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authorDaniel Laird <danieljlaird@hotmail.com>2008-08-29 13:27:37 +0000
committerDaniel Laird <danieljlaird@hotmail.com>2008-08-29 13:27:37 +0000
commit1b5c1e7bdbdf496078a8556c2906919432f60d52 (patch)
tree0eb0f404efb85594de1dfb4e3d31856d04808faf /package/rubix/rubix-1.0.5.patch
parent022b95d6ef7b303f6fbd48c220001674eec4717a (diff)
games: Move all games into games subdir
Moved all games into a subdir called games and then updated makefiles as necessary. If not one objects to this one then I will probably do the same for audio next. Daniel Laird
Diffstat (limited to 'package/rubix/rubix-1.0.5.patch')
-rw-r--r--package/rubix/rubix-1.0.5.patch135
1 files changed, 0 insertions, 135 deletions
diff --git a/package/rubix/rubix-1.0.5.patch b/package/rubix/rubix-1.0.5.patch
deleted file mode 100644
index 3ce6dad22..000000000
--- a/package/rubix/rubix-1.0.5.patch
+++ /dev/null
@@ -1,135 +0,0 @@
-diff -Nrup rubix-1.0.5/fillpoly.c rubix-1.0.5-avr32/fillpoly.c
---- rubix-1.0.5/fillpoly.c 2003-10-12 15:41:43.000000000 -0400
-+++ rubix-1.0.5-avr32/fillpoly.c 2008-02-29 12:39:51.000000000 -0500
-@@ -435,7 +435,7 @@ void fill_lines(device *d, int thecol)
- );
- #endif
- }
-- } else if (d->depth==16) { /* here 16bpp */
-+ } else if ((d->depth==16) | (d->depth==15)) { /* here 16bpp */
- register int i;
- #ifndef PC_ARCHI
- register int j;
-diff -Nrup rubix-1.0.5/line.c rubix-1.0.5-avr32/line.c
---- rubix-1.0.5/line.c 2003-10-12 14:15:19.000000000 -0400
-+++ rubix-1.0.5-avr32/line.c 2008-02-29 12:39:51.000000000 -0500
-@@ -1317,7 +1317,7 @@ void drawline(device *d, line *l)
- #endif
- if (d->depth==8)
- drawline8(d, l);
-- else if (d->depth==16)
-+ else if ((d->depth==16) | (d->depth==15))
- drawline16(d, l);
- else if (d->depth==24)
- drawline24(d, l);
-diff -Nrup rubix-1.0.5/Makefile rubix-1.0.5-avr32/Makefile
---- rubix-1.0.5/Makefile 2003-12-04 14:27:58.000000000 -0500
-+++ rubix-1.0.5-avr32/Makefile 2008-02-29 12:58:30.000000000 -0500
-@@ -11,21 +11,17 @@
- # Customize to fit your needs (especially if it does not work for now).
-
- LANGUAGE=ENGLISH
--GAMESDIR=/usr/games
-
- #architecture=-DPC_ARCHI
-
- # For Solaris
- #EXTRALIBS=-lsocket
-
--CC=gcc
- CFLAGS=-Wall -O3 -fomit-frame-pointer -ffast-math \
- -DGAMESDIR="\"$(GAMESDIR)\"" \
- -D$(LANGUAGE) $(architecture)
-
- #CFLAGS=-Wall -g -ffast-math -Iplayer $(architecture)
--XINC=-I/usr/X11R6/include
--XLIB=-L/usr/X11R6/lib -lX11
-
- #the following should not be changed.
-
-@@ -37,7 +33,7 @@ rubix : $(OBJ)
-
- install :
- mkdir -p $(GAMESDIR)
-- install -c -s rubix $(GAMESDIR)
-+ install -c rubix $(GAMESDIR)
-
- clean :
- rm -f *.o *~ core *.bak *.dat gmon.out
-diff -Nrup rubix-1.0.5/screen.c rubix-1.0.5-avr32/screen.c
---- rubix-1.0.5/screen.c 2004-04-26 04:26:05.000000000 -0400
-+++ rubix-1.0.5-avr32/screen.c 2008-02-29 12:39:51.000000000 -0500
-@@ -80,11 +80,17 @@ void error_statement(SCREEN *s)
-
- int reset_data_buffers(SCREEN *s)
- {
-+ int temp;
-
- if (s->im)
- XDestroyImage(s->im);
-+ if (s->depth == 15) {
-+ temp=16;
-+ } else {
-+ temp=s->depth;
-+ }
-
-- s->buffer=(char *)malloc(((SCREEN_X+7)/8)*SCREEN_Y*s->depth);
-+ s->buffer=(char *)malloc(((SCREEN_X+7)/8)*SCREEN_Y*temp);
-
- if (!s->buffer) {
- error_statement(s);
-@@ -106,7 +112,7 @@ int reset_data_buffers(SCREEN *s)
- */
- /* Sed - december 2003 - no it has to be 8 */
- s->im=XCreateImage(s->d, DefaultVisual(s->d, DefaultScreen(s->d)),
-- s->depth==32?24:s->depth, ZPixmap,
-+ s->depth, ZPixmap,
- 0, s->buffer, SCREEN_X, SCREEN_Y, 8, 0);
-
- if (!s->im) {
-@@ -139,8 +145,8 @@ int init_screen(SCREEN *s)
-
- s->depth=DefaultDepth(s->d, DefaultScreen(s->d));
-
-- if (s->depth!=8 && s->depth!=16 && s->depth!=24) {
-- fprintf(stderr, "screen depth not supported (only 8, 16 and 24bpp (which means 32bpp too) handled\n");
-+ if (s->depth!=8 && s->depth!=15 && s->depth!=16 && s->depth!=24) {
-+ fprintf(stderr, "screen depth not supported (only 8, 15, 16 and 24bpp (which means 32bpp too) handled\n");
- XCloseDisplay(s->d);
- s->d=(Display *)0;
- return -1;
-@@ -182,10 +188,10 @@ int init_screen(SCREEN *s)
-
- /* let's create and map our window */
- s->w=XCreateWindow(s->d, DefaultRootWindow(s->d), 0, 0,
-- SCREEN_X, SCREEN_Y, 3, s->depth==32?24:s->depth,
-+ SCREEN_X, SCREEN_Y, 3, s->depth,
- CopyFromParent, CopyFromParent, 0, NULL);
- s->h=XCreateWindow(s->d, DefaultRootWindow(s->d), 0, 0,
-- HELP_X, HELP_Y, 3, s->depth==32?24:s->depth,
-+ HELP_X, HELP_Y, 3, s->depth,
- CopyFromParent, CopyFromParent, 0, NULL);
-
- xch.res_name = "rubix";
-@@ -946,13 +952,18 @@ void close_screen(SCREEN *s)
- void clear_screen(SCREEN *s)
- {
- /* fill s->im with pixel[10], avoid XPutPixel which is rather slow... */
-- int i, w, dw;
-+ int i, w, dw, temp;
-+ if (s->depth == 15) {
-+ temp = 16;
-+ } else {
-+ temp = s->depth;
-+ }
- w = (SCREEN_X+7)/8;
-- dw = s->depth/8;
-+ dw = temp/8;
- XPutPixel(s->im, 0, 0, pixel[10]);
- for (i=1; i<8*w; i++)
- memcpy(s->buffer + i*dw, s->buffer, dw);
-- w = w * s->depth;
-+ w = w * temp;
- for (i=1; i<SCREEN_Y; i++)
- memcpy(s->buffer + i*w, s->buffer, w);
- }