1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
|
/*
* Windows (Win32/Win64) device driver for Mesa
*
*/
#include "wmesadef.h"
#include "colors.h"
#include <GL/wmesa.h>
#include <winuser.h>
#include "context.h"
#include "extensions.h"
#include "framebuffer.h"
#include "renderbuffer.h"
#include "drivers/common/driverfuncs.h"
#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
/* linked list of our Framebuffers (windows) */
static WMesaFramebuffer FirstFramebuffer = NULL;
/**
* Create a new WMesaFramebuffer object which will correspond to the
* given HDC (Window handle).
*/
WMesaFramebuffer
wmesa_new_framebuffer(HDC hdc, GLvisual *visual)
{
WMesaFramebuffer pwfb
= (WMesaFramebuffer) malloc(sizeof(struct wmesa_framebuffer));
if (pwfb) {
_mesa_initialize_framebuffer(&pwfb->Base, visual);
pwfb->hDC = hdc;
/* insert at head of list */
pwfb->next = FirstFramebuffer;
FirstFramebuffer = pwfb;
}
return pwfb;
}
/**
* Given an hdc, free the corresponding WMesaFramebuffer
*/
void
wmesa_free_framebuffer(HDC hdc)
{
WMesaFramebuffer pwfb, prev;
for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) {
if (pwfb->hDC == hdc)
break;
prev = pwfb;
}
if (pwfb) {
if (pwfb == FirstFramebuffer)
FirstFramebuffer = pwfb->next;
else
prev->next = pwfb->next;
free(pwfb);
}
}
/**
* Given an hdc, return the corresponding WMesaFramebuffer
*/
WMesaFramebuffer
wmesa_lookup_framebuffer(HDC hdc)
{
WMesaFramebuffer pwfb;
for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) {
if (pwfb->hDC == hdc)
return pwfb;
}
return NULL;
}
/**
* Given a GLframebuffer, return the corresponding WMesaFramebuffer.
*/
static WMesaFramebuffer wmesa_framebuffer(GLframebuffer *fb)
{
return (WMesaFramebuffer) fb;
}
/**
* Given a GLcontext, return the corresponding WMesaContext.
*/
static WMesaContext wmesa_context(const GLcontext *ctx)
{
return (WMesaContext) ctx;
}
/*
* Every driver should implement a GetString function in order to
* return a meaningful GL_RENDERER string.
*/
static const GLubyte *wmesa_get_string(GLcontext *ctx, GLenum name)
{
return (name == GL_RENDERER) ?
(GLubyte *) "Mesa Windows GDI Driver" : NULL;
}
/*
* Determine the pixel format based on the pixel size.
*/
static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC)
{
pwfb->cColorBits = GetDeviceCaps(hDC, BITSPIXEL);
/* Only 16 and 32 bit targets are supported now */
assert(pwfb->cColorBits == 0 ||
pwfb->cColorBits == 16 ||
pwfb->cColorBits == 32);
switch(pwfb->cColorBits){
case 8:
pwfb->pixelformat = PF_INDEX8;
break;
case 16:
pwfb->pixelformat = PF_5R6G5B;
break;
case 32:
pwfb->pixelformat = PF_8R8G8B;
break;
default:
pwfb->pixelformat = PF_BADFORMAT;
}
}
/**
* Create DIB for back buffer.
* We write into this memory with the span routines and then blit it
* to the window on a buffer swap.
*/
BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize)
{
HDC hdc = pwfb->hDC;
LPBITMAPINFO pbmi = &(pwfb->bmi);
HDC hic;
pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmi->bmiHeader.biWidth = lxSize;
pbmi->bmiHeader.biHeight= -lySize;
pbmi->bmiHeader.biPlanes = 1;
pbmi->bmiHeader.biBitCount = GetDeviceCaps(pwfb->hDC, BITSPIXEL);
pbmi->bmiHeader.biCompression = BI_RGB;
pbmi->bmiHeader.biSizeImage = 0;
pbmi->bmiHeader.biXPelsPerMeter = 0;
pbmi->bmiHeader.biYPelsPerMeter = 0;
pbmi->bmiHeader.biClrUsed = 0;
pbmi->bmiHeader.biClrImportant = 0;
pwfb->cColorBits = pbmi->bmiHeader.biBitCount;
pwfb->ScanWidth = (lxSize * (pwfb->cColorBits / 8) + 3) & ~3;
hic = CreateIC("display", NULL, NULL, NULL);
pwfb->dib_hDC = CreateCompatibleDC(hic);
pwfb->hbmDIB = CreateDIBSection(hic,
&pwfb->bmi,
DIB_RGB_COLORS,
(void **)&(pwfb->pbPixels),
0,
0);
pwfb->hOldBitmap = SelectObject(pwfb->dib_hDC, pwfb->hbmDIB);
DeleteDC(hic);
wmSetPixelFormat(pwfb, pwfb->hDC);
return TRUE;
}
static wmDeleteBackingStore(WMesaFramebuffer pwfb)
{
if (pwfb->hbmDIB) {
SelectObject(pwfb->dib_hDC, pwfb->hOldBitmap);
DeleteDC(pwfb->dib_hDC);
DeleteObject(pwfb->hbmDIB);
}
}
/**
* Find the width and height of the window named by hdc.
