1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
|
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "glheader.h"
#include "macros.h"
#include "enums.h"
#include "texenvprogram.h"
#include "shader/program.h"
#include "shader/nvfragprog.h"
#include "shader/arbfragparse.h"
#define DISASSEM (MESA_VERBOSE & VERBOSE_DISASSEM)
/* Use uregs to represent registers internally, translate to Mesa's
* expected formats on emit.
*
* NOTE: These are passed by value extensively in this file rather
* than as usual by pointer reference. If this disturbs you, try
* remembering they are just 32bits in size.
*
* GCC is smart enough to deal with these dword-sized structures in
* much the same way as if I had defined them as dwords and was using
* macros to access and set the fields. This is much nicer and easier
* to evolve.
*/
struct ureg {
GLuint file:4;
GLuint idx:8;
GLuint negatebase:1;
GLuint abs:1;
GLuint negateabs:1;
GLuint swz:12;
GLuint pad:5;
};
const static struct ureg undef = {
~0,
~0,
0,
0,
0,
0,
0
};
#define X 0
#define Y 1
#define Z 2
#define W 3
/* State used to build the fragment program:
*/
struct texenv_fragment_program {
struct fragment_program *program;
GLcontext *ctx;
GLuint alu_temps; /* Track texture indirections, see spec. */
GLuint temps_output; /* Track texture indirections, see spec. */
GLuint temp_in_use; /* Tracks temporary regs which are in
* use.
*/
GLboolean error;
struct ureg src_texture; /* Reg containing sampled texture color,
* else undef.
*/
struct ureg src_previous; /* Reg containing color from previous
* stage. May need to be decl'd.
*/
GLuint last_tex_stage; /* Number of last enabled texture unit */
};
static struct ureg make_ureg(GLuint file, GLuint idx)
{
struct ureg reg;
reg.file = file;
reg.idx = idx;
reg.negatebase = 0;
reg.abs = 0;
reg.negateabs = 0;
reg.swz = SWIZZLE_NOOP;
reg.pad = 0;
return reg;
}
static struct ureg swizzle( struct ureg reg, int x, int y, int z, int w )
{
reg.swz = MAKE_SWIZZLE4(GET_SWZ(reg.swz, x),
GET_SWZ(reg.swz, y),
GET_SWZ(reg.swz, z),
GET_SWZ(reg.swz, w));
return reg;
}
static struct ureg swizzle1( struct ureg reg, int x )
{
return swizzle(reg, x, x, x, x);
}
static GLboolean is_undef( struct ureg reg )
{
return reg.file == 0xf;
}
static struct ureg get_temp( struct texenv_fragment_program *p )
{
int bit;
/* First try and reuse temps which have been used already:
*/
bit = ffs( ~p->temp_in_use & p->alu_temps );
/* Then any unused temporary:
*/
if (!bit)
bit = ffs( ~p->temp_in_use );
if (!bit) {
fprintf(stderr, "%s: out of temporaries\n", __FILE__);
exit(1);
}
p->temp_in_use |= 1<<(bit-1);
return make_ureg(PROGRAM_TEMPORARY, (bit-1));
}
static struct ureg get_tex_temp( struct texenv_fragment_program *p )
{
int bit;
/* First try to find availble temp not previously used (to avoid
* starting a new texture indirection). According to the spec, the
* ~p->temps_output isn't necessary, but will keep it there for
* now:
*/
bit = ffs( ~p->temp_in_use & ~p->alu_temps & ~p->temps_output );
/* Then any unused temporary:
*/
if (!bit)
bit = ffs( ~p->temp_in_use );
if (!bit) {
fprintf(stderr, "%s: out of temporaries\n", __FILE__);
exit(1);
}
p->temp_in_use |= 1<<(bit-1);
