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/*
* Copyright 2006 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* This implements a software-only "DRI" driver. It doesn't actually speak
* any DRI protocol or talk to the DRM, it just looks enough like a DRI driver
* that libglx in the server can load it for software rendering in the
* unaccelerated case.
*/
static GLboolean
glcoreInitDriver(__DRIscreenPrivate *driScreenPriv)
{
}
static void
glcoreDestroyScreen(__DRIScreenPrivate *driScreenPriv)
{
}
static GLboolean
glcoreCreateContext(const __GLcontextModes *glVisual,
__DRIcontextPrivate *driContextPriv,
void *shared_context)
{
}
static void
glcoreDestroyContext(__DRIcontextPrivate *driContextPriv)
{
}
static GLboolean
glcoreCreateBuffer(__DRIscreenPrivate *driScreenPriv,
__DRIdrawablePrivate *driDrawablePriv,
const __GLcontextModes *mesaVisual,
GLboolean isPixmap)
{
}
static void
glcoreDestroyBuffer(__DRIdrawablePrivate *driDrawablePriv)
{
}
static void
glcoreSwapBuffers(__DRIdrawablePrivate *driDrawablePriv)
{
}
static GLboolean
glcoreMakeCurrent(__DRIcontextPrivate *driContextPriv,
__DRIdrawablePrivate *driDrawablePriv,
__DRIdrawablePrivate *driReadablePriv)
{
}
static GLboolean
glcoreUnbindContext(__DRIcontextPrivate *driContextPriv)
{
}
static struct __DriverAPIRec glcore_api = {
.InitDriver = glcoreInitDriver,
.DestroyScreen = glcoreDestroyScreen,
.CreateContext = glcoreCreateContext,
.DestroyContext = glcoreDestroyContext,
.CreateBuffer = glcoreCreateBuffer,
.DestroyBuffer = glcoreDestroyBuffer,
.SwapBuffers = glcoreSwapBuffers,
.MakeCurrent = glcoreMakeCurrent,
.UnbindContext = glcoreUnbindContext,
};
static __GLcontextModes *
glcoreFillInModes(unsigned pixel_bits)
{
}
PUBLIC void *
__driCreateNewScreen_20050727(__DRInativeDisplay *dpy, int scrn,
__DRIscreen *psc, const __GLcontextModes *modes,
const __DRIversion *ddx_version,
const __DRIversion *dri_version,
const __DRIversion *drm_version,
const __DRIframebuffer *fb, drmAddress pSarea,
int fd, int internal_api_version,
const ___DRIinterfaceMethods *interface,
__GLcontextModes **driver_modes)
{
__DRIscreenPrivate *driScreenPriv;
glcoreDriverPrivate *glcoreDriverPriv;
/* would normally check ddx/dri/drm versions here */
driScreenPriv = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, ddx_version,
dri_version, drm_version, fb,
internal_api_version, &glcore_api);
if (!driScreenPriv)
return NULL;
glcoreDriverPriv = driScreenPriv->pDrvPriv;
*driver_modes = glcoreFillInModes(glcoreDriverPriv->bpp);
driInitExtensions(NULL, NULL, GL_FALSE);
return driScreenPriv;
}
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