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path: root/src/mesa/drivers/dri/r200/r200_screen.c
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/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_screen.c,v 1.4 2003/05/08 09:25:35 herrb Exp $ */
/*
Copyright (C) The Weather Channel, Inc.  2002.  All Rights Reserved.

The Weather Channel (TM) funded Tungsten Graphics to develop the
initial release of the Radeon 8500 driver under the XFree86 license.
This notice must be preserved.

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

**************************************************************************/

/**
 * \file r200_screen.c
 * Screen initialization functions for the R200 driver.
 * 
 * \author Keith Whitwell <keith@tungstengraphics.com>
 */

#include <dlfcn.h>

#include "glheader.h"
#include "imports.h"
#include "context.h"
#include "framebuffer.h"
#include "renderbuffer.h"

#define STANDALONE_MMIO
#include "r200_screen.h"
#include "r200_context.h"
#include "r200_ioctl.h"
#include "r200_span.h"
#include "radeon_macros.h"
#include "radeon_reg.h"

#include "drirenderbuffer.h"
#include "utils.h"
#include "vblank.h"
#include "GL/internal/dri_interface.h"

/* R200 configuration
 */
#include "xmlpool.h"

PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
    DRI_CONF_SECTION_PERFORMANCE
        DRI_CONF_TCL_MODE(DRI_CONF_TCL_CODEGEN)
        DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
        DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
        DRI_CONF_MAX_TEXTURE_UNITS(4,2,6)
        DRI_CONF_HYPERZ(false)
    DRI_CONF_SECTION_END
    DRI_CONF_SECTION_QUALITY
        DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
        DRI_CONF_DEF_MAX_ANISOTROPY(1.0,"1.0,2.0,4.0,8.0,16.0")
        DRI_CONF_NO_NEG_LOD_BIAS(false)
        DRI_CONF_FORCE_S3TC_ENABLE(false)
        DRI_CONF_COLOR_REDUCTION(DRI_CONF_COLOR_REDUCTION_DITHER)
        DRI_CONF_ROUND_MODE(DRI_CONF_ROUND_TRUNC)
        DRI_CONF_DITHER_MODE(DRI_CONF_DITHER_XERRORDIFF)
        DRI_CONF_TEXTURE_LEVEL_HACK(false)
        DRI_CONF_TEXTURE_BLEND_QUALITY(1.0,"0.0:1.0")
    DRI_CONF_SECTION_END
    DRI_CONF_SECTION_DEBUG
        DRI_CONF_NO_RAST(false)
    DRI_CONF_SECTION_END
    DRI_CONF_SECTION_SOFTWARE
        DRI_CONF_ARB_VERTEX_PROGRAM(false)
        DRI_CONF_NV_VERTEX_PROGRAM(false)
    DRI_CONF_SECTION_END
DRI_CONF_END;
static const GLuint __driNConfigOptions = 17;

extern const struct dri_extension card_extensions[];
extern const struct dri_extension blend_extensions[];
extern const struct dri_extension ARB_vp_extension[];
extern const struct dri_extension NV_vp_extension[];
extern const struct dri_extension ATI_fs_extension[];

