summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/fb/fb_dri.c
blob: 3a388cebc1b212b03f3d6eafda192425705406a1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
/*
 * Mesa 3-D graphics library
 * Version:  6.1
 *
 * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */


/* Minimal swrast-based dri loadable driver.
 *
 * Todo:
 *   -- Use malloced (rather than framebuffer) memory for backbuffer
 *   -- 32bpp is hardwared -- fix
 *
 * NOTES:
 *   -- No mechanism for cliprects or resize notification --
 *      assumes this is a fullscreen device.  
 *   -- No locking -- assumes this is the only driver accessing this 
 *      device.
 *   -- Doesn't (yet) make use of any acceleration or other interfaces
 *      provided by fb.  Would be entirely happy working against any 
 *	fullscreen interface.
 *   -- HOWEVER: only a small number of pixelformats are supported, and
 *      the mechanism for choosing between them makes some assumptions
 *      that may not be valid everywhere.
 */

#include <assert.h>
#include <errno.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <dlfcn.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/shm.h>
#include <sys/stat.h>
#include <linux/kd.h>
#include <linux/vt.h>

#include "GL/miniglx.h"         /* window-system-specific */
#include "miniglxP.h" 		/* window-system-specific */
#include "dri_util.h"		/* window-system-specific-ish */

#include "context.h"
#include "extensions.h"
#include "imports.h"
#include "matrix.h"
#include "texformat.h"
#include "texstore.h"
#include "teximage.h"
#include "array_cache/acache.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
#include "drivers/common/driverfuncs.h"



typedef struct {
   GLcontext *glCtx;		/* Mesa context */

   struct {
      __DRIcontextPrivate *context;	
      __DRIscreenPrivate *screen;	
      __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */
   } dri;
} fbContext, *fbContextPtr;


#define FB_CONTEXT(ctx)		((fbContextPtr)(ctx->DriverCtx))


static const GLubyte *
get_string(GLcontext *ctx, GLenum pname)
{
   (void) ctx;
   switch (pname) {
      case GL_RENDERER:
         return (const GLubyte *) "Mesa dumb framebuffer";
      default:
         return NULL;
   }
}


static void
update_state( GLcontext *ctx, GLuint new_state )
{
   /* not much to do here - pass it on */
   _swrast_InvalidateState( ctx, new_state );
   _swsetup_InvalidateState( ctx, new_state );
   _ac_InvalidateState( ctx, new_state );
   _tnl_InvalidateState( ctx, new_state );
}


/**
 * Called by ctx->Driver.GetBufferSize from in core Mesa to query the
 * current framebuffer size.
 */
static void
get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
   GET_CURRENT_CONTEXT(ctx);
   fbContextPtr fbmesa = FB_CONTEXT(ctx);

   *width  = fbmesa->dri.drawable->w;
   *height = fbmesa->dri.drawable->h;
}


/* specifies the buffer for swrast span rendering/reading */
static void
set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit )
{
   fbContextPtr fbdevctx = FB_CONTEXT(ctx);
   __DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable;
    
   /* What a twisted mess of private structs
    */
   assert(buffer == dPriv->driverPrivate);


   switch (bufferBit) {
   case DD_FRONT_LEFT_BIT:
      dPriv->currentBuffer = dPriv->frontBuffer;
      break;
   case DD_BACK_LEFT_BIT:
      dPriv->currentBuffer = dPriv->backBuffer;
      break;
   default:
      /* This happens a lot if the client renders to the frontbuffer */
      if (0) _mesa_problem(ctx, "bad bufferBit in set_buffer()");
   }
}


static void
init_core_functions( struct dd_function_table *functions )
{
   functions->GetString = get_string;
   functions->UpdateState = update_state;
   functions->ResizeBuffers = _swrast_alloc_buffers;
   functions->GetBufferSize = get_buffer_size;

   functions->Clear = _swrast_Clear;  /* could accelerate with blits */
}


/*
 * Generate code for span functions.
 */

/* 24-bit BGR */
#define NAME(PREFIX) PREFIX##_B8G8R8
#define SPAN_VARS \
   const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \
   __DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable; 
#define INIT_PIXEL_PTR(P, X, Y) \
   GLubyte *P = (GLubyte *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 3
#define INC_PIXEL_PTR(P) P += 3
#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
   P[0] = B;  P[1] = G;  P[2] = R
#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
   P[0] = B;  P[1] = G;  P[2] = R
#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
   R = P[2];  G = P[1];  B = P[0];  A = CHAN_MAX