*/
static void
get_window_size(HDC hdc, GLuint *width, GLuint *height)
{
if (WindowFromDC(hdc)) {
RECT rect;
GetClientRect(WindowFromDC(hdc), &rect);
*width = rect.right - rect.left;
*height = rect.bottom - rect.top;
}
else { /* Memory context */
/* From contributed code - use the size of the desktop
* for the size of a memory context (?) */
*width = GetDeviceCaps(hdc, HORZRES);
*height = GetDeviceCaps(hdc, VERTRES);
}
}
static void
wmesa_get_buffer_size(GLframebuffer *buffer, GLuint *width, GLuint *height)
{
WMesaFramebuffer pwfb = wmesa_framebuffer(buffer);
get_window_size(pwfb->hDC, width, height);
}
static void wmesa_flush(GLcontext *ctx)
{
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->WinSysDrawBuffer);
if (ctx->Visual.doubleBufferMode == 1) {
BitBlt(pwfb->hDC, 0, 0, pwfb->Base.Width, pwfb->Base.Height,
pwfb->dib_hDC, 0, 0, SRCCOPY);
}
else {
/* Do nothing for single buffer */
}
}
/**********************************************************************/
/***** CLEAR Functions *****/
/**********************************************************************/
/* If we do not implement these, Mesa clears the buffers via the pixel
* span writing interface, which is very slow for a clear operation.
*/
/*
* Set the color index used to clear the color buffer.
*/
static void clear_index(GLcontext *ctx, GLuint index)
{
WMesaContext pwc = wmesa_context(ctx);
/* Note that indexed mode is not supported yet */
pwc->clearColorRef = RGB(0,0,0);
}
/*
* Set the color used to clear the color buffer.
*/
static void clear_color(GLcontext *ctx, const GLfloat color[4])
{
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLubyte col[3];
UINT bytesPerPixel = pwfb->cColorBits / 8;
CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]);
CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]);
CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]);
pwc->clearColorRef = RGB(col[0], col[1], col[2]);
DeleteObject(pwc->clearPen);
DeleteObject(pwc->clearBrush);
pwc->clearPen = CreatePen(PS_SOLID, 1, pwc->clearColorRef);
pwc->clearBrush = CreateSolidBrush(pwc->clearColorRef);
}
/*
* Clear the specified region of the color buffer using the clear color
* or index as specified by one of the two functions above.
*
* This procedure clears either the front and/or the back COLOR buffers.
* Only the "left" buffer is cleared since we are not stereo.
* Clearing of the other non-color buffers is left to the swrast.
*/
static void clear(GLcontext *ctx, GLbitfield mask)
{
#define FLIP(Y) (ctx->DrawBuffer->Height - (Y) - 1)
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
int done = 0;
/* Let swrast do all the work if the masks are not set to
* clear all channels. */
if (ctx->Color.ColorMask[0] != 0xff ||
ctx->Color.ColorMask[1] != 0xff ||
ctx->Color.ColorMask[2] != 0xff ||
ctx->Color.ColorMask[3] != 0xff) {
_swrast_Clear(ctx, mask);
return;
}
/* Back buffer */
if (mask & BUFFER_BIT_BACK_LEFT) {
int i, rowSize;
UINT bytesPerPixel = pwfb->cColorBits / 8;
LPBYTE lpb, clearRow;
LPWORD lpw;
BYTE bColor;
WORD wColor;
BYTE r, g, b;
DWORD dwColor;
LPDWORD lpdw;
/* Try for a fast clear - clearing entire buffer with a single
* byte value. */
if (width == ctx->DrawBuffer->Width &&
height == ctx->DrawBuffer->Height) { /* entire buffer */
/* Now check for an easy clear value */
switch (bytesPerPixel) {
case 1:
bColor = BGR8(GetRValue(pwc->clearColorRef),
GetGValue(pwc->clearColorRef),
GetBValue(pwc->clearColorRef));
memset(pwfb->pbPixels, bColor,
pwfb->ScanWidth * height);
done = 1;
break;
case 2:
wColor = BGR16(GetRValue(pwc->clearColorRef),
GetGValue(pwc->clearColorRef),
GetBValue(pwc->clearColorRef));
if (((wColor >> 8) & 0xff) == (wColor & 0xff)) {
memset(pwfb->pbPixels, wColor & 0xff,
pwfb->ScanWidth * height);
done = 1;
}
break;
case 3:
/* fall through */
case 4:
if (GetRValue(pwc->clearColorRef) ==
GetGValue(pwc->clearColorRef) &&
GetRValue(pwc->clearColorRef) ==
GetBValue(pwc->clearColorRef)) {
memset(pwfb->pbPixels,
GetRValue(pwc->clearColorRef),
pwfb->ScanWidth * height);
done = 1;
}
break;
default:
break;
}
} /* all */
if (!done) {
