summaryrefslogtreecommitdiff
path: root/src/mesa/shader/prog_instruction.c
blob: 1379018d4ac805cdc436984a3293f1384ae501ea (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
/*
 * Mesa 3-D graphics library
 * Version:  6.5.3
 *
 * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */


#include "glheader.h"
#include "imports.h"
#include "mtypes.h"
#include "prog_instruction.h"


/**
 * Initialize program instruction fields to defaults.
 * \param inst  first instruction to initialize
 * \param count  number of instructions to initialize
 */
void
_mesa_init_instructions(struct prog_instruction *inst, GLuint count)
{
   GLuint i;

   _mesa_bzero(inst, count * sizeof(struct prog_instruction));

   for (i = 0; i < count; i++) {
      inst[i].SrcReg[0].File = PROGRAM_UNDEFINED;
      inst[i].SrcReg[0].Swizzle = SWIZZLE_NOOP;
      inst[i].SrcReg[1].File = PROGRAM_UNDEFINED;
      inst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP;
      inst[i].SrcReg[2].File = PROGRAM_UNDEFINED;
      inst[i].SrcReg[2].Swizzle = SWIZZLE_NOOP;

      inst[i].DstReg.File = PROGRAM_UNDEFINED;
      inst[i].DstReg.WriteMask = WRITEMASK_XYZW;
      inst[i].DstReg.CondMask = COND_TR;
      inst[i].DstReg.CondSwizzle = SWIZZLE_NOOP;

      inst[i].SaturateMode = SATURATE_OFF;
      inst[i].Precision = FLOAT32;
   }
}


/**
 * Allocate an array of program instructions.
 * \param numInst  number of instructions
 * \return pointer to instruction memory
 */
struct prog_instruction *
_mesa_alloc_instructions(GLuint numInst)
{
   return (struct prog_instruction *)
      _mesa_calloc(numInst * sizeof(struct prog_instruction));
}


/**
 * Reallocate memory storing an array of program instructions.
 * This is used when we need to append additional instructions onto an
 * program.
 * \param oldInst  pointer to first of old/src instructions
 * \param numOldInst  number of instructions at <oldInst>
 * \param numNewInst  desired size of new instruction array.
 * \return  pointer to start of new instruction array.
 */
struct prog_instruction *
_mesa_realloc_instructions(struct prog_instruction *oldInst,
                           GLuint numOldInst, GLuint numNewInst)
{
   struct prog_instruction *newInst;

   newInst = (struct prog_instruction *)
      _mesa_realloc(oldInst,
                    numOldInst * sizeof(struct prog_instruction),
                    numNewInst * sizeof(struct prog_instruction));

   return newInst;
}



/**
 * Basic info about each instruction
 */
struct instruction_info
{
   gl_inst_opcode Opcode;
   const char *Name;
   GLuint NumSrcRegs;
};

