summaryrefslogtreecommitdiff
path: root/src/mesa/glapi/glapitable.h
blob: 94690afb2f203f558285c2faaed0dd78e3aee6b5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
/* DO NOT EDIT - This file generated automatically with gltable.py script */
#ifndef _GLAPI_TABLE_H_
#define _GLAPI_TABLE_H_

#include <GL/gl.h>

struct _glapi_table
{
   void (*NewList)(GLuint list, GLenum mode); /* 0 */
   void (*EndList)(void); /* 1 */
   void (*CallList)(GLuint list); /* 2 */
   void (*CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
   void (*DeleteLists)(GLuint list, GLsizei range); /* 4 */
   GLuint (*GenLists)(GLsizei range); /* 5 */
   void (*ListBase)(GLuint base); /* 6 */
   void (*Begin)(GLenum mode); /* 7 */
   void (*Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
   void (*Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
   void (*Color3bv)(const GLbyte * v); /* 10 */
   void (*Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
   void (*Color3dv)(const GLdouble * v); /* 12 */
   void (*Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
   void (*Color3fv)(const GLfloat * v); /* 14 */
   void (*Color3i)(GLint red, GLint green, GLint blue); /* 15 */
   void (*Color3iv)(const GLint * v); /* 16 */
   void (*Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
   void (*Color3sv)(const GLshort * v); /* 18 */
   void (*Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
   void (*Color3ubv)(const GLubyte * v); /* 20 */
   void (*Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
   void (*Color3uiv)(const GLuint * v); /* 22 */
   void (*Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
   void (*Color3usv)(const GLushort * v); /* 24 */
   void (*Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
   void (*Color4bv)(const GLbyte * v); /* 26 */
   void (*Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
   void (*Color4dv)(const GLdouble * v); /* 28 */
   void (*Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
   void (*Color4fv)(const GLfloat * v); /* 30 */
   void (*Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
   void (*Color4iv)(const GLint * v); /* 32 */
   void (*Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
   void (*Color4sv)(const GLshort * v); /* 34 */
   void (*Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
   void (*Color4ubv)(const GLubyte * v); /* 36 */
   void (*Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
   void (*Color4uiv)(const GLuint * v); /* 38 */
   void (*Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
   void (*Color4usv)(const GLushort * v); /* 40 */
   void (*EdgeFlag)(GLboolean flag); /* 41 */
   void (*EdgeFlagv)(const GLboolean * flag); /* 42 */
   void (*End)(void); /* 43 */
   void (*Indexd)(GLdouble c); /* 44 */
   void (*Indexdv)(const GLdouble * c); /* 45 */
   void (*Indexf)(GLfloat c); /* 46 */
   void (*Indexfv)(const GLfloat * c); /* 47 */
   void (*Indexi)(GLint c); /* 48 */
   void (*Indexiv)(const GLint * c); /* 49 */
   void (*Indexs)(GLshort c); /* 50 */
   void (*Indexsv)(const GLshort * c); /* 51 */
   void (*Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
   void (*Normal3bv)(const GLbyte * v); /* 53 */
   void (*Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
   void (*Normal3dv)(const GLdouble * v); /* 55 */
   void (*Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
   void (*Normal3fv)(const GLfloat * v); /* 57 */
   void (*Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
   void (*Normal3iv)(const GLint * v); /* 59 */
   void (*Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
   void (*Normal3sv)(const GLshort * v); /* 61 */
   void (*RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
   void (*RasterPos2dv)(const GLdouble * v); /* 63 */
   void (*RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
   void (*RasterPos2fv)(const GLfloat * v); /* 65 */
   void (*RasterPos2i)(GLint x, GLint y); /* 66 */
   void (*RasterPos2iv)(const GLint * v); /* 67 */
   void (*RasterPos2s)(GLshort x, GLshort y); /* 68 */
   void (*RasterPos2sv)(const GLshort * v); /* 69 */
   void (*RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
   void (*RasterPos3dv)(const GLdouble * v); /* 71 */
   void (*RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
   void (*RasterPos3fv)(const GLfloat * v); /* 73 */
   void (*RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
   void (*RasterPos3iv)(const GLint * v); /* 75 */
   void (*RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
   void (*RasterPos3sv)(const GLshort * v); /* 77 */
   void (*RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
   void (*RasterPos4dv)(const GLdouble * v); /* 79 */
   void (*RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
   void (*RasterPos4fv)(const GLfloat * v); /* 81 */
   void (*RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
   void (*RasterPos4iv)(const GLint * v); /* 83 */
   void (*RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
   void (*RasterPos4sv)(const GLshort * v); /* 85 */
   void (*Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
   void (*Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
   void (*Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
   void (*Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
   void (*Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
   void (*Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
   void (*Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
   void (*Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
   void (*TexCoord1d)(GLdouble s); /* 94 */
   void (*TexCoord1dv)(const GLdouble * v); /* 95 */
   void (*TexCoord1f)(GLfloat s); /* 96 */
   void (*TexCoord1fv)(const GLfloat * v); /* 97 */
   void (*TexCoord1i)(GLint s); /* 98 */
   void (*TexCoord1iv)(const GLint * v); /* 99 */
   void (*TexCoord1s)(GLshort s); /* 100 */
