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/*
* Mesa 3-D graphics library
* Version: 4.0
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* DOS/DJGPP device driver v1.1 for Mesa 4.0
*
* Copyright (C) 2002 - Borca Daniel
* Email : dborca@yahoo.com
* Web : http://www.geocities.com/dborca
*/
.file "virtual.S"
/*
* extern word32 vl_hw_granularity;
* extern int vl_video_selector;
* extern int vl_current_offset, vl_current_delta;
*/
.text
/*
* void v_clear16 (void *buffer, int bytes, int color);
*/
.balign 4
.global _v_clear16
_v_clear16:
movl 12(%esp), %eax
pushw %ax
pushw %ax
popl %eax
jmp _v_clear_common
/*
* void v_clear32 (void *buffer, int bytes, int color);
*/
.balign 4
.global _v_clear32
_v_clear32:
movl 12(%esp), %eax
.balign 4
_v_clear_common:
movl 8(%esp), %ecx
movl 4(%esp), %edx
shrl $2, %ecx
0:
.balign 4
movl %eax, (%edx)
addl $4, %edx
decl %ecx
jnz 0b
ret
/*
* void v_clear24 (void *buffer, int bytes, int color);
*/
.balign 4
.global _v_clear24
_v_clear24:
movl 8(%esp), %edx
movl $0xaaaaaaab, %eax
mull %edx
movl 12(%esp), %eax
movl %edx, %ecx
movl 4(%esp), %edx
pushl %ebx
shrl %ecx
movb 18(%esp), %bl
.balign 4
0:
movw %ax, (%edx)
movb %bl, 2(%edx)
addl $3, %edx
decl %ecx
jnz 0b
popl %ebx
ret
/*
* void b_dump_virtual (void *buffer, int stride, int height);
*/
.balign 4
.global _b_dump_virtual
_b_dump_virtual:
pushl %ebx
pushl %esi
pushl %edi
pushl %ebp
movl _vl_video_selector, %fs
movl 4*4+4+0(%esp), %esi
movl _vl_hw_granularity, %ebp
xorl %edx, %edx
movl _vl_current_offset, %eax
divl %ebp
movl %edx, %edi
pushl %eax
movl %eax, %edx
xorl %ebx, %ebx
movw $0x4f05, %ax
int $0x10
movl _vl_current_delta, %ebx
movl 5*4+4+4(%esp), %ecx
movl 5*4+4+8(%esp), %edx
shrl $2, %ecx
.balign 4
0:
pushl %ecx
.balign 4
1:
cmpl %ebp, %edi
jb 2f
pushl %ebx
pushl %edx
incl 12(%esp)
movw $0x4f05, %ax
movl 12(%esp), %edx
xorl %ebx, %ebx
int $0x10
popl %edx
popl %ebx
subl %ebp, %edi
2:
movl (%esi), %eax
addl $4, %esi
movl %eax, %fs:(%edi)
addl $4, %edi
decl %ecx
jnz 1b
popl %ecx
addl %ebx, %edi
decl %edx
jnz 0b
popl %eax
popl %ebp
popl %edi
popl %esi
popl %ebx
ret
/*
* void l_dump_virtual (void *buffer, int stride, int height);
*/
.balign 4
.global _l_dump_virtual
_l_dump_virtual:
pushl %ebx
pushl %esi
pushl %edi
movl _vl_video_selector, %fs
movl 3*4+4+0(%esp), %esi
movl _vl_current_offset, %edi
movl 3*4+4+4(%esp), %ecx
movl 3*4+4+8(%esp), %edx
movl _vl_current_delta, %ebx
shrl $2, %ecx
.balign 4
0:
pushl %ecx
.balign 4
1:
movl (%esi), %eax
addl $4, %esi
movl %eax, %fs:(%edi)
addl $4, %edi
decl %ecx
jnz 1b
popl %ecx
addl %ebx, %edi
decl %edx
jnz 0b
popl %edi
popl %esi
popl %ebx
ret
/*
* void v_putpixel16 (void *buffer, int offset, int color);
*/
.balign 4
.global _v_putpixel16
_v_putpixel16:
movl 8(%esp), %edx
shll %edx
movl 12(%esp), %eax
addl 4(%esp), %edx
movw %ax, (%edx)
ret
/*
* void v_putpixel24 (void *buffer, int offset, int color);
*/
.balign 4
.global _v_putpixel24
_v_putpixel24:
movl 8(%esp), %edx
leal (%edx, %edx, 2), %edx
movl 12(%esp), %eax
addl 4(%esp), %edx
movw %ax, (%edx)
shrl $16, %eax
movb %al, 2(%edx)
ret
/*
* void v_putpixel32 (void *buffer, int offset, int color);
*/
.balign 4
.global _v_putpixel32
_v_putpixel32:
movl 8(%esp), %edx
shll $2, %edx
movl 12(%esp), %eax
addl 4(%esp), %edx
movl %eax, (%edx)
ret
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