/* Need to clear a row at a time. Begin by setting the first
* row in the area to be cleared to the clear color. */
clearRow = pwfb->pbPixels +
pwfb->ScanWidth * FLIP(y) +
bytesPerPixel * x;
switch (bytesPerPixel) {
case 1:
lpb = clearRow;
bColor = BGR8(GetRValue(pwc->clearColorRef),
GetGValue(pwc->clearColorRef),
GetBValue(pwc->clearColorRef));
memset(lpb, bColor, width);
break;
case 2:
lpw = (LPWORD)clearRow;
wColor = BGR16(GetRValue(pwc->clearColorRef),
GetGValue(pwc->clearColorRef),
GetBValue(pwc->clearColorRef));
for (i=0; i<width; i++)
*lpw++ = wColor;
break;
case 3:
lpb = clearRow;
r = GetRValue(pwc->clearColorRef);
g = GetGValue(pwc->clearColorRef);
b = GetBValue(pwc->clearColorRef);
for (i=0; i<width; i++) {
*lpb++ = b;
*lpb++ = g;
*lpb++ = r;
}
break;
case 4:
lpdw = (LPDWORD)clearRow;
dwColor = BGR32(GetRValue(pwc->clearColorRef),
GetGValue(pwc->clearColorRef),
GetBValue(pwc->clearColorRef));
for (i=0; i<width; i++)
*lpdw++ = dwColor;
break;
default:
break;
} /* switch */
/* copy cleared row to other rows in buffer */
lpb = clearRow - pwfb->ScanWidth;
rowSize = width * bytesPerPixel;
for (i=1; i<height; i++) {
memcpy(lpb, clearRow, rowSize);
lpb -= pwfb->ScanWidth;
}
} /* not done */
mask &= ~BUFFER_BIT_BACK_LEFT;
} /* back buffer */
/* front buffer */
if (mask & BUFFER_BIT_FRONT_LEFT) {
HDC DC = pwc->hDC;
HPEN Old_Pen = SelectObject(DC, pwc->clearPen);
HBRUSH Old_Brush = SelectObject(DC, pwc->clearBrush);
Rectangle(DC,
x,
FLIP(y) + 1,
x + width + 1,
FLIP(y) - height + 1);
SelectObject(DC, Old_Pen);
SelectObject(DC, Old_Brush);
mask &= ~BUFFER_BIT_FRONT_LEFT;
} /* front buffer */
/* Call swrast if there is anything left to clear (like DEPTH) */
if (mask)
_swrast_Clear(ctx, mask);
#undef FLIP
}
/**********************************************************************/
/***** PIXEL Functions *****/
/**********************************************************************/
#define FLIP(Y) (rb->Height - (Y) - 1)
/**
** Front Buffer reading/writing
** These are slow, but work with all non-indexed visual types.
**/
/* Write a horizontal span of RGBA color pixels with a boolean mask. */
static void write_rgba_span_front(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const GLubyte rgba[][4],
const GLubyte mask[] )
{
WMesaContext pwc = wmesa_context(ctx);
GLuint i;
(void) ctx;
y=FLIP(y);
if (mask) {
for (i=0; i<n; i++)
if (mask[i])
SetPixel(pwc->hDC, x+i, y, RGB(rgba[i][RCOMP], rgba[i][GCOMP],
rgba[i][BCOMP]));
}
else {
for (i=0; i<n; i++)
SetPixel(pwc->hDC, x+i, y, RGB(rgba[i][RCOMP], rgba[i][GCOMP],
rgba[i][BCOMP]));
}
}
/* Write a horizontal span of RGB color pixels with a boolean mask. */
static void write_rgb_span_front(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const GLubyte rgb[][3],
const GLubyte mask[] )
{
WMesaContext pwc = wmesa_context(ctx);
GLuint i;
(void) ctx;
y=FLIP(y);
if (mask) {
for (i=0; i<n; i++)
if (mask[i])
SetPixel(pwc->hDC, x+i, y, RGB(rgb[i][RCOMP], rgb[i][GCOMP],
rgb[i][BCOMP]));
}
else {
for (i=0; i<n; i++)
SetPixel(pwc->hDC, x+i, y, RGB(rgb[i][RCOMP], rgb[i][GCOMP],
rgb[i][BCOMP]));
}
}
/*
* Write a horizontal span of pixels with a boolean mask. The current color
* is used for all pixels.
*/
static void write_mono_rgba_span_front(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const GLchan color[4],
const GLubyte mask[])
{
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
COLORREF colorref;
(void) ctx;
colorref = RGB(color[RCOMP], color[GCOMP], color[BCOMP]);
y=FLIP(y);
if (mask) {
for (i=0; i<n; i++)
if (mask[i])
SetPixel(pwc->hDC, x+i, y, colorref);
}
else
for (i=0; i<n; i++)
SetPixel(pwc->hDC, x+i, y, colorref);
}
/* Write an array of RGBA pixels with a boolean mask. */
static void write_rgba_pixels_front(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[], const GLint y[],
const GLubyte rgba[][4],
const GLubyte mask[] )
{
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
(void) ctx;
for (i=0; i<n; i++)
if (mask[i])
SetPixel(pwc->hDC, x[i], FLIP(y[i]),
RGB(rgba[i][RCOMP], rgba[i][GCOMP],
rgba[i][BCOMP]));
}
/*
* Write an array of pixels with a boolean mask. The current color
* is used for all pixels.
