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authorWill Newton <will.newton@gmail.com>2012-01-26 17:42:33 +0000
committerPeter Korsgaard <jacmet@sunsite.dk>2012-01-28 23:48:32 +0100
commit73b942e57efa4fe27e61030f798a092412e08561 (patch)
treec8f6d5177a11813487cf979d2ce19b0458073439 /package/efl/libevas/Config.in
parent5d2df61ebd0ee06b5c7cec6fc9c06286dbf85eae (diff)
libevas: Add new package
[Peter: Config.in tweaks] Signed-off-by: Will Newton <will.newton@imgtec.com> Reviewed-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be> Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
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+config BR2_PACKAGE_LIBEVAS
+ bool "libevas"
+ select BR2_PACKAGE_FREETYPE
+ select BR2_PACKAGE_LIBEINA
+ help
+ Evas is a clean display canvas API for several target
+ display systems that can draw anti-aliased text, smooth
+ super and sub-sampled scaled images, alpha-blend objects
+ much and more.
+
+if BR2_PACKAGE_LIBEVAS
+
+comment "libevas rendering options"
+
+config BR2_PACKAGE_LIBEVAS_SCALE_SAMPLE
+ bool "libevas sampling scaler"
+ help
+ This enables the sampling scaler code. This is the fastest
+ image scaling code, but also the lowest quality.
+
+config BR2_PACKAGE_LIBEVAS_SCALE_SMOOTH
+ bool "libevas smooth scaler"
+ help
+ This is the nicest looking scaler that is not that much
+ slower than tri-linear, but it looks really good.
+
+config BR2_PACKAGE_LIBEVAS_SMALL_DITHERING
+ bool "libevas small dithering"
+ help
+ This uses a 4x4 dither mask instead of 128x128. On desktop
+ boxes these days (Pentium, Pentium2, amd etc.) the speed
+ difference is not really measurable, but the quality of the
+ 128x128 dither mask is quite a lot better.
+
+config BR2_PACKAGE_LIBEVAS_LINE_DITHERING
+ bool "libevas line dithering"
+
+config BR2_PACKAGE_LIBEVAS_NO_DITHERING
+ bool "libevas no dithering"
+
+
+comment "libevas backends"
+
+config BR2_PACKAGE_LIBEVAS_BUFFER
+ bool "libevas buffer backend"
+ depends on BR2_PACKAGE_XORG7
+ help
+ This enables the software buffer rendering engine. There is
+ no hardware assist here.
+
+config BR2_PACKAGE_LIBEVAS_DIRECTFB
+ bool "libevas DirectFB backend"
+ depends on BR2_PACKAGE_DIRECTFB
+ default y
+ help
+ This is the DirectFB engine that uses the DirectFB library
+ (http://www.directfb.org) on Linux to access the framebuffer
+ with (or maybe without) acceleration.
+
+config BR2_PACKAGE_LIBEVAS_FB
+ bool "libevas frame buffer backend"
+ help
+ This is the software framebuffer driving engine. this uses
+ the linux framebuffer device (/dev/fb<x>) and will currently
+ just inherit the current framebuffer settings on the fb
+ device and use them to run in.
+
+config BR2_PACKAGE_LIBEVAS_SDL
+ bool "libevas SDL backend"
+ select BR2_PACKAGE_SDL
+ help
+ This is the software SDL engine that uses SDL library
+ (http://www.libsdl.org). This library should work on many
+ operating systems.
+
+config BR2_PACKAGE_LIBEVAS_SDL_GL
+ bool "libevas SDL OpenGL backend"
+ depends on BR2_PACKAGE_SDL_X11
+ select BR2_PACKAGE_XPROTO_GLPROTO
+ help
+ This is the SDL OpenGL engine that uses SDL library
+ and OpenGL to render. This may be hardware accelerated.
+
+config BR2_PACKAGE_LIBEVAS_X11
+ bool "libevas X11 backend"
+ depends on BR2_PACKAGE_XORG7
+ select BR2_PACKAGE_XLIB_LIBX11
+ help
+ This enables the software X11 rendering engine that renders
+ to X drawable targets using highly optimised software
+ routines. There is no hardware assist here.
+
+config BR2_PACKAGE_LIBEVAS_X11_GLX
+ bool "libevas X11 GLX backend"
+ depends on BR2_PACKAGE_XORG7
+ select BR2_PACKAGE_XLIB_LIBX11
+ select BR2_PACKAGE_XPROTO_GLPROTO
+ help
+ This enables the OpenGL X11 rendering engine that renders
+ using GLX which may be hardware accelerated.
+
+config BR2_PACKAGE_LIBEVAS_XCB
+ bool "libevas XCB backend"
+ depends on BR2_PACKAGE_XORG7
+ select BR2_PACKAGE_LIBXCB
+ select BR2_PACKAGE_XCB_UTIL
+ select BR2_PACKAGE_XCB_PROTO
+ select BR2_PACKAGE_PIXMAN
+ help
+ This enable the software XCB rendering engine. It allows the
+ same features than the software X11 engine.