return make_ureg(PROGRAM_TEMPORARY, (bit-1));
}
static void release_temps( struct texenv_fragment_program *p )
{
GLuint max_temp = p->ctx->Const.MaxFragmentProgramTemps;
if (max_temp >= sizeof(int) * 8)
p->temp_in_use = 0;
else
p->temp_in_use = ~((1<<max_temp)-1);
}
static struct ureg register_param6( struct texenv_fragment_program *p,
GLint s0,
GLint s1,
GLint s2,
GLint s3,
GLint s4,
GLint s5)
{
GLint tokens[6];
GLuint idx;
tokens[0] = s0;
tokens[1] = s1;
tokens[2] = s2;
tokens[3] = s3;
tokens[4] = s4;
tokens[5] = s5;
idx = _mesa_add_state_reference( p->program->Parameters, tokens );
return make_ureg(PROGRAM_STATE_VAR, idx);
}
#define register_param1(p,s0) register_param6(p,s0,0,0,0,0,0)
#define register_param2(p,s0,s1) register_param6(p,s0,s1,0,0,0,0)
#define register_param3(p,s0,s1,s2) register_param6(p,s0,s1,s2,0,0,0)
#define register_param4(p,s0,s1,s2,s3) register_param6(p,s0,s1,s2,s3,0,0)
static struct ureg register_input( struct texenv_fragment_program *p, GLuint input )
{
p->program->InputsRead |= (1<<input);
return make_ureg(PROGRAM_INPUT, input);
}
static void emit_arg( struct fp_src_register *reg,
struct ureg ureg )
{
reg->File = ureg.file;
reg->Index = ureg.idx;
reg->Swizzle = ureg.swz;
reg->NegateBase = ureg.negatebase;
reg->Abs = ureg.abs;
reg->NegateAbs = ureg.negateabs;
}
static void emit_dst( struct fp_dst_register *dst,
struct ureg ureg, GLuint mask )
{
dst->File = ureg.file;
dst->Index = ureg.idx;
dst->WriteMask = mask;
dst->CondMask = 0;
dst->CondSwizzle = 0;
}
static struct fp_instruction *
emit_op(struct texenv_fragment_program *p,
GLuint op,
struct ureg dest,
GLuint mask,
GLuint saturate,
struct ureg src0,
struct ureg src1,
struct ureg src2 )
{
GLuint nr = p->program->Base.NumInstructions++;
struct fp_instruction *inst = &p->program->Instructions[nr];
memset(inst, 0, sizeof(*inst));
inst->Opcode = op;
emit_arg( &inst->SrcReg[0], src0 );
emit_arg( &inst->SrcReg[1], src1 );
emit_arg( &inst->SrcReg[2], src2 );
inst->Saturate = saturate;
emit_dst( &inst->DstReg, dest, mask );
/* Accounting for indirection tracking:
*/
if (dest.file == PROGRAM_TEMPORARY)
p->temps_output |= 1 << dest.idx;
return inst;
}
static struct ureg emit_arith( struct texenv_fragment_program *p,
GLuint op,
struct ureg dest,
GLuint mask,
GLuint saturate,
struct ureg src0,
struct ureg src1,
struct ureg src2 )
{
emit_op(p, op, dest, mask, saturate, src0, src1, src2);
/* Accounting for indirection tracking:
*/
if (src0.file == PROGRAM_TEMPORARY)
p->alu_temps |= 1 << src0.idx;
if (!is_undef(src1) && src1.file == PROGRAM_TEMPORARY)
p->alu_temps |= 1 << src1.idx;
if (!is_undef(src2) && src2.file == PROGRAM_TEMPORARY)
p->alu_temps |= 1 << src2.idx;
if (dest.file == PROGRAM_TEMPORARY)
p->alu_temps |= 1 << dest.idx;
p->program->NumAluInstructions++;
return dest;
}
static struct ureg emit_texld( struct texenv_fragment_program *p,
GLuint op,
struct ureg dest,
GLuint destmask,
GLuint tex_unit,
GLuint tex_idx,
struct ureg coord )
{
struct fp_instruction *inst = emit_op( p, op,
dest, destmask,
0, /* don't saturate? */
coord, /* arg 0? */
undef,
undef);
inst->TexSrcIdx = tex_idx;
inst->TexSrcUnit = tex_unit;
p->program->NumTexInstructions++;
/* Is this a texture indirection?
