1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
|
/*
* Mesa 3-D graphics library
* Version: 6.5.2
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file program.c
* Vertex and fragment program support functions.
* \author Brian Paul
*/
/**
* \mainpage Mesa vertex and fragment program module
*
* This module or directory contains most of the code for vertex and
* fragment programs and shaders, including state management, parsers,
* and (some) software routines for executing programs
*/
#ifndef PROGRAM_H
#define PROGRAM_H
#include "mtypes.h"
/* for GL_ARB_v_p and GL_ARB_f_p SWZ instruction */
#define SWIZZLE_X 0
#define SWIZZLE_Y 1
#define SWIZZLE_Z 2
#define SWIZZLE_W 3
#define SWIZZLE_ZERO 4 /* keep these values together: KW */
#define SWIZZLE_ONE 5 /* keep these values together: KW */
#define MAKE_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9))
#define SWIZZLE_NOOP MAKE_SWIZZLE4(0,1,2,3)
#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7)
#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1)
#define WRITEMASK_X 0x1
#define WRITEMASK_Y 0x2
#define WRITEMASK_XY 0x3
#define WRITEMASK_Z 0x4
#define WRITEMASK_XZ 0x5
#define WRITEMASK_YZ 0x6
#define WRITEMASK_XYZ 0x7
#define WRITEMASK_W 0x8
#define WRITEMASK_XW 0x9
#define WRITEMASK_YW 0xa
#define WRITEMASK_XYW 0xb
#define WRITEMASK_ZW 0xc
#define WRITEMASK_XZW 0xd
#define WRITEMASK_YZW 0xe
#define WRITEMASK_XYZW 0xf
extern struct gl_program _mesa_DummyProgram;
/*
* Internal functions
*/
extern void
_mesa_init_program(GLcontext *ctx);
extern void
_mesa_free_program_data(GLcontext *ctx);
extern void
_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string);
extern const GLubyte *
_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
GLint *line, GLint *col);
extern struct gl_program *
_mesa_init_vertex_program(GLcontext *ctx,
struct gl_vertex_program *prog,
GLenum target, GLuint id);
extern struct gl_program *
_mesa_init_fragment_program(GLcontext *ctx,
struct gl_fragment_program *prog,
GLenum target, GLuint id);
extern struct gl_program *
_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id);
extern void
_mesa_delete_program(GLcontext *ctx, struct gl_program *prog);
extern struct gl_program *
_mesa_lookup_program(GLcontext *ctx, GLuint id);
extern struct prog_instruction *
_mesa_alloc_instructions(GLuint numInst);
extern struct prog_instruction *
_mesa_realloc_instructions(struct prog_instruction *oldInst,
GLuint numOldInst, GLuint numNewInst);
/**
* Used for describing GL state referenced from inside ARB vertex and
* fragment programs.
* A string such as "state.light[0].ambient" gets translated into a
* sequence of tokens such as [ STATE_LIGHT, 0, STATE_AMBIENT ].
*/
enum state_index {
STATE_MATERIAL,
STATE_LIGHT,
STATE_LIGHTMODEL_AMBIENT,
STATE_LIGHTMODEL_SCENECOLOR,
STATE_LIGHTPROD,
STATE_TEXGEN,
STATE_FOG_COLOR,
STATE_FOG_PARAMS,
STATE_CLIPPLANE,
STATE_POINT_SIZE,
STATE_POINT_ATTENUATION,
STATE_MATRIX,
STATE_MODELVIEW,
STATE_PROJECTION,
STATE_MVP,
STATE_TEXTURE,
STATE_PROGRAM,
STATE_MATRIX_INVERSE,
STATE_MATRIX_TRANSPOSE,
STATE_MATRIX_INVTRANS,
STATE_AMBIENT,
STATE_DIFFUSE,
STATE_SPECULAR,
STATE_EMISSION,
STATE_SHININESS,
STATE_HALF,
STATE_POSITION,
STATE_ATTENUATION,
STATE_SPOT_DIRECTION,
STATE_TEXGEN_EYE_S,
STATE_TEXGEN_EYE_T,
STATE_TEXGEN_EYE_R,
STATE_TEXGEN_EYE_Q,
STATE_TEXGEN_OBJECT_S,
STATE_TEXGEN_OBJECT_T,
STATE_TEXGEN_OBJECT_R,
STATE_TEXGEN_OBJECT_Q,
STATE_TEXENV_COLOR,
STATE_DEPTH_RANGE,
STATE_VERTEX_PROGRAM,
STATE_FRAGMENT_PROGRAM,
STATE_ENV,
STATE_LOCAL,
STATE_INTERNAL, /* Mesa additions */
STATE_NORMAL_SCALE,
STATE_TEXRECT_SCALE,
STATE_POSITION_NORMALIZED, /* normalized light position */
STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */
STATE_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
};
/**
* Named program parameters
* Used for NV_fragment_program "DEFINE"d constants and "DECLARE"d parameters,
* and ARB_fragment_program global state references. For the later, Name
* might be "state.light[0].diffuse", for example.
*/
struct gl_program_parameter
{
const char *Name; /**< Null-terminated string */
enum register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */
enum state_index StateIndexes[6]; /**< Global state reference */
};
/**
* A list of the above program_parameter instances.
*/
struct gl_program_parameter_list
{
GLuint Size; /**< allocated size of Parameters, ParameterValues */
GLuint NumParameters; /**< number of parameters in arrays */
struct gl_program_parameter *Parameters; /**< Array [Size] */
GLfloat (*ParameterValues)[4]; /**< Array [Size] of GLfloat[4] */
GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes
might invalidate ParameterValues[] */
};
/*
* Program parameter functions
*/
extern struct gl_program_parameter_list *
_mesa_new_parameter_list(void);
extern void
_mesa_free_parameter_list(struct gl_program_parameter_list *paramList);
extern GLint
_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4]);
extern GLint
_mesa_add_named_constant(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4],
GLuint size);
extern GLint
_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
const GLfloat values[4], GLuint size);
extern GLint
_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
const GLint *stateTokens);
extern GLfloat *
_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name);
extern GLint
_mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name);
extern GLboolean
_mesa_lookup_parameter_constant(const struct gl_program_parameter_list *paramList,
const GLfloat v[], GLsizei vSize,
GLuint *posOut, GLuint *swizzleOut);
extern void
_mesa_load_state_parameters(GLcontext *ctx,
struct gl_program_parameter_list *paramList);
extern void
_mesa_print_instruction(const struct prog_instruction *inst);
void
_mesa_print_alu_instruction(const struct prog_instruction *inst,
const char *opcode_string,
GLuint numRegs);
extern void
_mesa_print_program(const struct gl_program *prog);
extern void
_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog);
/*
* API functions common to ARB/NV_vertex/fragment_program
*/
extern void GLAPIENTRY
_mesa_BindProgram(GLenum target, GLuint id);
extern void GLAPIENTRY
_mesa_DeletePrograms(GLsizei n, const GLuint *ids);
extern void GLAPIENTRY
_mesa_GenPrograms(GLsizei n, GLuint *ids);
/*
* GL_MESA_program_debug
*/
extern void
_mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
GLvoid *data);
extern void
_mesa_GetProgramRegisterfvMESA(GLenum target, GLsizei len,
const GLubyte *registerName, GLfloat *v);
#endif /* PROGRAM_H */
|