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<title>buildroot.git/package/games/lxdoom, branch 2009.02_rc2</title>
<subtitle>Buildroot: Making Embedded Linux easy
</subtitle>
<id>https://git.hiegel.fr/cgit/buildroot.git/atom?h=2009.02_rc2</id>
<link rel='self' href='https://git.hiegel.fr/cgit/buildroot.git/atom?h=2009.02_rc2'/>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/buildroot.git/'/>
<updated>2008-09-24T13:38:17Z</updated>
<entry>
<title>lxdoom: add dependency to a xserver in Makefile</title>
<updated>2008-09-24T13:38:17Z</updated>
<author>
<name>Hans-Christian Egtvedt</name>
<email>hans-christian.egtvedt@atmel.com</email>
</author>
<published>2008-09-24T13:38:17Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/buildroot.git/commit/?id=cf61d19bd839201368faa874c3f2cda27d4299ed'/>
<id>urn:sha1:cf61d19bd839201368faa874c3f2cda27d4299ed</id>
<content type='text'>
This patch corrects the commit r23467 and replaces uclibc with
xserver_xorg-server in LXDOOM_DEPENDENCIES.

Signed-off-by: Hans-Christian Egtvedt &lt;hans-christian.egtvedt@atmel.com&gt;

</content>
</entry>
<entry>
<title>lxdoom: make package depend on X11 server</title>
<updated>2008-09-24T13:17:07Z</updated>
<author>
<name>Hans-Christian Egtvedt</name>
<email>hans-christian.egtvedt@atmel.com</email>
</author>
<published>2008-09-24T13:17:07Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/buildroot.git/commit/?id=cbaae749b64519c6dde12fd3cd7c526dd3367aa5'/>
<id>urn:sha1:cbaae749b64519c6dde12fd3cd7c526dd3367aa5</id>
<content type='text'>
lxdoom depends on a X11 server to be built, this patch will only show lxdoom if
a X11 server is selected and add xserver_xorg-server to the dependency list.

Signed-off-by: Hans-Christian Egtvedt &lt;hans-christian.egtvedt@atmel.com&gt;

</content>
</entry>
<entry>
<title>doom-wad: split out and fix installation of Doom shareware wad file</title>
<updated>2008-09-24T12:53:45Z</updated>
<author>
<name>Hans-Christian Egtvedt</name>
<email>hans-christian.egtvedt@atmel.com</email>
</author>
<published>2008-09-24T12:53:45Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/buildroot.git/commit/?id=7108decafe79ff862837a1a7a8f447eed90eb28f'/>
<id>urn:sha1:7108decafe79ff862837a1a7a8f447eed90eb28f</id>
<content type='text'>
This patch splits the installation of the shareware WAD file into a separate
package. The wad file will also be installed into /usr/share/games/doom
directory, since the client will search this directory when starting.

The Makefile rule has also been altered to use tools defined by Buildroot to
extract and install the wad file. The package is also multiple project safe
now.

Signed-off-by: Hans-Christian Egtvedt &lt;hans-christian.egtvedt@atmel.com&gt;

</content>
</entry>
<entry>
<title>games: Move all games into games subdir</title>
<updated>2008-08-29T13:27:37Z</updated>
<author>
<name>Daniel Laird</name>
<email>danieljlaird@hotmail.com</email>
</author>
<published>2008-08-29T13:27:37Z</published>
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<id>urn:sha1:1b5c1e7bdbdf496078a8556c2906919432f60d52</id>
<content type='text'>
Moved all games into a subdir called games and
then updated makefiles as necessary.

If not one objects to this one then I will
probably do the same for audio next.

Daniel Laird
</content>
</entry>
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