summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/tdfx/tdfx_tex.h
blob: 5fc7c740bf9517ac2445ae57dced3463e751cfa2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
/* -*- mode: c; c-basic-offset: 3 -*-
 *
 * Copyright 2000 VA Linux Systems Inc., Fremont, California.
 *
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * VA LINUX SYSTEMS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_tex.h,v 1.2 2002/02/22 21:45:04 dawes Exp $ */

/*
 * Original rewrite:
 *	Gareth Hughes <gareth@valinux.com>, 29 Sep - 1 Oct 2000
 *
 * Authors:
 *	Gareth Hughes <gareth@valinux.com>
 *	Brian Paul <brianp@valinux.com>
 *
 */

#ifndef _TDFX_TEX_H_
#define _TDFX_TEX_H_


#include "texutil.h"


#define tdfxDDIsCompressedFormatMacro(internalFormat) \
    (((internalFormat) == GL_COMPRESSED_RGB_FXT1_3DFX) || \
     ((internalFormat) == GL_COMPRESSED_RGBA_FXT1_3DFX))
#define tdfxDDIsCompressedGlideFormatMacro(internalFormat) \
    ((internalFormat) == GR_TEXFMT_ARGB_CMP_FXT1)



extern void
tdfxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj);

extern void
tdfxDDBindTexture(GLcontext * ctx, GLenum target,
                  struct gl_texture_object *tObj);

extern void
tdfxDDDeleteTexture(GLcontext * ctx, struct gl_texture_object *tObj);

extern GLboolean
tdfxDDIsTextureResident(GLcontext *ctx, struct gl_texture_object *tObj);

extern void
tdfxDDTexturePalette(GLcontext * ctx, struct gl_texture_object *tObj);

#if 000 /* DEAD? */
extern void
fxDDTexUseGlobalPalette(GLcontext * ctx, GLboolean state);
#endif

extern void
tdfxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname,
             const GLfloat * param);

extern void
tdfxDDTexParameter(GLcontext * ctx, GLenum target,
                   struct gl_texture_object *tObj,
                   GLenum pname, const GLfloat * params);

extern const struct gl_texture_format *
tdfxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
                           GLenum srcFormat, GLenum srcType );

extern void
tdfxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
                 GLint internalFormat, GLint width, GLint height,
                 GLint border,
                 GLenum format, GLenum type, const GLvoid * pixels,
                 const struct gl_pixelstore_attrib * packing,
                 struct gl_texture_object * texObj,
                 struct gl_texture_image * texImage);

extern void
tdfxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
                    GLint xoffset, GLint yoffset,
                    GLsizei width, GLsizei height,
                    GLenum format, GLenum type,
                    const GLvoid *pixels,
                    const struct gl_pixelstore_attrib *packing,
                    struct gl_texture_object *texObj,
                    struct gl_texture_image *texImage );

#if 000
extern GLboolean
tdfxDDCompressedTexImage2D( GLcontext *ctx, GLenum target,
                            GLint level, GLsizei imageSize,
                            const GLvoid *data,
                            struct gl_texture_object *texObj,
                            struct gl_texture_image *texImage,
                            GLboolean *retainInternalCopy);

extern GLboolean
tdfxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
                               GLint level, GLint xoffset,
                               GLint yoffset, GLsizei width,
                               GLint height, GLenum format,
                               GLsizei imageSize, const GLvoid *data,
                               struct gl_texture_object *texObj,
                               struct gl_texture_image *texImage );
#endif

extern GLboolean
tdfxDDTestProxyTexImage(GLcontext *ctx, GLenum target,
                        GLint level, GLint internalFormat,
                        GLenum format, GLenum type,
                        GLint width, GLint height,
                        GLint depth, GLint border);

extern GLvoid *
tdfxDDGetTexImage(GLcontext * ctx, GLenum target, GLint level,
                  const struct gl_texture_object *texObj,
                  GLenum * formatOut, GLenum * typeOut,
                  GLboolean * freeImageOut);

extern void
tdfxDDGetCompressedTexImage( GLcontext *ctx, GLenum target,
                             GLint lod, void *image,
                             const struct gl_texture_object *texObj,
                             struct gl_texture_image *texImage );

extern GLint
tdfxDDSpecificCompressedTexFormat(GLcontext *ctx,
                                  GLint internalFormat,
                                  GLint numDimensions);

extern GLint
tdfxDDBaseCompressedTexFormat(GLcontext *ctx,
                              GLint internalFormat);

extern GLboolean
tdfxDDIsCompressedFormat(GLcontext *ctx, GLint internalFormat);

extern GLsizei
tdfxDDCompressedImageSize(GLcontext *ctx,
                          GLenum intFormat,
                          GLuint numDimensions,
                          GLuint width,
                          GLuint height,
                          GLuint depth);


#endif