#include "swrast/s_spantemp.h"


/* 32-bit BGRA */
#define NAME(PREFIX) PREFIX##_B8G8R8A8
#define SPAN_VARS \
   const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \
   __DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable; 
#define INIT_PIXEL_PTR(P, X, Y) \
   GLubyte *P = (GLubyte *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 4;
#define INC_PIXEL_PTR(P) P += 4
#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
   P[0] = B;  P[1] = G;  P[2] = R;  P[3] = 255
#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
   P[0] = B;  P[1] = G;  P[2] = R;  P[3] = A
#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
   R = P[2];  G = P[1];  B = P[0];  A = P[3]

#include "swrast/s_spantemp.h"


/* 16-bit BGR (XXX implement dithering someday) */
#define NAME(PREFIX) PREFIX##_B5G6R5
#define SPAN_VARS \
   const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \
   __DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable;
#define INIT_PIXEL_PTR(P, X, Y) \
   GLushort *P = (GLushort *) ((char *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 2)
#define INC_PIXEL_PTR(P) P += 1
#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
   *P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
   *P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
   R = ( (((*P) >> 8) & 0xf8) | (((*P) >> 11) & 0x7) ); \
   G = ( (((*P) >> 3) & 0xfc) | (((*P) >>  5) & 0x3) ); \
   B = ( (((*P) << 3) & 0xf8) | (((*P)      ) & 0x7) ); \
   A = CHAN_MAX

#include "swrast/s_spantemp.h"


/* 15-bit BGR (XXX implement dithering someday) */
#define NAME(PREFIX) PREFIX##_B5G5R5
#define SPAN_VARS \
   const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \
   __DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable;
#define INIT_PIXEL_PTR(P, X, Y) \
   GLushort *P = (GLushort *) ((char *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X) * 2)
#define INC_PIXEL_PTR(P) P += 1
#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
   *P = ( (((R) & 0xf8) << 7) | (((G) & 0xf8) << 2) | ((B) >> 3) )
#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
   *P = ( (((R) & 0xf8) << 7) | (((G) & 0xf8) << 2) | ((B) >> 3) )
#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
   R = ( (((*P) >> 7) & 0xf8) | (((*P) >> 10) & 0x7) ); \
   G = ( (((*P) >> 2) & 0xf8) | (((*P) >>  5) & 0x7) ); \
   B = ( (((*P) << 3) & 0xf8) | (((*P)      ) & 0x7) ); \
   A = CHAN_MAX

#include "swrast/s_spantemp.h"


/* 8-bit color index */
#define NAME(PREFIX) PREFIX##_CI8
#define SPAN_VARS \
   const fbContextPtr fbdevctx = FB_CONTEXT(ctx); \
   __DRIdrawablePrivate *dPriv = fbdevctx->dri.drawable;
#define INIT_PIXEL_PTR(P, X, Y) \
   GLubyte *P = (GLubyte *)dPriv->currentBuffer + (Y) * dPriv->currentPitch + (X)
#define INC_PIXEL_PTR(P) P += 1
#define STORE_CI_PIXEL(P, CI) \
   P[0] = CI
#define FETCH_CI_PIXEL(CI, P) \
   CI = P[0]

 #include "swrast/s_spantemp.h"



/* Initialize the driver specific screen private data.
 */
static GLboolean
fbInitDriver( __DRIscreenPrivate *sPriv )
{
   sPriv->private = NULL;
   return GL_TRUE;
}

static void
fbDestroyScreen( __DRIscreenPrivate *sPriv )
{
}

/* Create the device specific context.
 */
static GLboolean
fbCreateContext( const __GLcontextModes *glVisual,
		 __DRIcontextPrivate *driContextPriv,
		 void *sharedContextPrivate)
{
   fbContextPtr fbmesa;
   GLcontext *ctx, *shareCtx;
   struct dd_function_table functions;

   assert(glVisual);
   assert(driContextPriv);

   /* Allocate the Fb context */
   fbmesa = (fbContextPtr) _mesa_calloc( sizeof(*fbmesa) );
   if ( !fbmesa )
      return GL_FALSE;

   /* Init default driver functions then plug in our FBdev-specific functions
    */
   _mesa_init_driver_functions(&functions);
   init_core_functions(&functions);