#if 1
/* Including xf86PciInfo.h introduces a bunch of errors...
 */
#define PCI_CHIP_RS300_5834     0x5834 /* All RS300's are R200 */
#define PCI_CHIP_RS300_5835     0x5835
#define PCI_CHIP_RS300_5836     0x5836
#define PCI_CHIP_RS300_5837     0x5837
#define PCI_CHIP_R200_BB        0x4242 /* r200 (non-derived) start */
#define PCI_CHIP_R200_BC        0x4243
#define PCI_CHIP_R200_QH        0x5148
#define PCI_CHIP_R200_QI        0x5149
#define PCI_CHIP_R200_QJ        0x514A
#define PCI_CHIP_R200_QK        0x514B
#define PCI_CHIP_R200_QL        0x514C
#define PCI_CHIP_R200_QM        0x514D
#define PCI_CHIP_R200_QN        0x514E
#define PCI_CHIP_R200_QO        0x514F /* r200 (non-derived) end */
/* are the R200 Qh (0x5168) and following needed too? They are not in
   xf86PciInfo.h but in the pci database. Maybe just secondary ports or
   something ? Ah well, better be safe than sorry */
#define PCI_CHIP_R200_Qh        0x5168
#define PCI_CHIP_R200_Qi        0x5169
#define PCI_CHIP_R200_Qj        0x516A
#define PCI_CHIP_R200_Qk        0x516B
#define PCI_CHIP_R200_Ql        0x516C
#define PCI_CHIP_RV250_Id       0x4964
#define PCI_CHIP_RV250_Ie       0x4965
#define PCI_CHIP_RV250_If       0x4966
#define PCI_CHIP_RV250_Ig       0x4967
#define PCI_CHIP_RV250_Ld       0x4C64
#define PCI_CHIP_RV250_Le       0x4C65
#define PCI_CHIP_RV250_Lf       0x4C66
#define PCI_CHIP_RV250_Lg       0x4C67
#define PCI_CHIP_RV280_5960     0x5960
#define PCI_CHIP_RV280_5961     0x5961
#define PCI_CHIP_RV280_5962     0x5962
#define PCI_CHIP_RV280_5963     0x5963
#define PCI_CHIP_RV280_5964     0x5964
#define PCI_CHIP_RV280_5968     0x5968
#define PCI_CHIP_RV280_596A     0x596A
#define PCI_CHIP_RV280_596B     0x596B
#define PCI_CHIP_RV280_5C61     0x5C61
#define PCI_CHIP_RV280_5C62     0x5C62
#define PCI_CHIP_RV280_5C63     0x5C63
#define PCI_CHIP_RV280_5C64     0x5C64

#endif


static r200ScreenPtr __r200Screen;

static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo );

static __GLcontextModes *
r200FillInModes( unsigned pixel_bits, unsigned depth_bits,
		 unsigned stencil_bits, GLboolean have_back_buffer )
{
    __GLcontextModes * modes;
    __GLcontextModes * m;
    unsigned num_modes;
    unsigned depth_buffer_factor;
    unsigned back_buffer_factor;
    GLenum fb_format;
    GLenum fb_type;

    /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
     * enough to add support.  Basically, if a context is created with an
     * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
     * will never be used.
     */
    static const GLenum back_buffer_modes[] = {
	GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
    };

    u_int8_t depth_bits_array[2];
    u_int8_t stencil_bits_array[2];


    depth_bits_array[0] = depth_bits;
    depth_bits_array[1] = depth_bits;

    /* Just like with the accumulation buffer, always provide some modes
     * with a stencil buffer.  It will be a sw fallback, but some apps won't
     * care about that.
     */
    stencil_bits_array[0] = 0;
    stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;

    depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
    back_buffer_factor  = (have_back_buffer) ? 2 : 1;

    num_modes = depth_buffer_factor * back_buffer_factor * 4;

    if ( pixel_bits == 16 ) {
        fb_format = GL_RGB;
        fb_type = GL_UNSIGNED_SHORT_5_6_5;
    }
    else {
        fb_format = GL_BGRA;
        fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
    }

    modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
    m = modes;
    if ( ! driFillInModes( & m, fb_format, fb_type,
			   depth_bits_array, stencil_bits_array, depth_buffer_factor,
			   back_buffer_modes, back_buffer_factor,
			   GLX_TRUE_COLOR ) ) {
	fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
		 __func__, __LINE__ );
	return NULL;
    }

    if ( ! driFillInModes( & m, fb_format, fb_type,
			   depth_bits_array, stencil_bits_array, depth_buffer_factor,
			   back_buffer_modes, back_buffer_factor,
			   GLX_DIRECT_COLOR ) ) {
	fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
		 __func__, __LINE__ );
	return NULL;
    }