+
+config BR2_PACKAGE_LIBEVAS_XCB_GLX
+ bool "libevas XCB GLX backend"
+ depends on BR2_PACKAGE_XORG7
+ select BR2_PACKAGE_LIBXCB
+ select BR2_PACKAGE_XCB_UTIL
+ select BR2_PACKAGE_XCB_PROTO
+ select BR2_PACKAGE_XPROTO_GLPROTO
+ help
+ This enables the OpenGL X11 XCB rendering engine that renders
+ using GLX which may be hardware accelerated.
+
+choice
+ prompt "libevas OpenGL flavor"
+ depends on BR2_PACKAGE_LIBEVAS_SDL_GL || BR2_PACKAGE_LIBEVAS_X11_GLX || BR2_PACKAGE_LIBEVAS_XCB_GLX
+ default BR2_PACKAGE_LIBEVAS_GL
+
+config BR2_PACKAGE_LIBEVAS_GL
+ bool "generic OpenGL"
+
+config BR2_PACKAGE_LIBEVAS_GLES_SGX
+ bool "OpenGL-ES SGX"
+
+config BR2_PACKAGE_LIBEVAS_GLES_S3C6410
+ bool "OpenGL-ES S3C6410"
+endchoice
+
+
+comment "libevas code tuning"
+
+config BR2_PACKAGE_LIBEVAS_DISABLE_C
+ bool "libevas disable C code"
+ depends on BR2_PACKAGE_LIBEVAS_MMX || BR2_PACKAGE_LIBEVAS_SSE || BR2_PACKAGE_LIBEVAS_SSE3
+ help
+ This disables the generic C fallback code which is not required
+ if MMX or SSE is used instead.
+
+config BR2_PACKAGE_LIBEVAS_MMX
+ bool "libevas MMX routines"
+ depends on BR2_i386 || BR2_x86_64
+ help
+ This enables the MMX optimized routines. this works for
+ Pentium, Pentium 2, Pentium 3, Pentium 4, Athlon and Duron
+ processors.
+
+config BR2_PACKAGE_LIBEVAS_SSE
+ bool "libevas SSE routines"
+ depends on BR2_i386 || BR2_x86_64
+ help
+ This enables SSE optimizations available in the Pentium 3 and
+ 4 cpus (not Athlon and Duron or Pentium 2 or Pentium cpus).
+
+config BR2_PACKAGE_LIBEVAS_SSE3
+ bool "libevas SSE3 routines"
+ depends on BR2_i386 || BR2_x86_64
+ help
+ This enables SSE3 optimizations available in the Pentium 4 and
+ above cpus.
+
+config BR2_PACKAGE_LIBEVAS_ALTIVEC
+ bool "libevas altivec routines"
+ depends on BR2_powerpc
+ help
+ This enables AltiVec optimizations available in some PowerPC cpus.
+
+config BR2_PACKAGE_LIBEVAS_NEON
+ bool "libevas neon routines"
+ depends on BR2_arm
+ help
+ This enables NEON optimizations available in some ARM cpus.
+
+
+comment "libevas loaders"
+
+config BR2_PACKAGE_LIBEVAS_PNG
+ bool "libevas png loader"
+ select BR2_PACKAGE_LIBPNG
+ help
+ This enables the loader code that loads png files using
+ libpng.
+
+config BR2_PACKAGE_LIBEVAS_JPEG
+ bool "libevas jpeg loader"
+ select BR2_PACKAGE_JPEG
+ help
+ This enables the loader code that loads jpeg files using
+ libjpeg.
+
+config BR2_PACKAGE_LIBEVAS_GIF
+ bool "libevas gif loader"
+ select BR2_PACKAGE_LIBUNGIF
+ help
+ This enables the loader code that loads gif files using
+ libungif.
+
+config BR2_PACKAGE_LIBEVAS_PMAPS
+ bool "libevas pmaps loader"
+ help
+ This enables the loader code that loads pmaps files.
+
+config BR2_PACKAGE_LIBEVAS_TIFF
+ bool "libevas tiff loader"
+ select BR2_PACKAGE_TIFF
+ help
+ This enables the loader code that loads tiff files.
+
+config BR2_PACKAGE_LIBEVAS_SVG
+ bool "libevas svg loader"
+ help
+ This enables the loader code that loads svg files.
+
+config BR2_PACKAGE_LIBEVAS_XPM
+ bool "libevas xpm loader"
+ help
+ This enables the loader code that loads xpm files.
+
+config BR2_PACKAGE_LIBEVAS_EET
+ bool "libevas eet image loader"
+ select BR2_PACKAGE_LIBEET
+ help
+ This enables the loader code that loads images using libeet.
+
+config BR2_PACKAGE_LIBEVAS_EET_FONT
+ bool "libevas eet font loader"
+ select BR2_PACKAGE_LIBEET
+ help
+ This enables the loader code that loads fonts using libeet.
+
+endif # BR2_PACKAGE_LIBEVAS