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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
* Brian Paul
*/
#include "main/imports.h"
#include "main/mtypes.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/draw/draw_context.h"
#include "pipe/tgsi/exec/tgsi_core.h"
#include "st_context.h"
#include "st_cache.h"
#include "st_atom.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
#define TGSI_DEBUG 0
/**
* Translate a Mesa vertex shader into a TGSI shader.
* \param outputMapping to map vertex program output registers to TGSI
* output slots
* \param tokensOut destination for TGSI tokens
* \return pointer to cached pipe_shader object.
*/
const struct cso_vertex_shader *
st_translate_vertex_program(struct st_context *st,
struct st_vertex_program *stvp,
const GLuint outputMapping[],
struct tgsi_token *tokensOut,
GLuint maxTokens)
{
GLuint defaultOutputMapping[VERT_RESULT_MAX];
struct pipe_shader_state vs;
const struct cso_vertex_shader *cso;
GLuint attr, i;
memset(&vs, 0, sizeof(vs));
/*
* Determine number of inputs, the mappings between VERT_ATTRIB_x
* and TGSI generic input indexes, plus input attrib semantic info.
*/
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
if (stvp->Base.Base.InputsRead & (1 << attr)) {
const GLuint slot = vs.num_inputs;
vs.num_inputs++;
stvp->input_to_index[attr] = slot;
stvp->index_to_input[slot] = attr;
switch (attr) {
case VERT_ATTRIB_POS:
vs.input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
vs.input_semantic_index[slot] = 0;
break;
case VERT_ATTRIB_WEIGHT:
/* fall-through */
case VERT_ATTRIB_NORMAL:
/* just label as a generic */
vs.input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
vs.input_semantic_index[slot] = 0;
break;
case VERT_ATTRIB_COLOR0:
vs.input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
vs.input_semantic_index[slot] = 0;
break;
case VERT_ATTRIB_COLOR1:
vs.input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
vs.input_semantic_index[slot] = 1;
break;
case VERT_ATTRIB_FOG:
vs.input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
vs.input_semantic_index[slot] = 0;
break;
case VERT_ATTRIB_TEX0:
case VERT_ATTRIB_TEX1:
case VERT_ATTRIB_TEX2:
case VERT_ATTRIB_TEX3:
case VERT_ATTRIB_TEX4:
case VERT_ATTRIB_TEX5:
case VERT_ATTRIB_TEX6:
case VERT_ATTRIB_TEX7:
vs.input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
vs.input_semantic_index[slot] = attr - VERT_ATTRIB_TEX0;
break;
case VERT_ATTRIB_GENERIC0:
case VERT_ATTRIB_GENERIC1:
case VERT_ATTRIB_GENERIC2:
case VERT_ATTRIB_GENERIC3:
case VERT_ATTRIB_GENERIC4:
case VERT_ATTRIB_GENERIC5:
case VERT_ATTRIB_GENERIC6:
case VERT_ATTRIB_GENERIC7:
assert(attr < VERT_ATTRIB_MAX);
vs.input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
vs.input_semantic_index[slot] = attr - VERT_ATTRIB_GENERIC0;
break;
default:
assert(0);
}
}
}
/* initialize output semantics to defaults */
for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
vs.output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
vs.output_semantic_index[i] = 0;
}
/*
* Determine number of outputs, the (default) output register
* mapping and the semantic information for each output.
*/
for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
if (stvp->Base.Base.OutputsWritten & (1 << attr)) {
GLuint slot;
if (outputMapping) {
slot = outputMapping[attr];
assert(slot != ~0);
}
else {
slot = vs.num_outputs;
vs.num_outputs++;
defaultOutputMapping[attr] = slot;
}
/*
printf("Output %u -> slot %u\n", attr, slot);
*/
switch (attr) {
case VERT_RESULT_HPOS:
vs.output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
vs.output_semantic_index[slot] = 0;
break;
case VERT_RESULT_COL0:
vs.output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
vs.output_semantic_index[slot] = 0;
break;
case VERT_RESULT_COL1:
vs.output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
vs.output_semantic_index[slot] = 1;
break;
case VERT_RESULT_BFC0:
vs.output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
vs.output_semantic_index[slot] = 0;
break;
case VERT_RESULT_BFC1:
vs.output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
vs.output_semantic_index[slot] = 1;
break;
case VERT_RESULT_FOGC:
vs.output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
vs.output_semantic_index[slot] = 0;
break;
case VERT_RESULT_PSIZ:
vs.output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
vs.output_semantic_index[slot] = 0;
break;
case VERT_RESULT_EDGE:
assert(0);
break;
case VERT_RESULT_TEX0:
case VERT_RESULT_TEX1:
case VERT_RESULT_TEX2:
case VERT_RESULT_TEX3:
case VERT_RESULT_TEX4:
case VERT_RESULT_TEX5:
case VERT_RESULT_TEX6:
case VERT_RESULT_TEX7:
vs.output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
vs.output_semantic_index[slot] = attr - VERT_RESULT_TEX0;
break;
case VERT_RESULT_VAR0:
/* fall-through */
default:
assert(attr - VERT_RESULT_VAR0 < MAX_VARYING);
vs.output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
vs.output_semantic_index[slot] = attr - VERT_RESULT_VAR0;
}
}
}
if (outputMapping) {
/* find max output slot referenced to compute vs.num_outputs */
GLuint maxSlot = 0;
for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot)
maxSlot = outputMapping[attr];
}
vs.num_outputs = maxSlot + 1;
}
else {
outputMapping = defaultOutputMapping;
}
/* XXX: fix static allocation of tokens:
*/
tgsi_translate_mesa_program( TGSI_PROCESSOR_VERTEX,
&stvp->Base.Base,
/* inputs */
vs.num_inputs,
stvp->input_to_index,
vs.input_semantic_name,
vs.input_semantic_index,
NULL,
/* outputs */
vs.num_outputs,
outputMapping,
vs.output_semantic_name,
vs.output_semantic_index,
/* tokenized result */
tokensOut, maxTokens);
vs.tokens = tokensOut;
cso = st_cached_vs_state(st, &vs);
stvp->vs = cso;
if (TGSI_DEBUG)
tgsi_dump( tokensOut, 0 );
return cso;
}
/**
* Translate a Mesa fragment shader into a TGSI shader.