*/
if ((coord.file == PROGRAM_TEMPORARY &&
(p->temps_output & (1<<coord.idx))) ||
(dest.file == PROGRAM_TEMPORARY &&
(p->alu_temps & (1<<dest.idx)))) {
p->program->NumTexIndirections++;
p->temps_output = 0;
p->alu_temps = 0;
}
return dest;
}
static struct ureg register_const4f( struct texenv_fragment_program *p,
GLfloat s0,
GLfloat s1,
GLfloat s2,
GLfloat s3)
{
GLfloat values[4];
GLuint idx;
values[0] = s0;
values[1] = s1;
values[2] = s2;
values[3] = s3;
idx = _mesa_add_unnamed_constant( p->program->Parameters, values );
return make_ureg(PROGRAM_STATE_VAR, idx);
}
#define register_scalar_const(p, s0) register_const4f(p, s0, s0, s0, s0)
#define register_const1f(p, s0) register_const4f(p, s0, 0, 0, 1)
#define register_const2f(p, s0, s1) register_const4f(p, s0, s1, 0, 1)
#define register_const3f(p, s0, s1, s2) register_const4f(p, s0, s1, s2, 1)
static void program_error( struct texenv_fragment_program *p, const char *msg )
{
fprintf(stderr, "%s\n", msg);
p->error = 1;
}
static GLuint translate_tex_src_bit( struct texenv_fragment_program *p,
GLuint bit )
{
switch (bit) {
case TEXTURE_1D_BIT: return TEXTURE_1D_INDEX;
case TEXTURE_2D_BIT: return TEXTURE_2D_INDEX;
case TEXTURE_RECT_BIT: return TEXTURE_RECT_INDEX;
case TEXTURE_3D_BIT: return TEXTURE_3D_INDEX;
case TEXTURE_CUBE_BIT: return TEXTURE_CUBE_INDEX;
default: program_error(p, "TexSrcBit"); return 0;
}
}
static struct ureg get_source( struct texenv_fragment_program *p,
GLenum src, GLuint unit )
{
switch (src) {
case GL_TEXTURE:
if (is_undef(p->src_texture)) {
GLuint dim = translate_tex_src_bit( p, p->ctx->Texture.Unit[unit]._ReallyEnabled);
struct ureg texcoord = register_input(p, FRAG_ATTRIB_TEX0+unit);
struct ureg tmp = get_tex_temp( p );
/* TODO: Use D0_MASK_XY where possible.
*/
p->src_texture = emit_texld( p, FP_OPCODE_TXP,
tmp, WRITEMASK_XYZW,
unit, dim, texcoord );
}
return p->src_texture;
/* Crossbar: */
case GL_TEXTURE0:
case GL_TEXTURE1:
case GL_TEXTURE2:
case GL_TEXTURE3:
case GL_TEXTURE4:
case GL_TEXTURE5:
case GL_TEXTURE6:
case GL_TEXTURE7: {
return undef;
}
case GL_CONSTANT:
return register_param2(p, STATE_TEXENV_COLOR, unit);
case GL_PRIMARY_COLOR:
return register_input(p, FRAG_ATTRIB_COL0);
case GL_PREVIOUS:
default:
if (is_undef(p->src_previous))
return register_input(p, FRAG_ATTRIB_COL0);
else
return p->src_previous;
}
}
static struct ureg emit_combine_source( struct texenv_fragment_program *p,
GLuint mask,
GLuint unit,
GLenum source,
GLenum operand )
{
struct ureg arg, src, one;
src = get_source(p, source, unit);
switch (operand) {
case GL_ONE_MINUS_SRC_COLOR:
/* Get unused tmp,
* Emit tmp = 1.0 - arg.xyzw
*/
arg = get_temp( p );
one = register_scalar_const(p, 1.0);
return emit_arith( p, FP_OPCODE_SUB, arg, mask, 0, one, src, undef);
case GL_SRC_ALPHA:
if (mask == WRITEMASK_W)
return src;
else
return swizzle1( src, W );
case GL_ONE_MINUS_SRC_ALPHA:
/* Get unused tmp,
* Emit tmp = 1.0 - arg.wwww
*/
arg = get_temp( p );
one = register_scalar_const(p, 1.0);
return emit_arith( p, FP_OPCODE_SUB, arg, mask, 0,
