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|
/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
/*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
* (C) Copyright IBM Corporation 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL, IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/* This file is only included by glapi.c and is used for
* the GetProcAddress() function
*/
typedef struct {
GLint Name_offset;
#ifdef NEED_FUNCTION_POINTER
_glapi_proc Address;
#endif
GLuint Offset;
} glprocs_table_t;
#ifdef NEED_FUNCTION_POINTER
# define NAME_FUNC_OFFSET(n,f,o) { n , (_glapi_proc) f , o }
#else
# define NAME_FUNC_OFFSET(n,f,o) { n , o }
#endif
static const char gl_string_table[] =
"glNewList\0"
"glEndList\0"
"glCallList\0"
"glCallLists\0"
"glDeleteLists\0"
"glGenLists\0"
"glListBase\0"
"glBegin\0"
"glBitmap\0"
"glColor3b\0"
"glColor3bv\0"
"glColor3d\0"
"glColor3dv\0"
"glColor3f\0"
"glColor3fv\0"
"glColor3i\0"
"glColor3iv\0"
"glColor3s\0"
"glColor3sv\0"
"glColor3ub\0"
"glColor3ubv\0"
"glColor3ui\0"
"glColor3uiv\0"
"glColor3us\0"
"glColor3usv\0"
"glColor4b\0"
"glColor4bv\0"
"glColor4d\0"
"glColor4dv\0"
"glColor4f\0"
"glColor4fv\0"
"glColor4i\0"
"glColor4iv\0"
"glColor4s\0"
"glColor4sv\0"
"glColor4ub\0"
"glColor4ubv\0"
"glColor4ui\0"
"glColor4uiv\0"
"glColor4us\0"
"glColor4usv\0"
"glEdgeFlag\0"
"glEdgeFlagv\0"
"glEnd\0"
"glIndexd\0"
"glIndexdv\0"
"glIndexf\0"
"glIndexfv\0"
"glIndexi\0"
"glIndexiv\0"
"glIndexs\0"
"glIndexsv\0"
"glNormal3b\0"
"glNormal3bv\0"
"glNormal3d\0"
"glNormal3dv\0"
"glNormal3f\0"
"glNormal3fv\0"
"glNormal3i\0"
"glNormal3iv\0"
"glNormal3s\0"
"glNormal3sv\0"
"glRasterPos2d\0"
"glRasterPos2dv\0"
"glRasterPos2f\0"
"glRasterPos2fv\0"
"glRasterPos2i\0"
"glRasterPos2iv\0"
"glRasterPos2s\0"
"glRasterPos2sv\0"
"glRasterPos3d\0"
"glRasterPos3dv\0"
"glRasterPos3f\0"
"glRasterPos3fv\0"
"glRasterPos3i\0"
"glRasterPos3iv\0"
"glRasterPos3s\0"
"glRasterPos3sv\0"
"glRasterPos4d\0"
"glRasterPos4dv\0"
"glRasterPos4f\0"
"glRasterPos4fv\0"
"glRasterPos4i\0"
"glRasterPos4iv\0"
"glRasterPos4s\0"
"glRasterPos4sv\0"
"glRectd\0"
"glRectdv\0"
"glRectf\0"
"glRectfv\0"
"glRecti\0"
"glRectiv\0"
"glRects\0"
"glRectsv\0"
"glTexCoord1d\0"
"glTexCoord1dv\0"
"glTexCoord1f\0"
"glTexCoord1fv\0"
"glTexCoord1i\0"
"glTexCoord1iv\0"
"glTexCoord1s\0"
"glTexCoord1sv\0"
"glTexCoord2d\0"
"glTexCoord2dv\0"
"glTexCoord2f\0"
"glTexCoord2fv\0"
"glTexCoord2i\0"
"glTexCoord2iv\0"
"glTexCoord2s\0"
"glTexCoord2sv\0"
"glTexCoord3d\0"
"glTexCoord3dv\0"
"glTexCoord3f\0"
"glTexCoord3fv\0"
"glTexCoord3i\0"
"glTexCoord3iv\0"
"glTexCoord3s\0"
"glTexCoord3sv\0"
"glTexCoord4d\0"
"glTexCoord4dv\0"
"glTexCoord4f\0"
"glTexCoord4fv\0"
"glTexCoord4i\0"
"glTexCoord4iv\0"
"glTexCoord4s\0"
"glTexCoord4sv\0"
"glVertex2d\0"
"glVertex2dv\0"
"glVertex2f\0"
"glVertex2fv\0"
"glVertex2i\0"
"glVertex2iv\0"
"glVertex2s\0"
"glVertex2sv\0"
"glVertex3d\0"
"glVertex3dv\0"
"glVertex3f\0"
"glVertex3fv\0"
"glVertex3i\0"
"glVertex3iv\0"
"glVertex3s\0"
"glVertex3sv\0"
"glVertex4d\0"
"glVertex4dv\0"
"glVertex4f\0"
"glVertex4fv\0"
"glVertex4i\0"
"glVertex4iv\0"
"glVertex4s\0"
"glVertex4sv\0"
"glClipPlane\0"
"glColorMaterial\0"
"glCullFace\0"
"glFogf\0"
"glFogfv\0"
"glFogi\0"
"glFogiv\0"
"glFrontFace\0"
"glHint\0"
"glLightf\0"
"glLightfv\0"
"glLighti\0"
"glLightiv\0"
"glLightModelf\0"
"glLightModelfv\0"
"glLightModeli\0"
"glLightModeliv\0"
"glLineStipple\0"
"glLineWidth\0"
"glMaterialf\0"
"glMaterialfv\0"
"glMateriali\0"
"glMaterialiv\0"
"glPointSize\0"
"glPolygonMode\0"
"glPolygonStipple\0"
"glScissor\0"
"glShadeModel\0"
"glTexParameterf\0"
"glTexParameterfv\0"
"glTexParameteri\0"
"glTexParameteriv\0"
"glTexImage1D\0"
"glTexImage2D\0"
"glTexEnvf\0"
"glTexEnvfv\0"
"glTexEnvi\0"
"glTexEnviv\0"
"glTexGend\0"
"glTexGendv\0"
"glTexGenf\0"
"glTexGenfv\0"
"glTexGeni\0"
"glTexGeniv\0"
"glFeedbackBuffer\0"
"glSelectBuffer\0"
"glRenderMode\0"
"glInitNames\0"
"glLoadName\0"
"glPassThrough\0"
"glPopName\0"
"glPushName\0"
"glDrawBuffer\0"
"glClear\0"
"glClearAccum\0"
"glClearIndex\0"
"glClearColor\0"
"glClearStencil\0"
"glClearDepth\0"
"glStencilMask\0"
"glColorMask\0"
"glDepthMask\0"
"glIndexMask\0"
"glAccum\0"
"glDisable\0"
"glEnable\0"
"glFinish\0"
"glFlush\0"
"glPopAttrib\0"
"glPushAttrib\0"
"glMap1d\0"
"glMap1f\0"
"glMap2d\0"
"glMap2f\0"
"glMapGrid1d\0"
"glMapGrid1f\0"
"glMapGrid2d\0"
"glMapGrid2f\0"
"glEvalCoord1d\0"
"glEvalCoord1dv\0"
"glEvalCoord1f\0"
"glEvalCoord1fv\0"
"glEvalCoord2d\0"
"glEvalCoord2dv\0"
"glEvalCoord2f\0"
"glEvalCoord2fv\0"
"glEvalMesh1\0"
"glEvalPoint1\0"
"glEvalMesh2\0"
"glEvalPoint2\0"
"glAlphaFunc\0"
"glBlendFunc\0"
"glLogicOp\0"
"glStencilFunc\0"
"glStencilOp\0"
"glDepthFunc\0"
"glPixelZoom\0"
"glPixelTransferf\0"
"glPixelTransferi\0"
"glPixelStoref\0"
"glPixelStorei\0"
"glPixelMapfv\0"
"glPixelMapuiv\0"
"glPixelMapusv\0"
"glReadBuffer\0"
"glCopyPixels\0"
"glReadPixels\0"
"glDrawPixels\0"
"glGetBooleanv\0"
"glGetClipPlane\0"
"glGetDoublev\0"
"glGetError\0"
"glGetFloatv\0"
"glGetIntegerv\0"
"glGetLightfv\0"
"glGetLightiv\0"
"glGetMapdv\0"
"glGetMapfv\0"
"glGetMapiv\0"
"glGetMaterialfv\0"
"glGetMaterialiv\0"
"glGetPixelMapfv\0"
"glGetPixelMapuiv\0"
"glGetPixelMapusv\0"
"glGetPolygonStipple\0"
"glGetString\0"
"glGetTexEnvfv\0"
"glGetTexEnviv\0"
"glGetTexGendv\0"
"glGetTexGenfv\0"
"glGetTexGeniv\0"
"glGetTexImage\0"
"glGetTexParameterfv\0"
"glGetTexParameteriv\0"
"glGetTexLevelParameterfv\0"
"glGetTexLevelParameteriv\0"
"glIsEnabled\0"
"glIsList\0"
"glDepthRange\0"
"glFrustum\0"
"glLoadIdentity\0"
"glLoadMatrixf\0"
"glLoadMatrixd\0"
"glMatrixMode\0"
"glMultMatrixf\0"
"glMultMatrixd\0"
"glOrtho\0"
"glPopMatrix\0"
"glPushMatrix\0"
"glRotated\0"
"glRotatef\0"
"glScaled\0"
"glScalef\0"
"glTranslated\0"
"glTranslatef\0"
"glViewport\0"
"glArrayElement\0"
"glBindTexture\0"
"glColorPointer\0"
"glDisableClientState\0"
"glDrawArrays\0"
"glDrawElements\0"
"glEdgeFlagPointer\0"
"glEnableClientState\0"
"glIndexPointer\0"
"glIndexub\0"
"glIndexubv\0"
"glInterleavedArrays\0"
"glNormalPointer\0"
"glPolygonOffset\0"
"glTexCoordPointer\0"
"glVertexPointer\0"
"glAreTexturesResident\0"
"glCopyTexImage1D\0"
"glCopyTexImage2D\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage2D\0"
"glDeleteTextures\0"
"glGenTextures\0"
"glGetPointerv\0"
"glIsTexture\0"
"glPrioritizeTextures\0"
"glTexSubImage1D\0"
"glTexSubImage2D\0"
"glPopClientAttrib\0"
"glPushClientAttrib\0"
"glBlendColor\0"
"glBlendEquation\0"
"glDrawRangeElements\0"
"glColorTable\0"
"glColorTableParameterfv\0"
"glColorTableParameteriv\0"
"glCopyColorTable\0"
"glGetColorTable\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameteriv\0"
"glColorSubTable\0"
"glCopyColorSubTable\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter2D\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfv\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriv\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter2D\0"
"glGetConvolutionFilter\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameteriv\0"
"glGetSeparableFilter\0"
"glSeparableFilter2D\0"
"glGetHistogram\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameteriv\0"
"glGetMinmax\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameteriv\0"
"glHistogram\0"
"glMinmax\0"
"glResetHistogram\0"
"glResetMinmax\0"
"glTexImage3D\0"
"glTexSubImage3D\0"
"glCopyTexSubImage3D\0"
"glActiveTextureARB\0"
"glClientActiveTextureARB\0"
"glMultiTexCoord1dARB\0"
"glMultiTexCoord1dvARB\0"
"glMultiTexCoord1fARB\0"
"glMultiTexCoord1fvARB\0"
"glMultiTexCoord1iARB\0"
"glMultiTexCoord1ivARB\0"
"glMultiTexCoord1sARB\0"
"glMultiTexCoord1svARB\0"
"glMultiTexCoord2dARB\0"
"glMultiTexCoord2dvARB\0"
"glMultiTexCoord2fARB\0"
"glMultiTexCoord2fvARB\0"
"glMultiTexCoord2iARB\0"
"glMultiTexCoord2ivARB\0"
"glMultiTexCoord2sARB\0"
"glMultiTexCoord2svARB\0"
"glMultiTexCoord3dARB\0"
"glMultiTexCoord3dvARB\0"
"glMultiTexCoord3fARB\0"
"glMultiTexCoord3fvARB\0"
"glMultiTexCoord3iARB\0"
"glMultiTexCoord3ivARB\0"
"glMultiTexCoord3sARB\0"
"glMultiTexCoord3svARB\0"
"glMultiTexCoord4dARB\0"
"glMultiTexCoord4dvARB\0"
"glMultiTexCoord4fARB\0"
"glMultiTexCoord4fvARB\0"
"glMultiTexCoord4iARB\0"
"glMultiTexCoord4ivARB\0"
"glMultiTexCoord4sARB\0"
"glMultiTexCoord4svARB\0"
"glLoadTransposeMatrixfARB\0"
"glLoadTransposeMatrixdARB\0"
"glMultTransposeMatrixfARB\0"
"glMultTransposeMatrixdARB\0"
"glSampleCoverageARB\0"
"glDrawBuffersARB\0"
"glPolygonOffsetEXT\0"
"glGetTexFilterFuncSGIS\0"
"glTexFilterFuncSGIS\0"
"glGetHistogramEXT\0"
"glGetHistogramParameterfvEXT\0"
"glGetHistogramParameterivEXT\0"
"glGetMinmaxEXT\0"
"glGetMinmaxParameterfvEXT\0"
"glGetMinmaxParameterivEXT\0"
"glGetConvolutionFilterEXT\0"
"glGetConvolutionParameterfvEXT\0"
"glGetConvolutionParameterivEXT\0"
"glGetSeparableFilterEXT\0"
"glGetColorTableSGI\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterivSGI\0"
"glPixelTexGenSGIX\0"
"glPixelTexGenParameteriSGIS\0"
"glPixelTexGenParameterivSGIS\0"
"glPixelTexGenParameterfSGIS\0"
"glPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glTexImage4DSGIS\0"
"glTexSubImage4DSGIS\0"
"glAreTexturesResidentEXT\0"
"glGenTexturesEXT\0"
"glIsTextureEXT\0"
"glDetailTexFuncSGIS\0"
"glGetDetailTexFuncSGIS\0"
"glSharpenTexFuncSGIS\0"
"glGetSharpenTexFuncSGIS\0"
"glSampleMaskSGIS\0"
"glSamplePatternSGIS\0"
"glColorPointerEXT\0"
"glEdgeFlagPointerEXT\0"
"glIndexPointerEXT\0"
"glNormalPointerEXT\0"
"glTexCoordPointerEXT\0"
"glVertexPointerEXT\0"
"glSpriteParameterfSGIX\0"
"glSpriteParameterfvSGIX\0"
"glSpriteParameteriSGIX\0"
"glSpriteParameterivSGIX\0"
"glPointParameterfEXT\0"
"glPointParameterfvEXT\0"
"glGetInstrumentsSGIX\0"
"glInstrumentsBufferSGIX\0"
"glPollInstrumentsSGIX\0"
"glReadInstrumentsSGIX\0"
"glStartInstrumentsSGIX\0"
"glStopInstrumentsSGIX\0"
"glFrameZoomSGIX\0"
"glTagSampleBufferSGIX\0"
"glReferencePlaneSGIX\0"
"glFlushRasterSGIX\0"
"glGetListParameterfvSGIX\0"
"glGetListParameterivSGIX\0"
"glListParameterfSGIX\0"
"glListParameterfvSGIX\0"
"glListParameteriSGIX\0"
"glListParameterivSGIX\0"
"glFragmentColorMaterialSGIX\0"
"glFragmentLightfSGIX\0"
"glFragmentLightfvSGIX\0"
"glFragmentLightiSGIX\0"
"glFragmentLightivSGIX\0"
"glFragmentLightModelfSGIX\0"
"glFragmentLightModelfvSGIX\0"
"glFragmentLightModeliSGIX\0"
"glFragmentLightModelivSGIX\0"
"glFragmentMaterialfSGIX\0"
"glFragmentMaterialfvSGIX\0"
"glFragmentMaterialiSGIX\0"
"glFragmentMaterialivSGIX\0"
"glGetFragmentLightfvSGIX\0"
"glGetFragmentLightivSGIX\0"
"glGetFragmentMaterialfvSGIX\0"
"glGetFragmentMaterialivSGIX\0"
"glLightEnviSGIX\0"
"glVertexWeightfEXT\0"
"glVertexWeightfvEXT\0"
"glVertexWeightPointerEXT\0"
"glFlushVertexArrayRangeNV\0"
"glVertexArrayRangeNV\0"
"glCombinerParameterfvNV\0"
"glCombinerParameterfNV\0"
"glCombinerParameterivNV\0"
"glCombinerParameteriNV\0"
"glCombinerInputNV\0"
"glCombinerOutputNV\0"
"glFinalCombinerInputNV\0"
"glGetCombinerInputParameterfvNV\0"
"glGetCombinerInputParameterivNV\0"
"glGetCombinerOutputParameterfvNV\0"
"glGetCombinerOutputParameterivNV\0"
"glGetFinalCombinerInputParameterfvNV\0"
"glGetFinalCombinerInputParameterivNV\0"
"glResizeBuffersMESA\0"
"glWindowPos2dMESA\0"
"glWindowPos2dvMESA\0"
"glWindowPos2fMESA\0"
"glWindowPos2fvMESA\0"
"glWindowPos2iMESA\0"
"glWindowPos2ivMESA\0"
"glWindowPos2sMESA\0"
"glWindowPos2svMESA\0"
"glWindowPos3dMESA\0"
"glWindowPos3dvMESA\0"
"glWindowPos3fMESA\0"
"glWindowPos3fvMESA\0"
"glWindowPos3iMESA\0"
"glWindowPos3ivMESA\0"
"glWindowPos3sMESA\0"
"glWindowPos3svMESA\0"
"glWindowPos4dMESA\0"
"glWindowPos4dvMESA\0"