   /* Allocate the Mesa context */
   if (sharedContextPrivate)
      shareCtx = ((fbContextPtr) sharedContextPrivate)->glCtx;
   else
      shareCtx = NULL;

   ctx = fbmesa->glCtx = _mesa_create_context(glVisual, shareCtx, 
					      &functions, (void *) fbmesa);
   if (!fbmesa->glCtx) {
      _mesa_free(fbmesa);
      return GL_FALSE;
   }
   driContextPriv->driverPrivate = fbmesa;

   /* Create module contexts */
   _swrast_CreateContext( ctx );
   _ac_CreateContext( ctx );
   _tnl_CreateContext( ctx );
   _swsetup_CreateContext( ctx );
   _swsetup_Wakeup( ctx );


   /* swrast init -- need to verify these tests - I just plucked the
    * numbers out of the air.  (KW)
    */
   {
      struct swrast_device_driver *swdd;
      swdd = _swrast_GetDeviceDriverReference( ctx );
      swdd->SetBuffer = set_buffer;
      if (!glVisual->rgbMode) {
         swdd->WriteCI32Span = write_index32_span_CI8;
         swdd->WriteCI8Span = write_index8_span_CI8;
         swdd->WriteMonoCISpan = write_monoindex_span_CI8;
         swdd->WriteCI32Pixels = write_index_pixels_CI8;
         swdd->WriteMonoCIPixels = write_monoindex_pixels_CI8;
         swdd->ReadCI32Span = read_index_span_CI8;
         swdd->ReadCI32Pixels = read_index_pixels_CI8;
      }
      else if (glVisual->rgbBits == 24 &&
	       glVisual->alphaBits == 0) {
         swdd->WriteRGBASpan = write_rgba_span_B8G8R8;
         swdd->WriteRGBSpan = write_rgb_span_B8G8R8;
         swdd->WriteMonoRGBASpan = write_monorgba_span_B8G8R8;
         swdd->WriteRGBAPixels = write_rgba_pixels_B8G8R8;
         swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B8G8R8;
         swdd->ReadRGBASpan = read_rgba_span_B8G8R8;
         swdd->ReadRGBAPixels = read_rgba_pixels_B8G8R8;
      }
      else if (glVisual->rgbBits == 32 &&
	       glVisual->alphaBits == 8) {
         swdd->WriteRGBASpan = write_rgba_span_B8G8R8A8;
         swdd->WriteRGBSpan = write_rgb_span_B8G8R8A8;
         swdd->WriteMonoRGBASpan = write_monorgba_span_B8G8R8A8;
         swdd->WriteRGBAPixels = write_rgba_pixels_B8G8R8A8;
         swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B8G8R8A8;
         swdd->ReadRGBASpan = read_rgba_span_B8G8R8A8;
         swdd->ReadRGBAPixels = read_rgba_pixels_B8G8R8A8;
      }
      else if (glVisual->rgbBits == 16 &&
	       glVisual->alphaBits == 0) {
         swdd->WriteRGBASpan = write_rgba_span_B5G6R5;
         swdd->WriteRGBSpan = write_rgb_span_B5G6R5;
         swdd->WriteMonoRGBASpan = write_monorgba_span_B5G6R5;
         swdd->WriteRGBAPixels = write_rgba_pixels_B5G6R5;
         swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B5G6R5;
         swdd->ReadRGBASpan = read_rgba_span_B5G6R5;
         swdd->ReadRGBAPixels = read_rgba_pixels_B5G6R5;
      }
      else if (glVisual->rgbBits == 15 &&
	       glVisual->alphaBits == 0) {
         swdd->WriteRGBASpan = write_rgba_span_B5G5R5;
         swdd->WriteRGBSpan = write_rgb_span_B5G5R5;
         swdd->WriteMonoRGBASpan = write_monorgba_span_B5G5R5;
         swdd->WriteRGBAPixels = write_rgba_pixels_B5G5R5;
         swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B5G5R5;
         swdd->ReadRGBASpan = read_rgba_span_B5G5R5;
         swdd->ReadRGBAPixels = read_rgba_pixels_B5G5R5;
      }
      else {
         _mesa_printf("bad pixelformat rgb %d alpha %d\n",
		      glVisual->rgbBits, 
		      glVisual->alphaBits );
      }
   }

