summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dos/dmesa.c
blob: 003c06a8fffb299ca28bd606b2d081d7b3150ee8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
/*
 * Mesa 3-D graphics library
 * Version:  6.3
 * 
 * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/*
 * DOS/DJGPP device driver for Mesa
 *
 *  Author: Daniel Borca
 *  Email : dborca@users.sourceforge.net
 *  Web   : http://www.geocities.com/dborca
 */


#include "main/context.h"
#include "main/imports.h"
#include "main/mtypes.h"

#include "video.h"

#include "GL/osmesa.h"
#include "GL/dmesa.h"


/*
 * This has nothing to do with Mesa Visual structure.
 * We keep this one around for backwards compatibility,
 * and to store video mode data for DMesaCreateContext.
 */
struct dmesa_visual {
    GLenum format;		/* OSMesa framebuffer format */
    GLint depthBits;
    GLint stencilBits;
    GLint accumBits;
};

/*
 * This has nothing to do with Mesa Buffer structure.
 * We keep this one around for backwards compatibility,
 * and to store various data.
 */
struct dmesa_buffer {
    int xpos, ypos;              /* position */
    int width, height;           /* size in pixels */
    GLenum type;
    void *the_window;            /* your window handle, etc */
};

/*
 * This has nothing to do with Mesa Context structure.
 * We keep this one around for backwards compatibility,
 * and to store real off-screen context.
 */
struct dmesa_context {
    OSMesaContext osmesa;
    DMesaBuffer buffer;
};


static DMesaContext ctx;


/****************************************************************************
 * DMesa Public API Functions
 ***************************************************************************/

/*
 * The exact arguments to this function will depend on your window system
 */
DMesaVisual
DMesaCreateVisual (GLint width,
                   GLint height,
                   GLint colDepth,
                   GLint refresh,
                   GLboolean dbFlag,
                   GLboolean rgbFlag,
                   GLint alphaSize,
                   GLint depthSize,
                   GLint stencilSize,
                   GLint accumSize)
{
    DMesaVisual visual;
    GLenum format;
    int fbbits;

    if (dbFlag) {
	return NULL;
    }

    if (!rgbFlag) {
	format = OSMESA_COLOR_INDEX;
	fbbits = 8;
    } else if (alphaSize) {
	format = OSMESA_BGRA;
	fbbits = 32;
    } else if (colDepth == 15 || colDepth == 16) {
	format = OSMESA_RGB_565;
	fbbits = 16;
    } else {
	format = OSMESA_BGR;
	fbbits = 24;
    }

    if ((visual = (DMesaVisual)CALLOC_STRUCT(dmesa_visual)) == NULL) {
	return NULL;
    }

    if (vl_video_init(width, height, colDepth, rgbFlag, refresh, fbbits) <= 0) {
	FREE(visual);
	return NULL;
    }

    visual->format = format;
    visual->depthBits = depthSize;
    visual->stencilBits = stencilSize;
    visual->accumBits = accumSize;
    return visual;
}


void
DMesaDestroyVisual (DMesaVisual visual)
{
   vl_video_exit();
   FREE(visual);
}


DMesaBuffer
DMesaCreateBuffer (DMesaVisual visual,
                   GLint xpos, GLint ypos,
                   GLint width, GLint height)
{
    DMesaBuffer buffer;
    GLenum type;
    int bytesPerPixel;

    switch (visual->format) {
	case OSMESA_COLOR_INDEX:
	    bytesPerPixel = 1;
	    type = CHAN_TYPE;
	    break;
	case OSMESA_RGB_565:
	    bytesPerPixel = 2;
	    type = GL_UNSIGNED_SHORT_5_6_5;
	    break;
	case OSMESA_BGR:
	    bytesPerPixel = 3;
	    type = CHAN_TYPE;
	    break;
	default:
	    bytesPerPixel = 4;
	    type = CHAN_TYPE;
    }

    if ((buffer = (DMesaBuffer)CALLOC_STRUCT(dmesa_buffer)) != NULL) {
	buffer->xpos = xpos;
	buffer->ypos = ypos;
	buffer->width = width;
	buffer->height = height;
	buffer->type = type;
	buffer->the_window = MALLOC(width * height * bytesPerPixel + 1);
	if (buffer->the_window == NULL) {
	    FREE(buffer);
	    buffer = NULL;
	}
    }

    return buffer;
}


void
DMesaDestroyBuffer (DMesaBuffer buffer)
{
    FREE(buffer->the_window);
    FREE(buffer);
}