"glWindowPos4fMESA\0"
"glWindowPos4fvMESA\0"
"glWindowPos4iMESA\0"
"glWindowPos4ivMESA\0"
"glWindowPos4sMESA\0"
"glWindowPos4svMESA\0"
"glBlendFuncSeparateEXT\0"
"glIndexMaterialEXT\0"
"glIndexFuncEXT\0"
"glLockArraysEXT\0"
"glUnlockArraysEXT\0"
"glCullParameterdvEXT\0"
"glCullParameterfvEXT\0"
"glHintPGI\0"
"glFogCoordfEXT\0"
"glFogCoordfvEXT\0"
"glFogCoorddEXT\0"
"glFogCoorddvEXT\0"
"glFogCoordPointerEXT\0"
"glGetColorTableEXT\0"
"glGetColorTableParameterivEXT\0"
"glGetColorTableParameterfvEXT\0"
"glTbufferMask3DFX\0"
"glCompressedTexImage3DARB\0"
"glCompressedTexImage2DARB\0"
"glCompressedTexImage1DARB\0"
"glCompressedTexSubImage3DARB\0"
"glCompressedTexSubImage2DARB\0"
"glCompressedTexSubImage1DARB\0"
"glGetCompressedTexImageARB\0"
"glSecondaryColor3bEXT\0"
"glSecondaryColor3bvEXT\0"
"glSecondaryColor3dEXT\0"
"glSecondaryColor3dvEXT\0"
"glSecondaryColor3fEXT\0"
"glSecondaryColor3fvEXT\0"
"glSecondaryColor3iEXT\0"
"glSecondaryColor3ivEXT\0"
"glSecondaryColor3sEXT\0"
"glSecondaryColor3svEXT\0"
"glSecondaryColor3ubEXT\0"
"glSecondaryColor3ubvEXT\0"
"glSecondaryColor3uiEXT\0"
"glSecondaryColor3uivEXT\0"
"glSecondaryColor3usEXT\0"
"glSecondaryColor3usvEXT\0"
"glSecondaryColorPointerEXT\0"
"glAreProgramsResidentNV\0"
"glBindProgramNV\0"
"glDeleteProgramsNV\0"
"glExecuteProgramNV\0"
"glGenProgramsNV\0"
"glGetProgramParameterdvNV\0"
"glGetProgramParameterfvNV\0"
"glGetProgramivNV\0"
"glGetProgramStringNV\0"
"glGetTrackMatrixivNV\0"
"glGetVertexAttribdvARB\0"
"glGetVertexAttribfvARB\0"
"glGetVertexAttribivARB\0"
"glGetVertexAttribPointervNV\0"
"glIsProgramNV\0"
"glLoadProgramNV\0"
"glProgramParameter4dNV\0"
"glProgramParameter4dvNV\0"
"glProgramParameter4fNV\0"
"glProgramParameter4fvNV\0"
"glProgramParameters4dvNV\0"
"glProgramParameters4fvNV\0"
"glRequestResidentProgramsNV\0"
"glTrackMatrixNV\0"
"glVertexAttribPointerNV\0"
"glVertexAttrib1dARB\0"
"glVertexAttrib1dvARB\0"
"glVertexAttrib1fARB\0"
"glVertexAttrib1fvARB\0"
"glVertexAttrib1sARB\0"
"glVertexAttrib1svARB\0"
"glVertexAttrib2dARB\0"
"glVertexAttrib2dvARB\0"
"glVertexAttrib2fARB\0"
"glVertexAttrib2fvARB\0"
"glVertexAttrib2sARB\0"
"glVertexAttrib2svARB\0"
"glVertexAttrib3dARB\0"
"glVertexAttrib3dvARB\0"
"glVertexAttrib3fARB\0"
"glVertexAttrib3fvARB\0"
"glVertexAttrib3sARB\0"
"glVertexAttrib3svARB\0"
"glVertexAttrib4dARB\0"
"glVertexAttrib4dvARB\0"
"glVertexAttrib4fARB\0"
"glVertexAttrib4fvARB\0"
"glVertexAttrib4sARB\0"
"glVertexAttrib4svARB\0"
"glVertexAttrib4NubARB\0"
"glVertexAttrib4NubvARB\0"
"glVertexAttribs1dvNV\0"
"glVertexAttribs1fvNV\0"
"glVertexAttribs1svNV\0"
"glVertexAttribs2dvNV\0"
"glVertexAttribs2fvNV\0"
"glVertexAttribs2svNV\0"
"glVertexAttribs3dvNV\0"
"glVertexAttribs3fvNV\0"
"glVertexAttribs3svNV\0"
"glVertexAttribs4dvNV\0"
"glVertexAttribs4fvNV\0"
"glVertexAttribs4svNV\0"
"glVertexAttribs4ubvNV\0"
"glPointParameteriNV\0"
"glPointParameterivNV\0"
"glMultiDrawArraysEXT\0"
"glMultiDrawElementsEXT\0"
"glActiveStencilFaceEXT\0"
"glDeleteFencesNV\0"
"glGenFencesNV\0"
"glIsFenceNV\0"
"glTestFenceNV\0"
"glGetFenceivNV\0"
"glFinishFenceNV\0"
"glSetFenceNV\0"
"glVertexAttrib4bvARB\0"
"glVertexAttrib4ivARB\0"
"glVertexAttrib4ubvARB\0"
"glVertexAttrib4usvARB\0"
"glVertexAttrib4uivARB\0"
"glVertexAttrib4NbvARB\0"
"glVertexAttrib4NsvARB\0"
"glVertexAttrib4NivARB\0"
"glVertexAttrib4NusvARB\0"
"glVertexAttrib4NuivARB\0"
"glVertexAttribPointerARB\0"
"glEnableVertexAttribArrayARB\0"
"glDisableVertexAttribArrayARB\0"
"glProgramStringARB\0"
"glProgramEnvParameter4dARB\0"
"glProgramEnvParameter4dvARB\0"
"glProgramEnvParameter4fARB\0"
"glProgramEnvParameter4fvARB\0"
"glProgramLocalParameter4dARB\0"
"glProgramLocalParameter4dvARB\0"
"glProgramLocalParameter4fARB\0"
"glProgramLocalParameter4fvARB\0"
"glGetProgramEnvParameterdvARB\0"
"glGetProgramEnvParameterfvARB\0"
"glGetProgramLocalParameterdvARB\0"
"glGetProgramLocalParameterfvARB\0"
"glGetProgramivARB\0"
"glGetProgramStringARB\0"
"glProgramNamedParameter4fNV\0"
"glProgramNamedParameter4dNV\0"
"glProgramNamedParameter4fvNV\0"
"glProgramNamedParameter4dvNV\0"
"glGetProgramNamedParameterfvNV\0"
"glGetProgramNamedParameterdvNV\0"
"glBindBufferARB\0"
"glBufferDataARB\0"
"glBufferSubDataARB\0"
"glDeleteBuffersARB\0"
"glGenBuffersARB\0"
"glGetBufferParameterivARB\0"
"glGetBufferPointervARB\0"
"glGetBufferSubDataARB\0"
"glIsBufferARB\0"
"glMapBufferARB\0"
"glUnmapBufferARB\0"
"glDepthBoundsEXT\0"
"glGenQueriesARB\0"
"glDeleteQueriesARB\0"
"glIsQueryARB\0"
"glBeginQueryARB\0"
"glEndQueryARB\0"
"glGetQueryivARB\0"
"glGetQueryObjectivARB\0"
"glGetQueryObjectuivARB\0"
"glMultiModeDrawArraysIBM\0"
"glMultiModeDrawElementsIBM\0"
"glBlendEquationSeparateEXT\0"
"glDeleteObjectARB\0"
"glGetHandleARB\0"
"glDetachObjectARB\0"
"glCreateShaderObjectARB\0"
"glShaderSourceARB\0"
"glCompileShaderARB\0"
"glCreateProgramObjectARB\0"
"glAttachObjectARB\0"
"glLinkProgramARB\0"
"glUseProgramObjectARB\0"
"glValidateProgramARB\0"
"glUniform1fARB\0"
"glUniform2fARB\0"
"glUniform3fARB\0"
"glUniform4fARB\0"
"glUniform1iARB\0"
"glUniform2iARB\0"
"glUniform3iARB\0"
"glUniform4iARB\0"
"glUniform1fvARB\0"
"glUniform2fvARB\0"
"glUniform3fvARB\0"
"glUniform4fvARB\0"
"glUniform1ivARB\0"
"glUniform2ivARB\0"
"glUniform3ivARB\0"
"glUniform4ivARB\0"
"glUniformMatrix2fvARB\0"
"glUniformMatrix3fvARB\0"
"glUniformMatrix4fvARB\0"
"glGetObjectParameterfvARB\0"
"glGetObjectParameterivARB\0"
"glGetInfoLogARB\0"
"glGetAttachedObjectsARB\0"
"glGetUniformLocationARB\0"
"glGetActiveUniformARB\0"
"glGetUniformfvARB\0"
"glGetUniformivARB\0"
"glGetShaderSourceARB\0"
"glBindAttribLocationARB\0"
"glGetActiveAttribARB\0"
"glGetAttribLocationARB\0"
"glGetVertexAttribdvNV\0"
"glGetVertexAttribfvNV\0"
"glGetVertexAttribivNV\0"
"glVertexAttrib1dNV\0"
"glVertexAttrib1dvNV\0"
"glVertexAttrib1fNV\0"
"glVertexAttrib1fvNV\0"
"glVertexAttrib1sNV\0"
"glVertexAttrib1svNV\0"
"glVertexAttrib2dNV\0"
"glVertexAttrib2dvNV\0"
"glVertexAttrib2fNV\0"
"glVertexAttrib2fvNV\0"
"glVertexAttrib2sNV\0"
"glVertexAttrib2svNV\0"
"glVertexAttrib3dNV\0"
"glVertexAttrib3dvNV\0"
"glVertexAttrib3fNV\0"
"glVertexAttrib3fvNV\0"
"glVertexAttrib3sNV\0"
"glVertexAttrib3svNV\0"
"glVertexAttrib4dNV\0"
"glVertexAttrib4dvNV\0"
"glVertexAttrib4fNV\0"
"glVertexAttrib4fvNV\0"
"glVertexAttrib4sNV\0"
"glVertexAttrib4svNV\0"
"glVertexAttrib4ubNV\0"
"glVertexAttrib4ubvNV\0"
"glGenFragmentShadersATI\0"
"glBindFragmentShaderATI\0"
"glDeleteFragmentShaderATI\0"
"glBeginFragmentShaderATI\0"
"glEndFragmentShaderATI\0"
"glPassTexCoordATI\0"
"glSampleMapATI\0"
"glColorFragmentOp1ATI\0"
"glColorFragmentOp2ATI\0"
"glColorFragmentOp3ATI\0"
"glAlphaFragmentOp1ATI\0"
"glAlphaFragmentOp2ATI\0"
"glAlphaFragmentOp3ATI\0"
"glSetFragmentShaderConstantATI\0"
"glStencilFuncSeparate\0"
"glStencilOpSeparate\0"
"glStencilMaskSeparate\0"
"glActiveTexture\0"
"glClientActiveTexture\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sv\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixd\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixd\0"
"glSampleCoverage\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage1D\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage1D\0"
"glGetCompressedTexImage\0"
"glBlendFuncSeparate\0"
"glFogCoordf\0"
"glFogCoordfv\0"
"glFogCoordd\0"
"glFogCoorddv\0"
"glFogCoordPointer\0"
"glMultiDrawArrays\0"
"glMultiDrawElements\0"
"glPointParameterf\0"
"glPointParameterfv\0"
"glPointParameteri\0"
"glPointParameteriv\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usv\0"
"glSecondaryColorPointer\0"
"glWindowPos2d\0"
"glWindowPos2dv\0"
"glWindowPos2f\0"
"glWindowPos2fv\0"
"glWindowPos2i\0"
"glWindowPos2iv\0"
"glWindowPos2s\0"
"glWindowPos2sv\0"
"glWindowPos3d\0"
"glWindowPos3dv\0"
"glWindowPos3f\0"
"glWindowPos3fv\0"
"glWindowPos3i\0"
"glWindowPos3iv\0"
"glWindowPos3s\0"
"glWindowPos3sv\0"
"glBindBuffer\0"
"glBufferData\0"
"glBufferSubData\0"
"glDeleteBuffers\0"
"glGenBuffers\0"
"glGetBufferParameteriv\0"
"glGetBufferPointerv\0"
"glGetBufferSubData\0"
"glIsBuffer\0"
"glMapBuffer\0"
"glUnmapBuffer\0"
"glGenQueries\0"
"glDeleteQueries\0"
"glIsQuery\0"
"glBeginQuery\0"
"glEndQuery\0"
"glGetQueryiv\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectuiv\0"
"glPointParameterfARB\0"
"glPointParameterfvARB\0"
"glWindowPos2dARB\0"
"glWindowPos2fARB\0"
"glWindowPos2iARB\0"
"glWindowPos2sARB\0"
"glWindowPos2dvARB\0"
"glWindowPos2fvARB\0"
"glWindowPos2ivARB\0"
"glWindowPos2svARB\0"
"glWindowPos3dARB\0"
"glWindowPos3fARB\0"
"glWindowPos3iARB\0"
"glWindowPos3sARB\0"
"glWindowPos3dvARB\0"
"glWindowPos3fvARB\0"
"glWindowPos3ivARB\0"
"glWindowPos3svARB\0"
"glBindProgramARB\0"
"glDeleteProgramsARB\0"
"glGenProgramsARB\0"
"glIsProgramARB\0"
"glGetVertexAttribPointervARB\0"
"glBlendColorEXT\0"
"glTexImage3DEXT\0"
"glTexSubImage3DEXT\0"
"glTexSubImage1DEXT\0"
"glTexSubImage2DEXT\0"
"glCopyTexImage1DEXT\0"
"glCopyTexImage2DEXT\0"
"glCopyTexSubImage1DEXT\0"
"glCopyTexSubImage2DEXT\0"
"glCopyTexSubImage3DEXT\0"
"glHistogramEXT\0"
"glMinmaxEXT\0"
"glResetHistogramEXT\0"
"glResetMinmaxEXT\0"
"glConvolutionFilter1DEXT\0"
"glConvolutionFilter2DEXT\0"
"glConvolutionParameterfEXT\0"
"glConvolutionParameterfvEXT\0"
"glConvolutionParameteriEXT\0"
"glConvolutionParameterivEXT\0"
"glCopyConvolutionFilter1DEXT\0"
"glCopyConvolutionFilter2DEXT\0"
"glSeparableFilter2DEXT\0"
"glColorTableSGI\0"
"glColorTableParameterfvSGI\0"
"glColorTableParameterivSGI\0"
"glCopyColorTableSGI\0"
"glBindTextureEXT\0"
"glDeleteTexturesEXT\0"
"glPrioritizeTexturesEXT\0"
"glArrayElementEXT\0"
"glDrawArraysEXT\0"
"glGetPointervEXT\0"
"glBlendEquationEXT\0"
"glColorSubTableEXT\0"
"glCopyColorSubTableEXT\0"
"glColorTableEXT\0"
"glDrawRangeElementsEXT\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
"glDrawBuffersATI\0"
"glBlendEquationSeparateATI\0"
"glBlendFuncSeparateINGR\0"
"glPointParameterfSGIS\0"
"glPointParameterfvSGIS\0"
;
static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 0, glNewList, _gloffset_NewList ),
NAME_FUNC_OFFSET( 10, glEndList, _gloffset_EndList ),
NAME_FUNC_OFFSET( 20, glCallList, _gloffset_CallList ),
NAME_FUNC_OFFSET( 31, glCallLists, _gloffset_CallLists ),
NAME_FUNC_OFFSET( 43, glDeleteLists, _gloffset_DeleteLists ),
NAME_FUNC_OFFSET( 57, glGenLists, _gloffset_GenLists ),
NAME_FUNC_OFFSET( 68, glListBase, _gloffset_ListBase ),
NAME_FUNC_OFFSET( 79, glBegin, _gloffset_Begin ),
NAME_FUNC_OFFSET( 87, glBitmap, _gloffset_Bitmap ),
NAME_FUNC_OFFSET( 96, glColor3b, _gloffset_Color3b ),
NAME_FUNC_OFFSET( 106, glColor3bv, _gloffset_Color3bv ),
NAME_FUNC_OFFSET( 117, glColor3d, _gloffset_Color3d ),
NAME_FUNC_OFFSET( 127, glColor3dv, _gloffset_Color3dv ),
NAME_FUNC_OFFSET( 138, glColor3f, _gloffset_Color3f ),
NAME_FUNC_OFFSET( 148, glColor3fv, _gloffset_Color3fv ),
NAME_FUNC_OFFSET( 159, glColor3i, _gloffset_Color3i ),
NAME_FUNC_OFFSET( 169, glColor3iv, _gloffset_Color3iv ),
NAME_FUNC_OFFSET( 180, glColor3s, _gloffset_Color3s ),
NAME_FUNC_OFFSET( 190, glColor3sv, _gloffset_Color3sv ),
NAME_FUNC_OFFSET( 201, glColor3ub, _gloffset_Color3ub ),
NAME_FUNC_OFFSET( 212, glColor3ubv, _gloffset_Color3ubv ),
NAME_FUNC_OFFSET( 224, glColor3ui, _gloffset_Color3ui ),
NAME_FUNC_OFFSET( 235, glColor3uiv, _gloffset_Color3uiv ),
NAME_FUNC_OFFSET( 247, glColor3us, _gloffset_Color3us ),
NAME_FUNC_OFFSET( 258, glColor3usv, _gloffset_Color3usv ),
NAME_FUNC_OFFSET( 270, glColor4b, _gloffset_Color4b ),
NAME_FUNC_OFFSET( 280, glColor4bv, _gloffset_Color4bv ),
NAME_FUNC_OFFSET( 291, glColor4d, _gloffset_Color4d ),
