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#ifndef TEXRENDER_H
#define TEXRENDER_H
#include "mtypes.h"
extern void
_mesa_render_texture(GLcontext *ctx,
struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att);
extern void
_mesa_finish_render_texture(GLcontext *ctx,
struct gl_renderbuffer_attachment *att);
#endif /* TEXRENDER_H */
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