one, swizzle1(src, W), undef);
case GL_SRC_COLOR:
default:
return src;
}
}
static int nr_args( GLenum mode )
{
switch (mode) {
case GL_REPLACE: return 1;
case GL_MODULATE: return 2;
case GL_ADD: return 2;
case GL_ADD_SIGNED: return 2;
case GL_INTERPOLATE: return 3;
case GL_SUBTRACT: return 2;
case GL_DOT3_RGB_EXT: return 2;
case GL_DOT3_RGBA_EXT: return 2;
case GL_DOT3_RGB: return 2;
case GL_DOT3_RGBA: return 2;
default: return 0;
}
}
static GLboolean args_match( struct gl_texture_unit *texUnit )
{
int i, nr = nr_args(texUnit->_CurrentCombine->ModeRGB);
for (i = 0 ; i < nr ; i++) {
if (texUnit->_CurrentCombine->SourceA[i] != texUnit->_CurrentCombine->SourceRGB[i])
return GL_FALSE;
switch(texUnit->_CurrentCombine->OperandA[i]) {
case GL_SRC_ALPHA:
switch(texUnit->_CurrentCombine->OperandRGB[i]) {
case GL_SRC_COLOR:
case GL_SRC_ALPHA:
break;
default:
return GL_FALSE;
}
break;
case GL_ONE_MINUS_SRC_ALPHA:
switch(texUnit->_CurrentCombine->OperandRGB[i]) {
case GL_ONE_MINUS_SRC_COLOR:
case GL_ONE_MINUS_SRC_ALPHA:
break;
default:
return GL_FALSE;
}
break;
default:
return GL_FALSE; /* impossible */
}
}
return GL_TRUE;
}
static struct ureg emit_combine( struct texenv_fragment_program *p,
struct ureg dest,
GLuint mask,
GLuint saturate,
GLuint unit,
GLenum mode,
const GLenum *source,
const GLenum *operand)
{
int nr = nr_args(mode);
struct ureg src[3];
struct ureg tmp, half;
int i;
for (i = 0; i < nr; i++)
src[i] = emit_combine_source( p, mask, unit, source[i], operand[i] );
switch (mode) {
case GL_REPLACE:
if (mask == WRITEMASK_XYZW && !saturate)
return src[0];
else
return emit_arith( p, FP_OPCODE_MOV, dest, mask, saturate, src[0], undef, undef );
case GL_MODULATE:
return emit_arith( p, FP_OPCODE_MUL, dest, mask, saturate,
src[0], src[1], undef );
case GL_ADD:
return emit_arith( p, FP_OPCODE_ADD, dest, mask, saturate,
src[0], src[1], undef );
case GL_ADD_SIGNED:
/* tmp = arg0 + arg1
* result = tmp - .5
*/
half = register_scalar_const(p, .5);
emit_arith( p, FP_OPCODE_ADD, tmp, mask, 0, src[0], src[1], undef );
emit_arith( p, FP_OPCODE_SUB, dest, mask, saturate, tmp, half, undef );
return dest;
case GL_INTERPOLATE:
/* Arg0 * (Arg2) + Arg1 * (1-Arg2) -- note arguments are reordered:
*/
return emit_arith( p, FP_OPCODE_LRP, dest, mask, saturate, src[2], src[0], src[1] );
case GL_SUBTRACT:
return emit_arith( p, FP_OPCODE_SUB, dest, mask, saturate, src[0], src[1], undef );
case GL_DOT3_RGBA:
case GL_DOT3_RGBA_EXT:
case GL_DOT3_RGB_EXT:
case GL_DOT3_RGB: {
struct ureg tmp0 = get_temp( p );
struct ureg tmp1 = get_temp( p );
struct ureg neg1 = register_scalar_const(p, -1);
struct ureg two = register_scalar_const(p, 2);
/* tmp0 = 2*src0 - 1
* tmp1 = 2*src1 - 1
*
* dst = tmp0 dot3 tmp1
*/
emit_arith( p, FP_OPCODE_MAD, tmp0, WRITEMASK_XYZW, 0,
two, src[0], neg1);
if (memcmp(&src[0], &src[1], sizeof(struct ureg)) == 0)
tmp1 = tmp0;
else
emit_arith( p, FP_OPCODE_MAD, tmp1, WRITEMASK_XYZW, 0,
two, src[1], neg1);
emit_arith( p, FP_OPCODE_DP3, dest, mask, saturate, tmp0, tmp1, undef);
return dest;
}
default:
