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|
/*
* Copyright 2000-2001 VA Linux Systems, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file mgaioctl.c
* MGA IOCTL related wrapper functions.
*
* \author Keith Whitwell <keith@tungstengraphics.com>
* \author Gareth Hughes <gareth@valinux.com>
*/
#include <errno.h>
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/dd.h"
#include "swrast/swrast.h"
#include "main/mm.h"
#include "drm.h"
#include "mga_drm.h"
#include "mgacontext.h"
#include "mgadd.h"
#include "mgastate.h"
#include "mgaioctl.h"
#include "vblank.h"
static int
mgaSetFence( mgaContextPtr mmesa, uint32_t * fence )
{
int ret = ENOSYS;
if ( mmesa->driScreen->drm_version.minor >= 2 ) {
ret = drmCommandWriteRead( mmesa->driScreen->fd, DRM_MGA_SET_FENCE,
fence, sizeof( uint32_t ));
if (ret) {
fprintf(stderr, "drmMgaSetFence: %d\n", ret);
exit(1);
}
}
return ret;
}
static int
mgaWaitFence( mgaContextPtr mmesa, uint32_t fence, uint32_t * curr_fence )
{
int ret = ENOSYS;
if ( mmesa->driScreen->drm_version.minor >= 2 ) {
uint32_t temp = fence;
ret = drmCommandWriteRead( mmesa->driScreen->fd,
DRM_MGA_WAIT_FENCE,
& temp, sizeof( uint32_t ));
if (ret) {
fprintf(stderr, "drmMgaSetFence: %d\n", ret);
exit(1);
}
if ( curr_fence ) {
*curr_fence = temp;
}
}
return ret;
}
static void mga_iload_dma_ioctl(mgaContextPtr mmesa,
unsigned long dest,
int length)
{
drmBufPtr buf = mmesa->iload_buffer;
drm_mga_iload_t iload;
int ret, i;
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "DRM_IOCTL_MGA_ILOAD idx %d dst %x length %d\n",
buf->idx, (int) dest, length);
if ( (length & MGA_ILOAD_MASK) != 0 ) {
UNLOCK_HARDWARE( mmesa );
fprintf( stderr, "%s: Invalid ILOAD datasize (%d), must be "
"multiple of %u.\n", __FUNCTION__, length, MGA_ILOAD_ALIGN );
exit( 1 );
}
iload.idx = buf->idx;
iload.dstorg = dest;
iload.length = length;
i = 0;
do {
ret = drmCommandWrite( mmesa->driFd, DRM_MGA_ILOAD,
&iload, sizeof(iload) );
} while ( ret == -EBUSY && i++ < DRM_MGA_IDLE_RETRY );
if ( ret < 0 ) {
printf("send iload retcode = %d\n", ret);
exit(1);
}
mmesa->iload_buffer = 0;
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "finished iload dma put\n");
}
drmBufPtr mga_get_buffer_ioctl( mgaContextPtr mmesa )
{
int idx = 0;
int size = 0;
drmDMAReq dma;
int retcode;
drmBufPtr buf;
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "Getting dma buffer\n");
dma.context = mmesa->hHWContext;
dma.send_count = 0;
dma.send_list = NULL;
dma.send_sizes = NULL;
dma.flags = 0;
dma.request_count = 1;
dma.request_size = MGA_BUFFER_SIZE;
dma.request_list = &idx;
dma.request_sizes = &size;
dma.granted_count = 0;
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "drmDMA (get) ctx %d count %d size 0x%x\n",
dma.context, dma.request_count,
dma.request_size);
while (1) {
retcode = drmDMA(mmesa->driFd, &dma);
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "retcode %d sz %d idx %d count %d\n",
retcode,
dma.request_sizes[0],
dma.request_list[0],
dma.granted_count);
if (retcode == 0 &&
dma.request_sizes[0] &&
dma.granted_count)
break;
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "\n\nflush");
UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT );
}
buf = &(mmesa->mgaScreen->bufs->list[idx]);
buf->used = 0;
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr,