NAME_FUNC_OFFSET( 301, glColor4dv, _gloffset_Color4dv ),
NAME_FUNC_OFFSET( 312, glColor4f, _gloffset_Color4f ),
NAME_FUNC_OFFSET( 322, glColor4fv, _gloffset_Color4fv ),
NAME_FUNC_OFFSET( 333, glColor4i, _gloffset_Color4i ),
NAME_FUNC_OFFSET( 343, glColor4iv, _gloffset_Color4iv ),
NAME_FUNC_OFFSET( 354, glColor4s, _gloffset_Color4s ),
NAME_FUNC_OFFSET( 364, glColor4sv, _gloffset_Color4sv ),
NAME_FUNC_OFFSET( 375, glColor4ub, _gloffset_Color4ub ),
NAME_FUNC_OFFSET( 386, glColor4ubv, _gloffset_Color4ubv ),
NAME_FUNC_OFFSET( 398, glColor4ui, _gloffset_Color4ui ),
NAME_FUNC_OFFSET( 409, glColor4uiv, _gloffset_Color4uiv ),
NAME_FUNC_OFFSET( 421, glColor4us, _gloffset_Color4us ),
NAME_FUNC_OFFSET( 432, glColor4usv, _gloffset_Color4usv ),
NAME_FUNC_OFFSET( 444, glEdgeFlag, _gloffset_EdgeFlag ),
NAME_FUNC_OFFSET( 455, glEdgeFlagv, _gloffset_EdgeFlagv ),
NAME_FUNC_OFFSET( 467, glEnd, _gloffset_End ),
NAME_FUNC_OFFSET( 473, glIndexd, _gloffset_Indexd ),
NAME_FUNC_OFFSET( 482, glIndexdv, _gloffset_Indexdv ),
NAME_FUNC_OFFSET( 492, glIndexf, _gloffset_Indexf ),
NAME_FUNC_OFFSET( 501, glIndexfv, _gloffset_Indexfv ),
NAME_FUNC_OFFSET( 511, glIndexi, _gloffset_Indexi ),
NAME_FUNC_OFFSET( 520, glIndexiv, _gloffset_Indexiv ),
NAME_FUNC_OFFSET( 530, glIndexs, _gloffset_Indexs ),
NAME_FUNC_OFFSET( 539, glIndexsv, _gloffset_Indexsv ),
NAME_FUNC_OFFSET( 549, glNormal3b, _gloffset_Normal3b ),
NAME_FUNC_OFFSET( 560, glNormal3bv, _gloffset_Normal3bv ),
NAME_FUNC_OFFSET( 572, glNormal3d, _gloffset_Normal3d ),
NAME_FUNC_OFFSET( 583, glNormal3dv, _gloffset_Normal3dv ),
NAME_FUNC_OFFSET( 595, glNormal3f, _gloffset_Normal3f ),
NAME_FUNC_OFFSET( 606, glNormal3fv, _gloffset_Normal3fv ),
NAME_FUNC_OFFSET( 618, glNormal3i, _gloffset_Normal3i ),
NAME_FUNC_OFFSET( 629, glNormal3iv, _gloffset_Normal3iv ),
NAME_FUNC_OFFSET( 641, glNormal3s, _gloffset_Normal3s ),
NAME_FUNC_OFFSET( 652, glNormal3sv, _gloffset_Normal3sv ),
NAME_FUNC_OFFSET( 664, glRasterPos2d, _gloffset_RasterPos2d ),
NAME_FUNC_OFFSET( 678, glRasterPos2dv, _gloffset_RasterPos2dv ),
NAME_FUNC_OFFSET( 693, glRasterPos2f, _gloffset_RasterPos2f ),
NAME_FUNC_OFFSET( 707, glRasterPos2fv, _gloffset_RasterPos2fv ),
NAME_FUNC_OFFSET( 722, glRasterPos2i, _gloffset_RasterPos2i ),
NAME_FUNC_OFFSET( 736, glRasterPos2iv, _gloffset_RasterPos2iv ),
NAME_FUNC_OFFSET( 751, glRasterPos2s, _gloffset_RasterPos2s ),
NAME_FUNC_OFFSET( 765, glRasterPos2sv, _gloffset_RasterPos2sv ),
NAME_FUNC_OFFSET( 780, glRasterPos3d, _gloffset_RasterPos3d ),
NAME_FUNC_OFFSET( 794, glRasterPos3dv, _gloffset_RasterPos3dv ),
NAME_FUNC_OFFSET( 809, glRasterPos3f, _gloffset_RasterPos3f ),
NAME_FUNC_OFFSET( 823, glRasterPos3fv, _gloffset_RasterPos3fv ),
NAME_FUNC_OFFSET( 838, glRasterPos3i, _gloffset_RasterPos3i ),
NAME_FUNC_OFFSET( 852, glRasterPos3iv, _gloffset_RasterPos3iv ),
NAME_FUNC_OFFSET( 867, glRasterPos3s, _gloffset_RasterPos3s ),
NAME_FUNC_OFFSET( 881, glRasterPos3sv, _gloffset_RasterPos3sv ),
NAME_FUNC_OFFSET( 896, glRasterPos4d, _gloffset_RasterPos4d ),
NAME_FUNC_OFFSET( 910, glRasterPos4dv, _gloffset_RasterPos4dv ),
NAME_FUNC_OFFSET( 925, glRasterPos4f, _gloffset_RasterPos4f ),
NAME_FUNC_OFFSET( 939, glRasterPos4fv, _gloffset_RasterPos4fv ),
NAME_FUNC_OFFSET( 954, glRasterPos4i, _gloffset_RasterPos4i ),
NAME_FUNC_OFFSET( 968, glRasterPos4iv, _gloffset_RasterPos4iv ),
NAME_FUNC_OFFSET( 983, glRasterPos4s, _gloffset_RasterPos4s ),
NAME_FUNC_OFFSET( 997, glRasterPos4sv, _gloffset_RasterPos4sv ),
NAME_FUNC_OFFSET( 1012, glRectd, _gloffset_Rectd ),
NAME_FUNC_OFFSET( 1020, glRectdv, _gloffset_Rectdv ),
NAME_FUNC_OFFSET( 1029, glRectf, _gloffset_Rectf ),
NAME_FUNC_OFFSET( 1037, glRectfv, _gloffset_Rectfv ),
NAME_FUNC_OFFSET( 1046, glRecti, _gloffset_Recti ),
NAME_FUNC_OFFSET( 1054, glRectiv, _gloffset_Rectiv ),
NAME_FUNC_OFFSET( 1063, glRects, _gloffset_Rects ),
NAME_FUNC_OFFSET( 1071, glRectsv, _gloffset_Rectsv ),
NAME_FUNC_OFFSET( 1080, glTexCoord1d, _gloffset_TexCoord1d ),
NAME_FUNC_OFFSET( 1093, glTexCoord1dv, _gloffset_TexCoord1dv ),
NAME_FUNC_OFFSET( 1107, glTexCoord1f, _gloffset_TexCoord1f ),
NAME_FUNC_OFFSET( 1120, glTexCoord1fv, _gloffset_TexCoord1fv ),
NAME_FUNC_OFFSET( 1134, glTexCoord1i, _gloffset_TexCoord1i ),
NAME_FUNC_OFFSET( 1147, glTexCoord1iv, _gloffset_TexCoord1iv ),
NAME_FUNC_OFFSET( 1161, glTexCoord1s, _gloffset_TexCoord1s ),
NAME_FUNC_OFFSET( 1174, glTexCoord1sv, _gloffset_TexCoord1sv ),
NAME_FUNC_OFFSET( 1188, glTexCoord2d, _gloffset_TexCoord2d ),
NAME_FUNC_OFFSET( 1201, glTexCoord2dv, _gloffset_TexCoord2dv ),
NAME_FUNC_OFFSET( 1215, glTexCoord2f, _gloffset_TexCoord2f ),
NAME_FUNC_OFFSET( 1228, glTexCoord2fv, _gloffset_TexCoord2fv ),
NAME_FUNC_OFFSET( 1242, glTexCoord2i, _gloffset_TexCoord2i ),
NAME_FUNC_OFFSET( 1255, glTexCoord2iv, _gloffset_TexCoord2iv ),
NAME_FUNC_OFFSET( 1269, glTexCoord2s, _gloffset_TexCoord2s ),
NAME_FUNC_OFFSET( 1282, glTexCoord2sv, _gloffset_TexCoord2sv ),
NAME_FUNC_OFFSET( 1296, glTexCoord3d, _gloffset_TexCoord3d ),
NAME_FUNC_OFFSET( 1309, glTexCoord3dv, _gloffset_TexCoord3dv ),
NAME_FUNC_OFFSET( 1323, glTexCoord3f, _gloffset_TexCoord3f ),
NAME_FUNC_OFFSET( 1336, glTexCoord3fv, _gloffset_TexCoord3fv ),
NAME_FUNC_OFFSET( 1350, glTexCoord3i, _gloffset_TexCoord3i ),
NAME_FUNC_OFFSET( 1363, glTexCoord3iv, _gloffset_TexCoord3iv ),
NAME_FUNC_OFFSET( 1377, glTexCoord3s, _gloffset_TexCoord3s ),
NAME_FUNC_OFFSET( 1390, glTexCoord3sv, _gloffset_TexCoord3sv ),
NAME_FUNC_OFFSET( 1404, glTexCoord4d, _gloffset_TexCoord4d ),
NAME_FUNC_OFFSET( 1417, glTexCoord4dv, _gloffset_TexCoord4dv ),
NAME_FUNC_OFFSET( 1431, glTexCoord4f, _gloffset_TexCoord4f ),
NAME_FUNC_OFFSET( 1444, glTexCoord4fv, _gloffset_TexCoord4fv ),
NAME_FUNC_OFFSET( 1458, glTexCoord4i, _gloffset_TexCoord4i ),
NAME_FUNC_OFFSET( 1471, glTexCoord4iv, _gloffset_TexCoord4iv ),
NAME_FUNC_OFFSET( 1485, glTexCoord4s, _gloffset_TexCoord4s ),
NAME_FUNC_OFFSET( 1498, glTexCoord4sv, _gloffset_TexCoord4sv ),
NAME_FUNC_OFFSET( 1512, glVertex2d, _gloffset_Vertex2d ),
NAME_FUNC_OFFSET( 1523, glVertex2dv, _gloffset_Vertex2dv ),
NAME_FUNC_OFFSET( 1535, glVertex2f, _gloffset_Vertex2f ),
NAME_FUNC_OFFSET( 1546, glVertex2fv, _gloffset_Vertex2fv ),
NAME_FUNC_OFFSET( 1558, glVertex2i, _gloffset_Vertex2i ),
NAME_FUNC_OFFSET( 1569, glVertex2iv, _gloffset_Vertex2iv ),
NAME_FUNC_OFFSET( 1581, glVertex2s, _gloffset_Vertex2s ),
NAME_FUNC_OFFSET( 1592, glVertex2sv, _gloffset_Vertex2sv ),
NAME_FUNC_OFFSET( 1604, glVertex3d, _gloffset_Vertex3d ),
NAME_FUNC_OFFSET( 1615, glVertex3dv, _gloffset_Vertex3dv ),
NAME_FUNC_OFFSET( 1627, glVertex3f, _gloffset_Vertex3f ),
NAME_FUNC_OFFSET( 1638, glVertex3fv, _gloffset_Vertex3fv ),
NAME_FUNC_OFFSET( 1650, glVertex3i, _gloffset_Vertex3i ),
NAME_FUNC_OFFSET( 1661, glVertex3iv, _gloffset_Vertex3iv ),
NAME_FUNC_OFFSET( 1673, glVertex3s, _gloffset_Vertex3s ),
NAME_FUNC_OFFSET( 1684, glVertex3sv, _gloffset_Vertex3sv ),
NAME_FUNC_OFFSET( 1696, glVertex4d, _gloffset_Vertex4d ),
NAME_FUNC_OFFSET( 1707, glVertex4dv, _gloffset_Vertex4dv ),
NAME_FUNC_OFFSET( 1719, glVertex4f, _gloffset_Vertex4f ),
NAME_FUNC_OFFSET( 1730, glVertex4fv, _gloffset_Vertex4fv ),
NAME_FUNC_OFFSET( 1742, glVertex4i, _gloffset_Vertex4i ),
NAME_FUNC_OFFSET( 1753, glVertex4iv, _gloffset_Vertex4iv ),
NAME_FUNC_OFFSET( 1765, glVertex4s, _gloffset_Vertex4s ),
NAME_FUNC_OFFSET( 1776, glVertex4sv, _gloffset_Vertex4sv ),
NAME_FUNC_OFFSET( 1788, glClipPlane, _gloffset_ClipPlane ),
NAME_FUNC_OFFSET( 1800, glColorMaterial, _gloffset_ColorMaterial ),
NAME_FUNC_OFFSET( 1816, glCullFace, _gloffset_CullFace ),
NAME_FUNC_OFFSET( 1827, glFogf, _gloffset_Fogf ),
NAME_FUNC_OFFSET( 1834, glFogfv, _gloffset_Fogfv ),
NAME_FUNC_OFFSET( 1842, glFogi, _gloffset_Fogi ),
NAME_FUNC_OFFSET( 1849, glFogiv, _gloffset_Fogiv ),
NAME_FUNC_OFFSET( 1857, glFrontFace, _gloffset_FrontFace ),
NAME_FUNC_OFFSET( 1869, glHint, _gloffset_Hint ),
NAME_FUNC_OFFSET( 1876, glLightf, _gloffset_Lightf ),
NAME_FUNC_OFFSET( 1885, glLightfv, _gloffset_Lightfv ),
NAME_FUNC_OFFSET( 1895, glLighti, _gloffset_Lighti ),
NAME_FUNC_OFFSET( 1904, glLightiv, _gloffset_Lightiv ),
NAME_FUNC_OFFSET( 1914, glLightModelf, _gloffset_LightModelf ),
NAME_FUNC_OFFSET( 1928, glLightModelfv, _gloffset_LightModelfv ),
NAME_FUNC_OFFSET( 1943, glLightModeli, _gloffset_LightModeli ),
NAME_FUNC_OFFSET( 1957, glLightModeliv, _gloffset_LightModeliv ),
NAME_FUNC_OFFSET( 1972, glLineStipple, _gloffset_LineStipple ),
NAME_FUNC_OFFSET( 1986, glLineWidth, _gloffset_LineWidth ),
NAME_FUNC_OFFSET( 1998, glMaterialf, _gloffset_Materialf ),
NAME_FUNC_OFFSET( 2010, glMaterialfv, _gloffset_Materialfv ),
NAME_FUNC_OFFSET( 2023, glMateriali, _gloffset_Materiali ),
NAME_FUNC_OFFSET( 2035, glMaterialiv, _gloffset_Materialiv ),
NAME_FUNC_OFFSET( 2048, glPointSize, _gloffset_PointSize ),
NAME_FUNC_OFFSET( 2060, glPolygonMode, _gloffset_PolygonMode ),
NAME_FUNC_OFFSET( 2074, glPolygonStipple, _gloffset_PolygonStipple ),
NAME_FUNC_OFFSET( 2091, glScissor, _gloffset_Scissor ),
NAME_FUNC_OFFSET( 2101, glShadeModel, _gloffset_ShadeModel ),
NAME_FUNC_OFFSET( 2114, glTexParameterf, _gloffset_TexParameterf ),
NAME_FUNC_OFFSET( 2130, glTexParameterfv, _gloffset_TexParameterfv ),
NAME_FUNC_OFFSET( 2147, glTexParameteri, _gloffset_TexParameteri ),
NAME_FUNC_OFFSET( 2163, glTexParameteriv, _gloffset_TexParameteriv ),
NAME_FUNC_OFFSET( 2180, glTexImage1D, _gloffset_TexImage1D ),
NAME_FUNC_OFFSET( 2193, glTexImage2D, _gloffset_TexImage2D ),
NAME_FUNC_OFFSET( 2206, glTexEnvf, _gloffset_TexEnvf ),
NAME_FUNC_OFFSET( 2216, glTexEnvfv, _gloffset_TexEnvfv ),
NAME_FUNC_OFFSET( 2227, glTexEnvi, _gloffset_TexEnvi ),
NAME_FUNC_OFFSET( 2237, glTexEnviv, _gloffset_TexEnviv ),
NAME_FUNC_OFFSET( 2248, glTexGend, _gloffset_TexGend ),
NAME_FUNC_OFFSET( 2258, glTexGendv, _gloffset_TexGendv ),
NAME_FUNC_OFFSET( 2269, glTexGenf, _gloffset_TexGenf ),
NAME_FUNC_OFFSET( 2279, glTexGenfv, _gloffset_TexGenfv ),
NAME_FUNC_OFFSET( 2290, glTexGeni, _gloffset_TexGeni ),
NAME_FUNC_OFFSET( 2300, glTexGeniv, _gloffset_TexGeniv ),
NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, _gloffset_FeedbackBuffer ),
NAME_FUNC_OFFSET( 2328, glSelectBuffer, _gloffset_SelectBuffer ),
NAME_FUNC_OFFSET( 2343, glRenderMode, _gloffset_RenderMode ),
NAME_FUNC_OFFSET( 2356, glInitNames, _gloffset_InitNames ),
NAME_FUNC_OFFSET( 2368, glLoadName, _gloffset_LoadName ),
NAME_FUNC_OFFSET( 2379, glPassThrough, _gloffset_PassThrough ),
NAME_FUNC_OFFSET( 2393, glPopName, _gloffset_PopName ),
NAME_FUNC_OFFSET( 2403, glPushName, _gloffset_PushName ),
NAME_FUNC_OFFSET( 2414, glDrawBuffer, _gloffset_DrawBuffer ),
NAME_FUNC_OFFSET( 2427, glClear, _gloffset_Clear ),
NAME_FUNC_OFFSET( 2435, glClearAccum, _gloffset_ClearAccum ),
NAME_FUNC_OFFSET( 2448, glClearIndex, _gloffset_ClearIndex ),
NAME_FUNC_OFFSET( 2461, glClearColor, _gloffset_ClearColor ),
NAME_FUNC_OFFSET( 2474, glClearStencil, _gloffset_ClearStencil ),
NAME_FUNC_OFFSET( 2489, glClearDepth, _gloffset_ClearDepth ),
NAME_FUNC_OFFSET( 2502, glStencilMask, _gloffset_StencilMask ),
NAME_FUNC_OFFSET( 2516, glColorMask, _gloffset_ColorMask ),
NAME_FUNC_OFFSET( 2528, glDepthMask, _gloffset_DepthMask ),
NAME_FUNC_OFFSET( 2540, glIndexMask, _gloffset_IndexMask ),
NAME_FUNC_OFFSET( 2552, glAccum, _gloffset_Accum ),
NAME_FUNC_OFFSET( 2560, glDisable, _gloffset_Disable ),
NAME_FUNC_OFFSET( 2570, glEnable, _gloffset_Enable ),
NAME_FUNC_OFFSET( 2579, glFinish, _gloffset_Finish ),
NAME_FUNC_OFFSET( 2588, glFlush, _gloffset_Flush ),