return src[0];
}
}
static struct ureg emit_texenv( struct texenv_fragment_program *p, int unit )
{
struct gl_texture_unit *texUnit = &p->ctx->Texture.Unit[unit];
GLuint saturate = (unit < p->last_tex_stage);
GLuint rgb_shift, alpha_shift;
struct ureg out, shift;
struct ureg dest;
if (!texUnit->_ReallyEnabled) {
return get_source(p, GL_PREVIOUS, 0);
}
switch (texUnit->_CurrentCombine->ModeRGB) {
case GL_DOT3_RGB_EXT:
alpha_shift = texUnit->_CurrentCombine->ScaleShiftA;
rgb_shift = 0;
break;
case GL_DOT3_RGBA_EXT:
alpha_shift = 0;
rgb_shift = 0;
break;
default:
rgb_shift = texUnit->_CurrentCombine->ScaleShiftRGB;
alpha_shift = texUnit->_CurrentCombine->ScaleShiftA;
break;
}
/* If this is the very last calculation, emit direct to output reg:
*/
if ((p->ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) ||
unit != p->last_tex_stage ||
alpha_shift ||
rgb_shift)
dest = get_temp( p );
else
dest = make_ureg(PROGRAM_OUTPUT, FRAG_OUTPUT_COLR);
/* Emit the RGB and A combine ops
*/
if (texUnit->_CurrentCombine->ModeRGB == texUnit->_CurrentCombine->ModeA &&
args_match( texUnit )) {
out = emit_combine( p, dest, WRITEMASK_XYZW, saturate,
unit,
texUnit->_CurrentCombine->ModeRGB,
texUnit->_CurrentCombine->SourceRGB,
texUnit->_CurrentCombine->OperandRGB );
}
else if (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT ||
texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA) {
out = emit_combine( p, dest, WRITEMASK_XYZW, saturate,
unit,
texUnit->_CurrentCombine->ModeRGB,
texUnit->_CurrentCombine->SourceRGB,
texUnit->_CurrentCombine->OperandRGB );
}
else {
/* Need to do something to stop from re-emitting identical
* argument calculations here:
*/
out = emit_combine( p, dest, WRITEMASK_XYZ, saturate,
unit,
texUnit->_CurrentCombine->ModeRGB,
texUnit->_CurrentCombine->SourceRGB,
texUnit->_CurrentCombine->OperandRGB );
out = emit_combine( p, dest, WRITEMASK_W, saturate,
unit,
texUnit->_CurrentCombine->ModeA,
texUnit->_CurrentCombine->SourceA,
texUnit->_CurrentCombine->OperandA );
}
/* Deal with the final shift:
*/
if (alpha_shift || rgb_shift) {
if (rgb_shift == alpha_shift) {
shift = register_scalar_const(p, 1<<rgb_shift);
}
else {
shift = register_const2f(p, 1<<rgb_shift, 1<<alpha_shift);
shift = swizzle(shift,X,X,X,Y);
}
return emit_arith( p, FP_OPCODE_MUL, dest, WRITEMASK_XYZW,
saturate, out, shift, undef );
}
else
return out;
}
void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
{
struct texenv_fragment_program p;
GLuint unit;
struct ureg cf, out;
GLuint db_NumInstructions = 0;
struct fp_instruction *db_Instructions = NULL;
if (ctx->FragmentProgram._Enabled)
return;
if (!ctx->_TexEnvProgram)
ctx->FragmentProgram._Current = ctx->_TexEnvProgram =
(struct fragment_program *)
ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
_mesa_memset(&p, 0, sizeof(p));
p.ctx = ctx;
p.program = ctx->_TexEnvProgram;
if (ctx->Driver.ProgramStringNotify || DISASSEM) {
db_Instructions = p.program->Instructions;
db_NumInstructions = p.program->Base.NumInstructions;
p.program->Instructions = NULL;
}
