch_stub_285@16))
	GL_STUB(IsEnabled, 286, IsEnabled@4)
	GL_STUB(_dispatch_stub_287, 287, _dispatch_stub_287@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_287, _dispatch_stub_287@4))
	GL_STUB(_dispatch_stub_288, 288, _dispatch_stub_288@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_288, _dispatch_stub_288@16))
	GL_STUB(_dispatch_stub_289, 289, _dispatch_stub_289@48)
	HIDDEN(GL_PREFIX(_dispatch_stub_289, _dispatch_stub_289@48))
	GL_STUB(_dispatch_stub_290, 290, _dispatch_stub_290@0)
	HIDDEN(GL_PREFIX(_dispatch_stub_290, _dispatch_stub_290@0))
	GL_STUB(_dispatch_stub_291, 291, _dispatch_stub_291@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_291, _dispatch_stub_291@4))
	GL_STUB(_dispatch_stub_292, 292, _dispatch_stub_292@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_292, _dispatch_stub_292@4))
	GL_STUB(_dispatch_stub_293, 293, _dispatch_stub_293@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_293, _dispatch_stub_293@4))
	GL_STUB(_dispatch_stub_294, 294, _dispatch_stub_294@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_294, _dispatch_stub_294@4))
	GL_STUB(_dispatch_stub_295, 295, _dispatch_stub_295@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_295, _dispatch_stub_295@4))
	GL_STUB(_dispatch_stub_296, 296, _dispatch_stub_296@48)
	HIDDEN(GL_PREFIX(_dispatch_stub_296, _dispatch_stub_296@48))
	GL_STUB(_dispatch_stub_297, 297, _dispatch_stub_297@0)
	HIDDEN(GL_PREFIX(_dispatch_stub_297, _dispatch_stub_297@0))
	GL_STUB(_dispatch_stub_298, 298, _dispatch_stub_298@0)
	HIDDEN(GL_PREFIX(_dispatch_stub_298, _dispatch_stub_298@0))
	GL_STUB(_dispatch_stub_299, 299, _dispatch_stub_299@32)
	HIDDEN(GL_PREFIX(_dispatch_stub_299, _dispatch_stub_299@32))
	GL_STUB(_dispatch_stub_300, 300, _dispatch_stub_300@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_300, _dispatch_stub_300@16))
	GL_STUB(_dispatch_stub_301, 301, _dispatch_stub_301@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_301, _dispatch_stub_301@24))
	GL_STUB(_dispatch_stub_302, 302, _dispatch_stub_302@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_302, _dispatch_stub_302@12))
	GL_STUB(_dispatch_stub_303, 303, _dispatch_stub_303@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_303, _dispatch_stub_303@24))
	GL_STUB(_dispatch_stub_304, 304, _dispatch_stub_304@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_304, _dispatch_stub_304@12))
	GL_STUB(Viewport, 305, Viewport@16)
	GL_STUB(_dispatch_stub_306, 306, _dispatch_stub_306@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_306, _dispatch_stub_306@4))
	GL_STUB(BindTexture, 307, BindTexture@8)
	GL_STUB(_dispatch_stub_308, 308, _dispatch_stub_308@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_308, _dispatch_stub_308@16))
	GL_STUB(_dispatch_stub_309, 309, _dispatch_stub_309@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_309, _dispatch_stub_309@4))
	GL_STUB(DrawArrays, 310, DrawArrays@12)
	GL_STUB(DrawElements, 311, DrawElements@16)
	GL_STUB(_dispatch_stub_312, 312, _dispatch_stub_312@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_312, _dispatch_stub_312@8))
	GL_STUB(_dispatch_stub_313, 313, _dispatch_stub_313@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_313, _dispatch_stub_313@4))
	GL_STUB(_dispatch_stub_314, 314, _dispatch_stub_314@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_314, _dispatch_stub_314@12))
	GL_STUB(_dispatch_stub_315, 315, _dispatch_stub_315@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_315, _dispatch_stub_315@4))