/**
 * Instruction info
 * \note Opcode should equal array index!
 */
static const struct instruction_info InstInfo[MAX_OPCODE] = {
   { OPCODE_NOP,    "NOP",   0 },
   { OPCODE_ABS,    "ABS",   1 },
   { OPCODE_ADD,    "ADD",   2 },
   { OPCODE_ARA,    "ARA",   1 },
   { OPCODE_ARL,    "ARL",   1 },
   { OPCODE_ARL_NV, "ARL",   1 },
   { OPCODE_ARR,    "ARL",   1 },
   { OPCODE_BRA,    "BRA",   0 },
   { OPCODE_CAL,    "CAL",   0 },
   { OPCODE_CMP,    "CMP",   3 },
   { OPCODE_COS,    "COS",   1 },
   { OPCODE_DDX,    "DDX",   1 },
   { OPCODE_DDY,    "DDY",   1 },
   { OPCODE_DP3,    "DP3",   2 },
   { OPCODE_DP4,    "DP4",   2 },
   { OPCODE_DPH,    "DPH",   2 },
   { OPCODE_DST,    "DST",   2 },
   { OPCODE_END,    "END",   0 },
   { OPCODE_EX2,    "EX2",   1 },
   { OPCODE_EXP,    "EXP",   1 },
   { OPCODE_FLR,    "FLR",   1 },
   { OPCODE_FRC,    "FRC",   1 },
   { OPCODE_INT,    "INT",   1 },
   { OPCODE_KIL,    "KIL",   1 },
   { OPCODE_KIL_NV, "KIL",   0 },
   { OPCODE_LG2,    "LG2",   1 },
   { OPCODE_LIT,    "LIT",   1 },
   { OPCODE_LOG,    "LOG",   1 },
   { OPCODE_LRP,    "LRP",   3 },
   { OPCODE_MAD,    "MAD",   3 },
   { OPCODE_MAX,    "MAX",   2 },
   { OPCODE_MIN,    "MIN",   2 },
   { OPCODE_MOV,    "MOV",   1 },
   { OPCODE_MUL,    "MUL",   2 },
   { OPCODE_PK2H,   "PK2H",  1 },
   { OPCODE_PK2US,  "PK2US", 1 },
   { OPCODE_PK4B,   "PK4B",  1 },
   { OPCODE_PK4UB,  "PK4UB", 1 },
   { OPCODE_POW,    "POW",   2 },
   { OPCODE_POPA,   "POPA",  0 },
   { OPCODE_PRINT,  "PRINT", 1 },
   { OPCODE_PUSHA,  "PUSHA", 0 },
   { OPCODE_RCC,    "RCC",   1 },
   { OPCODE_RCP,    "RCP",   1 },
   { OPCODE_RET,    "RET",   0 },
   { OPCODE_RFL,    "RFL",   1 },
   { OPCODE_RSQ,    "RSQ",   1 },
   { OPCODE_SCS,    "SCS",   1 },
   { OPCODE_SEQ,    "SEQ",   2 },
   { OPCODE_SFL,    "SFL",   0 },
   { OPCODE_SGE,    "SGE",   2 },
   { OPCODE_SGT,    "SGT",   2 },
   { OPCODE_SIN,    "SIN",   1 },
   { OPCODE_SLE,    "SLE",   2 },
   { OPCODE_SLT,    "SLT",   2 },
   { OPCODE_SNE,    "SNE",   2 },
   { OPCODE_SSG,    "SSG",   1 },
   { OPCODE_STR,    "STR",   0 },
   { OPCODE_SUB,    "SUB",   2 },
   { OPCODE_SWZ,    "SWZ",   1 },
   { OPCODE_TEX,    "TEX",   1 },
   { OPCODE_TXB,    "TXB",   1 },
   { OPCODE_TXD,    "TXD",   3 },
   { OPCODE_TXL,    "TXL",   1 },
   { OPCODE_TXP,    "TXP",   1 },
   { OPCODE_TXP_NV, "TXP",   1 },
   { OPCODE_UP2H,   "UP2H",  1 },
   { OPCODE_UP2US,  "UP2US", 1 },
   { OPCODE_UP4B,   "UP4B",  1 },
   { OPCODE_UP4UB,  "UP4UB", 1 },
   { OPCODE_X2D,    "X2D",   3 },
   { OPCODE_XPD,    "XPD",   2 }
};


/**
 * Return the number of src registers for the given instruction/opcode.
 */
GLuint
_mesa_num_inst_src_regs(gl_inst_opcode opcode)
{
   ASSERT(opcode == InstInfo[opcode].Opcode);
   ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
   return InstInfo[opcode].NumSrcRegs;
}


/**
 * Return string name for given program opcode.
 */
const char *
_mesa_opcode_string(gl_inst_opcode opcode)
{
   ASSERT(opcode < MAX_OPCODE);
   return InstInfo[opcode].Name;
}