*/
static void write_mono_rgba_pixels_front(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[], const GLint y[],
const GLchan color[4],
const GLubyte mask[] )
{
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
COLORREF colorref;
(void) ctx;
colorref = RGB(color[RCOMP], color[GCOMP], color[BCOMP]);
for (i=0; i<n; i++)
if (mask[i])
SetPixel(pwc->hDC, x[i], FLIP(y[i]), colorref);
}
/* Read a horizontal span of color pixels. */
static void read_rgba_span_front(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
GLubyte rgba[][4] )
{
WMesaContext pwc = wmesa_context(ctx);
GLuint i;
COLORREF Color;
y = FLIP(y);
for (i=0; i<n; i++) {
Color = GetPixel(pwc->hDC, x+i, y);
rgba[i][RCOMP] = GetRValue(Color);
rgba[i][GCOMP] = GetGValue(Color);
rgba[i][BCOMP] = GetBValue(Color);
rgba[i][ACOMP] = 255;
}
}
/* Read an array of color pixels. */
static void read_rgba_pixels_front(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
GLubyte rgba[][4])
{
WMesaContext pwc = wmesa_context(ctx);
GLuint i;
COLORREF Color;
for (i=0; i<n; i++) {
GLint y2 = FLIP(y[i]);
Color = GetPixel(pwc->hDC, x[i], y2);
rgba[i][RCOMP] = GetRValue(Color);
rgba[i][GCOMP] = GetGValue(Color);
rgba[i][BCOMP] = GetBValue(Color);
rgba[i][ACOMP] = 255;
}
}
/*********************************************************************/
/* DOUBLE BUFFER 32-bit */
#define WMSETPIXEL32(pwc, y, x, r, g, b) { \
LPDWORD lpdw = ((LPDWORD)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (x)); \
*lpdw = BGR32((r),(g),(b)); }
/* Write a horizontal span of RGBA color pixels with a boolean mask. */
static void write_rgba_span_32(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const GLubyte rgba[][4],
const GLubyte mask[] )
{
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPDWORD lpdw;
(void) ctx;
y=FLIP(y);
lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
if (mask) {
for (i=0; i<n; i++)
if (mask[i])
lpdw[i] = BGR32(rgba[i][RCOMP], rgba[i][GCOMP],
rgba[i][BCOMP]);
}
else {
for (i=0; i<n; i++)
*lpdw++ = BGR32(rgba[i][RCOMP], rgba[i][GCOMP],
rgba[i][BCOMP]);
}
}
/* Write a horizontal span of RGB color pixels with a boolean mask. */
static void write_rgb_span_32(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const GLubyte rgb[][3],
const GLubyte mask[] )
{
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPDWORD lpdw;
(void) ctx;
y=FLIP(y);
lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
if (mask) {
for (i=0; i<n; i++)
if (mask[i])
lpdw[i] = BGR32(rgb[i][RCOMP], rgb[i][GCOMP],
rgb[i][BCOMP]);
}
else {
for (i=0; i<n; i++)
*lpdw++ = BGR32(rgb[i][RCOMP], rgb[i][GCOMP],
rgb[i][BCOMP]);
}
}
/*
* Write a horizontal span of pixels with a boolean mask. The current color
* is used for all pixels.
*/
static void write_mono_rgba_span_32(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const GLchan color[4],
const GLubyte mask[])
{
LPDWORD lpdw;
DWORD pixel;
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
y=FLIP(y);
pixel = BGR32(color[RCOMP], color[GCOMP], color[BCOMP]);
if (mask) {
for (i=0; i<n; i++)
if (mask[i])
lpdw[i] = pixel;
}
else
for (i=0; i<n; i++)
*lpdw++ = pixel;
}
/* Write an array of RGBA pixels with a boolean mask. */
static void write_rgba_pixels_32(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
const GLubyte rgba[][4],
const GLubyte mask[])
{
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++)
if (mask[i])
WMSETPIXEL32(pwfb, FLIP(y[i]), x[i],
rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]);
}
/*
* Write an array of pixels with a boolean mask. The current color
* is used for all pixels.