if (!p.program->Instructions)
p.program->Instructions = MALLOC(sizeof(struct fp_instruction) * 100);
p.program->Base.NumInstructions = 0;
p.program->Base.Target = GL_FRAGMENT_PROGRAM_ARB;
p.program->NumTexIndirections = 1; /* correct? */
p.program->NumTexInstructions = 0;
p.program->NumAluInstructions = 0;
p.program->Base.String = 0;
p.program->Base.NumInstructions =
p.program->Base.NumTemporaries =
p.program->Base.NumParameters =
p.program->Base.NumAttributes = p.program->Base.NumAddressRegs = 0;
if (p.program->Parameters)
_mesa_free_parameters(p.program->Parameters);
else
p.program->Parameters = _mesa_new_parameter_list();
p.program->InputsRead = 0;
p.program->OutputsWritten = 1 << FRAG_OUTPUT_COLR;
p.src_texture = undef;
p.src_previous = undef;
p.last_tex_stage = 0;
release_temps(&p);
if (ctx->Texture._EnabledUnits) {
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++)
if (ctx->Texture.Unit[unit]._ReallyEnabled) {
p.last_tex_stage = unit;
}
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++)
if (ctx->Texture.Unit[unit]._ReallyEnabled) {
p.src_previous = emit_texenv( &p, unit );
p.src_texture = undef;
release_temps(&p); /* release all temps */
if (p.src_previous.file == PROGRAM_TEMPORARY)
p.temp_in_use |= 1 << p.src_previous.idx; /* except for this one */
}
}
cf = get_source( &p, GL_PREVIOUS, 0 );
out = make_ureg( PROGRAM_OUTPUT, FRAG_OUTPUT_COLR );
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
/* Emit specular add.
*/
struct ureg s = register_input(&p, FRAG_ATTRIB_COL1);
emit_arith( &p, FP_OPCODE_ADD, out, WRITEMASK_XYZ, 0, cf, s, undef );
}
else if (memcmp(&cf, &out, sizeof(cf)) != 0) {
/* Will wind up in here if no texture enabled or a couple of
* other scenarios (GL_REPLACE for instance).
*/
emit_arith( &p, FP_OPCODE_MOV, out, WRITEMASK_XYZW, 0, cf, undef, undef );
}
/* Finish up:
*/
emit_arith( &p, FP_OPCODE_END, undef, WRITEMASK_XYZW, 0, undef, undef, undef);
if (ctx->Fog.Enabled)
p.program->FogOption = ctx->Fog.Mode;
else
p.program->FogOption = GL_NONE;
if (p.program->NumTexIndirections > ctx->Const.MaxFragmentProgramTexIndirections)
program_error(&p, "Exceeded max nr indirect texture lookups");
if (p.program->NumTexInstructions > ctx->Const.MaxFragmentProgramTexInstructions)
program_error(&p, "Exceeded max TEX instructions");
if (p.program->NumAluInstructions > ctx->Const.MaxFragmentProgramAluInstructions)
program_error(&p, "Exceeded max ALU instructions");
/* Notify driver the fragment program has (actually) changed.
*/
if (ctx->Driver.ProgramStringNotify || DISASSEM) {
if (db_Instructions == NULL ||
db_NumInstructions != p.program->Base.NumInstructions ||
memcmp(db_Instructions, p.program->Instructions,
db_NumInstructions * sizeof(*db_Instructions)) != 0) {
if (ctx->Driver.ProgramStringNotify)
ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_PROGRAM_ARB,
&p.program->Base );
if (DISASSEM) {
_mesa_debug_fp_inst(p.program->NumTexInstructions + p.program->NumAluInstructions,
p.program->Instructions);
_mesa_printf("\n");
}
}
FREE(db_Instructions);
}
}
|