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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Author:
* Brian Paul
*/
#ifndef DRAW_VERTEX_H
#define DRAW_VERTEX_H
#if 0
#define MAX_VERT_ATTRIBS 12 /* OK? */
#endif
struct draw_context;
/**
* Vertex attribute format
*/
typedef enum {
FORMAT_OMIT,
FORMAT_1F,
FORMAT_2F,
FORMAT_3F,
FORMAT_4F,
FORMAT_4F_VIEWPORT,
FORMAT_4UB
} attrib_format;
/**
* Attribute interpolation mode
*/
typedef enum {
INTERP_NONE, /**< never interpolate vertex header info */
INTERP_CONSTANT,
INTERP_LINEAR,
INTERP_PERSPECTIVE
} interp_mode;
/**
* Information about post-transformed vertex layout.
*/
struct vertex_info
{
uint num_attribs;
uint hwfmt[4]; /**< hardware format info for this format */
interp_mode interp_mode[PIPE_MAX_SHADER_OUTPUTS];
attrib_format format[PIPE_MAX_SHADER_OUTPUTS]; /**< FORMAT_x */
uint size; /**< total vertex size in dwords */
};
/**
* Add another attribute to the given vertex_info object.
* \return slot in which the attribute was added
*/
static INLINE uint
draw_emit_vertex_attr(struct vertex_info *vinfo,
attrib_format format, interp_mode interp)
{
const uint n = vinfo->num_attribs;
assert(n < PIPE_MAX_SHADER_OUTPUTS);
/*
vinfo->attr_mask |= (1 << vfAttr);
*/
vinfo->format[n] = format;
vinfo->interp_mode[n] = interp;
vinfo->num_attribs++;
return n;
}
extern void draw_set_vertex_attributes( struct draw_context *draw,
const uint *attrs,
const interp_mode *interps,
unsigned nr_attrs );
extern void draw_set_twoside_attributes(struct draw_context *draw,
uint front0, uint back0,
uint front1, uint back1);
extern void draw_compute_vertex_size(struct vertex_info *vinfo);
#endif /* DRAW_VERTEX_H */
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