   void (*TexCoord1sv)(const GLshort * v); /* 101 */
   void (*TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
   void (*TexCoord2dv)(const GLdouble * v); /* 103 */
   void (*TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
   void (*TexCoord2fv)(const GLfloat * v); /* 105 */
   void (*TexCoord2i)(GLint s, GLint t); /* 106 */
   void (*TexCoord2iv)(const GLint * v); /* 107 */
   void (*TexCoord2s)(GLshort s, GLshort t); /* 108 */
   void (*TexCoord2sv)(const GLshort * v); /* 109 */
   void (*TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
   void (*TexCoord3dv)(const GLdouble * v); /* 111 */
   void (*TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
   void (*TexCoord3fv)(const GLfloat * v); /* 113 */
   void (*TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
   void (*TexCoord3iv)(const GLint * v); /* 115 */
   void (*TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
   void (*TexCoord3sv)(const GLshort * v); /* 117 */
   void (*TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
   void (*TexCoord4dv)(const GLdouble * v); /* 119 */
   void (*TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
   void (*TexCoord4fv)(const GLfloat * v); /* 121 */
   void (*TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
   void (*TexCoord4iv)(const GLint * v); /* 123 */
   void (*TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
   void (*TexCoord4sv)(const GLshort * v); /* 125 */
   void (*Vertex2d)(GLdouble x, GLdouble y); /* 126 */
   void (*Vertex2dv)(const GLdouble * v); /* 127 */
   void (*Vertex2f)(GLfloat x, GLfloat y); /* 128 */
   void (*Vertex2fv)(const GLfloat * v); /* 129 */
   void (*Vertex2i)(GLint x, GLint y); /* 130 */
   void (*Vertex2iv)(const GLint * v); /* 131 */
   void (*Vertex2s)(GLshort x, GLshort y); /* 132 */
   void (*Vertex2sv)(const GLshort * v); /* 133 */
   void (*Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
   void (*Vertex3dv)(const GLdouble * v); /* 135 */
   void (*Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
   void (*Vertex3fv)(const GLfloat * v); /* 137 */
   void (*Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
   void (*Vertex3iv)(const GLint * v); /* 139 */
   void (*Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
   void (*Vertex3sv)(const GLshort * v); /* 141 */
   void (*Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
   void (*Vertex4dv)(const GLdouble * v); /* 143 */
   void (*Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
   void (*Vertex4fv)(const GLfloat * v); /* 145 */
   void (*Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
   void (*Vertex4iv)(const GLint * v); /* 147 */
   void (*Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
   void (*Vertex4sv)(const GLshort * v); /* 149 */
   void (*ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
   void (*ColorMaterial)(GLenum face, GLenum mode); /* 151 */
   void (*CullFace)(GLenum mode); /* 152 */
   void (*Fogf)(GLenum pname, GLfloat param); /* 153 */
   void (*Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
   void (*Fogi)(GLenum pname, GLint param); /* 155 */
   void (*Fogiv)(GLenum pname, const GLint * params); /* 156 */
   void (*FrontFace)(GLenum mode); /* 157 */
   void (*Hint)(GLenum target, GLenum mode); /* 158 */
   void (*Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
   void (*Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
   void (*Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
   void (*Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
   void (*LightModelf)(GLenum pname, GLfloat param); /* 163 */
   void (*LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
   void (*LightModeli)(GLenum pname, GLint param); /* 165 */
   void (*LightModeliv)(GLenum pname, const GLint * params); /* 166 */
   void (*LineStipple)(GLint factor, GLushort pattern); /* 167 */
   void (*LineWidth)(GLfloat width); /* 168 */
   void (*Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
   void (*Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
   void (*Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
   void (*Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
   void (*PointSize)(GLfloat size); /* 173 */
   void (*PolygonMode)(GLenum face, GLenum mode); /* 174 */
   void (*PolygonStipple)(const GLubyte * mask); /* 175 */
   void (*Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
   void (*ShadeModel)(GLenum mode); /* 177 */
   void (*TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
   void (*TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
   void (*TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
   void (*TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
   void (*TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
   void (*TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
   void (*TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
   void (*TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
   void (*TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
   void (*TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
   void (*TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
   void (*TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
   void (*TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
   void (*TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
   void (*TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
   void (*TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
   void (*FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
   void (*SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
   GLint (*RenderMode)(GLenum mode); /* 196 */
   void (*InitNames)(void); /* 197 */
   void (*LoadName)(GLuint name); /* 198 */
   void (*PassThrough)(GLfloat token); /* 199 */
   void (*PopName)(void); /* 200 */
   void (*PushName)(GLuint name); /* 201 */