*/
static void write_mono_rgba_pixels_32(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[], const GLint y[],
const GLchan color[4],
const GLubyte mask[])
{
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++)
if (mask[i])
WMSETPIXEL32(pwfb, FLIP(y[i]),x[i],color[RCOMP],
color[GCOMP], color[BCOMP]);
}
/* Read a horizontal span of color pixels. */
static void read_rgba_span_32(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
GLubyte rgba[][4] )
{
GLuint i;
DWORD pixel;
LPDWORD lpdw;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
y = FLIP(y);
lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
for (i=0; i<n; i++) {
pixel = lpdw[i];
rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16;
rgba[i][GCOMP] = (pixel & 0x0000ff00) >> 8;
rgba[i][BCOMP] = (pixel & 0x000000ff);
rgba[i][ACOMP] = 255;
}
}
/* Read an array of color pixels. */
static void read_rgba_pixels_32(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
GLubyte rgba[][4])
{
GLuint i;
DWORD pixel;
LPDWORD lpdw;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++) {
GLint y2 = FLIP(y[i]);
lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + x[i];
pixel = *lpdw;
rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16;
rgba[i][GCOMP] = (pixel & 0x0000ff00) >> 8;
rgba[i][BCOMP] = (pixel & 0x000000ff);
rgba[i][ACOMP] = 255;
}
}
/*********************************************************************/
/* DOUBLE BUFFER 16-bit */
#define WMSETPIXEL16(pwc, y, x, r, g, b) { \
LPWORD lpw = ((LPWORD)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (x)); \
*lpw = BGR16((r),(g),(b)); }
/* Write a horizontal span of RGBA color pixels with a boolean mask. */
static void write_rgba_span_16(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const GLubyte rgba[][4],
const GLubyte mask[] )
{
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPWORD lpw;
(void) ctx;
y=FLIP(y);
lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
if (mask) {
for (i=0; i<n; i++)
if (mask[i])
lpw[i] = BGR16(rgba[i][RCOMP], rgba[i][GCOMP],
rgba[i][BCOMP]);
}
else {
for (i=0; i<n; i++)
*lpw++ = BGR16(rgba[i][RCOMP], rgba[i][GCOMP],
rgba[i][BCOMP]);
}
}
/* Write a horizontal span of RGB color pixels with a boolean mask. */
static void write_rgb_span_16(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const GLubyte rgb[][3],
const GLubyte mask[] )
{
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPWORD lpw;
(void) ctx;
y=FLIP(y);
lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
if (mask) {
for (i=0; i<n; i++)
if (mask[i])
lpw[i] = BGR16(rgb[i][RCOMP], rgb[i][GCOMP],
rgb[i][BCOMP]);
}
else {
for (i=0; i<n; i++)
*lpw++ = BGR16(rgb[i][RCOMP], rgb[i][GCOMP],
rgb[i][BCOMP]);
}
}
/*
* Write a horizontal span of pixels with a boolean mask. The current color
* is used for all pixels.
*/
static void write_mono_rgba_span_16(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
const GLchan color[4],
const GLubyte mask[])
{
LPWORD lpw;
WORD pixel;
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
(void) ctx;
lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
y=FLIP(y);
pixel = BGR16(color[RCOMP], color[GCOMP], color[BCOMP]);
if (mask) {
for (i=0; i<n; i++)
if (mask[i])
lpw[i] = pixel;
}
else
for (i=0; i<n; i++)
*lpw++ = pixel;
}
/* Write an array of RGBA pixels with a boolean mask. */
static void write_rgba_pixels_16(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
const GLubyte rgba[][4],
const GLubyte mask[])
{
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
(void) ctx;
for (i=0; i<n; i++)
if (mask[i])
WMSETPIXEL16(pwfb, FLIP(y[i]), x[i],
rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]);
}
/*
* Write an array of pixels with a boolean mask. The current color
* is used for all pixels.
*/
static void write_mono_rgba_pixels_16(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[], const GLint y[],
const GLchan color[4],
const GLubyte mask[])
{
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
(void) ctx;
for (i=0; i<n; i++)
if (mask[i])
WMSETPIXEL16(pwfb, FLIP(y[i]),x[i],color[RCOMP],
color[GCOMP], color[BCOMP]);
}
/* Read a horizontal span of color pixels. */
static void read_rgba_span_16(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
GLubyte rgba[][4] )
{
GLuint i, pixel;
LPWORD lpw;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
y = FLIP(y);
lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
for (i=0; i<n; i++) {
pixel = lpw[i];
/* Windows uses 5,5,5 for 16-bit */
rgba[i][RCOMP] = (pixel & 0x7c00) >> 7;
rgba[i][GCOMP] = (pixel & 0x03e0) >> 2;
rgba[i][BCOMP] = (pixel & 0x001f) << 3;
rgba[i][ACOMP] = 255;
}
}
/* Read an array of color pixels. */
static void read_rgba_pixels_16(const GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
GLubyte rgba[][4])
{
GLuint i, pixel;
LPWORD lpw;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++) {
GLint y2 = FLIP(y[i]);
lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + x[i];
pixel = *lpw;
/* Windows uses 5,5,5 for 16-bit */
rgba[i][RCOMP] = (pixel & 0x7c00) >> 7;
rgba[i][GCOMP] = (pixel & 0x03e0) >> 2;
rgba[i][BCOMP] = (pixel & 0x001f) << 3;
rgba[i][ACOMP] = 255;
}
}
/**********************************************************************/
/***** BUFFER Functions *****/
/**********************************************************************/
static void
wmesa_delete_renderbuffer(struct gl_renderbuffer *rb)
{
_mesa_free(rb);
}
/**
* This is called by Mesa whenever it determines that the window size
* has changed. Do whatever's needed to cope with that.