	GL_STUB(_dispatch_stub_316, 316, _dispatch_stub_316@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_316, _dispatch_stub_316@4))
	GL_STUB(_dispatch_stub_317, 317, _dispatch_stub_317@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_317, _dispatch_stub_317@12))
	GL_STUB(_dispatch_stub_318, 318, _dispatch_stub_318@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_318, _dispatch_stub_318@12))
	GL_STUB(PolygonOffset, 319, PolygonOffset@8)
	GL_STUB(_dispatch_stub_320, 320, _dispatch_stub_320@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_320, _dispatch_stub_320@16))
	GL_STUB(_dispatch_stub_321, 321, _dispatch_stub_321@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_321, _dispatch_stub_321@16))
	GL_STUB(_dispatch_stub_322, 322, _dispatch_stub_322@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_322, _dispatch_stub_322@12))
	GL_STUB(_dispatch_stub_323, 323, _dispatch_stub_323@28)
	HIDDEN(GL_PREFIX(_dispatch_stub_323, _dispatch_stub_323@28))
	GL_STUB(CopyTexImage2D, 324, CopyTexImage2D@32)
	GL_STUB(_dispatch_stub_325, 325, _dispatch_stub_325@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_325, _dispatch_stub_325@24))
	GL_STUB(CopyTexSubImage2D, 326, CopyTexSubImage2D@32)
	GL_STUB(DeleteTextures, 327, DeleteTextures@8)
	GL_STUB(GenTextures, 328, GenTextures@8)
	GL_STUB(_dispatch_stub_329, 329, _dispatch_stub_329@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_329, _dispatch_stub_329@8))
	GL_STUB(IsTexture, 330, IsTexture@4)
	GL_STUB(_dispatch_stub_331, 331, _dispatch_stub_331@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_331, _dispatch_stub_331@12))
	GL_STUB(_dispatch_stub_332, 332, _dispatch_stub_332@28)
	HIDDEN(GL_PREFIX(_dispatch_stub_332, _dispatch_stub_332@28))
	GL_STUB(TexSubImage2D, 333, TexSubImage2D@36)
	GL_STUB(_dispatch_stub_334, 334, _dispatch_stub_334@0)
	HIDDEN(GL_PREFIX(_dispatch_stub_334, _dispatch_stub_334@0))
	GL_STUB(_dispatch_stub_335, 335, _dispatch_stub_335@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_335, _dispatch_stub_335@4))
	GL_STUB(BlendColor, 336, BlendColor@16)
	GL_STUB(BlendEquation, 337, BlendEquation@4)
	GL_STUB(_dispatch_stub_338, 338, _dispatch_stub_338@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_338, _dispatch_stub_338@24))
	GL_STUB(_dispatch_stub_339, 339, _dispatch_stub_339@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_339, _dispatch_stub_339@24))
	GL_STUB(_dispatch_stub_340, 340, _dispatch_stub_340@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_340, _dispatch_stub_340@12))
	GL_STUB(_dispatch_stub_341, 341, _dispatch_stub_341@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_341, _dispatch_stub_341@12))
	GL_STUB(_dispatch_stub_342, 342, _dispatch_stub_342@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_342, _dispatch_stub_342@20))
	GL_STUB(_dispatch_stub_343, 343, _dispatch_stub_343@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_343, _dispatch_stub_343@16))
	GL_STUB(_dispatch_stub_344, 344, _dispatch_stub_344@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_344, _dispatch_stub_344@12))
	GL_STUB(_dispatch_stub_345, 345, _dispatch_stub_345@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_345, _dispatch_stub_345@12))
	GL_STUB(_dispatch_stub_346, 346, _dispatch_stub_346@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_346, _dispatch_stub_346@24))
	GL_STUB(_dispatch_stub_347, 347, _dispatch_stub_347@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_347, _dispatch_stub_347@20))
	GL_STUB(_dispatch_stub_348, 348, _dispatch_stub_348@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_348, _dispatch_stub_348@24))