   /* use default TCL pipeline */
   {
      TNLcontext *tnl = TNL_CONTEXT(ctx);
      tnl->Driver.RunPipeline = _tnl_run_pipeline;
   }

   _mesa_enable_sw_extensions(ctx);

   return GL_TRUE;
}


static void
fbDestroyContext( __DRIcontextPrivate *driContextPriv )
{
   GET_CURRENT_CONTEXT(ctx);
   fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate;
   fbContextPtr current = ctx ? FB_CONTEXT(ctx) : NULL;

   /* check if we're deleting the currently bound context */
   if (fbmesa == current) {
      _mesa_make_current2(NULL, NULL, NULL);
   }

   /* Free fb context resources */
   if ( fbmesa ) {
      _swsetup_DestroyContext( fbmesa->glCtx );
      _tnl_DestroyContext( fbmesa->glCtx );
      _ac_DestroyContext( fbmesa->glCtx );
      _swrast_DestroyContext( fbmesa->glCtx );

      /* free the Mesa context */
      fbmesa->glCtx->DriverCtx = NULL;
      _mesa_destroy_context( fbmesa->glCtx );

      _mesa_free( fbmesa );
   }
}


/* Create and initialize the Mesa and driver specific pixmap buffer
 * data.
 */
static GLboolean
fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
		__DRIdrawablePrivate *driDrawPriv,
		const __GLcontextModes *mesaVis,
		GLboolean isPixmap )
{
   if (isPixmap) {
      return GL_FALSE; /* not implemented */
   }
   else {
      const GLboolean swDepth = mesaVis->depthBits > 0;
      const GLboolean swAlpha = mesaVis->alphaBits > 0;
      const GLboolean swAccum = mesaVis->accumRedBits > 0;
      const GLboolean swStencil = mesaVis->stencilBits > 0;
      driDrawPriv->driverPrivate = (void *)
         _mesa_create_framebuffer( mesaVis,
                                   swDepth,
                                   swStencil,
                                   swAccum,
                                   swAlpha );

      if (!driDrawPriv->driverPrivate)
	 return 0;
      
      /* Replace the framebuffer back buffer with a malloc'ed one --
       * big speedup.
       */
      if (driDrawPriv->backBuffer)
	 driDrawPriv->backBuffer = _mesa_malloc(driDrawPriv->currentPitch * driDrawPriv->h);

      return 1;
   }
}


static void
fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
   _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
   _mesa_free(driDrawPriv->backBuffer);
}



/* If the backbuffer is on a videocard, this is extraordinarily slow!
 */
static void
fbSwapBuffers( __DRIdrawablePrivate *dPriv )
{

   if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
      fbContextPtr fbmesa;
      GLcontext *ctx;
      fbmesa = (fbContextPtr) dPriv->driContextPriv->driverPrivate;
      ctx = fbmesa->glCtx;
      if (ctx->Visual.doubleBufferMode) {
	 int i;
	 int offset = 0;
	 char *tmp = _mesa_malloc(dPriv->currentPitch);

         _mesa_notifySwapBuffers( ctx );  /* flush pending rendering comands */

	 ASSERT(dPriv->frontBuffer);
	 ASSERT(dPriv->backBuffer);

	 for (i = 0; i < dPriv->h; i++) {
	    _mesa_memcpy(tmp, (char *) dPriv->backBuffer + offset,
                         dPriv->currentPitch);
	    _mesa_memcpy((char *) dPriv->frontBuffer + offset, tmp,
                         dPriv->currentPitch);
	    offset += dPriv->currentPitch;
	 }
	    
	 _mesa_free(tmp);
      }
   }
   else {
      /* XXX this shouldn't be an error but we can't handle it for now */
      _mesa_problem(NULL, "fbSwapBuffers: drawable has no context!\n");
   }
}


/* Force the context `c' to be the current context and associate with it
 * buffer `b'.
 */
static GLboolean
fbMakeCurrent( __DRIcontextPrivate *driContextPriv,
	       __DRIdrawablePrivate *driDrawPriv,
	       __DRIdrawablePrivate *driReadPriv )
{
   if ( driContextPriv ) {
      fbContextPtr newFbCtx = 
	 (fbContextPtr) driContextPriv->driverPrivate;

      newFbCtx->dri.drawable = driDrawPriv;