"drmDMA (get) returns size[0] 0x%x idx[0] %d\n"
"dma_buffer now: buf idx: %d size: %d used: %d addr %p\n",
dma.request_sizes[0], dma.request_list[0],
buf->idx, buf->total,
buf->used, buf->address);
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "finished getbuffer\n");
return buf;
}
static void
mgaClear( GLcontext *ctx, GLbitfield mask )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
__DRIdrawable *dPriv = mmesa->driDrawable;
GLuint flags = 0;
GLuint clear_color = mmesa->ClearColor;
GLuint clear_depth = 0;
GLuint color_mask = 0;
GLuint depth_mask = 0;
int ret;
int i;
static int nrclears;
drm_mga_clear_t clear;
GLint cx, cy, cw, ch;
FLUSH_BATCH( mmesa );
if ( mask & BUFFER_BIT_FRONT_LEFT ) {
flags |= MGA_FRONT;
color_mask = mmesa->setup.plnwt;
mask &= ~BUFFER_BIT_FRONT_LEFT;
}
if ( mask & BUFFER_BIT_BACK_LEFT ) {
flags |= MGA_BACK;
color_mask = mmesa->setup.plnwt;
mask &= ~BUFFER_BIT_BACK_LEFT;
}
if ( (mask & BUFFER_BIT_DEPTH) && ctx->Depth.Mask ) {
flags |= MGA_DEPTH;
clear_depth = (mmesa->ClearDepth & mmesa->depth_clear_mask);
depth_mask |= mmesa->depth_clear_mask;
mask &= ~BUFFER_BIT_DEPTH;
}
if ( (mask & BUFFER_BIT_STENCIL) && mmesa->hw_stencil ) {
flags |= MGA_DEPTH;
clear_depth |= (ctx->Stencil.Clear & mmesa->stencil_clear_mask);
depth_mask |= mmesa->stencil_clear_mask;
mask &= ~BUFFER_BIT_STENCIL;
}
if ( flags ) {
LOCK_HARDWARE( mmesa );
/* compute region after locking: */
cx = ctx->DrawBuffer->_Xmin;
cy = ctx->DrawBuffer->_Ymin;
cw = ctx->DrawBuffer->_Xmax - cx;
ch = ctx->DrawBuffer->_Ymax - cy;
if ( mmesa->dirty_cliprects )
mgaUpdateRects( mmesa, (MGA_FRONT | MGA_BACK) );
/* flip top to bottom */
cy = dPriv->h-cy-ch;
cx += mmesa->drawX;
cy += mmesa->drawY;
if ( MGA_DEBUG & DEBUG_VERBOSE_IOCTL )
fprintf( stderr, "Clear, bufs %x nbox %d\n",
(int)flags, (int)mmesa->numClipRects );
for (i = 0 ; i < mmesa->numClipRects ; )
{
int nr = MIN2(i + MGA_NR_SAREA_CLIPRECTS, mmesa->numClipRects);
drm_clip_rect_t *box = mmesa->pClipRects;
drm_clip_rect_t *b = mmesa->sarea->boxes;
int n = 0;
if (cw != dPriv->w || ch != dPriv->h) {
/* clear subregion */
for ( ; i < nr ; i++) {
GLint x = box[i].x1;
GLint y = box[i].y1;
GLint w = box[i].x2 - x;
GLint h = box[i].y2 - y;
if (x < cx) w -= cx - x, x = cx;
if (y < cy) h -= cy - y, y = cy;
if (x + w > cx + cw) w = cx + cw - x;
if (y + h > cy + ch) h = cy + ch - y;
if (w <= 0) continue;
if (h <= 0) continue;
b->x1 = x;
b->y1 = y;
b->x2 = x + w;
b->y2 = y + h;
b++;
n++;
}
} else {
/* clear whole window */
for ( ; i < nr ; i++) {
*b++ = box[i];
n++;
}
}
if ( MGA_DEBUG & DEBUG_VERBOSE_IOCTL )
fprintf( stderr,
"DRM_IOCTL_MGA_CLEAR flag 0x%x color %x depth %x nbox %d\n",
flags, clear_color, clear_depth, mmesa->sarea->nbox );
mmesa->sarea->nbox = n;
clear.flags = flags;
clear.clear_color = clear_color;
clear.clear_depth = clear_depth;
clear.color_mask = color_mask;
clear.depth_mask = depth_mask;
ret = drmCommandWrite( mmesa->driFd, DRM_MGA_CLEAR,
&clear, sizeof(clear));
if ( ret ) {
fprintf( stderr, "send clear retcode = %d\n", ret );
exit( 1 );
}
if ( MGA_DEBUG & DEBUG_VERBOSE_IOCTL )
fprintf( stderr, "finished clear %d\n", ++nrclears );
}
UNLOCK_HARDWARE( mmesa );
mmesa->dirty |= MGA_UPLOAD_CLIPRECTS|MGA_UPLOAD_CONTEXT;
}
if (mask)
_swrast_Clear( ctx, mask );
}
/**
* Wait for the previous frame of rendering has completed.