* \param inputMapping to map fragment program input registers to TGSI
* input slots
* \param tokensOut destination for TGSI tokens
* \return pointer to cached pipe_shader object.
*/
const struct cso_fragment_shader *
st_translate_fragment_program(struct st_context *st,
struct st_fragment_program *stfp,
const GLuint inputMapping[],
struct tgsi_token *tokensOut,
GLuint maxTokens)
{
GLuint outputMapping[FRAG_RESULT_MAX];
GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
struct pipe_shader_state fs;
const struct cso_fragment_shader *cso;
GLuint interpMode[16]; /* XXX size? */
GLuint attr;
GLbitfield inputsRead = stfp->Base.Base.InputsRead;
/* For software rendering, we always need the fragment input position
* in order to calculate interpolated values.
* For i915, we always want to emit the semantic info for position.
*/
inputsRead |= FRAG_BIT_WPOS;
memset(&fs, 0, sizeof(fs));
/*
* Convert Mesa program inputs to TGSI input register semantics.
*/
for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
if (inputsRead & (1 << attr)) {
const GLuint slot = fs.num_inputs;
fs.num_inputs++;
defaultInputMapping[attr] = slot;
switch (attr) {
case FRAG_ATTRIB_WPOS:
fs.input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
fs.input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
break;
case FRAG_ATTRIB_COL0:
fs.input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
fs.input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
break;
case FRAG_ATTRIB_COL1:
fs.input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
fs.input_semantic_index[slot] = 1;
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
break;
case FRAG_ATTRIB_FOGC:
fs.input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
fs.input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
case FRAG_ATTRIB_TEX0:
case FRAG_ATTRIB_TEX1:
case FRAG_ATTRIB_TEX2:
case FRAG_ATTRIB_TEX3:
case FRAG_ATTRIB_TEX4:
case FRAG_ATTRIB_TEX5:
case FRAG_ATTRIB_TEX6:
case FRAG_ATTRIB_TEX7:
fs.input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
fs.input_semantic_index[slot] = attr - FRAG_ATTRIB_TEX0;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
case FRAG_ATTRIB_VAR0:
/* fall-through */
default:
fs.input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
fs.input_semantic_index[slot] = attr - FRAG_ATTRIB_VAR0;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
}
}
}
/*
* Semantics and mapping for outputs
*/
{
uint numColors = 0;
GLbitfield outputsWritten = stfp->Base.Base.OutputsWritten;
/* if z is written, emit that first */
if (outputsWritten & (1 << FRAG_RESULT_DEPR)) {
fs.output_semantic_name[fs.num_outputs] = TGSI_SEMANTIC_POSITION;
fs.output_semantic_index[fs.num_outputs] = 0;
outputMapping[FRAG_RESULT_DEPR] = fs.num_outputs;
fs.num_outputs++;
outputsWritten &= ~(1 << FRAG_RESULT_DEPR);
}
/* handle remaning outputs (color) */
for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
if (outputsWritten & (1 << attr)) {
switch (attr) {
case FRAG_RESULT_DEPR:
/* handled above */
assert(0);
break;
case FRAG_RESULT_COLR:
fs.output_semantic_name[fs.num_outputs] = TGSI_SEMANTIC_COLOR;
fs.output_semantic_index[fs.num_outputs] = numColors;
outputMapping[attr] = fs.num_outputs;
numColors++;
break;
default:
assert(0);
}
fs.num_outputs++;
}
}
}
if (!inputMapping)
inputMapping = defaultInputMapping;
/* XXX: fix static allocation of tokens:
*/
tgsi_translate_mesa_program( TGSI_PROCESSOR_FRAGMENT,
&stfp->Base.Base,
/* inputs */
fs.num_inputs,
inputMapping,
fs.input_semantic_name,
fs.input_semantic_index,
interpMode,
/* outputs */
fs.num_outputs,
outputMapping,
fs.output_semantic_name,
fs.output_semantic_index,
/* tokenized result */
tokensOut, maxTokens);
fs.tokens = tokensOut;
cso = st_cached_fs_state(st, &fs);
stfp->fs = cso;
if (TGSI_DEBUG)
tgsi_dump( tokensOut, 0/*TGSI_DUMP_VERBOSE*/ );
return cso;
}
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