*/
static GLboolean
wmesa_renderbuffer_storage(GLcontext *ctx,
struct gl_renderbuffer *rb,
GLenum internalFormat,
GLuint width,
GLuint height)
{
rb->Width = width;
rb->Height = height;
return GL_TRUE;
}
/**
* Plug in the Get/PutRow/Values functions for a renderbuffer depending
* on if we're drawing to the front or back color buffer.
*/
void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat,
int double_buffer)
{
if (double_buffer) {
/* back buffer */
/* Picking the correct span functions is important because
* the DIB was allocated with the indicated depth. */
switch(pixelformat) {
case PF_5R6G5B:
rb->PutRow = write_rgba_span_16;
rb->PutRowRGB = write_rgb_span_16;
rb->PutMonoRow = write_mono_rgba_span_16;
rb->PutValues = write_rgba_pixels_16;
rb->PutMonoValues = write_mono_rgba_pixels_16;
rb->GetRow = read_rgba_span_16;
rb->GetValues = read_rgba_pixels_16;
rb->RedBits = 5;
rb->GreenBits = 6;
rb->BlueBits = 5;
break;
case PF_8R8G8B:
rb->PutRow = write_rgba_span_32;
rb->PutRowRGB = write_rgb_span_32;
rb->PutMonoRow = write_mono_rgba_span_32;
rb->PutValues = write_rgba_pixels_32;
rb->PutMonoValues = write_mono_rgba_pixels_32;
rb->GetRow = read_rgba_span_32;
rb->GetValues = read_rgba_pixels_32;
rb->RedBits = 8;
rb->GreenBits = 8;
rb->BlueBits = 8;
break;
default:
break;
}
}
else {
/* front buffer (actual Windows window) */
rb->PutRow = write_rgba_span_front;
rb->PutRowRGB = write_rgb_span_front;
rb->PutMonoRow = write_mono_rgba_span_front;
rb->PutValues = write_rgba_pixels_front;
rb->PutMonoValues = write_mono_rgba_pixels_front;
rb->GetRow = read_rgba_span_front;
rb->GetValues = read_rgba_pixels_front;
rb->RedBits = 8; /* XXX fix these (565?) */
rb->GreenBits = 8;
rb->BlueBits = 8;
}
}
/**
* Called by ctx->Driver.ResizeBuffers()
* Resize the front/back colorbuffers to match the latest window size.
*/
static void
wmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer,
GLuint width, GLuint height)
{
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(buffer);
if (pwfb->Base.Width != width || pwfb->Base.Height != height) {
/* Realloc back buffer */
if (ctx->Visual.doubleBufferMode == 1) {
wmDeleteBackingStore(pwfb);
wmCreateBackingStore(pwfb, width, height);
}
}
_mesa_resize_framebuffer(ctx, buffer, width, height);
}
/**
* Called by glViewport.
* This is a good time for us to poll the current window size and adjust
* our renderbuffers to match the current window size.
* Remember, we have no opportunity to respond to conventional
* resize events since the driver has no event loop.
* Thus, we poll.
* MakeCurrent also ends up making a call here, so that ensures
* we get the viewport set correctly, even if the app does not call
* glViewport and relies on the defaults.
*/
static void wmesa_viewport(GLcontext *ctx,
GLint x, GLint y,
GLsizei width, GLsizei height)
{
WMesaContext pwc = wmesa_context(ctx);
GLuint new_width, new_height;
wmesa_get_buffer_size(ctx->WinSysDrawBuffer, &new_width, &new_height);
/**
* Resize buffers if the window size changed.
*/
wmesa_resize_buffers(ctx, ctx->WinSysDrawBuffer, new_width, new_height);
ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */
}
/**
* Called when the driver should update it's state, based on the new_state
* flags.
*/
static void wmesa_update_state(GLcontext *ctx, GLuint new_state)
{
_swrast_InvalidateState(ctx, new_state);
_swsetup_InvalidateState(ctx, new_state);
_vbo_InvalidateState(ctx, new_state);
_tnl_InvalidateState(ctx, new_state);
/* TODO - This code is not complete yet because I
* don't know what to do for all state updates.
*/
if (new_state & _NEW_BUFFERS) {
}
}
/**********************************************************************/
/***** WMESA Functions *****/
/**********************************************************************/
WMesaContext WMesaCreateContext(HDC hDC,
HPALETTE* Pal,
GLboolean rgb_flag,
GLboolean db_flag,
GLboolean alpha_flag)
{
WMesaContext c;
struct dd_function_table functions;
GLint red_bits, green_bits, blue_bits, alpha_bits;
GLcontext *ctx;
GLvisual *visual;
(void) Pal;
/* Indexed mode not supported */
if (!rgb_flag)
return NULL;
/* Allocate wmesa context */
c = CALLOC_STRUCT(wmesa_context);
if (!c)
return NULL;
#if 0
/* I do not understand this contributed code */
/* Support memory and device contexts */
if(WindowFromDC(hDC) != NULL) {
c->hDC = GetDC(WindowFromDC(hDC)); /* huh ???? */
}
else {
c->hDC = hDC;
}
#else
c->hDC = hDC;
#endif
/* Get data for visual */
/* Dealing with this is actually a bit of overkill because Mesa will end
* up treating all color component size requests less than 8 by using
* a single byte per channel. In addition, the interface to the span
* routines passes colors as an entire byte per channel anyway, so there
* is nothing to be saved by telling the visual to be 16 bits if the device
* is 16 bits. That is, Mesa is going to compute colors down to 8 bits per
* channel anyway.
