1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
|
/* $XFree86: xc/lib/GL/mesa/src/drv/common/depthtmp.h,v 1.5 2001/03/21 16:14:20 dawes Exp $ */
#ifndef DBG
#define DBG 0
#endif
#ifndef HAVE_HW_DEPTH_SPANS
#define HAVE_HW_DEPTH_SPANS 0
#endif
#ifndef HAVE_HW_DEPTH_PIXELS
#define HAVE_HW_DEPTH_PIXELS 0
#endif
#ifndef HW_READ_LOCK
#define HW_READ_LOCK() HW_LOCK()
#endif
#ifndef HW_READ_UNLOCK
#define HW_READ_UNLOCK() HW_UNLOCK()
#endif
static void TAG(WriteDepthSpan)( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth *depth,
const GLubyte mask[] )
{
HW_WRITE_LOCK()
{
GLint x1;
GLint n1;
LOCAL_DEPTH_VARS;
y = Y_FLIP( y );
#if HAVE_HW_DEPTH_SPANS
(void) x1; (void) n1;
if ( DBG ) fprintf( stderr, "WriteDepthSpan 0..%d (x1 %d)\n",
(int)n, (int)x );
WRITE_DEPTH_SPAN();
#else
HW_CLIPLOOP()
{
GLint i = 0;
CLIPSPAN( x, y, n, x1, n1, i );
if ( DBG ) fprintf( stderr, "WriteDepthSpan %d..%d (x1 %d) (mask %p)\n",
(int)i, (int)n1, (int)x1, mask );
if ( mask ) {
for ( ; n1>0 ; i++, x1++, n1-- ) {
if ( mask[i] ) WRITE_DEPTH( x1, y, depth[i] );
}
} else {
for ( ; n1>0 ; i++, x1++, n1-- ) {
WRITE_DEPTH( x1, y, depth[i] );
}
}
}
HW_ENDCLIPLOOP();
#endif
}
HW_WRITE_UNLOCK();
}
#if !HAVE_HW_DEPTH_SPANS
static void TAG(WriteMonoDepthSpan)( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth depth,
const GLubyte mask[] )
{
HW_WRITE_LOCK()
{
GLint x1;
GLint n1;
LOCAL_DEPTH_VARS;
y = Y_FLIP( y );
HW_CLIPLOOP()
{
GLint i = 0;
CLIPSPAN( x, y, n, x1, n1, i );
if ( DBG ) fprintf( stderr, "%s %d..%d (x1 %d) = %u\n",
__FUNCTION__, (int)i, (int)n1, (int)x1, (GLuint)depth );
if ( mask ) {
for ( ; n1>0 ; i++, x1++, n1-- ) {
if ( mask[i] ) WRITE_DEPTH( x1, y, depth );
}
} else {
for ( ; n1>0 ; x1++, n1-- ) {
WRITE_DEPTH( x1, y, depth );
}
}
}
HW_ENDCLIPLOOP();
}
HW_WRITE_UNLOCK();
}
#endif
static void TAG(WriteDepthPixels)( GLcontext *ctx,
GLuint n,
const GLint x[],
const GLint y[],
const GLdepth depth[],
const GLubyte mask[] )
{
HW_WRITE_LOCK()
{
GLint i;
LOCAL_DEPTH_VARS;
if ( DBG ) fprintf( stderr, "WriteDepthPixels\n" );
#if HAVE_HW_DEPTH_PIXELS
(void) i;
WRITE_DEPTH_PIXELS();
#else
HW_CLIPLOOP()
{
for ( i = 0 ; i < n ; i++ ) {
if ( mask[i] ) {
const int fy = Y_FLIP( y[i] );
if ( CLIPPIXEL( x[i], fy ) )
WRITE_DEPTH( x[i], fy, depth[i] );
}
}
}
HW_ENDCLIPLOOP();
#endif
}
HW_WRITE_UNLOCK();
}
/* Read depth spans and pixels
*/
static void TAG(ReadDepthSpan)( GLcontext *ctx,
GLuint n, GLint x, GLint y,
GLdepth depth[] )
{
HW_READ_LOCK()
{
GLint x1, n1;
LOCAL_DEPTH_VARS;
y = Y_FLIP( y );
if ( DBG ) fprintf( stderr, "ReadDepthSpan\n" );
#if HAVE_HW_DEPTH_SPANS
(void) x1; (void) n1;
READ_DEPTH_SPAN();
#else
HW_CLIPLOOP()
{
GLint i = 0;
CLIPSPAN( x, y, n, x1, n1, i );
for ( ; n1>0 ; i++, n1-- ) {
READ_DEPTH( depth[i], x+i, y );
}
}
HW_ENDCLIPLOOP();
#endif
}
HW_READ_UNLOCK();
}
static void TAG(ReadDepthPixels)( GLcontext *ctx, GLuint n,
const GLint x[], const GLint y[],
GLdepth depth[] )
{
HW_READ_LOCK()
{
GLint i;
LOCAL_DEPTH_VARS;
if ( DBG ) fprintf( stderr, "ReadDepthPixels\n" );
#if HAVE_HW_DEPTH_PIXELS
(void) i;
READ_DEPTH_PIXELS();
#else
HW_CLIPLOOP()
{
for ( i = 0 ; i < n ;i++ ) {
int fy = Y_FLIP( y[i] );
if ( CLIPPIXEL( x[i], fy ) )
READ_DEPTH( depth[i], x[i], fy );
}
}
HW_ENDCLIPLOOP();
#endif
}
HW_READ_UNLOCK();
}
#if HAVE_HW_DEPTH_SPANS
#undef WRITE_DEPTH_SPAN
#undef WRITE_DEPTH_PIXELS
#undef READ_DEPTH_SPAN
#undef READ_DEPTH_PIXELS
#else
#undef WRITE_DEPTH
#undef READ_DEPTH
#endif
#undef TAG
|