    /* Mark the visual as slow if there are "fake" stencil bits.
     */
    for ( m = modes ; m != NULL ; m = m->next ) {
	if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
	    m->visualRating = GLX_SLOW_CONFIG;
	}
    }

    return modes;
}


/* Create the device specific screen private data struct.
 */
static r200ScreenPtr 
r200CreateScreen( __DRIscreenPrivate *sPriv )
{
   r200ScreenPtr screen;
   RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv;
   unsigned char *RADEONMMIO;
   PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
     (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension"));
   void * const psc = sPriv->psc->screenConfigs;

   if (sPriv->devPrivSize != sizeof(RADEONDRIRec)) {
      fprintf(stderr,"\nERROR!  sizeof(RADEONDRIRec) does not match passed size from device driver\n");
      return GL_FALSE;
   }

   /* Allocate the private area */
   screen = (r200ScreenPtr) CALLOC( sizeof(*screen) );
   if ( !screen ) {
      __driUtilMessage("%s: Could not allocate memory for screen structure",
		       __FUNCTION__);
      return NULL;
   }

   screen->chipset = 0;
   switch ( dri_priv->deviceID ) {
   case PCI_CHIP_R200_BB:
   case PCI_CHIP_R200_BC:
   case PCI_CHIP_R200_QH:
   case PCI_CHIP_R200_QI:
   case PCI_CHIP_R200_QJ:
   case PCI_CHIP_R200_QK:
   case PCI_CHIP_R200_QL:
   case PCI_CHIP_R200_QM:
   case PCI_CHIP_R200_QN:
   case PCI_CHIP_R200_QO:
   case PCI_CHIP_R200_Qh:
   case PCI_CHIP_R200_Qi:
   case PCI_CHIP_R200_Qj:
   case PCI_CHIP_R200_Qk:
   case PCI_CHIP_R200_Ql:
      screen->chipset |= R200_CHIPSET_REAL_R200;
      screen->chipset |= R200_CHIPSET_TCL;
      break;
   case PCI_CHIP_RV250_Id:
   case PCI_CHIP_RV250_Ie:
   case PCI_CHIP_RV250_If:
   case PCI_CHIP_RV250_Ig:
   case PCI_CHIP_RV250_Ld:
   case PCI_CHIP_RV250_Le:
   case PCI_CHIP_RV250_Lf:
   case PCI_CHIP_RV250_Lg:
      screen->chipset |= R200_CHIPSET_YCBCR_BROKEN;
      screen->chipset |= R200_CHIPSET_TCL;
      break;
   case PCI_CHIP_RV280_5960:
   case PCI_CHIP_RV280_5961:
   case PCI_CHIP_RV280_5962:
   case PCI_CHIP_RV280_5963:
   case PCI_CHIP_RV280_5964:
   case PCI_CHIP_RV280_5968:
   case PCI_CHIP_RV280_596A:
   case PCI_CHIP_RV280_596B:
   case PCI_CHIP_RV280_5C61:
   case PCI_CHIP_RV280_5C62:
   case PCI_CHIP_RV280_5C63:
   case PCI_CHIP_RV280_5C64:
      screen->chipset |= R200_CHIPSET_TCL;
      break;
   case PCI_CHIP_RS300_5834:
   case PCI_CHIP_RS300_5835:
   case PCI_CHIP_RS300_5836:
   case PCI_CHIP_RS300_5837:
      break;
   default:
      __driUtilMessage("r200CreateScreen(): Device isn't an r200!\n");
      FREE( screen );
      return NULL;
      break;
   }

   /* parse information in __driConfigOptions */
   driParseOptionInfo (&screen->optionCache,
		       __driConfigOptions, __driNConfigOptions);

   /* This is first since which regions we map depends on whether or
    * not we are using a PCI card.
    */
   screen->IsPCI = dri_priv->IsPCI;