   void (*DrawBuffer)(GLenum mode); /* 202 */
   void (*Clear)(GLbitfield mask); /* 203 */
   void (*ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
   void (*ClearIndex)(GLfloat c); /* 205 */
   void (*ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
   void (*ClearStencil)(GLint s); /* 207 */
   void (*ClearDepth)(GLclampd depth); /* 208 */
   void (*StencilMask)(GLuint mask); /* 209 */
   void (*ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
   void (*DepthMask)(GLboolean flag); /* 211 */
   void (*IndexMask)(GLuint mask); /* 212 */
   void (*Accum)(GLenum op, GLfloat value); /* 213 */
   void (*Disable)(GLenum cap); /* 214 */
   void (*Enable)(GLenum cap); /* 215 */
   void (*Finish)(void); /* 216 */
   void (*Flush)(void); /* 217 */
   void (*PopAttrib)(void); /* 218 */
   void (*PushAttrib)(GLbitfield mask); /* 219 */
   void (*Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
   void (*Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
   void (*Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
   void (*Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
   void (*MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
   void (*MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
   void (*MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
   void (*MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
   void (*EvalCoord1d)(GLdouble u); /* 228 */
   void (*EvalCoord1dv)(const GLdouble * u); /* 229 */
   void (*EvalCoord1f)(GLfloat u); /* 230 */
   void (*EvalCoord1fv)(const GLfloat * u); /* 231 */
   void (*EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
   void (*EvalCoord2dv)(const GLdouble * u); /* 233 */
   void (*EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
   void (*EvalCoord2fv)(const GLfloat * u); /* 235 */
   void (*EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
   void (*EvalPoint1)(GLint i); /* 237 */
   void (*EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
   void (*EvalPoint2)(GLint i, GLint j); /* 239 */
   void (*AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
   void (*BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
   void (*LogicOp)(GLenum opcode); /* 242 */
   void (*StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
   void (*StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
   void (*DepthFunc)(GLenum func); /* 245 */
   void (*PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
   void (*PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
   void (*PixelTransferi)(GLenum pname, GLint param); /* 248 */
   void (*PixelStoref)(GLenum pname, GLfloat param); /* 249 */
   void (*PixelStorei)(GLenum pname, GLint param); /* 250 */
   void (*PixelMapfv)(GLenum map, GLint mapsize, const GLfloat * values); /* 251 */
   void (*PixelMapuiv)(GLenum map, GLint mapsize, const GLuint * values); /* 252 */
   void (*PixelMapusv)(GLenum map, GLint mapsize, const GLushort * values); /* 253 */
   void (*ReadBuffer)(GLenum mode); /* 254 */
   void (*CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
   void (*ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
   void (*DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
   void (*GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
   void (*GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
   void (*GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
   GLenum (*GetError)(void); /* 261 */
   void (*GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
   void (*GetIntegerv)(GLenum pname, GLint * params); /* 263 */
   void (*GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
   void (*GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
   void (*GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
   void (*GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
   void (*GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
   void (*GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
   void (*GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
   void (*GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
   void (*GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
   void (*GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
   void (*GetPolygonStipple)(GLubyte * mask); /* 274 */
   const GLubyte * (*GetString)(GLenum name); /* 275 */
   void (*GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
   void (*GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
   void (*GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
   void (*GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
   void (*GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
   void (*GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
   void (*GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
   void (*GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
   void (*GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
   void (*GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
   GLboolean (*IsEnabled)(GLenum cap); /* 286 */
   GLboolean (*IsList)(GLuint list); /* 287 */
   void (*DepthRange)(GLclampd near, GLclampd far); /* 288 */
   void (*Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
   void (*LoadIdentity)(void); /* 290 */
   void (*LoadMatrixf)(const GLfloat * m); /* 291 */
   void (*LoadMatrixd)(const GLdouble * m); /* 292 */
   void (*MatrixMode)(GLenum mode); /* 293 */
   void (*MultMatrixf)(const GLfloat * m); /* 294 */
   void (*MultMatrixd)(const GLdouble * m); /* 295 */
   void (*Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
   void (*PopMatrix)(void); /* 297 */
   void (*PushMatrix)(void); /* 298 */
   void (*Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
   void (*Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
   void (*Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
   void (*Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