NAME_FUNC_OFFSET( 2596, glPopAttrib, _gloffset_PopAttrib ),
NAME_FUNC_OFFSET( 2608, glPushAttrib, _gloffset_PushAttrib ),
NAME_FUNC_OFFSET( 2621, glMap1d, _gloffset_Map1d ),
NAME_FUNC_OFFSET( 2629, glMap1f, _gloffset_Map1f ),
NAME_FUNC_OFFSET( 2637, glMap2d, _gloffset_Map2d ),
NAME_FUNC_OFFSET( 2645, glMap2f, _gloffset_Map2f ),
NAME_FUNC_OFFSET( 2653, glMapGrid1d, _gloffset_MapGrid1d ),
NAME_FUNC_OFFSET( 2665, glMapGrid1f, _gloffset_MapGrid1f ),
NAME_FUNC_OFFSET( 2677, glMapGrid2d, _gloffset_MapGrid2d ),
NAME_FUNC_OFFSET( 2689, glMapGrid2f, _gloffset_MapGrid2f ),
NAME_FUNC_OFFSET( 2701, glEvalCoord1d, _gloffset_EvalCoord1d ),
NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, _gloffset_EvalCoord1dv ),
NAME_FUNC_OFFSET( 2730, glEvalCoord1f, _gloffset_EvalCoord1f ),
NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, _gloffset_EvalCoord1fv ),
NAME_FUNC_OFFSET( 2759, glEvalCoord2d, _gloffset_EvalCoord2d ),
NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, _gloffset_EvalCoord2dv ),
NAME_FUNC_OFFSET( 2788, glEvalCoord2f, _gloffset_EvalCoord2f ),
NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, _gloffset_EvalCoord2fv ),
NAME_FUNC_OFFSET( 2817, glEvalMesh1, _gloffset_EvalMesh1 ),
NAME_FUNC_OFFSET( 2829, glEvalPoint1, _gloffset_EvalPoint1 ),
NAME_FUNC_OFFSET( 2842, glEvalMesh2, _gloffset_EvalMesh2 ),
NAME_FUNC_OFFSET( 2854, glEvalPoint2, _gloffset_EvalPoint2 ),
NAME_FUNC_OFFSET( 2867, glAlphaFunc, _gloffset_AlphaFunc ),
NAME_FUNC_OFFSET( 2879, glBlendFunc, _gloffset_BlendFunc ),
NAME_FUNC_OFFSET( 2891, glLogicOp, _gloffset_LogicOp ),
NAME_FUNC_OFFSET( 2901, glStencilFunc, _gloffset_StencilFunc ),
NAME_FUNC_OFFSET( 2915, glStencilOp, _gloffset_StencilOp ),
NAME_FUNC_OFFSET( 2927, glDepthFunc, _gloffset_DepthFunc ),
NAME_FUNC_OFFSET( 2939, glPixelZoom, _gloffset_PixelZoom ),
NAME_FUNC_OFFSET( 2951, glPixelTransferf, _gloffset_PixelTransferf ),
NAME_FUNC_OFFSET( 2968, glPixelTransferi, _gloffset_PixelTransferi ),
NAME_FUNC_OFFSET( 2985, glPixelStoref, _gloffset_PixelStoref ),
NAME_FUNC_OFFSET( 2999, glPixelStorei, _gloffset_PixelStorei ),
NAME_FUNC_OFFSET( 3013, glPixelMapfv, _gloffset_PixelMapfv ),
NAME_FUNC_OFFSET( 3026, glPixelMapuiv, _gloffset_PixelMapuiv ),
NAME_FUNC_OFFSET( 3040, glPixelMapusv, _gloffset_PixelMapusv ),
NAME_FUNC_OFFSET( 3054, glReadBuffer, _gloffset_ReadBuffer ),
NAME_FUNC_OFFSET( 3067, glCopyPixels, _gloffset_CopyPixels ),
NAME_FUNC_OFFSET( 3080, glReadPixels, _gloffset_ReadPixels ),
NAME_FUNC_OFFSET( 3093, glDrawPixels, _gloffset_DrawPixels ),
NAME_FUNC_OFFSET( 3106, glGetBooleanv, _gloffset_GetBooleanv ),
NAME_FUNC_OFFSET( 3120, glGetClipPlane, _gloffset_GetClipPlane ),
NAME_FUNC_OFFSET( 3135, glGetDoublev, _gloffset_GetDoublev ),
NAME_FUNC_OFFSET( 3148, glGetError, _gloffset_GetError ),
NAME_FUNC_OFFSET( 3159, glGetFloatv, _gloffset_GetFloatv ),
NAME_FUNC_OFFSET( 3171, glGetIntegerv, _gloffset_GetIntegerv ),
NAME_FUNC_OFFSET( 3185, glGetLightfv, _gloffset_GetLightfv ),
NAME_FUNC_OFFSET( 3198, glGetLightiv, _gloffset_GetLightiv ),
NAME_FUNC_OFFSET( 3211, glGetMapdv, _gloffset_GetMapdv ),
NAME_FUNC_OFFSET( 3222, glGetMapfv, _gloffset_GetMapfv ),
NAME_FUNC_OFFSET( 3233, glGetMapiv, _gloffset_GetMapiv ),
NAME_FUNC_OFFSET( 3244, glGetMaterialfv, _gloffset_GetMaterialfv ),
NAME_FUNC_OFFSET( 3260, glGetMaterialiv, _gloffset_GetMaterialiv ),
NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, _gloffset_GetPixelMapfv ),
NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, _gloffset_GetPixelMapuiv ),
NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, _gloffset_GetPixelMapusv ),
NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, _gloffset_GetPolygonStipple ),
NAME_FUNC_OFFSET( 3346, glGetString, _gloffset_GetString ),
NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, _gloffset_GetTexEnvfv ),
NAME_FUNC_OFFSET( 3372, glGetTexEnviv, _gloffset_GetTexEnviv ),
NAME_FUNC_OFFSET( 3386, glGetTexGendv, _gloffset_GetTexGendv ),
NAME_FUNC_OFFSET( 3400, glGetTexGenfv, _gloffset_GetTexGenfv ),
NAME_FUNC_OFFSET( 3414, glGetTexGeniv, _gloffset_GetTexGeniv ),
NAME_FUNC_OFFSET( 3428, glGetTexImage, _gloffset_GetTexImage ),
NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, _gloffset_GetTexParameterfv ),
NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, _gloffset_GetTexParameteriv ),
NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv ),
NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv ),
NAME_FUNC_OFFSET( 3532, glIsEnabled, _gloffset_IsEnabled ),
NAME_FUNC_OFFSET( 3544, glIsList, _gloffset_IsList ),
NAME_FUNC_OFFSET( 3553, glDepthRange, _gloffset_DepthRange ),
NAME_FUNC_OFFSET( 3566, glFrustum, _gloffset_Frustum ),
NAME_FUNC_OFFSET( 3576, glLoadIdentity, _gloffset_LoadIdentity ),
NAME_FUNC_OFFSET( 3591, glLoadMatrixf, _gloffset_LoadMatrixf ),
NAME_FUNC_OFFSET( 3605, glLoadMatrixd, _gloffset_LoadMatrixd ),
NAME_FUNC_OFFSET( 3619, glMatrixMode, _gloffset_MatrixMode ),
NAME_FUNC_OFFSET( 3632, glMultMatrixf, _gloffset_MultMatrixf ),
NAME_FUNC_OFFSET( 3646, glMultMatrixd, _gloffset_MultMatrixd ),
NAME_FUNC_OFFSET( 3660, glOrtho, _gloffset_Ortho ),
NAME_FUNC_OFFSET( 3668, glPopMatrix, _gloffset_PopMatrix ),
NAME_FUNC_OFFSET( 3680, glPushMatrix, _gloffset_PushMatrix ),
NAME_FUNC_OFFSET( 3693, glRotated, _gloffset_Rotated ),
NAME_FUNC_OFFSET( 3703, glRotatef, _gloffset_Rotatef ),
NAME_FUNC_OFFSET( 3713, glScaled, _gloffset_Scaled ),
NAME_FUNC_OFFSET( 3722, glScalef, _gloffset_Scalef ),
NAME_FUNC_OFFSET( 3731, glTranslated, _gloffset_Translated ),
NAME_FUNC_OFFSET( 3744, glTranslatef, _gloffset_Translatef ),
NAME_FUNC_OFFSET( 3757, glViewport, _gloffset_Viewport ),
NAME_FUNC_OFFSET( 3768, glArrayElement, _gloffset_ArrayElement ),
NAME_FUNC_OFFSET( 3783, glBindTexture, _gloffset_BindTexture ),
NAME_FUNC_OFFSET( 3797, glColorPointer, _gloffset_ColorPointer ),
NAME_FUNC_OFFSET( 3812, glDisableClientState, _gloffset_DisableClientState ),
NAME_FUNC_OFFSET( 3833, glDrawArrays, _gloffset_DrawArrays ),
NAME_FUNC_OFFSET( 3846, glDrawElements, _gloffset_DrawElements ),
NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, _gloffset_EdgeFlagPointer ),
NAME_FUNC_OFFSET( 3879, glEnableClientState, _gloffset_EnableClientState ),
NAME_FUNC_OFFSET( 3899, glIndexPointer, _gloffset_IndexPointer ),
NAME_FUNC_OFFSET( 3914, glIndexub, _gloffset_Indexub ),
NAME_FUNC_OFFSET( 3924, glIndexubv, _gloffset_Indexubv ),
NAME_FUNC_OFFSET( 3935, glInterleavedArrays, _gloffset_InterleavedArrays ),
NAME_FUNC_OFFSET( 3955, glNormalPointer, _gloffset_NormalPointer ),
NAME_FUNC_OFFSET( 3971, glPolygonOffset, _gloffset_PolygonOffset ),
NAME_FUNC_OFFSET( 3987, glTexCoordPointer, _gloffset_TexCoordPointer ),
NAME_FUNC_OFFSET( 4005, glVertexPointer, _gloffset_VertexPointer ),
NAME_FUNC_OFFSET( 4021, glAreTexturesResident, _gloffset_AreTexturesResident ),
NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, _gloffset_CopyTexImage1D ),
NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, _gloffset_CopyTexImage2D ),
NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D ),
NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D ),
NAME_FUNC_OFFSET( 4117, glDeleteTextures, _gloffset_DeleteTextures ),
NAME_FUNC_OFFSET( 4134, glGenTextures, _gloffset_GenTextures ),
NAME_FUNC_OFFSET( 4148, glGetPointerv, _gloffset_GetPointerv ),
NAME_FUNC_OFFSET( 4162, glIsTexture, _gloffset_IsTexture ),
NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, _gloffset_PrioritizeTextures ),
NAME_FUNC_OFFSET( 4195, glTexSubImage1D, _gloffset_TexSubImage1D ),
NAME_FUNC_OFFSET( 4211, glTexSubImage2D, _gloffset_TexSubImage2D ),
NAME_FUNC_OFFSET( 4227, glPopClientAttrib, _gloffset_PopClientAttrib ),
NAME_FUNC_OFFSET( 4245, glPushClientAttrib, _gloffset_PushClientAttrib ),
NAME_FUNC_OFFSET( 4264, glBlendColor, _gloffset_BlendColor ),
NAME_FUNC_OFFSET( 4277, glBlendEquation, _gloffset_BlendEquation ),
NAME_FUNC_OFFSET( 4293, glDrawRangeElements, _gloffset_DrawRangeElements ),
NAME_FUNC_OFFSET( 4313, glColorTable, _gloffset_ColorTable ),
NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, _gloffset_ColorTableParameterfv ),
NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, _gloffset_ColorTableParameteriv ),
NAME_FUNC_OFFSET( 4374, glCopyColorTable, _gloffset_CopyColorTable ),
NAME_FUNC_OFFSET( 4391, glGetColorTable, _gloffset_GetColorTable ),
NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv ),
NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv ),
NAME_FUNC_OFFSET( 4461, glColorSubTable, _gloffset_ColorSubTable ),
NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, _gloffset_CopyColorSubTable ),
NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, _gloffset_ConvolutionFilter1D ),
NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, _gloffset_ConvolutionFilter2D ),
NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, _gloffset_ConvolutionParameterf ),
NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, _gloffset_ConvolutionParameterfv ),
NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, _gloffset_ConvolutionParameteri ),
NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, _gloffset_ConvolutionParameteriv ),
NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D ),
NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D ),
NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, _gloffset_GetConvolutionFilter ),
NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv ),
NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv ),
NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, _gloffset_GetSeparableFilter ),
NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, _gloffset_SeparableFilter2D ),
NAME_FUNC_OFFSET( 4811, glGetHistogram, _gloffset_GetHistogram ),
NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv ),
NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv ),
NAME_FUNC_OFFSET( 4878, glGetMinmax, _gloffset_GetMinmax ),
NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv ),
NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv ),
NAME_FUNC_OFFSET( 4936, glHistogram, _gloffset_Histogram ),
NAME_FUNC_OFFSET( 4948, glMinmax, _gloffset_Minmax ),
NAME_FUNC_OFFSET( 4957, glResetHistogram, _gloffset_ResetHistogram ),
NAME_FUNC_OFFSET( 4974, glResetMinmax, _gloffset_ResetMinmax ),
NAME_FUNC_OFFSET( 4988, glTexImage3D, _gloffset_TexImage3D ),
NAME_FUNC_OFFSET( 5001, glTexSubImage3D, _gloffset_TexSubImage3D ),
NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D ),
NAME_FUNC_OFFSET( 5037, glActiveTextureARB, _gloffset_ActiveTextureARB ),
NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, _gloffset_ClientActiveTextureARB ),
NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB ),
NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB ),
NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB ),
NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB ),
NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB ),
NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB ),
NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB ),
NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB ),
NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB ),
NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB ),
NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB ),
NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB ),
NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB ),
NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB ),
NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB ),
NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB ),
NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB ),
NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB ),
NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB ),
NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB ),
NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB ),
NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB ),
NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB ),
NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB ),
NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB ),
NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB ),
NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB ),
NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB ),
NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB ),
NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB ),
NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB ),
NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB ),
NAME_FUNC_OFFSET( 5769, glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB ),
NAME_FUNC_OFFSET( 5795, glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB ),
NAME_FUNC_OFFSET( 5821, glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB ),
NAME_FUNC_OFFSET( 5847, glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB ),
NAME_FUNC_OFFSET( 5873, glSampleCoverageARB, _gloffset_SampleCoverageARB ),
NAME_FUNC_OFFSET( 5893, glDrawBuffersARB, _gloffset_DrawBuffersARB ),
NAME_FUNC_OFFSET( 5910, glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT ),
NAME_FUNC_OFFSET( 5929, glGetTexFilterFuncSGIS, _gloffset_GetTexFilterFuncSGIS ),
NAME_FUNC_OFFSET( 5952, glTexFilterFuncSGIS, _gloffset_TexFilterFuncSGIS ),
NAME_FUNC_OFFSET( 5972, glGetHistogramEXT, _gloffset_GetHistogramEXT ),
NAME_FUNC_OFFSET( 5990, glGetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfvEXT ),
NAME_FUNC_OFFSET( 6019, glGetHistogramParameterivEXT, _gloffset_GetHistogramParameterivEXT ),
NAME_FUNC_OFFSET( 6048, glGetMinmaxEXT, _gloffset_GetMinmaxEXT ),
NAME_FUNC_OFFSET( 6063, glGetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfvEXT ),
NAME_FUNC_OFFSET( 6089, glGetMinmaxParameterivEXT, _gloffset_GetMinmaxParameterivEXT ),
NAME_FUNC_OFFSET( 6115, glGetConvolutionFilterEXT, _gloffset_GetConvolutionFilterEXT ),
NAME_FUNC_OFFSET( 6141, glGetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfvEXT ),
NAME_FUNC_OFFSET( 6172, glGetConvolutionParameterivEXT, _gloffset_GetConvolutionParameterivEXT ),
NAME_FUNC_OFFSET( 6203, glGetSeparableFilterEXT, _gloffset_GetSeparableFilterEXT ),
NAME_FUNC_OFFSET( 6227, glGetColorTableSGI, _gloffset_GetColorTableSGI ),
NAME_FUNC_OFFSET( 6246, glGetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfvSGI ),
NAME_FUNC_OFFSET( 6276, glGetColorTableParameterivSGI, _gloffset_GetColorTableParameterivSGI ),
NAME_FUNC_OFFSET( 6306, glPixelTexGenSGIX, _gloffset_PixelTexGenSGIX ),
NAME_FUNC_OFFSET( 6324, glPixelTexGenParameteriSGIS, _gloffset_PixelTexGenParameteriSGIS ),
NAME_FUNC_OFFSET( 6352, glPixelTexGenParameterivSGIS, _gloffset_PixelTexGenParameterivSGIS ),
NAME_FUNC_OFFSET( 6381, glPixelTexGenParameterfSGIS, _gloffset_PixelTexGenParameterfSGIS ),
NAME_FUNC_OFFSET( 6409, glPixelTexGenParameterfvSGIS, _gloffset_PixelTexGenParameterfvSGIS ),
NAME_FUNC_OFFSET( 6438, glGetPixelTexGenParameterivSGIS, _gloffset_GetPixelTexGenParameterivSGIS ),
NAME_FUNC_OFFSET( 6470, glGetPixelTexGenParameterfvSGIS, _gloffset_GetPixelTexGenParameterfvSGIS ),
NAME_FUNC_OFFSET( 6502, glTexImage4DSGIS, _gloffset_TexImage4DSGIS ),
NAME_FUNC_OFFSET( 6519, glTexSubImage4DSGIS, _gloffset_TexSubImage4DSGIS ),
NAME_FUNC_OFFSET( 6539, glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT ),
NAME_FUNC_OFFSET( 6564, glGenTexturesEXT, _gloffset_GenTexturesEXT ),
NAME_FUNC_OFFSET( 6581, glIsTextureEXT, _gloffset_IsTextureEXT ),
NAME_FUNC_OFFSET( 6596, glDetailTexFuncSGIS, _gloffset_DetailTexFuncSGIS ),
NAME_FUNC_OFFSET( 6616, glGetDetailTexFuncSGIS, _gloffset_GetDetailTexFuncSGIS ),
NAME_FUNC_OFFSET( 6639, glSharpenTexFuncSGIS, _gloffset_SharpenTexFuncSGIS ),
NAME_FUNC_OFFSET( 6660, glGetSharpenTexFuncSGIS, _gloffset_GetSharpenTexFuncSGIS ),
NAME_FUNC_OFFSET( 6684, glSampleMaskSGIS, _gloffset_SampleMaskSGIS ),
NAME_FUNC_OFFSET( 6701, glSamplePatternSGIS, _gloffset_SamplePatternSGIS ),
NAME_FUNC_OFFSET( 6721, glColorPointerEXT, _gloffset_ColorPointerEXT ),
NAME_FUNC_OFFSET( 6739, glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT ),
NAME_FUNC_OFFSET( 6760, glIndexPointerEXT, _gloffset_IndexPointerEXT ),
NAME_FUNC_OFFSET( 6778, glNormalPointerEXT, _gloffset_NormalPointerEXT ),
NAME_FUNC_OFFSET( 6797, glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT ),
NAME_FUNC_OFFSET( 6818, glVertexPointerEXT, _gloffset_VertexPointerEXT ),
NAME_FUNC_OFFSET( 6837, glSpriteParameterfSGIX, _gloffset_SpriteParameterfSGIX ),
NAME_FUNC_OFFSET( 6860, glSpriteParameterfvSGIX, _gloffset_SpriteParameterfvSGIX ),
NAME_FUNC_OFFSET( 6884, glSpriteParameteriSGIX, _gloffset_SpriteParameteriSGIX ),
NAME_FUNC_OFFSET( 6907, glSpriteParameterivSGIX, _gloffset_SpriteParameterivSGIX ),
NAME_FUNC_OFFSET( 6931, glPointParameterfEXT, _gloffset_PointParameterfEXT ),
NAME_FUNC_OFFSET( 6952, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( 6974, glGetInstrumentsSGIX, _gloffset_GetInstrumentsSGIX ),
NAME_FUNC_OFFSET( 6995, glInstrumentsBufferSGIX, _gloffset_InstrumentsBufferSGIX ),
NAME_FUNC_OFFSET( 7019, glPollInstrumentsSGIX, _gloffset_PollInstrumentsSGIX ),
NAME_FUNC_OFFSET( 7041, glReadInstrumentsSGIX, _gloffset_ReadInstrumentsSGIX ),
NAME_FUNC_OFFSET( 7063, glStartInstrumentsSGIX, _gloffset_StartInstrumentsSGIX ),
NAME_FUNC_OFFSET( 7086, glStopInstrumentsSGIX, _gloffset_StopInstrumentsSGIX ),
NAME_FUNC_OFFSET( 7108, glFrameZoomSGIX, _gloffset_FrameZoomSGIX ),
NAME_FUNC_OFFSET( 7124, glTagSampleBufferSGIX, _gloffset_TagSampleBufferSGIX ),
NAME_FUNC_OFFSET( 7146, glReferencePlaneSGIX, _gloffset_ReferencePlaneSGIX ),
NAME_FUNC_OFFSET( 7167, glFlushRasterSGIX, _gloffset_FlushRasterSGIX ),
NAME_FUNC_OFFSET( 7185, glGetListParameterfvSGIX, _gloffset_GetListParameterfvSGIX ),
NAME_FUNC_OFFSET( 7210, glGetListParameterivSGIX, _gloffset_GetListParameterivSGIX ),
NAME_FUNC_OFFSET( 7235, glListParameterfSGIX, _gloffset_ListParameterfSGIX ),
NAME_FUNC_OFFSET( 7256, glListParameterfvSGIX, _gloffset_ListParameterfvSGIX ),
NAME_FUNC_OFFSET( 7278, glListParameteriSGIX, _gloffset_ListParameteriSGIX ),
NAME_FUNC_OFFSET( 7299, glListParameterivSGIX, _gloffset_ListParameterivSGIX ),
NAME_FUNC_OFFSET( 7321, glFragmentColorMaterialSGIX, _gloffset_FragmentColorMaterialSGIX ),
NAME_FUNC_OFFSET( 7349, glFragmentLightfSGIX, _gloffset_FragmentLightfSGIX ),
NAME_FUNC_OFFSET( 7370, glFragmentLightfvSGIX, _gloffset_FragmentLightfvSGIX ),
NAME_FUNC_OFFSET( 7392, glFragmentLightiSGIX, _gloffset_FragmentLightiSGIX ),
NAME_FUNC_OFFSET( 7413, glFragmentLightivSGIX, _gloffset_FragmentLightivSGIX ),
NAME_FUNC_OFFSET( 7435, glFragmentLightModelfSGIX, _gloffset_FragmentLightModelfSGIX ),
NAME_FUNC_OFFSET( 7461, glFragmentLightModelfvSGIX, _gloffset_FragmentLightModelfvSGIX ),
NAME_FUNC_OFFSET( 7488, glFragmentLightModeliSGIX, _gloffset_FragmentLightModeliSGIX ),
NAME_FUNC_OFFSET( 7514, glFragmentLightModelivSGIX, _gloffset_FragmentLightModelivSGIX ),
NAME_FUNC_OFFSET( 7541, glFragmentMaterialfSGIX, _gloffset_FragmentMaterialfSGIX ),
NAME_FUNC_OFFSET( 7565, glFragmentMaterialfvSGIX, _gloffset_FragmentMaterialfvSGIX ),
NAME_FUNC_OFFSET( 7590, glFragmentMaterialiSGIX, _gloffset_FragmentMaterialiSGIX ),
NAME_FUNC_OFFSET( 7614, glFragmentMaterialivSGIX, _gloffset_FragmentMaterialivSGIX ),
NAME_FUNC_OFFSET( 7639, glGetFragmentLightfvSGIX, _gloffset_GetFragmentLightfvSGIX ),
NAME_FUNC_OFFSET( 7664, glGetFragmentLightivSGIX, _gloffset_GetFragmentLightivSGIX ),
NAME_FUNC_OFFSET( 7689, glGetFragmentMaterialfvSGIX, _gloffset_GetFragmentMaterialfvSGIX ),
NAME_FUNC_OFFSET( 7717, glGetFragmentMaterialivSGIX, _gloffset_GetFragmentMaterialivSGIX ),
NAME_FUNC_OFFSET( 7745, glLightEnviSGIX, _gloffset_LightEnviSGIX ),
NAME_FUNC_OFFSET( 7761, glVertexWeightfEXT, _gloffset_VertexWeightfEXT ),
NAME_FUNC_OFFSET( 7780, glVertexWeightfvEXT, _gloffset_VertexWeightfvEXT ),
NAME_FUNC_OFFSET( 7800, glVertexWeightPointerEXT, _gloffset_VertexWeightPointerEXT ),
NAME_FUNC_OFFSET( 7825, glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV ),
NAME_FUNC_OFFSET( 7851, glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV ),
NAME_FUNC_OFFSET( 7872, glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV ),
NAME_FUNC_OFFSET( 7896, glCombinerParameterfNV, _gloffset_CombinerParameterfNV ),
NAME_FUNC_OFFSET( 7919, glCombinerParameterivNV, _gloffset_CombinerParameterivNV ),
NAME_FUNC_OFFSET( 7943, glCombinerParameteriNV, _gloffset_CombinerParameteriNV ),
NAME_FUNC_OFFSET( 7966, glCombinerInputNV, _gloffset_CombinerInputNV ),
NAME_FUNC_OFFSET( 7984, glCombinerOutputNV, _gloffset_CombinerOutputNV ),
NAME_FUNC_OFFSET( 8003, glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV ),
NAME_FUNC_OFFSET( 8026, glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV ),
NAME_FUNC_OFFSET( 8058, glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV ),
NAME_FUNC_OFFSET( 8090, glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV ),
NAME_FUNC_OFFSET( 8123, glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV ),
NAME_FUNC_OFFSET( 8156, glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV ),
NAME_FUNC_OFFSET( 8193, glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV ),
NAME_FUNC_OFFSET( 8230, glResizeBuffersMESA, _gloffset_ResizeBuffersMESA ),
NAME_FUNC_OFFSET( 8250, glWindowPos2dMESA, _gloffset_WindowPos2dMESA ),
NAME_FUNC_OFFSET( 8268, glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA ),
NAME_FUNC_OFFSET( 8287, glWindowPos2fMESA, _gloffset_WindowPos2fMESA ),
NAME_FUNC_OFFSET( 8305, glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA ),
NAME_FUNC_OFFSET( 8324, glWindowPos2iMESA, _gloffset_WindowPos2iMESA ),
NAME_FUNC_OFFSET( 8342, glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA ),
NAME_FUNC_OFFSET( 8361, glWindowPos2sMESA, _gloffset_WindowPos2sMESA ),
NAME_FUNC_OFFSET( 8379, glWindowPos2svMESA, _gloffset_WindowPos2svMESA ),
NAME_FUNC_OFFSET( 8398, glWindowPos3dMESA, _gloffset_WindowPos3dMESA ),
NAME_FUNC_OFFSET( 8416, glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA ),
NAME_FUNC_OFFSET( 8435, glWindowPos3fMESA, _gloffset_WindowPos3fMESA ),
NAME_FUNC_OFFSET( 8453, glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA ),
NAME_FUNC_OFFSET( 8472, glWindowPos3iMESA, _gloffset_WindowPos3iMESA ),
NAME_FUNC_OFFSET( 8490, glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA ),
NAME_FUNC_OFFSET( 8509, glWindowPos3sMESA, _gloffset_WindowPos3sMESA ),
NAME_FUNC_OFFSET( 8527, glWindowPos3svMESA, _gloffset_WindowPos3svMESA ),
NAME_FUNC_OFFSET( 8546, glWindowPos4dMESA, _gloffset_WindowPos4dMESA ),
NAME_FUNC_OFFSET( 8564, glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA ),
NAME_FUNC_OFFSET( 8583, glWindowPos4fMESA, _gloffset_WindowPos4fMESA ),
NAME_FUNC_OFFSET( 8601, glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA ),
NAME_FUNC_OFFSET( 8620, glWindowPos4iMESA, _gloffset_WindowPos4iMESA ),
NAME_FUNC_OFFSET( 8638, glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA ),