   {
      int ret;
      drm_radeon_getparam_t gp;

      gp.param = RADEON_PARAM_GART_BUFFER_OFFSET;
      gp.value = &screen->gart_buffer_offset;

      ret = drmCommandWriteRead( sPriv->fd, DRM_RADEON_GETPARAM,
				 &gp, sizeof(gp));
      if (ret) {
	 FREE( screen );
	 fprintf(stderr, "drmRadeonGetParam (RADEON_PARAM_GART_BUFFER_OFFSET): %d\n", ret);
	 return NULL;
      }

      if (sPriv->drmMinor >= 6) {
	 gp.param = RADEON_PARAM_GART_BASE;
	 gp.value = &screen->gart_base;

	 ret = drmCommandWriteRead( sPriv->fd, DRM_RADEON_GETPARAM,
				    &gp, sizeof(gp));
	 if (ret) {
	    FREE( screen );
	    fprintf(stderr, "drmR200GetParam (RADEON_PARAM_GART_BASE): %d\n", ret);
	    return NULL;
	 }


	 gp.param = RADEON_PARAM_IRQ_NR;
	 gp.value = &screen->irq;

	 ret = drmCommandWriteRead( sPriv->fd, DRM_RADEON_GETPARAM,
				    &gp, sizeof(gp));
	 if (ret) {
	    FREE( screen );
	    fprintf(stderr, "drmRadeonGetParam (RADEON_PARAM_IRQ_NR): %d\n", ret);
	    return NULL;
	 }

	 /* Check if kernel module is new enough to support cube maps */
	 screen->drmSupportsCubeMaps = (sPriv->drmMinor >= 7);
	 /* Check if kernel module is new enough to support blend color and
	    separate blend functions/equations */
	 screen->drmSupportsBlendColor = (sPriv->drmMinor >= 11);
	 screen->drmSupportsTriPerf = (sPriv->drmMinor >= 16);
	 screen->drmSupportsFragShader = (sPriv->drmMinor >= 18);
	 screen->drmSupportsPointSprites = (sPriv->drmMinor >= 13);

      }
      /* Check if ddx has set up a surface reg to cover depth buffer */
      screen->depthHasSurface = (sPriv->ddxMajor > 4);
   }

   screen->mmio.handle = dri_priv->registerHandle;
   screen->mmio.size   = dri_priv->registerSize;
   if ( drmMap( sPriv->fd,
		screen->mmio.handle,
		screen->mmio.size,
		&screen->mmio.map ) ) {
      FREE( screen );
      __driUtilMessage("%s: drmMap failed\n", __FUNCTION__ );
      return NULL;
   }

   RADEONMMIO = screen->mmio.map;

   screen->status.handle = dri_priv->statusHandle;
   screen->status.size   = dri_priv->statusSize;
   if ( drmMap( sPriv->fd,
		screen->status.handle,
		screen->status.size,
		&screen->status.map ) ) {
      drmUnmap( screen->mmio.map, screen->mmio.size );
      FREE( screen );
      __driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ );
      return NULL;
   }
   screen->scratch = (__volatile__ u_int32_t *)
      ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);

   screen->buffers = drmMapBufs( sPriv->fd );
   if ( !screen->buffers ) {
      drmUnmap( screen->status.map, screen->status.size );
      drmUnmap( screen->mmio.map, screen->mmio.size );
      FREE( screen );
      __driUtilMessage("%s: drmMapBufs failed\n", __FUNCTION__ );
      return NULL;
   }

   RADEONMMIO = screen->mmio.map;

   if ( dri_priv->gartTexHandle && dri_priv->gartTexMapSize ) {

      screen->gartTextures.handle = dri_priv->gartTexHandle;
      screen->gartTextures.size   = dri_priv->gartTexMapSize;
      if ( drmMap( sPriv->fd,
		   screen->gartTextures.handle,
		   screen->gartTextures.size,
		   (drmAddressPtr)&screen->gartTextures.map ) ) {
	 drmUnmapBufs( screen->buffers );
	 drmUnmap( screen->status.map, screen->status.size );
	 drmUnmap( screen->mmio.map, screen->mmio.size );
	 FREE( screen );
	 __driUtilMessage("%s: drmMAP failed for GART texture area\n", __FUNCTION__);
	 return NULL;
      }

