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-rw-r--r--package/Config.in1
-rw-r--r--package/explorercanvas/Config.in10
-rw-r--r--package/explorercanvas/explorercanvas.mk18
3 files changed, 29 insertions, 0 deletions
diff --git a/package/Config.in b/package/Config.in
index bfa4b405f..1c62ea37e 100644
--- a/package/Config.in
+++ b/package/Config.in
@@ -323,6 +323,7 @@ endmenu
endif
menu "Javascript"
+source "package/explorercanvas/Config.in"
source "package/flot/Config.in"
source "package/jquery/Config.in"
source "package/jquery-sparkline/Config.in"
diff --git a/package/explorercanvas/Config.in b/package/explorercanvas/Config.in
new file mode 100644
index 000000000..9714a580c
--- /dev/null
+++ b/package/explorercanvas/Config.in
@@ -0,0 +1,10 @@
+config BR2_PACKAGE_EXPLORERCANVAS
+ bool "explorercanvas"
+ help
+ Modern browsers like Firefox, Safari, Chrome and Opera
+ support the HTML5 canvas tag to allow 2D command-based
+ drawing. ExplorerCanvas brings the same functionality to
+ Internet Explorer (<v9). To use, web developers only need to
+ include a single script tag in their existing web pages.
+
+ http://excanvas.sf.net/
diff --git a/package/explorercanvas/explorercanvas.mk b/package/explorercanvas/explorercanvas.mk
new file mode 100644
index 000000000..93dcb1f83
--- /dev/null
+++ b/package/explorercanvas/explorercanvas.mk
@@ -0,0 +1,18 @@
+EXPLORERCANVAS_VERSION = r3
+EXPLORERCANVAS_SITE = http://explorercanvas.googlecode.com/files/
+EXPLORERCANVAS_SOURCE = excanvas_$(EXPLORERCANVAS_VERSION).zip
+
+define EXPLORERCANVAS_EXTRACT_CMDS
+ unzip -d $(@D) $(DL_DIR)/$(EXPLORERCANVAS_SOURCE)
+endef
+
+define EXPLORERCANVAS_INSTALL_TARGET_CMDS
+ $(INSTALL) -D $(@D)/excanvas.compiled.js \
+ $(TARGET_DIR)/var/www/excanvas.js
+endef
+
+define EXPLORERCANVAS_UNINSTALL_TARGET_CMDS
+ rm -f $(TARGET_DIR)/var/www/excanvas.js
+endef
+
+$(eval $(call GENTARGETS))