NAME_FUNC_OFFSET( 8657, glWindowPos4sMESA, _gloffset_WindowPos4sMESA ),
NAME_FUNC_OFFSET( 8675, glWindowPos4svMESA, _gloffset_WindowPos4svMESA ),
NAME_FUNC_OFFSET( 8694, glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT ),
NAME_FUNC_OFFSET( 8717, glIndexMaterialEXT, _gloffset_IndexMaterialEXT ),
NAME_FUNC_OFFSET( 8736, glIndexFuncEXT, _gloffset_IndexFuncEXT ),
NAME_FUNC_OFFSET( 8751, glLockArraysEXT, _gloffset_LockArraysEXT ),
NAME_FUNC_OFFSET( 8767, glUnlockArraysEXT, _gloffset_UnlockArraysEXT ),
NAME_FUNC_OFFSET( 8785, glCullParameterdvEXT, _gloffset_CullParameterdvEXT ),
NAME_FUNC_OFFSET( 8806, glCullParameterfvEXT, _gloffset_CullParameterfvEXT ),
NAME_FUNC_OFFSET( 8827, glHintPGI, _gloffset_HintPGI ),
NAME_FUNC_OFFSET( 8837, glFogCoordfEXT, _gloffset_FogCoordfEXT ),
NAME_FUNC_OFFSET( 8852, glFogCoordfvEXT, _gloffset_FogCoordfvEXT ),
NAME_FUNC_OFFSET( 8868, glFogCoorddEXT, _gloffset_FogCoorddEXT ),
NAME_FUNC_OFFSET( 8883, glFogCoorddvEXT, _gloffset_FogCoorddvEXT ),
NAME_FUNC_OFFSET( 8899, glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT ),
NAME_FUNC_OFFSET( 8920, glGetColorTableEXT, _gloffset_GetColorTableEXT ),
NAME_FUNC_OFFSET( 8939, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameterivEXT ),
NAME_FUNC_OFFSET( 8969, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfvEXT ),
NAME_FUNC_OFFSET( 8999, glTbufferMask3DFX, _gloffset_TbufferMask3DFX ),
NAME_FUNC_OFFSET( 9017, glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB ),
NAME_FUNC_OFFSET( 9043, glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB ),
NAME_FUNC_OFFSET( 9069, glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB ),
NAME_FUNC_OFFSET( 9095, glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB ),
NAME_FUNC_OFFSET( 9124, glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB ),
NAME_FUNC_OFFSET( 9153, glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB ),
NAME_FUNC_OFFSET( 9182, glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB ),
NAME_FUNC_OFFSET( 9209, glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT ),
NAME_FUNC_OFFSET( 9231, glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT ),
NAME_FUNC_OFFSET( 9254, glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT ),
NAME_FUNC_OFFSET( 9276, glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT ),
NAME_FUNC_OFFSET( 9299, glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT ),
NAME_FUNC_OFFSET( 9321, glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT ),
NAME_FUNC_OFFSET( 9344, glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT ),
NAME_FUNC_OFFSET( 9366, glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT ),
NAME_FUNC_OFFSET( 9389, glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT ),
NAME_FUNC_OFFSET( 9411, glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT ),
NAME_FUNC_OFFSET( 9434, glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT ),
NAME_FUNC_OFFSET( 9457, glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT ),
NAME_FUNC_OFFSET( 9481, glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT ),
NAME_FUNC_OFFSET( 9504, glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT ),
NAME_FUNC_OFFSET( 9528, glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT ),
NAME_FUNC_OFFSET( 9551, glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT ),
NAME_FUNC_OFFSET( 9575, glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT ),
NAME_FUNC_OFFSET( 9602, glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV ),
NAME_FUNC_OFFSET( 9626, glBindProgramNV, _gloffset_BindProgramNV ),
NAME_FUNC_OFFSET( 9642, glDeleteProgramsNV, _gloffset_DeleteProgramsNV ),
NAME_FUNC_OFFSET( 9661, glExecuteProgramNV, _gloffset_ExecuteProgramNV ),
NAME_FUNC_OFFSET( 9680, glGenProgramsNV, _gloffset_GenProgramsNV ),
NAME_FUNC_OFFSET( 9696, glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV ),
NAME_FUNC_OFFSET( 9722, glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV ),
NAME_FUNC_OFFSET( 9748, glGetProgramivNV, _gloffset_GetProgramivNV ),
NAME_FUNC_OFFSET( 9765, glGetProgramStringNV, _gloffset_GetProgramStringNV ),
NAME_FUNC_OFFSET( 9786, glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV ),
NAME_FUNC_OFFSET( 9807, glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB ),
NAME_FUNC_OFFSET( 9830, glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB ),
NAME_FUNC_OFFSET( 9853, glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB ),
NAME_FUNC_OFFSET( 9876, glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV ),
NAME_FUNC_OFFSET( 9904, glIsProgramNV, _gloffset_IsProgramNV ),
NAME_FUNC_OFFSET( 9918, glLoadProgramNV, _gloffset_LoadProgramNV ),
NAME_FUNC_OFFSET( 9934, glProgramParameter4dNV, _gloffset_ProgramParameter4dNV ),
NAME_FUNC_OFFSET( 9957, glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV ),
NAME_FUNC_OFFSET( 9981, glProgramParameter4fNV, _gloffset_ProgramParameter4fNV ),
NAME_FUNC_OFFSET( 10004, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ),
NAME_FUNC_OFFSET( 10028, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ),
NAME_FUNC_OFFSET( 10053, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ),
NAME_FUNC_OFFSET( 10078, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ),
NAME_FUNC_OFFSET( 10106, glTrackMatrixNV, _gloffset_TrackMatrixNV ),
NAME_FUNC_OFFSET( 10122, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ),
NAME_FUNC_OFFSET( 10146, glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB ),
NAME_FUNC_OFFSET( 10166, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB ),
NAME_FUNC_OFFSET( 10187, glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB ),
NAME_FUNC_OFFSET( 10207, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB ),
NAME_FUNC_OFFSET( 10228, glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB ),
NAME_FUNC_OFFSET( 10248, glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB ),
NAME_FUNC_OFFSET( 10269, glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB ),
NAME_FUNC_OFFSET( 10289, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB ),
NAME_FUNC_OFFSET( 10310, glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB ),
NAME_FUNC_OFFSET( 10330, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB ),
NAME_FUNC_OFFSET( 10351, glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB ),
NAME_FUNC_OFFSET( 10371, glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB ),
NAME_FUNC_OFFSET( 10392, glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB ),
NAME_FUNC_OFFSET( 10412, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB ),
NAME_FUNC_OFFSET( 10433, glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB ),
NAME_FUNC_OFFSET( 10453, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB ),
NAME_FUNC_OFFSET( 10474, glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB ),
NAME_FUNC_OFFSET( 10494, glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB ),
NAME_FUNC_OFFSET( 10515, glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB ),
NAME_FUNC_OFFSET( 10535, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB ),
NAME_FUNC_OFFSET( 10556, glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB ),
NAME_FUNC_OFFSET( 10576, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB ),
NAME_FUNC_OFFSET( 10597, glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB ),
NAME_FUNC_OFFSET( 10617, glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB ),
NAME_FUNC_OFFSET( 10638, glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB ),
NAME_FUNC_OFFSET( 10660, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB ),
NAME_FUNC_OFFSET( 10683, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ),
NAME_FUNC_OFFSET( 10704, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ),
NAME_FUNC_OFFSET( 10725, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ),
NAME_FUNC_OFFSET( 10746, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ),
NAME_FUNC_OFFSET( 10767, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ),
NAME_FUNC_OFFSET( 10788, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ),
NAME_FUNC_OFFSET( 10809, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ),
NAME_FUNC_OFFSET( 10830, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ),
NAME_FUNC_OFFSET( 10851, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ),
NAME_FUNC_OFFSET( 10872, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ),
NAME_FUNC_OFFSET( 10893, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ),
NAME_FUNC_OFFSET( 10914, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ),
NAME_FUNC_OFFSET( 10935, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ),
NAME_FUNC_OFFSET( 10957, glPointParameteriNV, _gloffset_PointParameteriNV ),
NAME_FUNC_OFFSET( 10977, glPointParameterivNV, _gloffset_PointParameterivNV ),
NAME_FUNC_OFFSET( 10998, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ),
NAME_FUNC_OFFSET( 11019, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ),
NAME_FUNC_OFFSET( 11042, glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT ),
NAME_FUNC_OFFSET( 11065, glDeleteFencesNV, _gloffset_DeleteFencesNV ),
NAME_FUNC_OFFSET( 11082, glGenFencesNV, _gloffset_GenFencesNV ),
NAME_FUNC_OFFSET( 11096, glIsFenceNV, _gloffset_IsFenceNV ),
NAME_FUNC_OFFSET( 11108, glTestFenceNV, _gloffset_TestFenceNV ),
NAME_FUNC_OFFSET( 11122, glGetFenceivNV, _gloffset_GetFenceivNV ),
NAME_FUNC_OFFSET( 11137, glFinishFenceNV, _gloffset_FinishFenceNV ),
NAME_FUNC_OFFSET( 11153, glSetFenceNV, _gloffset_SetFenceNV ),
NAME_FUNC_OFFSET( 11166, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ),
NAME_FUNC_OFFSET( 11187, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ),
NAME_FUNC_OFFSET( 11208, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ),
NAME_FUNC_OFFSET( 11230, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ),
NAME_FUNC_OFFSET( 11252, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ),
NAME_FUNC_OFFSET( 11274, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ),
NAME_FUNC_OFFSET( 11296, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ),
NAME_FUNC_OFFSET( 11318, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ),
NAME_FUNC_OFFSET( 11340, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ),
NAME_FUNC_OFFSET( 11363, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ),
NAME_FUNC_OFFSET( 11386, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ),
NAME_FUNC_OFFSET( 11411, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ),
NAME_FUNC_OFFSET( 11440, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ),
NAME_FUNC_OFFSET( 11470, glProgramStringARB, _gloffset_ProgramStringARB ),
NAME_FUNC_OFFSET( 11489, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ),
NAME_FUNC_OFFSET( 11516, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ),
NAME_FUNC_OFFSET( 11544, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ),
NAME_FUNC_OFFSET( 11571, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ),
NAME_FUNC_OFFSET( 11599, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ),
NAME_FUNC_OFFSET( 11628, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ),
NAME_FUNC_OFFSET( 11658, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ),
NAME_FUNC_OFFSET( 11687, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ),
NAME_FUNC_OFFSET( 11717, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ),
NAME_FUNC_OFFSET( 11747, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ),
NAME_FUNC_OFFSET( 11777, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ),