   void (*Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
   void (*Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
   void (*Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
   void (*ArrayElement)(GLint i); /* 306 */
   void (*BindTexture)(GLenum target, GLenum texture); /* 307 */
   void (*ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
   void (*DisableClientState)(GLenum array); /* 309 */
   void (*DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
   void (*DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
   void (*EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
   void (*EnableClientState)(GLenum array); /* 313 */
   void (*IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
   void (*Indexub)(GLubyte c); /* 315 */
   void (*Indexubv)(const GLubyte * c); /* 316 */
   void (*InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
   void (*NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
   void (*PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
   void (*TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
   void (*VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
   GLboolean (*AreTexturesResident)(GLsizei n, const GLenum * textures, GLboolean * residences); /* 322 */
   void (*CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
   void (*CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
   void (*CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
   void (*CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
   void (*DeleteTextures)(GLsizei n, const GLenum * textures); /* 327 */
   void (*GenTextures)(GLsizei n, GLenum * textures); /* 328 */
   void (*GetPointerv)(GLenum pname, GLvoid * * params); /* 329 */
   GLboolean (*IsTexture)(GLenum texture); /* 330 */
   void (*PrioritizeTextures)(GLsizei n, const GLenum * textures, const GLclampf * priorities); /* 331 */
   void (*TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
   void (*TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
   void (*PopClientAttrib)(void); /* 334 */
   void (*PushClientAttrib)(GLbitfield mask); /* 335 */
   void (*BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
   void (*BlendEquation)(GLenum mode); /* 337 */
   void (*DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
   void (*ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
   void (*ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
   void (*ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
   void (*CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
   void (*GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
   void (*GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
   void (*GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
   void (*ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
   void (*CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
   void (*ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
   void (*ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
   void (*ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
   void (*ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
   void (*ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
   void (*ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
   void (*CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
   void (*CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
   void (*GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
   void (*GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
   void (*GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
   void (*GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
   void (*SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
   void (*GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
   void (*GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
   void (*GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
   void (*GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
   void (*GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
   void (*GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
   void (*Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
   void (*Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
   void (*ResetHistogram)(GLenum target); /* 369 */
   void (*ResetMinmax)(GLenum target); /* 370 */
   void (*TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
   void (*TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
   void (*CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
   void (*ActiveTextureARB)(GLenum texture); /* 374 */
   void (*ClientActiveTextureARB)(GLenum texture); /* 375 */
   void (*MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */
   void (*MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */
   void (*MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
   void (*MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
   void (*MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */
   void (*MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */
   void (*MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */
   void (*MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */
   void (*MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */
   void (*MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */
   void (*MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
   void (*MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
   void (*MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */
   void (*MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */
   void (*MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */
   void (*MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */
   void (*MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
   void (*MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */
