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/* $Id: imports.c,v 1.18 2002/08/03 16:19:20 kschultz Exp $ */
/*
* Mesa 3-D graphics library
* Version: 4.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Imports are services which the device driver or window system or
* operating system provides to the core renderer. The core renderer (Mesa)
* will call these functions in order to do memory allocation, simple I/O,
* etc.
*
* Some drivers will want to override/replace this file with something
* specialized, but most Mesa drivers will be able to call
*_mesa_init_default_imports() and go with what's here.
*
* Eventually, I'd like to move most of the stuff in glheader.h and mem.[ch]
* into imports.[ch]. Then we'll really have one, single place where
* all OS-related dependencies are isolated.
*/
#include "glheader.h"
#include "mtypes.h"
#include "context.h"
#include "imports.h"
#include "mem.h"
#define MAXSTRING 4000 /* for vsnprintf() */
#ifdef WIN32
#define vsnprintf _vsnprintf
#endif
static void *
_mesa_Malloc(__GLcontext *gc, size_t size)
{
return MALLOC(size);
}
static void *
_mesa_Calloc(__GLcontext *gc, size_t numElem, size_t elemSize)
{
return CALLOC(numElem * elemSize);
}
static void *
_mesa_Realloc(__GLcontext *gc, void *oldAddr, size_t newSize)
{
return realloc(oldAddr, newSize);
}
static void
_mesa_Free(__GLcontext *gc, void *addr)
{
FREE(addr);
}
/* Must be before '#undef getenv' for inclusion in XFree86.
*/
static char * CAPI
_mesa_getenv(__GLcontext *gc, const char *var)
{
(void) gc;
/* Whacko XFree86 macro:
*/
#ifdef getenv
#undef getenv
#endif
return getenv(var);
}
static void
warning(__GLcontext *gc, char *str)
{
GLboolean debug;
#ifdef DEBUG
debug = GL_TRUE;
#else
if (_mesa_getenv(gc , "MESA_DEBUG"))
debug = GL_TRUE;
else
debug = GL_FALSE;
#endif
if (debug) {
fprintf(stderr, "Mesa warning: %s\n", str);
}
}
void
_mesa_fatal(__GLcontext *gc, char *str)
{
(void) gc;
fprintf(stderr, "%s\n", str);
abort();
}
static int CAPI
_mesa_atoi(__GLcontext *gc, const char *str)
{
(void) gc;
return atoi(str);
}
int CAPI
_mesa_sprintf(__GLcontext *gc, char *str, const char *fmt, ...)
{
int r;
va_list args;
va_start( args, fmt );
r = vsprintf( str, fmt, args );
va_end( args );
return r;
}
static void * CAPI
_mesa_fopen(__GLcontext *gc, const char *path, const char *mode)
{
return fopen(path, mode);
}
static int CAPI
_mesa_fclose(__GLcontext *gc, void *stream)
{
return fclose((FILE *) stream);
}
static int CAPI
_mesa_fprintf(__GLcontext *gc, void *stream, const char *fmt, ...)
{
int r;
va_list args;
va_start( args, fmt );
r = vfprintf( (FILE *) stream, fmt, args );
va_end( args );
return r;
}
/* XXX this really is driver-specific and can't be here */
static __GLdrawablePrivate *
_mesa_GetDrawablePrivate(__GLcontext *gc)
{
return NULL;
}
void
_mesa_warning(__GLcontext *gc, const char *fmtString, ...)
{
char str[MAXSTRING];
va_list args;
va_start( args, fmtString );
(void) vsnprintf( str, MAXSTRING, fmtString, args );
va_end( args );
warning(gc, str);
}
/*
* This function is called when the Mesa user has stumbled into a code
* path which may not be implemented fully or correctly.
*/
void
_mesa_problem( const GLcontext *ctx, const char *s )
{
if (ctx) {
ctx->imports.fprintf((GLcontext *) ctx, stderr, "Mesa implementation error: %s\n", s);
#ifdef XF86DRI
ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
#else
ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
#endif
}
else {
/* what can we do if we don't have a context???? */
fprintf( stderr, "Mesa implementation error: %s\n", s );
#ifdef XF86DRI
fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
#else
fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
#endif
}
}
/*
* If in debug mode, print error message to stdout.
* Also, record the error code by calling _mesa_record_error().
* Input: ctx - the GL context
* error - the error value
* fmtString - printf-style format string, followed by optional args
*/
void
_mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... )
{
const char *debugEnv;
GLboolean debug;
debugEnv = _mesa_getenv(ctx, "MESA_DEBUG");
#ifdef DEBUG
if (debugEnv && strstr(debugEnv, "silent"))
debug = GL_FALSE;
else
debug = GL_TRUE;
#else
if (debugEnv)
debug = GL_TRUE;
else
debug = GL_FALSE;
#endif
if (debug) {
va_list args;
char where[MAXSTRING];
const char *errstr;
va_start( args, fmtString );
vsnprintf( where, MAXSTRING, fmtString, args );
va_end( args );
switch (error) {
case GL_NO_ERROR:
errstr = "GL_NO_ERROR";
break;
case GL_INVALID_VALUE:
errstr = "GL_INVALID_VALUE";
break;
case GL_INVALID_ENUM:
errstr = "GL_INVALID_ENUM";
break;
case GL_INVALID_OPERATION:
errstr = "GL_INVALID_OPERATION";
break;
case GL_STACK_OVERFLOW:
errstr = "GL_STACK_OVERFLOW";
break;
case GL_STACK_UNDERFLOW:
errstr = "GL_STACK_UNDERFLOW";
break;
case GL_OUT_OF_MEMORY:
errstr = "GL_OUT_OF_MEMORY";
break;
case GL_TABLE_TOO_LARGE:
errstr = "GL_TABLE_TOO_LARGE";
break;
default:
errstr = "unknown";
break;
}
_mesa_debug(ctx, "Mesa user error: %s in %s\n", errstr, where);
}
_mesa_record_error(ctx, error);
}
/*
* Call this to report debug information. Uses stderr.
*/
void
_mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
{
char s[MAXSTRING];
va_list args;
va_start(args, fmtString);
vsnprintf(s, MAXSTRING, fmtString, args);
if (ctx)
(void) ctx->imports.fprintf( (__GLcontext *) ctx, stderr, s );
else
fprintf( stderr, s );
va_end(args);
}
/*
* A wrapper for printf. Uses stdout.
*/
void
_mesa_printf( const GLcontext *ctx, const char *fmtString, ... )
{
char s[MAXSTRING];
va_list args;
va_start( args, fmtString );
vsnprintf(s, MAXSTRING, fmtString, args);
if (ctx)
(void) ctx->imports.fprintf( (__GLcontext *) ctx, stdout, s );
else
printf( s );
va_end( args );
}
/*
* Initialize a __GLimports object to point to the functions in
* this file. This is to be called from device drivers.
* Input: imports - the object to init
* driverCtx - pointer to device driver-specific data
*/
void
_mesa_init_default_imports(__GLimports *imports, void *driverCtx)
{
imports->malloc = _mesa_Malloc;
imports->calloc = _mesa_Calloc;
imports->realloc = _mesa_Realloc;
imports->free = _mesa_Free;
imports->warning = warning;
imports->fatal = _mesa_fatal;
imports->getenv = _mesa_getenv;
imports->atoi = _mesa_atoi;
imports->sprintf = _mesa_sprintf;
imports->fopen = _mesa_fopen;
imports->fclose = _mesa_fclose;
imports->fprintf = _mesa_fprintf;
imports->getDrawablePrivate = _mesa_GetDrawablePrivate;
imports->other = driverCtx;
}
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