*
* \param mmesa Hardware context pointer.
*
* \bug
* The loop in this function should have some sort of a timeout mechanism.
*
* \warning
* This routine used to assume that the hardware lock was held on entry. It
* now assumes that the lock is \b not held on entry.
*/
static void mgaWaitForFrameCompletion( mgaContextPtr mmesa )
{
if ( mgaWaitFence( mmesa, mmesa->last_frame_fence, NULL ) == ENOSYS ) {
unsigned wait = 0;
GLuint last_frame;
GLuint last_wrap;
LOCK_HARDWARE( mmesa );
last_frame = mmesa->sarea->last_frame.head;
last_wrap = mmesa->sarea->last_frame.wrap;
/* The DMA routines in the kernel track a couple values in the SAREA
* that we use here. The number of times that the primary DMA buffer
* has "wrapped" around is tracked in last_wrap. In addition, the
* wrap count and the buffer position at the end of the last frame are
* stored in last_frame.wrap and last_frame.head.
*
* By comparing the wrap counts and the current DMA pointer value
* (read directly from the hardware) to last_frame.head, we can
* determine when the graphics processor has processed all of the
* commands for the last frame.
*
* In this case "last frame" means the frame of the *previous* swap-
* buffers call. This is done to prevent queuing a second buffer swap
* before the previous swap is executed.
*/
while ( 1 ) {
if ( last_wrap < mmesa->sarea->last_wrap ||
( last_wrap == mmesa->sarea->last_wrap &&
last_frame <= (MGA_READ( MGAREG_PRIMADDRESS ) -
mmesa->primary_offset) ) ) {
break;
}
if ( 0 ) {
wait++;
fprintf( stderr, " last: head=0x%06x wrap=%d\n",
last_frame, last_wrap );
fprintf( stderr, " head: head=0x%06lx wrap=%d\n",
(long)(MGA_READ( MGAREG_PRIMADDRESS ) - mmesa->primary_offset),
mmesa->sarea->last_wrap );
}
UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH );
UNLOCK_HARDWARE( mmesa );
DO_USLEEP( 1 );
LOCK_HARDWARE( mmesa );
}
if ( wait )
fprintf( stderr, "\n" );
UNLOCK_HARDWARE( mmesa );
}
}
/*
* Copy the back buffer to the front buffer.
*/
void mgaCopyBuffer( __DRIdrawable *dPriv )
{
mgaContextPtr mmesa;
drm_clip_rect_t *pbox;
GLint nbox;
GLint ret;
GLint i;
GLboolean missed_target;
__DRIscreen *psp = dPriv->driScreenPriv;
assert(dPriv);
assert(dPriv->driContextPriv);
assert(dPriv->driContextPriv->driverPrivate);
mmesa = (mgaContextPtr) dPriv->driContextPriv->driverPrivate;
FLUSH_BATCH( mmesa );
mgaWaitForFrameCompletion( mmesa );
driWaitForVBlank( dPriv, & missed_target );
if ( missed_target ) {
mmesa->swap_missed_count++;
(void) (*psp->systemTime->getUST)( & mmesa->swap_missed_ust );
}
LOCK_HARDWARE( mmesa );
/* Use the frontbuffer cliprects
*/
if (mmesa->dirty_cliprects & MGA_FRONT)
mgaUpdateRects( mmesa, MGA_FRONT );
pbox = dPriv->pClipRects;
nbox = dPriv->numClipRects;
for (i = 0 ; i < nbox ; )
{
int nr = MIN2(i + MGA_NR_SAREA_CLIPRECTS, dPriv->numClipRects);
drm_clip_rect_t *b = mmesa->sarea->boxes;
mmesa->sarea->nbox = nr - i;
for ( ; i < nr ; i++)
*b++ = pbox[i];
if (0)
fprintf(stderr, "DRM_IOCTL_MGA_SWAP\n");
ret = drmCommandNone( mmesa->driFd, DRM_MGA_SWAP );
if ( ret ) {
printf("send swap retcode = %d\n", ret);
exit(1);
}
}
(void) mgaSetFence( mmesa, & mmesa->last_frame_fence );
UNLOCK_HARDWARE( mmesa );
mmesa->dirty |= MGA_UPLOAD_CLIPRECTS;
mmesa->swap_count++;
(void) (*psp->systemTime->getUST)( & mmesa->swap_ust );
}
/**
* Implement the hardware-specific portion of \c glFinish.
