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#ifndef _GGI_MESA_INT_H
#define _GGI_MESA_INT_H
#include <ggi/internal/internal.h>
#include "ggimesa.h"
extern ggi_extid _ggiMesaID;
ggifunc_setmode GGIMesa_setmode;
ggifunc_getapi GGIMesa_getapi;
typedef struct ggi_mesa_ext
{
/*
* How mesa extends this visual; i.e., size of the depth buffer etc.
*
* By default (upon attaching) this structure is initialized to what
* libggi is guaranteed to handle without any help: single buffered
* visual without any ancilary buffers.
*/
struct ggi_mesa_visual mesa_visual;
/*
* Mesa framebuffer is a collection of all ancilary buffers required.
*
* This structure contains the ancilary buffers provided in in
* software. On each mode change it is loaded with the list of
* required buffers and the target is expected to clear the ones
* it can provide in hw. The remaining ones are then provided in sw.
*
*/
GLframebuffer mesa_buffer;
void (*update_state)(ggi_mesa_context_t ctx);
int (*setup_driver)(ggi_mesa_context_t ctx);
void *private;
} ggi_mesa_ext_t;
#define LIBGGI_MESAEXT(vis) ((ggi_mesa_ext_t *)LIBGGI_EXT(vis,_ggiMesaID))
#define GGIMESA_PRIV(vis) ((LIBGGI_MESAEXT(vis)->priv))
#endif /* _GGI_MISC_INT_H */
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