   void (*MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
   void (*MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
   void (*MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
   void (*MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */
   void (*MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
   void (*MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */
   void (*MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
   void (*MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */
   void (*MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
   void (*MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
   void (*MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
   void (*MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */
   void (*MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
   void (*MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */
   void (*LoadTransposeMatrixfARB)(const GLfloat * m); /* 408 */
   void (*LoadTransposeMatrixdARB)(const GLdouble * m); /* 409 */
   void (*MultTransposeMatrixfARB)(const GLfloat * m); /* 410 */
   void (*MultTransposeMatrixdARB)(const GLdouble * m); /* 411 */
   void (*SampleCoverageARB)(GLclampf value, GLboolean invert); /* 412 */
   void (*SamplePassARB)(GLenum pass); /* 413 */
   void (*PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 414 */
   void (*GetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat * weights); /* 415 */
   void (*TexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); /* 416 */
   void (*GetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 417 */
   void (*GetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 418 */
   void (*GetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 419 */
   void (*GetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 420 */
   void (*GetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 421 */
   void (*GetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 422 */
   void (*GetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 423 */
   void (*GetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 424 */
   void (*GetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 425 */
   void (*GetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 426 */
   void (*GetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 427 */
   void (*GetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat * params); /* 428 */
   void (*GetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint * params); /* 429 */
   void (*PixelTexGenSGIX)(GLenum mode); /* 430 */
   void (*PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 431 */
   void (*PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 432 */
   void (*PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 433 */
   void (*PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 434 */
   void (*GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 435 */
   void (*GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 436 */
   void (*TexImage4DSGIS)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 437 */
   void (*TexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels); /* 438 */
   GLboolean (*AreTexturesResidentEXT)(GLsizei n, const GLenum * textures, GLboolean * residences); /* 439 */
   void (*GenTexturesEXT)(GLsizei n, GLenum * textures); /* 440 */
   GLboolean (*IsTextureEXT)(GLenum texture); /* 441 */
   void (*DetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); /* 442 */
   void (*GetDetailTexFuncSGIS)(GLenum target, GLfloat * points); /* 443 */
   void (*SharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); /* 444 */
   void (*GetSharpenTexFuncSGIS)(GLenum target, GLfloat * points); /* 445 */
   void (*SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 446 */
   void (*SamplePatternSGIS)(GLenum pattern); /* 447 */
   void (*ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 448 */
   void (*EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 449 */
   void (*IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 450 */
   void (*NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 451 */
   void (*TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 452 */
   void (*VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 453 */
   void (*SpriteParameterfSGIX)(GLenum pname, GLfloat param); /* 454 */
   void (*SpriteParameterfvSGIX)(GLenum pname, const GLfloat * params); /* 455 */
   void (*SpriteParameteriSGIX)(GLenum pname, GLint param); /* 456 */
   void (*SpriteParameterivSGIX)(GLenum pname, const GLint * params); /* 457 */
   void (*PointParameterfEXT)(GLenum pname, GLfloat param); /* 458 */
   void (*PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 459 */
   GLint (*GetInstrumentsSGIX)(void); /* 460 */
   void (*InstrumentsBufferSGIX)(GLsizei size, GLint * buffer); /* 461 */
   GLint (*PollInstrumentsSGIX)(GLint * marker_p); /* 462 */
   void (*ReadInstrumentsSGIX)(GLint marker); /* 463 */
   void (*StartInstrumentsSGIX)(void); /* 464 */
   void (*StopInstrumentsSGIX)(GLint marker); /* 465 */
   void (*FrameZoomSGIX)(GLint factor); /* 466 */
   void (*TagSampleBufferSGIX)(void); /* 467 */
   void (*ReferencePlaneSGIX)(const GLdouble * equation); /* 468 */
   void (*FlushRasterSGIX)(void); /* 469 */
   void (*GetListParameterfvSGIX)(GLuint list, GLenum pname, GLfloat * params); /* 470 */
   void (*GetListParameterivSGIX)(GLuint list, GLenum pname, GLint * params); /* 471 */
   void (*ListParameterfSGIX)(GLuint list, GLenum pname, GLfloat param); /* 472 */
   void (*ListParameterfvSGIX)(GLuint list, GLenum pname, const GLfloat * params); /* 473 */
   void (*ListParameteriSGIX)(GLuint list, GLenum pname, GLint param); /* 474 */
   void (*ListParameterivSGIX)(GLuint list, GLenum pname, const GLint * params); /* 475 */
   void (*FragmentColorMaterialSGIX)(GLenum face, GLenum mode); /* 476 */