*
* Flushes all pending commands to the hardware and wait for them to finish.
*
* \param ctx Context where the \c glFinish command was issued.
*
* \sa glFinish, mgaFlush, mgaFlushDMA
*/
static void mgaFinish( GLcontext *ctx )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
uint32_t fence;
LOCK_HARDWARE( mmesa );
if ( mmesa->vertex_dma_buffer != NULL ) {
mgaFlushVerticesLocked( mmesa );
}
if ( mgaSetFence( mmesa, & fence ) == 0 ) {
UNLOCK_HARDWARE( mmesa );
(void) mgaWaitFence( mmesa, fence, NULL );
}
else {
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL) {
fprintf(stderr, "mgaRegetLockQuiescent\n");
}
UPDATE_LOCK( mmesa, DRM_LOCK_QUIESCENT | DRM_LOCK_FLUSH );
UNLOCK_HARDWARE( mmesa );
}
}
/**
* Flush all commands upto at least a certain point to the hardware.
*
* \note
* The term "wait" in the name of this function is misleading. It doesn't
* actually wait for anything. It just makes sure that the commands have
* been flushed to the hardware.
*
* \warning
* As the name implies, this function assumes that the hardware lock is
* held on entry.
*/
void mgaWaitAgeLocked( mgaContextPtr mmesa, int age )
{
if (GET_DISPATCH_AGE(mmesa) < age) {
UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH );
}
}
static GLboolean intersect_rect( drm_clip_rect_t *out,
const drm_clip_rect_t *a,
const drm_clip_rect_t *b )
{
*out = *a;
if (b->x1 > out->x1) out->x1 = b->x1;
if (b->y1 > out->y1) out->y1 = b->y1;
if (b->x2 < out->x2) out->x2 = b->x2;
if (b->y2 < out->y2) out->y2 = b->y2;
return ((out->x1 < out->x2) && (out->y1 < out->y2));
}
static void age_mmesa( mgaContextPtr mmesa, int age )
{
if (mmesa->CurrentTexObj[0]) mmesa->CurrentTexObj[0]->age = age;
if (mmesa->CurrentTexObj[1]) mmesa->CurrentTexObj[1]->age = age;
}
void mgaFlushVerticesLocked( mgaContextPtr mmesa )
{
drm_clip_rect_t *pbox = mmesa->pClipRects;
int nbox = mmesa->numClipRects;
drmBufPtr buffer = mmesa->vertex_dma_buffer;
drm_mga_vertex_t vertex;
int i;
mmesa->vertex_dma_buffer = 0;
if (!buffer)
return;
if (mmesa->dirty_cliprects & mmesa->draw_buffer)
mgaUpdateRects( mmesa, mmesa->draw_buffer );
if (mmesa->dirty & ~MGA_UPLOAD_CLIPRECTS)
mgaEmitHwStateLocked( mmesa );
/* FIXME: Workaround bug in kernel module.
*/
mmesa->sarea->dirty |= MGA_UPLOAD_CONTEXT;
if (!nbox)
buffer->used = 0;
if (nbox >= MGA_NR_SAREA_CLIPRECTS)
mmesa->dirty |= MGA_UPLOAD_CLIPRECTS;
#if 0
if (!buffer->used || !(mmesa->dirty & MGA_UPLOAD_CLIPRECTS))
{
if (nbox == 1)
mmesa->sarea->nbox = 0;
else
mmesa->sarea->nbox = nbox;
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "Firing vertex -- case a nbox %d\n", nbox);
vertex.idx = buffer->idx;
vertex.used = buffer->used;
vertex.discard = 1;
drmCommandWrite( mmesa->driFd, DRM_MGA_VERTEX,
&vertex, sizeof(drmMGAVertex) );
age_mmesa(mmesa, mmesa->sarea->last_enqueue);
}
else
#endif
{
for (i = 0 ; i < nbox ; )
{
int nr = MIN2(i + MGA_NR_SAREA_CLIPRECTS, nbox);
drm_clip_rect_t *b = mmesa->sarea->boxes;
int discard = 0;
if (mmesa->scissor) {
mmesa->sarea->nbox = 0;
for ( ; i < nr ; i++) {
*b = pbox[i];
if (intersect_rect(b, b, &mmesa->scissor_rect)) {
mmesa->sarea->nbox++;
b++;
}
}
/* Culled?