      screen->gart_texture_offset = dri_priv->gartTexOffset + ( screen->IsPCI
		? INREG( RADEON_AIC_LO_ADDR )
		: ( ( INREG( RADEON_MC_AGP_LOCATION ) & 0x0ffffU ) << 16 ) );
   }

   screen->cpp = dri_priv->bpp / 8;
   screen->AGPMode = dri_priv->AGPMode;

   screen->fbLocation	= ( INREG( RADEON_MC_FB_LOCATION ) & 0xffff ) << 16;

   if ( sPriv->drmMinor >= 10 ) {
      drm_radeon_setparam_t sp;

      sp.param = RADEON_SETPARAM_FB_LOCATION;
      sp.value = screen->fbLocation;

      drmCommandWrite( sPriv->fd, DRM_RADEON_SETPARAM,
		       &sp, sizeof( sp ) );
   }

   screen->frontOffset	= dri_priv->frontOffset;
   screen->frontPitch	= dri_priv->frontPitch;
   screen->backOffset	= dri_priv->backOffset;
   screen->backPitch	= dri_priv->backPitch;
   screen->depthOffset	= dri_priv->depthOffset;
   screen->depthPitch	= dri_priv->depthPitch;

   screen->texOffset[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureOffset
				       + screen->fbLocation;
   screen->texSize[RADEON_LOCAL_TEX_HEAP] = dri_priv->textureSize;
   screen->logTexGranularity[RADEON_LOCAL_TEX_HEAP] =
      dri_priv->log2TexGran;

   if ( !screen->gartTextures.map ) {
      screen->numTexHeaps = RADEON_NR_TEX_HEAPS - 1;
      screen->texOffset[RADEON_GART_TEX_HEAP] = 0;
      screen->texSize[RADEON_GART_TEX_HEAP] = 0;
      screen->logTexGranularity[RADEON_GART_TEX_HEAP] = 0;
   } else {
      screen->numTexHeaps = RADEON_NR_TEX_HEAPS;
      screen->texOffset[RADEON_GART_TEX_HEAP] = screen->gart_texture_offset;
      screen->texSize[RADEON_GART_TEX_HEAP] = dri_priv->gartTexMapSize;
      screen->logTexGranularity[RADEON_GART_TEX_HEAP] =
	 dri_priv->log2GARTTexGran;
   }

   screen->driScreen = sPriv;
   screen->sarea_priv_offset = dri_priv->sarea_priv_offset;

   if ( glx_enable_extension != NULL ) {
      if ( screen->irq != 0 ) {
	 (*glx_enable_extension)( psc, "GLX_SGI_swap_control" );
	 (*glx_enable_extension)( psc, "GLX_SGI_video_sync" );
	 (*glx_enable_extension)( psc, "GLX_MESA_swap_control" );
      }

      (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" );
      (*glx_enable_extension)( psc, "GLX_MESA_allocate_memory" );
   }

   sPriv->psc->allocateMemory = (void *) r200AllocateMemoryMESA;
   sPriv->psc->freeMemory     = (void *) r200FreeMemoryMESA;
   sPriv->psc->memoryOffset   = (void *) r200GetMemoryOffsetMESA;

   return screen;
}

/* Destroy the device specific screen private data struct.
 */
static void 
r200DestroyScreen( __DRIscreenPrivate *sPriv )
{
   r200ScreenPtr screen = (r200ScreenPtr)sPriv->private;

   if (!screen)
      return;

   if ( screen->gartTextures.map ) {
      drmUnmap( screen->gartTextures.map, screen->gartTextures.size );
   }
   drmUnmapBufs( screen->buffers );
   drmUnmap( screen->status.map, screen->status.size );
   drmUnmap( screen->mmio.map, screen->mmio.size );

