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/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
**************************************************************************/
#include "GLES2/gl2.h"
#include "GLES2/gl2ext.h"
extern void GL_APIENTRY _es_RenderbufferStorage(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height);
extern void GL_APIENTRY _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height);
void GL_APIENTRY
_es_RenderbufferStorage(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height)
{
switch (internalFormat) {
case GL_RGBA4:
case GL_RGB5_A1:
case GL_RGB565:
internalFormat = GL_RGBA;
break;
case GL_STENCIL_INDEX1_OES:
case GL_STENCIL_INDEX4_OES:
case GL_STENCIL_INDEX8:
internalFormat = GL_STENCIL_INDEX;
break;
default:
; /* no op */
}
_mesa_RenderbufferStorageEXT(target, internalFormat, width, height);
}
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