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<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd">
<!-- OpenGL ES 2.x extensions -->
<OpenGLAPI>
<xi:include href="es_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<category name="GL_OES_texture_3D" number="34">
<enum name="TEXTURE_BINDING_3D_OES" value="0x806A"/>
<enum name="TEXTURE_3D_OES" value="0x806F"/>
<enum name="TEXTURE_WRAP_R_OES" value="0x8072"/>
<enum name="MAX_3D_TEXTURE_SIZE_OES" value="0x8073"/>
<enum name="SAMPLER_3D_OES" value="0x8B5F"/>
<enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
<function name="CompressedTexImage3DOES" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
<glx rop="216" handcode="client"/>
</function>
<function name="CompressedTexSubImage3DOES" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
<glx rop="219" handcode="client"/>
</function>
<function name="CopyTexSubImage3DOES" offset="373">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<glx rop="4123"/>
</function>
<function name="FramebufferTexture3DOES" offset="assign">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
<param name="zoffset" type="GLint"/>
<glx rop="4323"/>
</function>
<function name="TexImage3DOES" offset="371">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
<glx rop="4114" large="true"/>
</function>
<function name="TexSubImage3DOES" offset="372">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="UNUSED" type="GLuint" padding="true"/>
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
<glx rop="4115" large="true"/>
</function>
</category>
<category name="GL_OES_texture_npot" number="37">
<!-- No new functions, types, enums. -->
</category>
<category name="GL_EXT_texture_type_2_10_10_10_REV" number="42">
<enum name="UNSIGNED_INT_2_10_10_10_REV_EXT" value="0x8368"/>
</category>
<category name="GL_OES_packed_depth_stencil" number="43">
<enum name="DEPTH_STENCIL_OES" value="0x84F9"/>
<enum name="UNSIGNED_INT_24_8_OES" value="0x84FA"/>
<enum name="DEPTH24_STENCIL8_OES" value="0x88F0"/>
</category>
<category name="GL_OES_depth_texture" number="44">
<!-- No new functions, types, enums. -->
</category>
<category name="GL_OES_standard_derivatives" number="45">
<enum name="FRAGMENT_SHADER_DERIVATIVE_HINT_OES" value="0x8B8B"/>
</category>
</OpenGLAPI>
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