   /* free all option information */
   driDestroyOptionInfo (&screen->optionCache);

   FREE( screen );
   sPriv->private = NULL;
}


/* Initialize the driver specific screen private data.
 */
static GLboolean
r200InitDriver( __DRIscreenPrivate *sPriv )
{
   __r200Screen = r200CreateScreen( sPriv );

   sPriv->private = (void *) __r200Screen;

   return sPriv->private ? GL_TRUE : GL_FALSE;
}


/**
 * Create and initialize the Mesa and driver specific pixmap buffer
 * data.  This is called to setup rendering to a particular window.
 * 
 * \todo This function (and its interface) will need to be updated to support
 * pbuffers.
 */
static GLboolean
r200CreateBuffer( __DRIscreenPrivate *driScrnPriv,
                  __DRIdrawablePrivate *driDrawPriv,
                  const __GLcontextModes *mesaVis,
                  GLboolean isPixmap )
{
   r200ScreenPtr screen = (r200ScreenPtr) driScrnPriv->private;

   if (isPixmap) {
      return GL_FALSE; /* not implemented */
   }
   else {
      const GLboolean swDepth = GL_FALSE;
      const GLboolean swAlpha = GL_FALSE;
      const GLboolean swAccum = mesaVis->accumRedBits > 0;
      const GLboolean swStencil = mesaVis->stencilBits > 0 &&
         mesaVis->depthBits != 24;
      struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);

      /* front color renderbuffer */
      {
         driRenderbuffer *frontRb
            = driNewRenderbuffer(GL_RGBA,
                                 driScrnPriv->pFB + screen->frontOffset,
                                 screen->cpp,
                                 screen->frontOffset, screen->frontPitch,
                                 driDrawPriv);
         r200SetSpanFunctions(frontRb, mesaVis);
         _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
      }

      /* back color renderbuffer */
      if (mesaVis->doubleBufferMode) {
         driRenderbuffer *backRb
            = driNewRenderbuffer(GL_RGBA,
                                 driScrnPriv->pFB + screen->backOffset,
                                 screen->cpp,
                                 screen->backOffset, screen->backPitch,
                                 driDrawPriv);
         r200SetSpanFunctions(backRb, mesaVis);
         _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
      }

      /* depth renderbuffer */
      if (mesaVis->depthBits == 16) {
         driRenderbuffer *depthRb
            = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
                                 driScrnPriv->pFB + screen->depthOffset,
                                 screen->cpp,
                                 screen->depthOffset, screen->depthPitch,
                                 driDrawPriv);
         r200SetSpanFunctions(depthRb, mesaVis);
         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
	 depthRb->depthHasSurface = screen->depthHasSurface;
      }
      else if (mesaVis->depthBits == 24) {
         driRenderbuffer *depthRb
            = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
                                 driScrnPriv->pFB + screen->depthOffset,
                                 screen->cpp,
                                 screen->depthOffset, screen->depthPitch,
                                 driDrawPriv);
         r200SetSpanFunctions(depthRb, mesaVis);
         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
	 depthRb->depthHasSurface = screen->depthHasSurface;
      }

      /* stencil renderbuffer */
      if (mesaVis->stencilBits > 0 && !swStencil) {
         driRenderbuffer *stencilRb
            = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
                                 driScrnPriv->pFB + screen->depthOffset,
                                 screen->cpp,
                                 screen->depthOffset, screen->depthPitch,
                                 driDrawPriv);
         r200SetSpanFunctions(stencilRb, mesaVis);
         _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
	 stencilRb->depthHasSurface = screen->depthHasSurface;
      }