	GL_STUB(_dispatch_stub_349, 349, _dispatch_stub_349@28)
	HIDDEN(GL_PREFIX(_dispatch_stub_349, _dispatch_stub_349@28))
	GL_STUB(_dispatch_stub_350, 350, _dispatch_stub_350@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_350, _dispatch_stub_350@12))
	GL_STUB(_dispatch_stub_351, 351, _dispatch_stub_351@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_351, _dispatch_stub_351@12))
	GL_STUB(_dispatch_stub_352, 352, _dispatch_stub_352@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_352, _dispatch_stub_352@12))
	GL_STUB(_dispatch_stub_353, 353, _dispatch_stub_353@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_353, _dispatch_stub_353@12))
	GL_STUB(_dispatch_stub_354, 354, _dispatch_stub_354@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_354, _dispatch_stub_354@20))
	GL_STUB(_dispatch_stub_355, 355, _dispatch_stub_355@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_355, _dispatch_stub_355@24))
	GL_STUB(_dispatch_stub_356, 356, _dispatch_stub_356@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_356, _dispatch_stub_356@16))
	GL_STUB(_dispatch_stub_357, 357, _dispatch_stub_357@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_357, _dispatch_stub_357@12))
	GL_STUB(_dispatch_stub_358, 358, _dispatch_stub_358@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_358, _dispatch_stub_358@12))
	GL_STUB(_dispatch_stub_359, 359, _dispatch_stub_359@24)
	HIDDEN(GL_PREFIX(_dispatch_stub_359, _dispatch_stub_359@24))
	GL_STUB(_dispatch_stub_360, 360, _dispatch_stub_360@32)
	HIDDEN(GL_PREFIX(_dispatch_stub_360, _dispatch_stub_360@32))
	GL_STUB(_dispatch_stub_361, 361, _dispatch_stub_361@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_361, _dispatch_stub_361@20))
	GL_STUB(_dispatch_stub_362, 362, _dispatch_stub_362@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_362, _dispatch_stub_362@12))
	GL_STUB(_dispatch_stub_363, 363, _dispatch_stub_363@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_363, _dispatch_stub_363@12))
	GL_STUB(_dispatch_stub_364, 364, _dispatch_stub_364@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_364, _dispatch_stub_364@20))
	GL_STUB(_dispatch_stub_365, 365, _dispatch_stub_365@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_365, _dispatch_stub_365@12))
	GL_STUB(_dispatch_stub_366, 366, _dispatch_stub_366@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_366, _dispatch_stub_366@12))
	GL_STUB(_dispatch_stub_367, 367, _dispatch_stub_367@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_367, _dispatch_stub_367@16))
	GL_STUB(_dispatch_stub_368, 368, _dispatch_stub_368@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_368, _dispatch_stub_368@12))
	GL_STUB(_dispatch_stub_369, 369, _dispatch_stub_369@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_369, _dispatch_stub_369@4))
	GL_STUB(_dispatch_stub_370, 370, _dispatch_stub_370@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_370, _dispatch_stub_370@4))
	GL_STUB(TexImage3DOES, 371, TexImage3DOES@40)
	GL_STUB(TexSubImage3DOES, 372, TexSubImage3DOES@44)
	GL_STUB(CopyTexSubImage3DOES, 373, CopyTexSubImage3DOES@36)
	GL_STUB(ActiveTexture, 374, ActiveTexture@4)
	GL_STUB(_dispatch_stub_375, 375, _dispatch_stub_375@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_375, _dispatch_stub_375@4))
	GL_STUB(_dispatch_stub_376, 376, _dispatch_stub_376@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_376, _dispatch_stub_376@12))
	GL_STUB(_dispatch_stub_377, 377, _dispatch_stub_377@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_377, _dispatch_stub_377@8))
