summaryrefslogtreecommitdiff
path: root/package/multimedia/pulseaudio/Config.in
diff options
context:
space:
mode:
authorPeter Korsgaard <jacmet@sunsite.dk>2011-10-19 15:25:11 +0200
committerPeter Korsgaard <jacmet@sunsite.dk>2011-10-20 17:12:57 +0200
commitd96e977e372a9b7b7c681fc7bc6902211273ea1e (patch)
tree0d3063d8aeaa42c810fa12759c7c3b5add9dce8a /package/multimedia/pulseaudio/Config.in
parent6206828e3f39721fc0a567818d967236b1afc97c (diff)
package: add pulseaudio
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
Diffstat (limited to 'package/multimedia/pulseaudio/Config.in')
-rw-r--r--package/multimedia/pulseaudio/Config.in21
1 files changed, 21 insertions, 0 deletions
diff --git a/package/multimedia/pulseaudio/Config.in b/package/multimedia/pulseaudio/Config.in
new file mode 100644
index 000000000..6e6d64c66
--- /dev/null
+++ b/package/multimedia/pulseaudio/Config.in
@@ -0,0 +1,21 @@
+config BR2_PACKAGE_PULSEAUDIO
+ bool "pulseaudio"
+ depends on BR2_USE_WCHAR
+ select BR2_PACKAGE_LIBTOOL
+ select BR2_PACKAGE_JSON_C
+ select BR2_PACKAGE_LIBSNDFILE
+ select BR2_PACKAGE_SPEEX
+ select BR2_PACKAGE_LIBINTL if BR2_NEEDS_GETTEXT
+ help
+ PulseAudio is a sound system for POSIX OSes, meaning that it
+ is a proxy for your sound applications. It allows you to do
+ advanced operations on your sound data as it passes between
+ your application and your hardware. Things like transferring
+ the audio to a different machine, changing the sample format
+ or channel count and mixing several sounds into one are
+ easily achieved using a sound server.
+
+ http://pulseaudio.org
+
+comment "pulseaudio requires a toolchain with WCHAR support"
+ depends on !BR2_USE_WCHAR