      _mesa_add_soft_renderbuffers(fb,
                                   GL_FALSE, /* color */
                                   swDepth,
                                   swStencil,
                                   swAccum,
                                   swAlpha,
                                   GL_FALSE /* aux */);
      driDrawPriv->driverPrivate = (void *) fb;

      return (driDrawPriv->driverPrivate != NULL);
   }
}


static void
r200DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
   _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
}




static const struct __DriverAPIRec r200API = {
   .InitDriver      = r200InitDriver,
   .DestroyScreen   = r200DestroyScreen,
   .CreateContext   = r200CreateContext,
   .DestroyContext  = r200DestroyContext,
   .CreateBuffer    = r200CreateBuffer,
   .DestroyBuffer   = r200DestroyBuffer,
   .SwapBuffers     = r200SwapBuffers,
   .MakeCurrent     = r200MakeCurrent,
   .UnbindContext   = r200UnbindContext,
   .GetSwapInfo     = getSwapInfo,
   .GetMSC          = driGetMSC32,
   .WaitForMSC      = driWaitForMSC32,
   .WaitForSBC      = NULL,
   .SwapBuffersMSC  = NULL
};


/**
 * This is the bootstrap function for the driver.  libGL supplies all of the
 * requisite information about the system, and the driver initializes itself.
 * This routine also fills in the linked list pointed to by \c driver_modes
 * with the \c __GLcontextModes that the driver can support for windows or
 * pbuffers.
 * 
 * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on 
 *         failure.
 */
PUBLIC
void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
			     const __GLcontextModes * modes,
			     const __DRIversion * ddx_version,
			     const __DRIversion * dri_version,
			     const __DRIversion * drm_version,
			     const __DRIframebuffer * frame_buffer,
			     drmAddress pSAREA, int fd, 
			     int internal_api_version,
			     const __DRIinterfaceMethods * interface,
			     __GLcontextModes ** driver_modes )
			     
{
   __DRIscreenPrivate *psp;
   static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
   static const __DRIversion dri_expected = { 4, 0, 0 };
   static const __DRIversion drm_expected = { 1, 5, 0 };

   dri_interface = interface;

   if ( ! driCheckDriDdxDrmVersions3( "R200",
				      dri_version, & dri_expected,
				      ddx_version, & ddx_expected,
				      drm_version, & drm_expected ) ) {
      return NULL;
   }

   psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
				  ddx_version, dri_version, drm_version,
				  frame_buffer, pSAREA, fd,
				  internal_api_version, &r200API);
   if ( psp != NULL ) {
      RADEONDRIPtr dri_priv = (RADEONDRIPtr) psp->pDevPriv;
      *driver_modes = r200FillInModes( dri_priv->bpp,
				       (dri_priv->bpp == 16) ? 16 : 24,
				       (dri_priv->bpp == 16) ? 0  : 8,
				       (dri_priv->backOffset != dri_priv->depthOffset) );

      /* Calling driInitExtensions here, with a NULL context pointer, does not actually
       * enable the extensions.  It just makes sure that all the dispatch offsets for all
       * the extensions that *might* be enables are known.  This is needed because the
       * dispatch offsets need to be known when _mesa_context_create is called, but we can't
       * enable the extensions until we have a context pointer.
       *
       * Hello chicken.  Hello egg.  How are you two today?
       */
      driInitExtensions( NULL, card_extensions, GL_FALSE );
      driInitExtensions( NULL, blend_extensions, GL_FALSE );
      driInitSingleExtension( NULL, ARB_vp_extension );
      driInitSingleExtension( NULL, NV_vp_extension );
      driInitSingleExtension( NULL, ATI_fs_extension );
   }

   return (void *) psp;
}


/**
 * Get information about previous buffer swaps.
 */
static int
getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
{
   r200ContextPtr  rmesa;

   if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL)
	|| (dPriv->driContextPriv->driverPrivate == NULL)
	|| (sInfo == NULL) ) {
      return -1;
   }

   rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
   sInfo->swap_count = rmesa->swap_count;
   sInfo->swap_ust = rmesa->swap_ust;
   sInfo->swap_missed_count = rmesa->swap_missed_count;

   sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
       ? driCalculateSwapUsage( dPriv, 0, rmesa->swap_missed_ust )
       : 0.0;

   return 0;
}