	GL_STUB(_dispatch_stub_378, 378, _dispatch_stub_378@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_378, _dispatch_stub_378@8))
	GL_STUB(_dispatch_stub_379, 379, _dispatch_stub_379@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_379, _dispatch_stub_379@8))
	GL_STUB(_dispatch_stub_380, 380, _dispatch_stub_380@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_380, _dispatch_stub_380@8))
	GL_STUB(_dispatch_stub_381, 381, _dispatch_stub_381@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_381, _dispatch_stub_381@8))
	GL_STUB(_dispatch_stub_382, 382, _dispatch_stub_382@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_382, _dispatch_stub_382@8))
	GL_STUB(_dispatch_stub_383, 383, _dispatch_stub_383@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_383, _dispatch_stub_383@8))
	GL_STUB(_dispatch_stub_384, 384, _dispatch_stub_384@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_384, _dispatch_stub_384@20))
	GL_STUB(_dispatch_stub_385, 385, _dispatch_stub_385@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_385, _dispatch_stub_385@8))
	GL_STUB(_dispatch_stub_386, 386, _dispatch_stub_386@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_386, _dispatch_stub_386@12))
	GL_STUB(_dispatch_stub_387, 387, _dispatch_stub_387@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_387, _dispatch_stub_387@8))
	GL_STUB(_dispatch_stub_388, 388, _dispatch_stub_388@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_388, _dispatch_stub_388@12))
	GL_STUB(_dispatch_stub_389, 389, _dispatch_stub_389@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_389, _dispatch_stub_389@8))
	GL_STUB(_dispatch_stub_390, 390, _dispatch_stub_390@12)
	HIDDEN(GL_PREFIX(_dispatch_stub_390, _dispatch_stub_390@12))
	GL_STUB(_dispatch_stub_391, 391, _dispatch_stub_391@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_391, _dispatch_stub_391@8))
	GL_STUB(_dispatch_stub_392, 392, _dispatch_stub_392@28)
	HIDDEN(GL_PREFIX(_dispatch_stub_392, _dispatch_stub_392@28))
	GL_STUB(_dispatch_stub_393, 393, _dispatch_stub_393@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_393, _dispatch_stub_393@8))
	GL_STUB(_dispatch_stub_394, 394, _dispatch_stub_394@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_394, _dispatch_stub_394@16))
	GL_STUB(_dispatch_stub_395, 395, _dispatch_stub_395@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_395, _dispatch_stub_395@8))
	GL_STUB(_dispatch_stub_396, 396, _dispatch_stub_396@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_396, _dispatch_stub_396@16))
	GL_STUB(_dispatch_stub_397, 397, _dispatch_stub_397@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_397, _dispatch_stub_397@8))
	GL_STUB(_dispatch_stub_398, 398, _dispatch_stub_398@16)
	HIDDEN(GL_PREFIX(_dispatch_stub_398, _dispatch_stub_398@16))
	GL_STUB(_dispatch_stub_399, 399, _dispatch_stub_399@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_399, _dispatch_stub_399@8))
	GL_STUB(_dispatch_stub_400, 400, _dispatch_stub_400@36)
	HIDDEN(GL_PREFIX(_dispatch_stub_400, _dispatch_stub_400@36))
	GL_STUB(_dispatch_stub_401, 401, _dispatch_stub_401@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_401, _dispatch_stub_401@8))
	GL_STUB(_dispatch_stub_402, 402, _dispatch_stub_402@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_402, _dispatch_stub_402@20))
	GL_STUB(_dispatch_stub_403, 403, _dispatch_stub_403@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_403, _dispatch_stub_403@8))