   void (*FragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param); /* 477 */
   void (*FragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params); /* 478 */
   void (*FragmentLightiSGIX)(GLenum light, GLenum pname, GLint param); /* 479 */
   void (*FragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params); /* 480 */
   void (*FragmentLightModelfSGIX)(GLenum pname, GLfloat param); /* 481 */
   void (*FragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params); /* 482 */
   void (*FragmentLightModeliSGIX)(GLenum pname, GLint param); /* 483 */
   void (*FragmentLightModelivSGIX)(GLenum pname, const GLint * params); /* 484 */
   void (*FragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param); /* 485 */
   void (*FragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params); /* 486 */
   void (*FragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param); /* 487 */
   void (*FragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params); /* 488 */
   void (*GetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params); /* 489 */
   void (*GetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params); /* 490 */
   void (*GetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params); /* 491 */
   void (*GetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params); /* 492 */
   void (*LightEnviSGIX)(GLenum pname, GLint param); /* 493 */
   void (*VertexWeightfEXT)(GLfloat weight); /* 494 */
   void (*VertexWeightfvEXT)(const GLfloat * weight); /* 495 */
   void (*VertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 496 */
   void (*FlushVertexArrayRangeNV)(void); /* 497 */
   void (*VertexArrayRangeNV)(GLsizei size, const GLvoid * pointer); /* 498 */
   void (*CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 499 */
   void (*CombinerParameterfNV)(GLenum pname, GLfloat param); /* 500 */
   void (*CombinerParameterivNV)(GLenum pname, const GLint * params); /* 501 */
   void (*CombinerParameteriNV)(GLenum pname, GLint param); /* 502 */
   void (*CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 503 */
   void (*CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 504 */
   void (*FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 505 */
   void (*GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 506 */
   void (*GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 507 */
   void (*GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 508 */
   void (*GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 509 */
   void (*GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 510 */
   void (*GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 511 */
   void (*ResizeBuffersMESA)(void); /* 512 */
   void (*WindowPos2dMESA)(GLdouble x, GLdouble y); /* 513 */
   void (*WindowPos2dvMESA)(const GLdouble * v); /* 514 */
   void (*WindowPos2fMESA)(GLfloat x, GLfloat y); /* 515 */
   void (*WindowPos2fvMESA)(const GLfloat * v); /* 516 */
   void (*WindowPos2iMESA)(GLint x, GLint y); /* 517 */
   void (*WindowPos2ivMESA)(const GLint * v); /* 518 */
   void (*WindowPos2sMESA)(GLshort x, GLshort y); /* 519 */
   void (*WindowPos2svMESA)(const GLshort * v); /* 520 */
   void (*WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 521 */
   void (*WindowPos3dvMESA)(const GLdouble * v); /* 522 */
   void (*WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 523 */
   void (*WindowPos3fvMESA)(const GLfloat * v); /* 524 */
   void (*WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 525 */
   void (*WindowPos3ivMESA)(const GLint * v); /* 526 */
   void (*WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 527 */
   void (*WindowPos3svMESA)(const GLshort * v); /* 528 */
   void (*WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 529 */
   void (*WindowPos4dvMESA)(const GLdouble * v); /* 530 */
   void (*WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 531 */
   void (*WindowPos4fvMESA)(const GLfloat * v); /* 532 */
   void (*WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 533 */
   void (*WindowPos4ivMESA)(const GLint * v); /* 534 */
   void (*WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 535 */
   void (*WindowPos4svMESA)(const GLshort * v); /* 536 */
   void (*BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 537 */
   void (*IndexMaterialEXT)(GLenum face, GLenum mode); /* 538 */
   void (*IndexFuncEXT)(GLenum func, GLclampf ref); /* 539 */
   void (*LockArraysEXT)(GLint first, GLsizei count); /* 540 */
   void (*UnlockArraysEXT)(void); /* 541 */
   void (*CullParameterdvEXT)(GLenum pname, const GLdouble * params); /* 542 */
   void (*CullParameterfvEXT)(GLenum pname, const GLfloat * params); /* 543 */
   void (*HintPGI)(GLenum target, GLint mode); /* 544 */
   void (*FogCoordfEXT)(GLfloat coord); /* 545 */
   void (*FogCoordfvEXT)(const GLfloat * coord); /* 546 */
   void (*FogCoorddEXT)(GLdouble coord); /* 547 */
   void (*FogCoorddvEXT)(const GLdouble * coord); /* 548 */
   void (*FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 549 */
   void (*GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * data); /* 550 */
   void (*GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 551 */
   void (*GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 552 */
   void (*TbufferMask3DFX)(GLuint mask); /* 553 */
   void (*CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 554 */
   void (*CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 555 */
   void (*CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 556 */
   void (*CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 557 */
   void (*CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 558 */
   void (*CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 559 */
   void (*GetCompressedTexImageARB)(GLenum target, GLint level, void * img); /* 560 */
};

#endif