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authorDaniel Laird <danieljlaird@hotmail.com>2008-08-29 13:27:37 +0000
committerDaniel Laird <danieljlaird@hotmail.com>2008-08-29 13:27:37 +0000
commit1b5c1e7bdbdf496078a8556c2906919432f60d52 (patch)
tree0eb0f404efb85594de1dfb4e3d31856d04808faf /package/games/vice/vice-1.22-remove-bzero.patch
parent022b95d6ef7b303f6fbd48c220001674eec4717a (diff)
games: Move all games into games subdir
Moved all games into a subdir called games and then updated makefiles as necessary. If not one objects to this one then I will probably do the same for audio next. Daniel Laird
Diffstat (limited to 'package/games/vice/vice-1.22-remove-bzero.patch')
-rw-r--r--package/games/vice/vice-1.22-remove-bzero.patch20
1 files changed, 20 insertions, 0 deletions
diff --git a/package/games/vice/vice-1.22-remove-bzero.patch b/package/games/vice/vice-1.22-remove-bzero.patch
new file mode 100644
index 000000000..5836a9fce
--- /dev/null
+++ b/package/games/vice/vice-1.22-remove-bzero.patch
@@ -0,0 +1,20 @@
+--- a/src/network.c 2007-07-15 18:49:24.000000000 -0400
++++ b/src/network.c 2008-03-01 21:29:40.000000000 -0500
+@@ -742,7 +742,7 @@ int network_start_server(void)
+
+ #ifdef HAVE_IPV6
+ if (netplay_ipv6) {
+- bzero((char*)&server_addr6, sizeof(struct sockaddr_in6));
++ memset((char*)&server_addr6, 0, sizeof(struct sockaddr_in6));
+ server_addr6.sin6_port = htons(server_port);
+ server_addr6.sin6_family = PF_INET6;
+ server_addr6.sin6_addr=in6addr_any;
+@@ -853,7 +853,7 @@ int network_connect_client(void)
+ }
+ #ifdef HAVE_IPV6
+ if (netplay_ipv6) {
+- bzero((char*)&server_addr6, sizeof(struct sockaddr_in6));
++ memset((char*)&server_addr6, 0, sizeof(struct sockaddr_in6));
+ server_addr6.sin6_port = htons(server_port);
+ server_addr6.sin6_family = PF_INET6;
+ memcpy(&server_addr6.sin6_addr, server_hostent->h_addr, server_hostent->h_length);