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/* $Id: dlist.h,v 1.12 2001/01/13 18:28:20 keithw Exp $ */

/*
 * Mesa 3-D graphics library
 * Version:  3.5
 *
 * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */


#ifndef DLIST_H
#define DLIST_H


#include "mtypes.h"


#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval)	\
do {								\
   if (ctx->Driver.CurrentSavePrimitive < GL_POLYGON+1 ||        \
       ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) {	\
      _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" );	\
      return retval;						\
   }								\
} while (0)

#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
   ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx,)

#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx)	\
do {							\
   ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx);			\
   FLUSH_VERTICES(ctx, 0);				\
} while (0)

#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
do {									\
   ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval);		\
   FLUSH_VERTICES(ctx, 0);						\
} while (0)


extern void gl_init_lists( void );

extern void gl_destroy_list( GLcontext *ctx, GLuint list );

extern void _mesa_CallList( GLuint list );

extern void _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );

extern void _mesa_DeleteLists( GLuint list, GLsizei range );

extern void _mesa_EndList( void );

extern GLuint _mesa_GenLists( GLsizei range );

extern GLboolean _mesa_IsList( GLuint list );

extern void _mesa_ListBase( GLuint base );

extern void _mesa_NewList( GLuint list, GLenum mode );

extern void _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize );

extern void gl_save_error( GLcontext *ctx, GLenum error, const char *s );


void *
_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz );

int
_mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
		    void (*execute)( GLcontext *, void * ),
		    void (*destroy)( GLcontext *, void * ),
		    void (*print)( GLcontext *, void * ) );

extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, 
				 GLint j1, GLint j2 );
extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 );
extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
extern void _mesa_save_CallList( GLuint list );



#endif