summaryrefslogtreecommitdiff
path: root/src/mesa/main/fbobject.h
blob: 8763f99c4a7312b3cef5b2db97aaf35f8e18a3ff (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
/*
 * Mesa 3-D graphics library
 * Version:  7.1
 *
 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */


#ifndef FBOBJECT_H
#define FBOBJECT_H

#include "glheader.h"

struct gl_context;
struct gl_texture_object;

extern void
_mesa_init_fbobjects(struct gl_context *ctx);

extern struct gl_framebuffer *
_mesa_get_incomplete_framebuffer(void);

extern struct gl_renderbuffer *
_mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id);

extern struct gl_framebuffer *
_mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id);

extern struct gl_renderbuffer_attachment *
_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
                     GLenum attachment);


extern void
_mesa_remove_attachment(struct gl_context *ctx,
                        struct gl_renderbuffer_attachment *att);

extern void
_mesa_set_texture_attachment(struct gl_context *ctx,
                             struct gl_framebuffer *fb,
                             struct gl_renderbuffer_attachment *att,
                             struct gl_texture_object *texObj,
                             GLenum texTarget, GLuint level, GLuint zoffset);

extern void
_mesa_set_renderbuffer_attachment(struct gl_context *ctx,
                                  struct gl_renderbuffer_attachment *att,
                                  struct gl_renderbuffer *rb);

extern void
_mesa_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
                               GLenum attachment, struct gl_renderbuffer *rb);

extern void
_mesa_test_framebuffer_completeness(struct gl_context *ctx, struct gl_framebuffer *fb);

extern GLboolean
_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);

extern GLenum
_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);

extern GLboolean GLAPIENTRY
_mesa_IsRenderbufferEXT(GLuint renderbuffer);

extern void GLAPIENTRY
_mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer);

extern void GLAPIENTRY
_mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);

extern void GLAPIENTRY
_mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);

extern void GLAPIENTRY
_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalformat,
                             GLsizei width, GLsizei height);

extern void GLAPIENTRY
_mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
                                     GLenum internalformat,
                                     GLsizei width, GLsizei height);

extern void GLAPIENTRY
_es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
			   GLsizei width, GLsizei height);

extern void GLAPIENTRY
_mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);

extern void GLAPIENTRY
_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname,
                                    GLint *params);

extern GLboolean GLAPIENTRY
_mesa_IsFramebufferEXT(GLuint framebuffer);

extern void GLAPIENTRY
_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer);

extern void GLAPIENTRY
_mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);

extern void GLAPIENTRY
_mesa_GenFramebuffersEXT(GLsizei n, GLuint *framebuffers);

extern GLenum GLAPIENTRY
_mesa_CheckFramebufferStatusEXT(GLenum target);

extern void GLAPIENTRY
_mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment,
                              GLenum textarget, GLuint texture, GLint level);

extern void GLAPIENTRY
_mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
                              GLenum textarget, GLuint texture, GLint level);

extern void GLAPIENTRY
_mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment,
                              GLenum textarget, GLuint texture,
                              GLint level, GLint zoffset);

extern void GLAPIENTRY
_mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment,
                                 GLuint texture, GLint level, GLint layer);

extern void GLAPIENTRY
_mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
                                 GLenum renderbuffertarget,
                                 GLuint renderbuffer);

extern void GLAPIENTRY
_mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
                                             GLenum pname, GLint *params);

extern void GLAPIENTRY
_mesa_GenerateMipmapEXT(GLenum target);


extern void GLAPIENTRY
_mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
                         GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
                         GLbitfield mask, GLenum filter);

extern void GLAPIENTRY
_mesa_FramebufferTextureARB(GLenum target, GLenum attachment,
                            GLuint texture, GLint level);

extern void GLAPIENTRY
_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
                                GLuint texture, GLint level, GLenum face);


#endif /* FBOBJECT_H */