* But we go through the motions here anyway.
*/
switch (GetDeviceCaps(c->hDC, BITSPIXEL)) {
case 16:
red_bits = green_bits = blue_bits = 5;
alpha_bits = 0;
break;
default:
red_bits = green_bits = blue_bits = 8;
alpha_bits = 8;
break;
}
/* Create visual based on flags */
visual = _mesa_create_visual(rgb_flag,
db_flag, /* db_flag */
GL_FALSE, /* stereo */
red_bits, green_bits, blue_bits, /* color RGB */
alpha_flag ? alpha_bits : 0, /* color A */
0, /* index bits */
DEFAULT_SOFTWARE_DEPTH_BITS, /* depth_bits */
8, /* stencil_bits */
16,16,16, /* accum RGB */
alpha_flag ? 16 : 0, /* accum A */
1); /* num samples */
if (!visual) {
_mesa_free(c);
return NULL;
}
/* Set up driver functions */
_mesa_init_driver_functions(&functions);
functions.GetString = wmesa_get_string;
functions.UpdateState = wmesa_update_state;
functions.GetBufferSize = wmesa_get_buffer_size;
functions.Flush = wmesa_flush;
functions.Clear = clear;
functions.ClearIndex = clear_index;
functions.ClearColor = clear_color;
functions.ResizeBuffers = wmesa_resize_buffers;
functions.Viewport = wmesa_viewport;
/* initialize the Mesa context data */
ctx = &c->gl_ctx;
_mesa_initialize_context(ctx, visual, NULL, &functions, (void *)c);
_mesa_enable_sw_extensions(ctx);
_mesa_enable_1_3_extensions(ctx);
_mesa_enable_1_4_extensions(ctx);
_mesa_enable_1_5_extensions(ctx);
_mesa_enable_2_0_extensions(ctx);
_mesa_enable_2_1_extensions(ctx);
/* Initialize the software rasterizer and helper modules. */
if (!_swrast_CreateContext(ctx) ||
!_vbo_CreateContext(ctx) ||
!_tnl_CreateContext(ctx) ||
!_swsetup_CreateContext(ctx)) {
_mesa_free_context_data(ctx);
_mesa_free(c);
return NULL;
}
_swsetup_Wakeup(ctx);
TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
return c;
}
void WMesaDestroyContext( WMesaContext pwc )
{
GLcontext *ctx = &pwc->gl_ctx;
WMesaFramebuffer pwfb;
GET_CURRENT_CONTEXT(cur_ctx);
if (cur_ctx == ctx) {
/* unbind current if deleting current context */
WMesaMakeCurrent(NULL, NULL);
}
/* clean up frame buffer resources */
pwfb = wmesa_lookup_framebuffer(pwc->hDC);
if (pwfb) {
if (ctx->Visual.doubleBufferMode == 1)
wmDeleteBackingStore(pwfb);
wmesa_free_framebuffer(pwc->hDC);
}
/* Release for device, not memory contexts */
if (WindowFromDC(pwc->hDC) != NULL)
{
ReleaseDC(WindowFromDC(pwc->hDC), pwc->hDC);
}
DeleteObject(pwc->clearPen);
DeleteObject(pwc->clearBrush);
_swsetup_DestroyContext(ctx);
_tnl_DestroyContext(ctx);
_vbo_DestroyContext(ctx);
_swrast_DestroyContext(ctx);
_mesa_free_context_data(ctx);
_mesa_free(pwc);
}
/**
* Create a new color renderbuffer.