      _mesa_make_current2( newFbCtx->glCtx,
			   (GLframebuffer *) driDrawPriv->driverPrivate,
			   (GLframebuffer *) driReadPriv->driverPrivate );

      if ( !newFbCtx->glCtx->Viewport.Width ) {
	 _mesa_set_viewport( newFbCtx->glCtx, 0, 0,
			     driDrawPriv->w, driDrawPriv->h );
      }
   } else {
      _mesa_make_current( 0, 0 );
   }

   return GL_TRUE;
}


/* Force the context `c' to be unbound from its buffer.
 */
static GLboolean
fbUnbindContext( __DRIcontextPrivate *driContextPriv )
{
   return GL_TRUE;
}

static struct __DriverAPIRec fbAPI = {
   fbInitDriver,
   fbDestroyScreen,
   fbCreateContext,
   fbDestroyContext,
   fbCreateBuffer,
   fbDestroyBuffer,
   fbSwapBuffers,
   fbMakeCurrent,
   fbUnbindContext
};


void
__driRegisterExtensions( void )
{
}


/*
 * This is the bootstrap function for the driver.
 * The __driCreateScreen name is the symbol that libGL.so fetches.
 * Return:  pointer to a __DRIscreenPrivate.
 */
void *
__driCreateScreen(struct DRIDriverRec *driver,
                  struct DRIDriverContextRec *driverContext)
{
   __DRIscreenPrivate *psp;
   psp = __driUtilCreateScreenNoDRM(driver, driverContext, &fbAPI);
   return (void *) psp;
}



/**
 * \brief Establish the set of modes available for the display.
 *
 * \param ctx display handle.
 * \param numModes will receive the number of supported modes.
 * \param modes will point to the list of supported modes.
 *
 * \return one on success, or zero on failure.
 * 
 * Allocates a single visual and fills it with information according to the
 * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
 * otherwise.
 */
const __GLcontextModes __glModes[] = {
    
    /* 32 bit, RGBA Depth=24 Stencil=8 */
    {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
     .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
     .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
     .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
     .rgbBits = 32, .indexBits = 0,
     .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
     .depthBits = 24, .stencilBits = 8,
     .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },

    /* 16 bit, RGB Depth=16 */
    {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
     .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
     .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
     .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
     .rgbBits = 16, .indexBits = 0,
     .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
     .depthBits = 16, .stencilBits = 0,
     .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
};


static int
__driInitScreenModes( const DRIDriverContext *ctx,
                      int *numModes, const __GLcontextModes **modes)
{
   *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
   *modes = &__glModes[0];
   return 1;
}



static int
__driValidateMode(const DRIDriverContext *ctx )
{
   return 1;
}

/* HACK - for now, put this here... */
/* Alpha - this may need to be a variable to handle UP1x00 vs TITAN */
#if defined(__alpha__)
# define DRM_PAGE_SIZE 8192
#elif defined(__ia64__)
# define DRM_PAGE_SIZE getpagesize()
#else
# define DRM_PAGE_SIZE 4096
#endif


static int
__driInitFBDev( struct DRIDriverContextRec *ctx )
{
   int id;
   ctx->shared.hFrameBuffer = ctx->FBStart;
   ctx->shared.fbSize = ctx->FBSize;
   ctx->shared.hSAREA = 0xB37D;
   ctx->shared.SAREASize = DRM_PAGE_SIZE;
   id = shmget(ctx->shared.hSAREA, ctx->shared.SAREASize, IPC_CREAT | IPC_EXCL | S_IRUSR | S_IWUSR);
   if (id == -1) {
       /* segment will already exist if previous server segfaulted */
       id = shmget(ctx->shared.hSAREA, ctx->shared.SAREASize, 0);
       if (id == -1) {
	   fprintf(stderr, "fb: shmget failed\n");
	   return 0;
       }
   }
   ctx->pSAREA = shmat(id, NULL, 0);
   if (ctx->pSAREA == (void *)-1) {
       fprintf(stderr, "fb: shmat failed\n");
       return 0;
   }
   memset(ctx->pSAREA, 0, DRM_PAGE_SIZE);
   return 1;
}

static void
__driHaltFBDev( struct DRIDriverContextRec *ctx )
{
}



struct DRIDriverRec __driDriver = {
   __driInitScreenModes,
   __driValidateMode,
   __driValidateMode,
   __driInitFBDev,
   __driHaltFBDev
};