DMesaContext
DMesaCreateContext (DMesaVisual visual, DMesaContext share)
{
    DMesaContext dmesa;
    if ((dmesa = (DMesaContext)CALLOC_STRUCT(dmesa_context)) != NULL) {
	dmesa->osmesa = OSMesaCreateContextExt(
				visual->format,
				visual->depthBits,
				visual->stencilBits,
				visual->accumBits,
				(share != NULL) ? share->osmesa : NULL);
	if (dmesa->osmesa == NULL) {
	    FREE(dmesa);
	    dmesa = NULL;
	}
    }
    return dmesa;
}


void
DMesaDestroyContext (DMesaContext dmesa)
{
    OSMesaDestroyContext(dmesa->osmesa);
    FREE(dmesa);
}


GLboolean
DMesaMoveBuffer (GLint xpos, GLint ypos)
{
    const DMesaContext dmesa = DMesaGetCurrentContext();
    DMesaBuffer b = dmesa->buffer;

    if (vl_sync_buffer(&b->the_window, xpos, ypos, b->width, b->height) == 0) {
	b->xpos = xpos;
	b->ypos = ypos;
	return GL_TRUE;
    }

    return GL_FALSE;
}


GLboolean
DMesaResizeBuffer (GLint width, GLint height)
{
    const DMesaContext dmesa = DMesaGetCurrentContext();
    DMesaBuffer b = dmesa->buffer;

    if (vl_sync_buffer(&b->the_window, b->xpos, b->ypos, width, height) == 0) {
	b->width = width;
	b->height = height;
	return GL_TRUE;
    }

    return GL_FALSE;
}


GLboolean
DMesaMakeCurrent (DMesaContext dmesa, DMesaBuffer buffer)
{
    if (dmesa == NULL || buffer == NULL) {
	ctx = NULL;
	return GL_TRUE;
    }
    if (OSMesaMakeCurrent(dmesa->osmesa, buffer->the_window,
			  buffer->type,
			  buffer->width, buffer->height) &&
	vl_sync_buffer(&buffer->the_window, buffer->xpos, buffer->ypos, buffer->width, buffer->height) == 0) {
	OSMesaPixelStore(OSMESA_Y_UP, GL_FALSE);
	dmesa->buffer = buffer;
	ctx = dmesa;
	return GL_TRUE;
    }
    return GL_FALSE;
}


void
DMesaSwapBuffers (DMesaBuffer buffer)
{
    /* copy/swap back buffer to front if applicable */
    GET_CURRENT_CONTEXT(ctx);
    _mesa_notifySwapBuffers(ctx);
    vl_flip();
    (void)buffer;
}


void
DMesaSetCI (int ndx, GLfloat red, GLfloat green, GLfloat blue)
{
    vl_setCI(ndx, red, green, blue);
}


DMesaContext
DMesaGetCurrentContext (void)
{
   return ctx;
}


DMesaBuffer
DMesaGetCurrentBuffer (void)
{
    const DMesaContext dmesa = DMesaGetCurrentContext();

    if (dmesa != NULL) {
	return dmesa->buffer;
    }

    return NULL;
}


DMesaProc
DMesaGetProcAddress (const char *name)
{
   DMesaProc p = (DMesaProc)_glapi_get_proc_address(name);

   /* TODO: handle DMesa* namespace
   if (p == NULL) {
   }
   */

   return p;
}


int
DMesaGetIntegerv (GLenum pname, GLint *params)
{
    switch (pname) {
	case DMESA_GET_SCREEN_SIZE:
	    vl_get(VL_GET_SCREEN_SIZE, params);
	    break;
	case DMESA_GET_DRIVER_CAPS:
	    params[0] = 0;
	    break;
	case DMESA_GET_VIDEO_MODES:
	    return vl_get(VL_GET_VIDEO_MODES, params);
	case DMESA_GET_BUFFER_ADDR: {
	    const DMesaContext dmesa = DMesaGetCurrentContext();
	    if (dmesa != NULL) {
		DMesaBuffer b = dmesa->buffer;
		if (b != NULL) {
		    params[0] = (GLint)b->the_window;
		}
	    }
	    break;
	}
	default:
	    return -1;
    }

    return 0;
}