	GL_STUB(_dispatch_stub_404, 404, _dispatch_stub_404@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_404, _dispatch_stub_404@20))
	GL_STUB(_dispatch_stub_405, 405, _dispatch_stub_405@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_405, _dispatch_stub_405@8))
	GL_STUB(_dispatch_stub_406, 406, _dispatch_stub_406@20)
	HIDDEN(GL_PREFIX(_dispatch_stub_406, _dispatch_stub_406@20))
	GL_STUB(_dispatch_stub_407, 407, _dispatch_stub_407@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_407, _dispatch_stub_407@8))
	GL_STUB(GetBufferPointervOES, 408, GetBufferPointervOES@12)
	GL_STUB(MapBufferOES, 409, MapBufferOES@8)
	GL_STUB(UnmapBufferOES, 410, UnmapBufferOES@4)
	GL_STUB(CompressedTexImage3DOES, 411, CompressedTexImage3DOES@36)
	GL_STUB(CompressedTexSubImage3DOES, 412, CompressedTexSubImage3DOES@44)
	GL_STUB(FramebufferTexture3DOES, 413, FramebufferTexture3DOES@24)
	GL_STUB(GetProgramBinaryOES, 414, GetProgramBinaryOES@20)
	GL_STUB(ProgramBinaryOES, 415, ProgramBinaryOES@16)
	GL_STUB(MultiDrawArraysEXT, 416, MultiDrawArraysEXT@16)
	GL_STUB(MultiDrawElementsEXT, 417, MultiDrawElementsEXT@20)
	GL_STUB(_dispatch_stub_418, 418, _dispatch_stub_418@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_418, _dispatch_stub_418@4))
	GL_STUB(_dispatch_stub_419, 419, _dispatch_stub_419@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_419, _dispatch_stub_419@8))
	GL_STUB(_dispatch_stub_420, 420, _dispatch_stub_420@8)
	HIDDEN(GL_PREFIX(_dispatch_stub_420, _dispatch_stub_420@8))
	GL_STUB(_dispatch_stub_421, 421, _dispatch_stub_421@4)
	HIDDEN(GL_PREFIX(_dispatch_stub_421, _dispatch_stub_421@4))
	GL_STUB(EGLImageTargetRenderbufferStorageOES, 422, EGLImageTargetRenderbufferStorageOES@8)
	GL_STUB(EGLImageTargetTexture2DOES, 423, EGLImageTargetTexture2DOES@8)
	GL_STUB(CompressedTexImage2D, 424, CompressedTexImage2D@32)
	GL_STUB(CompressedTexSubImage2D, 425, CompressedTexSubImage2D@36)
	GL_STUB(SampleCoverage, 426, SampleCoverage@8)
	GL_STUB(BindBuffer, 427, BindBuffer@8)
	GL_STUB(BufferData, 428, BufferData@16)
	GL_STUB(BufferSubData, 429, BufferSubData@16)
	GL_STUB(DeleteBuffers, 430, DeleteBuffers@8)
	GL_STUB(GenBuffers, 431, GenBuffers@8)
	GL_STUB(GetBufferParameteriv, 432, GetBufferParameteriv@12)
	GL_STUB(IsBuffer, 433, IsBuffer@4)
	GL_STUB(AttachShader, 434, AttachShader@8)
	GL_STUB(BindAttribLocation, 435, BindAttribLocation@12)
	GL_STUB(BlendEquationSeparate, 436, BlendEquationSeparate@8)
	GL_STUB(CompileShader, 437, CompileShader@4)
	GL_STUB(CreateProgram, 438, CreateProgram@0)
	GL_STUB(CreateShader, 439, CreateShader@4)
	GL_STUB(DeleteProgram, 440, DeleteProgram@4)
	GL_STUB(DeleteShader, 441, DeleteShader@4)
	GL_STUB(DetachShader, 442, DetachShader@8)
	GL_STUB(DisableVertexAttribArray, 443, DisableVertexAttribArray@4)
	GL_STUB(EnableVertexAttribArray, 444, EnableVertexAttribArray@4)
	GL_STUB(GetActiveAttrib, 445, GetActiveAttrib@28)
	GL_STUB(GetActiveUniform, 446, GetActiveUniform@28)
	GL_STUB(GetAttachedShaders, 447, GetAttachedShaders@16)
	GL_STUB(GetAttribLocation, 448, GetAttribLocation@8)
	GL_STUB(GetProgramInfoLog, 449, GetProgramInfoLog@16)
	GL_STUB(GetProgramiv, 450, GetProgramiv@12)
	GL_STUB(GetShaderInfoLog, 451, GetShaderInfoLog@16)
	GL_STUB(GetShaderSource, 452, GetShaderSource@16)
	GL_STUB(GetShaderiv, 453, GetShaderiv@12)
	GL_STUB(GetUniformLocation, 454, GetUniformLocation@8)
	GL_STUB(GetUniformfv, 455, GetUniformfv@12)
	GL_STUB(GetUniformiv, 456, GetUniformiv@12)
	GL_STUB(GetVertexAttribPointerv, 457, GetVertexAttribPointerv@12)
	GL_STUB(GetVertexAttribfv, 458, GetVertexAttribfv@12)