*/
if (!mmesa->sarea->nbox) {
if (nr < nbox) continue;
buffer->used = 0;
}
} else {
mmesa->sarea->nbox = nr - i;
for ( ; i < nr ; i++)
*b++ = pbox[i];
}
/* Finished with the buffer?
*/
if (nr == nbox)
discard = 1;
mmesa->sarea->dirty |= MGA_UPLOAD_CLIPRECTS;
vertex.idx = buffer->idx;
vertex.used = buffer->used;
vertex.discard = discard;
drmCommandWrite( mmesa->driFd, DRM_MGA_VERTEX,
&vertex, sizeof(vertex) );
age_mmesa(mmesa, mmesa->sarea->last_enqueue);
}
}
mmesa->dirty &= ~MGA_UPLOAD_CLIPRECTS;
}
void mgaFlushVertices( mgaContextPtr mmesa )
{
LOCK_HARDWARE( mmesa );
mgaFlushVerticesLocked( mmesa );
UNLOCK_HARDWARE( mmesa );
}
void mgaFireILoadLocked( mgaContextPtr mmesa,
GLuint offset, GLuint length )
{
if (!mmesa->iload_buffer) {
fprintf(stderr, "mgaFireILoad: no buffer\n");
return;
}
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "mgaFireILoad idx %d ofs 0x%x length %d\n",
mmesa->iload_buffer->idx, (int)offset, (int)length );
mga_iload_dma_ioctl( mmesa, offset, length );
}
void mgaGetILoadBufferLocked( mgaContextPtr mmesa )
{
if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "mgaGetIloadBuffer (buffer now %p)\n",
(void *) mmesa->iload_buffer);
mmesa->iload_buffer = mga_get_buffer_ioctl( mmesa );
}
/**
* Implement the hardware-specific portion of \c glFlush.
*
* \param ctx Context to be flushed.
*
* \sa glFlush, mgaFinish, mgaFlushDMA
*/
static void mgaFlush( GLcontext *ctx )
{
mgaContextPtr mmesa = MGA_CONTEXT( ctx );
LOCK_HARDWARE( mmesa );
if ( mmesa->vertex_dma_buffer != NULL ) {
mgaFlushVerticesLocked( mmesa );
}
UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH );
UNLOCK_HARDWARE( mmesa );
}
int mgaFlushDMA( int fd, drmLockFlags flags )
{
drm_lock_t lock;
int ret, i = 0;
memset( &lock, 0, sizeof(lock) );
lock.flags = flags & (DRM_LOCK_QUIESCENT | DRM_LOCK_FLUSH
| DRM_LOCK_FLUSH_ALL);
do {
ret = drmCommandWrite( fd, DRM_MGA_FLUSH, &lock, sizeof(lock) );
} while ( ret && errno == EBUSY && i++ < DRM_MGA_IDLE_RETRY );
if ( ret == 0 )
return 0;
if ( errno != EBUSY )
return -errno;
if ( lock.flags & DRM_LOCK_QUIESCENT ) {
/* Only keep trying if we need quiescence.
*/
lock.flags &= ~(DRM_LOCK_FLUSH | DRM_LOCK_FLUSH_ALL);
do {
ret = drmCommandWrite( fd, DRM_MGA_FLUSH, &lock, sizeof(lock) );
} while ( ret && errno == EBUSY && i++ < DRM_MGA_IDLE_RETRY );
}
if ( ret == 0 ) {
return 0;
} else {
return -errno;
}
}
void mgaInitIoctlFuncs( struct dd_function_table *functions )
{
functions->Clear = mgaClear;
functions->Flush = mgaFlush;
functions->Finish = mgaFinish;
}
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