NAME_FUNC_OFFSET( 11809, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ),
NAME_FUNC_OFFSET( 11841, glGetProgramivARB, _gloffset_GetProgramivARB ),
NAME_FUNC_OFFSET( 11859, glGetProgramStringARB, _gloffset_GetProgramStringARB ),
NAME_FUNC_OFFSET( 11881, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ),
NAME_FUNC_OFFSET( 11909, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ),
NAME_FUNC_OFFSET( 11937, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ),
NAME_FUNC_OFFSET( 11966, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ),
NAME_FUNC_OFFSET( 11995, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ),
NAME_FUNC_OFFSET( 12026, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ),
NAME_FUNC_OFFSET( 12057, glBindBufferARB, _gloffset_BindBufferARB ),
NAME_FUNC_OFFSET( 12073, glBufferDataARB, _gloffset_BufferDataARB ),
NAME_FUNC_OFFSET( 12089, glBufferSubDataARB, _gloffset_BufferSubDataARB ),
NAME_FUNC_OFFSET( 12108, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ),
NAME_FUNC_OFFSET( 12127, glGenBuffersARB, _gloffset_GenBuffersARB ),
NAME_FUNC_OFFSET( 12143, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ),
NAME_FUNC_OFFSET( 12169, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ),
NAME_FUNC_OFFSET( 12192, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ),
NAME_FUNC_OFFSET( 12214, glIsBufferARB, _gloffset_IsBufferARB ),
NAME_FUNC_OFFSET( 12228, glMapBufferARB, _gloffset_MapBufferARB ),
NAME_FUNC_OFFSET( 12243, glUnmapBufferARB, _gloffset_UnmapBufferARB ),
NAME_FUNC_OFFSET( 12260, glDepthBoundsEXT, _gloffset_DepthBoundsEXT ),
NAME_FUNC_OFFSET( 12277, glGenQueriesARB, _gloffset_GenQueriesARB ),
NAME_FUNC_OFFSET( 12293, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ),
NAME_FUNC_OFFSET( 12312, glIsQueryARB, _gloffset_IsQueryARB ),
NAME_FUNC_OFFSET( 12325, glBeginQueryARB, _gloffset_BeginQueryARB ),
NAME_FUNC_OFFSET( 12341, glEndQueryARB, _gloffset_EndQueryARB ),
NAME_FUNC_OFFSET( 12355, glGetQueryivARB, _gloffset_GetQueryivARB ),
NAME_FUNC_OFFSET( 12371, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ),
NAME_FUNC_OFFSET( 12393, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ),
NAME_FUNC_OFFSET( 12416, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ),
NAME_FUNC_OFFSET( 12441, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ),
NAME_FUNC_OFFSET( 12468, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ),
NAME_FUNC_OFFSET( 12495, glDeleteObjectARB, _gloffset_DeleteObjectARB ),
NAME_FUNC_OFFSET( 12513, glGetHandleARB, _gloffset_GetHandleARB ),
NAME_FUNC_OFFSET( 12528, glDetachObjectARB, _gloffset_DetachObjectARB ),
NAME_FUNC_OFFSET( 12546, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ),
NAME_FUNC_OFFSET( 12570, glShaderSourceARB, _gloffset_ShaderSourceARB ),
NAME_FUNC_OFFSET( 12588, glCompileShaderARB, _gloffset_CompileShaderARB ),
NAME_FUNC_OFFSET( 12607, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ),
NAME_FUNC_OFFSET( 12632, glAttachObjectARB, _gloffset_AttachObjectARB ),
NAME_FUNC_OFFSET( 12650, glLinkProgramARB, _gloffset_LinkProgramARB ),
NAME_FUNC_OFFSET( 12667, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ),
NAME_FUNC_OFFSET( 12689, glValidateProgramARB, _gloffset_ValidateProgramARB ),
NAME_FUNC_OFFSET( 12710, glUniform1fARB, _gloffset_Uniform1fARB ),
NAME_FUNC_OFFSET( 12725, glUniform2fARB, _gloffset_Uniform2fARB ),
NAME_FUNC_OFFSET( 12740, glUniform3fARB, _gloffset_Uniform3fARB ),
NAME_FUNC_OFFSET( 12755, glUniform4fARB, _gloffset_Uniform4fARB ),
NAME_FUNC_OFFSET( 12770, glUniform1iARB, _gloffset_Uniform1iARB ),
NAME_FUNC_OFFSET( 12785, glUniform2iARB, _gloffset_Uniform2iARB ),
NAME_FUNC_OFFSET( 12800, glUniform3iARB, _gloffset_Uniform3iARB ),
NAME_FUNC_OFFSET( 12815, glUniform4iARB, _gloffset_Uniform4iARB ),
NAME_FUNC_OFFSET( 12830, glUniform1fvARB, _gloffset_Uniform1fvARB ),
NAME_FUNC_OFFSET( 12846, glUniform2fvARB, _gloffset_Uniform2fvARB ),
NAME_FUNC_OFFSET( 12862, glUniform3fvARB, _gloffset_Uniform3fvARB ),
NAME_FUNC_OFFSET( 12878, glUniform4fvARB, _gloffset_Uniform4fvARB ),
NAME_FUNC_OFFSET( 12894, glUniform1ivARB, _gloffset_Uniform1ivARB ),
NAME_FUNC_OFFSET( 12910, glUniform2ivARB, _gloffset_Uniform2ivARB ),
NAME_FUNC_OFFSET( 12926, glUniform3ivARB, _gloffset_Uniform3ivARB ),
NAME_FUNC_OFFSET( 12942, glUniform4ivARB, _gloffset_Uniform4ivARB ),
NAME_FUNC_OFFSET( 12958, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ),
NAME_FUNC_OFFSET( 12980, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ),
NAME_FUNC_OFFSET( 13002, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ),
NAME_FUNC_OFFSET( 13024, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ),
NAME_FUNC_OFFSET( 13050, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ),
NAME_FUNC_OFFSET( 13076, glGetInfoLogARB, _gloffset_GetInfoLogARB ),
NAME_FUNC_OFFSET( 13092, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ),
NAME_FUNC_OFFSET( 13116, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ),
NAME_FUNC_OFFSET( 13140, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ),
NAME_FUNC_OFFSET( 13162, glGetUniformfvARB, _gloffset_GetUniformfvARB ),
NAME_FUNC_OFFSET( 13180, glGetUniformivARB, _gloffset_GetUniformivARB ),
NAME_FUNC_OFFSET( 13198, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ),
NAME_FUNC_OFFSET( 13219, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ),
NAME_FUNC_OFFSET( 13243, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ),
NAME_FUNC_OFFSET( 13264, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ),
NAME_FUNC_OFFSET( 13287, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ),
NAME_FUNC_OFFSET( 13309, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ),
NAME_FUNC_OFFSET( 13331, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ),
NAME_FUNC_OFFSET( 13353, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ),
NAME_FUNC_OFFSET( 13372, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ),
NAME_FUNC_OFFSET( 13392, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ),
NAME_FUNC_OFFSET( 13411, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ),
NAME_FUNC_OFFSET( 13431, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ),
NAME_FUNC_OFFSET( 13450, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ),
NAME_FUNC_OFFSET( 13470, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ),
NAME_FUNC_OFFSET( 13489, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ),
NAME_FUNC_OFFSET( 13509, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ),
NAME_FUNC_OFFSET( 13528, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ),
NAME_FUNC_OFFSET( 13548, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ),
NAME_FUNC_OFFSET( 13567, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ),
NAME_FUNC_OFFSET( 13587, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ),
NAME_FUNC_OFFSET( 13606, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ),
NAME_FUNC_OFFSET( 13626, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ),
NAME_FUNC_OFFSET( 13645, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ),
NAME_FUNC_OFFSET( 13665, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ),
NAME_FUNC_OFFSET( 13684, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ),
NAME_FUNC_OFFSET( 13704, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ),
NAME_FUNC_OFFSET( 13723, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ),
NAME_FUNC_OFFSET( 13743, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ),
NAME_FUNC_OFFSET( 13762, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ),
NAME_FUNC_OFFSET( 13782, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ),
NAME_FUNC_OFFSET( 13801, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ),
NAME_FUNC_OFFSET( 13821, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ),
NAME_FUNC_OFFSET( 13841, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ),
NAME_FUNC_OFFSET( 13862, glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI ),
NAME_FUNC_OFFSET( 13886, glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI ),
NAME_FUNC_OFFSET( 13910, glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI ),
NAME_FUNC_OFFSET( 13936, glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI ),
NAME_FUNC_OFFSET( 13961, glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI ),
NAME_FUNC_OFFSET( 13984, glPassTexCoordATI, _gloffset_PassTexCoordATI ),
NAME_FUNC_OFFSET( 14002, glSampleMapATI, _gloffset_SampleMapATI ),
NAME_FUNC_OFFSET( 14017, glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI ),
NAME_FUNC_OFFSET( 14039, glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI ),
NAME_FUNC_OFFSET( 14061, glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI ),
NAME_FUNC_OFFSET( 14083, glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI ),
NAME_FUNC_OFFSET( 14105, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ),
NAME_FUNC_OFFSET( 14127, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ),
NAME_FUNC_OFFSET( 14149, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ),
NAME_FUNC_OFFSET( 14180, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ),
NAME_FUNC_OFFSET( 14202, glStencilOpSeparate, _gloffset_StencilOpSeparate ),
NAME_FUNC_OFFSET( 14222, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ),
NAME_FUNC_OFFSET( 14244, glActiveTexture, _gloffset_ActiveTextureARB ),
NAME_FUNC_OFFSET( 14260, glClientActiveTexture, _gloffset_ClientActiveTextureARB ),
NAME_FUNC_OFFSET( 14282, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ),
NAME_FUNC_OFFSET( 14300, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ),
NAME_FUNC_OFFSET( 14319, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ),
NAME_FUNC_OFFSET( 14337, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ),
NAME_FUNC_OFFSET( 14356, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ),
NAME_FUNC_OFFSET( 14374, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ),
NAME_FUNC_OFFSET( 14393, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ),
NAME_FUNC_OFFSET( 14411, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ),
NAME_FUNC_OFFSET( 14430, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ),
NAME_FUNC_OFFSET( 14448, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ),
NAME_FUNC_OFFSET( 14467, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ),
NAME_FUNC_OFFSET( 14485, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ),
NAME_FUNC_OFFSET( 14504, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ),
NAME_FUNC_OFFSET( 14522, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ),
NAME_FUNC_OFFSET( 14541, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ),
NAME_FUNC_OFFSET( 14559, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ),
NAME_FUNC_OFFSET( 14578, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ),
NAME_FUNC_OFFSET( 14596, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ),
NAME_FUNC_OFFSET( 14615, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ),
NAME_FUNC_OFFSET( 14633, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ),
NAME_FUNC_OFFSET( 14652, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ),
NAME_FUNC_OFFSET( 14670, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ),
NAME_FUNC_OFFSET( 14689, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ),
NAME_FUNC_OFFSET( 14707, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ),
NAME_FUNC_OFFSET( 14726, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ),