	GL_STUB(GetVertexAttribiv, 459, GetVertexAttribiv@12)
	GL_STUB(IsProgram, 460, IsProgram@4)
	GL_STUB(IsShader, 461, IsShader@4)
	GL_STUB(LinkProgram, 462, LinkProgram@4)
	GL_STUB(ShaderSource, 463, ShaderSource@16)
	GL_STUB(StencilFuncSeparate, 464, StencilFuncSeparate@16)
	GL_STUB(StencilMaskSeparate, 465, StencilMaskSeparate@8)
	GL_STUB(StencilOpSeparate, 466, StencilOpSeparate@16)
	GL_STUB(Uniform1f, 467, Uniform1f@8)
	GL_STUB(Uniform1fv, 468, Uniform1fv@12)
	GL_STUB(Uniform1i, 469, Uniform1i@8)
	GL_STUB(Uniform1iv, 470, Uniform1iv@12)
	GL_STUB(Uniform2f, 471, Uniform2f@12)
	GL_STUB(Uniform2fv, 472, Uniform2fv@12)
	GL_STUB(Uniform2i, 473, Uniform2i@12)
	GL_STUB(Uniform2iv, 474, Uniform2iv@12)
	GL_STUB(Uniform3f, 475, Uniform3f@16)
	GL_STUB(Uniform3fv, 476, Uniform3fv@12)
	GL_STUB(Uniform3i, 477, Uniform3i@16)
	GL_STUB(Uniform3iv, 478, Uniform3iv@12)
	GL_STUB(Uniform4f, 479, Uniform4f@20)
	GL_STUB(Uniform4fv, 480, Uniform4fv@12)
	GL_STUB(Uniform4i, 481, Uniform4i@20)
	GL_STUB(Uniform4iv, 482, Uniform4iv@12)
	GL_STUB(UniformMatrix2fv, 483, UniformMatrix2fv@16)
	GL_STUB(UniformMatrix3fv, 484, UniformMatrix3fv@16)
	GL_STUB(UniformMatrix4fv, 485, UniformMatrix4fv@16)
	GL_STUB(UseProgram, 486, UseProgram@4)
	GL_STUB(ValidateProgram, 487, ValidateProgram@4)
	GL_STUB(VertexAttrib1f, 488, VertexAttrib1f@8)
	GL_STUB(VertexAttrib1fv, 489, VertexAttrib1fv@8)
	GL_STUB(VertexAttrib2f, 490, VertexAttrib2f@12)
	GL_STUB(VertexAttrib2fv, 491, VertexAttrib2fv@8)
	GL_STUB(VertexAttrib3f, 492, VertexAttrib3f@16)
	GL_STUB(VertexAttrib3fv, 493, VertexAttrib3fv@8)
	GL_STUB(VertexAttrib4f, 494, VertexAttrib4f@20)
	GL_STUB(VertexAttrib4fv, 495, VertexAttrib4fv@8)
	GL_STUB(VertexAttribPointer, 496, VertexAttribPointer@24)
	GL_STUB(BlendFuncSeparate, 497, BlendFuncSeparate@16)
	GL_STUB(BindFramebuffer, 498, BindFramebuffer@8)
	GL_STUB(BindRenderbuffer, 499, BindRenderbuffer@8)
	GL_STUB(CheckFramebufferStatus, 500, CheckFramebufferStatus@4)
	GL_STUB(ClearDepthf, 501, ClearDepthf@4)
	GL_STUB(DeleteFramebuffers, 502, DeleteFramebuffers@8)
	GL_STUB(DeleteRenderbuffers, 503, DeleteRenderbuffers@8)
	GL_STUB(DepthRangef, 504, DepthRangef@8)
	GL_STUB(FramebufferRenderbuffer, 505, FramebufferRenderbuffer@16)
	GL_STUB(FramebufferTexture2D, 506, FramebufferTexture2D@20)
	GL_STUB(GenFramebuffers, 507, GenFramebuffers@8)
	GL_STUB(GenRenderbuffers, 508, GenRenderbuffers@8)
	GL_STUB(GenerateMipmap, 509, GenerateMipmap@4)
	GL_STUB(GetFramebufferAttachmentParameteriv, 510, GetFramebufferAttachmentParameteriv@16)
	GL_STUB(GetRenderbufferParameteriv, 511, GetRenderbufferParameteriv@12)
	GL_STUB(GetShaderPrecisionFormat, 512, GetShaderPrecisionFormat@16)
	GL_STUB(IsFramebuffer, 513, IsFramebuffer@4)
	GL_STUB(IsRenderbuffer, 514, IsRenderbuffer@4)
	GL_STUB(ReleaseShaderCompiler, 515, ReleaseShaderCompiler@0)
	GL_STUB(RenderbufferStorage, 516, RenderbufferStorage@16)
	GL_STUB(ShaderBinary, 517, ShaderBinary@20)

		GLOBL	GLNAME(gl_dispatch_functions_end)
		HIDDEN(GLNAME(gl_dispatch_functions_end))
		ALIGNTEXT16
GLNAME(gl_dispatch_functions_end):

#if defined(GLX_USE_TLS) && defined(__linux__)
	.section ".note.ABI-tag", "a"
	.p2align 2
	.long	1f - 0f   /* name length */
	.long	3f - 2f   /* data length */
	.long	1         /* note length */
0:	.asciz "GNU"      /* vendor name */
1:	.p2align 2
2:	.long	0         /* note data: the ABI tag */
	.long	2,4,20    /* Minimum kernel version w/TLS */
3:	.p2align 2        /* pad out section */
#endif /* GLX_USE_TLS */

#if defined (__ELF__) && defined (__linux__)
	.section .note.GNU-stack,"",%progbits
#endif