*/
struct gl_renderbuffer *
wmesa_new_renderbuffer(void)
{
struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer);
if (!rb)
return NULL;
_mesa_init_renderbuffer(rb, (GLuint)0);
rb->_BaseFormat = GL_RGBA;
rb->InternalFormat = GL_RGBA;
rb->DataType = CHAN_TYPE;
rb->Delete = wmesa_delete_renderbuffer;
rb->AllocStorage = wmesa_renderbuffer_storage;
return rb;
}
void WMesaMakeCurrent(WMesaContext c, HDC hdc)
{
WMesaFramebuffer pwfb;
{
/* return if already current */
GET_CURRENT_CONTEXT(ctx);
WMesaContext pwc = wmesa_context(ctx);
if (pwc && c == pwc && pwc->hDC == hdc)
return;
}
pwfb = wmesa_lookup_framebuffer(hdc);
/* Lazy creation of framebuffers */
if (c && !pwfb && hdc) {
struct gl_renderbuffer *rb;
GLvisual *visual = &c->gl_ctx.Visual;
GLuint width, height;
get_window_size(hdc, &width, &height);
c->clearPen = CreatePen(PS_SOLID, 1, 0);
c->clearBrush = CreateSolidBrush(0);
pwfb = wmesa_new_framebuffer(hdc, visual);
/* Create back buffer if double buffered */
if (visual->doubleBufferMode == 1) {
wmCreateBackingStore(pwfb, width, height);
}
/* make render buffers */
if (visual->doubleBufferMode == 1) {
rb = wmesa_new_renderbuffer();
_mesa_add_renderbuffer(&pwfb->Base, BUFFER_BACK_LEFT, rb);
wmesa_set_renderbuffer_funcs(rb, pwfb->pixelformat, 1);
}
rb = wmesa_new_renderbuffer();
_mesa_add_renderbuffer(&pwfb->Base, BUFFER_FRONT_LEFT, rb);
wmesa_set_renderbuffer_funcs(rb, pwfb->pixelformat, 0);
/* Let Mesa own the Depth, Stencil, and Accum buffers */
_mesa_add_soft_renderbuffers(&pwfb->Base,
GL_FALSE, /* color */
visual->depthBits > 0,
visual->stencilBits > 0,
visual->accumRedBits > 0,
visual->alphaBits >0,
GL_FALSE);
}
if (c && pwfb)
_mesa_make_current(&c->gl_ctx, &pwfb->Base, &pwfb->Base);
else
_mesa_make_current(NULL, NULL, NULL);
}
void WMesaSwapBuffers( HDC hdc )
{
GET_CURRENT_CONTEXT(ctx);
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(hdc);
if (!pwfb) {
_mesa_problem(NULL, "wmesa: swapbuffers on unknown hdc");
return;
}
/* If we're swapping the buffer associated with the current context
* we have to flush any pending rendering commands first.
*/
if (pwc->hDC == hdc) {
_mesa_notifySwapBuffers(ctx);
BitBlt(pwfb->hDC, 0, 0, pwfb->Base.Width, pwfb->Base.Height,
pwfb->dib_hDC, 0, 0, SRCCOPY);
}
else {
/* XXX for now only allow swapping current window */
_mesa_problem(NULL, "wmesa: can't swap non-current window");
}
}
/* This is hopefully a temporary hack to define some needed dispatch
* table entries. Hopefully, I'll find a better solution. The
* dispatch table generation scripts ought to be making these dummy
* stubs as well. */
#if !defined(__MINGW32__) || !defined(GL_NO_STDCALL)
void gl_dispatch_stub_543(void){}
void gl_dispatch_stub_544(void){}
void gl_dispatch_stub_545(void){}
void gl_dispatch_stub_546(void){}
void gl_dispatch_stub_547(void){}
void gl_dispatch_stub_548(void){}
void gl_dispatch_stub_549(void){}
void gl_dispatch_stub_550(void){}
void gl_dispatch_stub_551(void){}
void gl_dispatch_stub_552(void){}
void gl_dispatch_stub_553(void){}
void gl_dispatch_stub_554(void){}
void gl_dispatch_stub_555(void){}
void gl_dispatch_stub_556(void){}
void gl_dispatch_stub_557(void){}
void gl_dispatch_stub_558(void){}
void gl_dispatch_stub_559(void){}
void gl_dispatch_stub_560(void){}
void gl_dispatch_stub_561(void){}
void gl_dispatch_stub_565(void){}
void gl_dispatch_stub_566(void){}
void gl_dispatch_stub_577(void){}
void gl_dispatch_stub_578(void){}
void gl_dispatch_stub_603(void){}
void gl_dispatch_stub_645(void){}
void gl_dispatch_stub_646(void){}
void gl_dispatch_stub_647(void){}
void gl_dispatch_stub_648(void){}
void gl_dispatch_stub_649(void){}
void gl_dispatch_stub_650(void){}
void gl_dispatch_stub_651(void){}
void gl_dispatch_stub_652(void){}
void gl_dispatch_stub_653(void){}
void gl_dispatch_stub_734(void){}
void gl_dispatch_stub_735(void){}
void gl_dispatch_stub_736(void){}
void gl_dispatch_stub_737(void){}
void gl_dispatch_stub_738(void){}
void gl_dispatch_stub_745(void){}
void gl_dispatch_stub_746(void){}
void gl_dispatch_stub_760(void){}
void gl_dispatch_stub_761(void){}
void gl_dispatch_stub_766(void){}
void gl_dispatch_stub_767(void){}
void gl_dispatch_stub_768(void){}
void gl_dispatch_stub_562(void){}
void gl_dispatch_stub_563(void){}
void gl_dispatch_stub_564(void){}
void gl_dispatch_stub_567(void){}
void gl_dispatch_stub_568(void){}
void gl_dispatch_stub_569(void){}
void gl_dispatch_stub_580(void){}
void gl_dispatch_stub_581(void){}
void gl_dispatch_stub_606(void){}
void gl_dispatch_stub_654(void){}
void gl_dispatch_stub_655(void){}
void gl_dispatch_stub_656(void){}
void gl_dispatch_stub_739(void){}
void gl_dispatch_stub_740(void){}
void gl_dispatch_stub_741(void){}
void gl_dispatch_stub_748(void){}
void gl_dispatch_stub_749(void){}
void gl_dispatch_stub_769(void){}
void gl_dispatch_stub_770(void){}
void gl_dispatch_stub_771(void){}
#endif
|