NAME_FUNC_OFFSET( 14744, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ),
NAME_FUNC_OFFSET( 14763, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ),
NAME_FUNC_OFFSET( 14781, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ),
NAME_FUNC_OFFSET( 14800, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ),
NAME_FUNC_OFFSET( 14818, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ),
NAME_FUNC_OFFSET( 14837, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ),
NAME_FUNC_OFFSET( 14855, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ),
NAME_FUNC_OFFSET( 14874, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ),
NAME_FUNC_OFFSET( 14897, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ),
NAME_FUNC_OFFSET( 14920, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ),
NAME_FUNC_OFFSET( 14943, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ),
NAME_FUNC_OFFSET( 14966, glSampleCoverage, _gloffset_SampleCoverageARB ),
NAME_FUNC_OFFSET( 14983, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ),
NAME_FUNC_OFFSET( 15006, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ),
NAME_FUNC_OFFSET( 15029, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ),
NAME_FUNC_OFFSET( 15052, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ),
NAME_FUNC_OFFSET( 15078, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ),
NAME_FUNC_OFFSET( 15104, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ),
NAME_FUNC_OFFSET( 15130, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ),
NAME_FUNC_OFFSET( 15154, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ),
NAME_FUNC_OFFSET( 15174, glFogCoordf, _gloffset_FogCoordfEXT ),
NAME_FUNC_OFFSET( 15186, glFogCoordfv, _gloffset_FogCoordfvEXT ),
NAME_FUNC_OFFSET( 15199, glFogCoordd, _gloffset_FogCoorddEXT ),
NAME_FUNC_OFFSET( 15211, glFogCoorddv, _gloffset_FogCoorddvEXT ),
NAME_FUNC_OFFSET( 15224, glFogCoordPointer, _gloffset_FogCoordPointerEXT ),
NAME_FUNC_OFFSET( 15242, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ),
NAME_FUNC_OFFSET( 15260, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ),
NAME_FUNC_OFFSET( 15280, glPointParameterf, _gloffset_PointParameterfEXT ),
NAME_FUNC_OFFSET( 15298, glPointParameterfv, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( 15317, glPointParameteri, _gloffset_PointParameteriNV ),
NAME_FUNC_OFFSET( 15335, glPointParameteriv, _gloffset_PointParameterivNV ),
NAME_FUNC_OFFSET( 15354, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ),
NAME_FUNC_OFFSET( 15373, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ),
NAME_FUNC_OFFSET( 15393, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ),
NAME_FUNC_OFFSET( 15412, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ),
NAME_FUNC_OFFSET( 15432, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ),
NAME_FUNC_OFFSET( 15451, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ),
NAME_FUNC_OFFSET( 15471, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ),
NAME_FUNC_OFFSET( 15490, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ),
NAME_FUNC_OFFSET( 15510, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ),
NAME_FUNC_OFFSET( 15529, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ),
NAME_FUNC_OFFSET( 15549, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ),
NAME_FUNC_OFFSET( 15569, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ),
NAME_FUNC_OFFSET( 15590, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ),
NAME_FUNC_OFFSET( 15610, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ),
NAME_FUNC_OFFSET( 15631, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ),
NAME_FUNC_OFFSET( 15651, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ),
NAME_FUNC_OFFSET( 15672, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ),
NAME_FUNC_OFFSET( 15696, glWindowPos2d, _gloffset_WindowPos2dMESA ),
NAME_FUNC_OFFSET( 15710, glWindowPos2dv, _gloffset_WindowPos2dvMESA ),
NAME_FUNC_OFFSET( 15725, glWindowPos2f, _gloffset_WindowPos2fMESA ),
NAME_FUNC_OFFSET( 15739, glWindowPos2fv, _gloffset_WindowPos2fvMESA ),
NAME_FUNC_OFFSET( 15754, glWindowPos2i, _gloffset_WindowPos2iMESA ),
NAME_FUNC_OFFSET( 15768, glWindowPos2iv, _gloffset_WindowPos2ivMESA ),
NAME_FUNC_OFFSET( 15783, glWindowPos2s, _gloffset_WindowPos2sMESA ),
NAME_FUNC_OFFSET( 15797, glWindowPos2sv, _gloffset_WindowPos2svMESA ),
NAME_FUNC_OFFSET( 15812, glWindowPos3d, _gloffset_WindowPos3dMESA ),
NAME_FUNC_OFFSET( 15826, glWindowPos3dv, _gloffset_WindowPos3dvMESA ),
NAME_FUNC_OFFSET( 15841, glWindowPos3f, _gloffset_WindowPos3fMESA ),
NAME_FUNC_OFFSET( 15855, glWindowPos3fv, _gloffset_WindowPos3fvMESA ),
NAME_FUNC_OFFSET( 15870, glWindowPos3i, _gloffset_WindowPos3iMESA ),
NAME_FUNC_OFFSET( 15884, glWindowPos3iv, _gloffset_WindowPos3ivMESA ),
NAME_FUNC_OFFSET( 15899, glWindowPos3s, _gloffset_WindowPos3sMESA ),
NAME_FUNC_OFFSET( 15913, glWindowPos3sv, _gloffset_WindowPos3svMESA ),
NAME_FUNC_OFFSET( 15928, glBindBuffer, _gloffset_BindBufferARB ),
NAME_FUNC_OFFSET( 15941, glBufferData, _gloffset_BufferDataARB ),
NAME_FUNC_OFFSET( 15954, glBufferSubData, _gloffset_BufferSubDataARB ),
NAME_FUNC_OFFSET( 15970, glDeleteBuffers, _gloffset_DeleteBuffersARB ),
NAME_FUNC_OFFSET( 15986, glGenBuffers, _gloffset_GenBuffersARB ),
NAME_FUNC_OFFSET( 15999, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ),
NAME_FUNC_OFFSET( 16022, glGetBufferPointerv, _gloffset_GetBufferPointervARB ),
NAME_FUNC_OFFSET( 16042, glGetBufferSubData, _gloffset_GetBufferSubDataARB ),
NAME_FUNC_OFFSET( 16061, glIsBuffer, _gloffset_IsBufferARB ),
NAME_FUNC_OFFSET( 16072, glMapBuffer, _gloffset_MapBufferARB ),
NAME_FUNC_OFFSET( 16084, glUnmapBuffer, _gloffset_UnmapBufferARB ),
NAME_FUNC_OFFSET( 16098, glGenQueries, _gloffset_GenQueriesARB ),
NAME_FUNC_OFFSET( 16111, glDeleteQueries, _gloffset_DeleteQueriesARB ),
NAME_FUNC_OFFSET( 16127, glIsQuery, _gloffset_IsQueryARB ),
NAME_FUNC_OFFSET( 16137, glBeginQuery, _gloffset_BeginQueryARB ),
NAME_FUNC_OFFSET( 16150, glEndQuery, _gloffset_EndQueryARB ),
NAME_FUNC_OFFSET( 16161, glGetQueryiv, _gloffset_GetQueryivARB ),
NAME_FUNC_OFFSET( 16174, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ),
NAME_FUNC_OFFSET( 16193, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ),
NAME_FUNC_OFFSET( 16213, glPointParameterfARB, _gloffset_PointParameterfEXT ),
NAME_FUNC_OFFSET( 16234, glPointParameterfvARB, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( 16256, glWindowPos2dARB, _gloffset_WindowPos2dMESA ),
NAME_FUNC_OFFSET( 16273, glWindowPos2fARB, _gloffset_WindowPos2fMESA ),
NAME_FUNC_OFFSET( 16290, glWindowPos2iARB, _gloffset_WindowPos2iMESA ),
NAME_FUNC_OFFSET( 16307, glWindowPos2sARB, _gloffset_WindowPos2sMESA ),
NAME_FUNC_OFFSET( 16324, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ),
NAME_FUNC_OFFSET( 16342, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ),
NAME_FUNC_OFFSET( 16360, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ),
NAME_FUNC_OFFSET( 16378, glWindowPos2svARB, _gloffset_WindowPos2svMESA ),
NAME_FUNC_OFFSET( 16396, glWindowPos3dARB, _gloffset_WindowPos3dMESA ),
NAME_FUNC_OFFSET( 16413, glWindowPos3fARB, _gloffset_WindowPos3fMESA ),
NAME_FUNC_OFFSET( 16430, glWindowPos3iARB, _gloffset_WindowPos3iMESA ),
NAME_FUNC_OFFSET( 16447, glWindowPos3sARB, _gloffset_WindowPos3sMESA ),
NAME_FUNC_OFFSET( 16464, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ),
NAME_FUNC_OFFSET( 16482, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ),
NAME_FUNC_OFFSET( 16500, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ),
NAME_FUNC_OFFSET( 16518, glWindowPos3svARB, _gloffset_WindowPos3svMESA ),
NAME_FUNC_OFFSET( 16536, glBindProgramARB, _gloffset_BindProgramNV ),
NAME_FUNC_OFFSET( 16553, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ),
NAME_FUNC_OFFSET( 16573, glGenProgramsARB, _gloffset_GenProgramsNV ),
NAME_FUNC_OFFSET( 16590, glIsProgramARB, _gloffset_IsProgramNV ),
NAME_FUNC_OFFSET( 16605, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ),
NAME_FUNC_OFFSET( 16634, glBlendColorEXT, _gloffset_BlendColor ),
NAME_FUNC_OFFSET( 16650, glTexImage3DEXT, _gloffset_TexImage3D ),
NAME_FUNC_OFFSET( 16666, glTexSubImage3DEXT, _gloffset_TexSubImage3D ),
NAME_FUNC_OFFSET( 16685, glTexSubImage1DEXT, _gloffset_TexSubImage1D ),
NAME_FUNC_OFFSET( 16704, glTexSubImage2DEXT, _gloffset_TexSubImage2D ),
NAME_FUNC_OFFSET( 16723, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ),
NAME_FUNC_OFFSET( 16743, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ),
NAME_FUNC_OFFSET( 16763, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ),
NAME_FUNC_OFFSET( 16786, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ),
NAME_FUNC_OFFSET( 16809, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ),
NAME_FUNC_OFFSET( 16832, glHistogramEXT, _gloffset_Histogram ),
NAME_FUNC_OFFSET( 16847, glMinmaxEXT, _gloffset_Minmax ),
NAME_FUNC_OFFSET( 16859, glResetHistogramEXT, _gloffset_ResetHistogram ),
NAME_FUNC_OFFSET( 16879, glResetMinmaxEXT, _gloffset_ResetMinmax ),
NAME_FUNC_OFFSET( 16896, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ),
NAME_FUNC_OFFSET( 16921, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ),
NAME_FUNC_OFFSET( 16946, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ),
NAME_FUNC_OFFSET( 16973, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ),
NAME_FUNC_OFFSET( 17001, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ),
NAME_FUNC_OFFSET( 17028, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ),
NAME_FUNC_OFFSET( 17056, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ),
NAME_FUNC_OFFSET( 17085, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ),
NAME_FUNC_OFFSET( 17114, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ),
NAME_FUNC_OFFSET( 17137, glColorTableSGI, _gloffset_ColorTable ),
NAME_FUNC_OFFSET( 17153, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ),
NAME_FUNC_OFFSET( 17180, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ),
NAME_FUNC_OFFSET( 17207, glCopyColorTableSGI, _gloffset_CopyColorTable ),
NAME_FUNC_OFFSET( 17227, glBindTextureEXT, _gloffset_BindTexture ),
NAME_FUNC_OFFSET( 17244, glDeleteTexturesEXT, _gloffset_DeleteTextures ),
NAME_FUNC_OFFSET( 17264, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ),
NAME_FUNC_OFFSET( 17288, glArrayElementEXT, _gloffset_ArrayElement ),
NAME_FUNC_OFFSET( 17306, glDrawArraysEXT, _gloffset_DrawArrays ),
NAME_FUNC_OFFSET( 17322, glGetPointervEXT, _gloffset_GetPointerv ),
NAME_FUNC_OFFSET( 17339, glBlendEquationEXT, _gloffset_BlendEquation ),
NAME_FUNC_OFFSET( 17358, glColorSubTableEXT, _gloffset_ColorSubTable ),
NAME_FUNC_OFFSET( 17377, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ),
NAME_FUNC_OFFSET( 17400, glColorTableEXT, _gloffset_ColorTable ),
NAME_FUNC_OFFSET( 17416, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ),
NAME_FUNC_OFFSET( 17439, glSampleMaskEXT, _gloffset_SampleMaskSGIS ),
NAME_FUNC_OFFSET( 17455, glSamplePatternEXT, _gloffset_SamplePatternSGIS ),
NAME_FUNC_OFFSET( 17474, glDrawBuffersATI, _gloffset_DrawBuffersARB ),
NAME_FUNC_OFFSET( 17491, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ),
NAME_FUNC_OFFSET( 17518, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ),
NAME_FUNC_OFFSET( 17542, glPointParameterfSGIS, _gloffset_PointParameterfEXT ),
NAME_FUNC_OFFSET( 17564, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( -1, NULL, 0 )
};
#undef NAME_FUNC_OFFSET
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