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# -*-makefile-*-
TOP = ../../../..
include $(TOP)/configs/current
LIBNAME = gallivm
GALLIVM_SOURCES = \
gallivm.cpp \
instructions.cpp \
storage.cpp
INC_SOURCES = gallivm_builtins.cpp llvm_base_shader.cpp
CPP_SOURCES = \
$(GALLIVM_SOURCES)
C_SOURCES =
ASM_SOURCES =
OBJECTS = $(C_SOURCES:.c=.o) \
$(CPP_SOURCES:.cpp=.o) \
$(ASM_SOURCES:.S=.o)
### Include directories
INCLUDES = \
-I. \
-I$(TOP)/src/mesa/pipe \
-I$(TOP)/src/mesa \
-I$(TOP)/include
##### RULES #####
.c.o:
$(CC) -c $(INCLUDES) $(LLVM_CFLAGS) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
.cpp.o:
$(CXX) -c $(INCLUDES) $(LLVM_CXXFLAGS) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
.S.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
##### TARGETS #####
default:: depend symlinks $(LIBNAME)
$(LIBNAME): $(OBJECTS) Makefile
$(TOP)/bin/mklib -o $@ -static $(OBJECTS)
depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(INC_SOURCES)
rm -f depend
touch depend
$(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \
$(ASM_SOURCES) $(INC_SOURCES) 2> /dev/null
gallivm_builtins.cpp: llvm_builtins.c
clang --emit-llvm $< |llvm-as|opt -std-compile-opts|llvm2cpp -gen-contents -o=$@ -f -for=shader -funcname=createGallivmBuiltins
llvm_base_shader.cpp: llvm_entry.c
clang --emit-llvm $< |llvm-as |opt -std-compile-opts |llvm2cpp -for=Shader -gen-module -o=$@ -funcname=createBaseShader
# Emacs tags
tags:
etags `find . -name \*.[ch]` `find ../include`
# Remove .o and backup files
clean:
-rm -f *.o */*.o *~ *.so *~ server/*.o
-rm -f depend depend.bak
-rm -f gallivm_builtins.cpp llvm_base_shader.cpp
symlinks:
include depend
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