diff options
-rw-r--r-- | CHANGES | 3 | ||||
-rw-r--r-- | package/Config.in | 1 | ||||
-rw-r--r-- | package/sdl_sound/Config.in | 19 | ||||
-rw-r--r-- | package/sdl_sound/sdl_sound.mk | 42 |
4 files changed, 64 insertions, 1 deletions
@@ -1,11 +1,12 @@ 2009.11, Not yet released: - New packages: divine, libarchive + New packages: divine, libarchive, sdl_sound Updated/fixed packages: squashfs Issues resolved (http://bugs.uclibc.org): + #477: Add sdl_sound package #487: Make kismet package sexier #527: misc fixes for dnsmasq package #565: libevent: Bump version and clean up makefile diff --git a/package/Config.in b/package/Config.in index 061838ba5..619c9bd48 100644 --- a/package/Config.in +++ b/package/Config.in @@ -309,6 +309,7 @@ source "package/sawman/Config.in" source "package/sdl/Config.in" source "package/sdl_image/Config.in" source "package/sdl_mixer/Config.in" +source "package/sdl_sound/Config.in" source "package/sdl_net/Config.in" source "package/sdl_ttf/Config.in" source "package/sdl_gfx/Config.in" diff --git a/package/sdl_sound/Config.in b/package/sdl_sound/Config.in new file mode 100644 index 000000000..08ad7542c --- /dev/null +++ b/package/sdl_sound/Config.in @@ -0,0 +1,19 @@ +config BR2_PACKAGE_SDL_SOUND + bool "SDL_sound" + depends on BR2_PACKAGE_SDL + help + SDL_sound is a library that handles the decoding of several + popular sound file formats, such as .WAV and .MP3. + It is meant to make the programmer's sound playback tasks + simpler. The programmer gives SDL_sound a filename, or feeds + it data directly from one of many sources, and then reads the + decoded waveform data back at her leisure. + + http://icculus.org/SDL_sound/ + +config BR2_PACKAGE_SDL_SOUND_PLAYSOUND + bool "install playsound tool" + depends on BR2_PACKAGE_SDL_SOUND + help + Enable this option to install the playsound/playsound_simple + tools to target. diff --git a/package/sdl_sound/sdl_sound.mk b/package/sdl_sound/sdl_sound.mk new file mode 100644 index 000000000..192325729 --- /dev/null +++ b/package/sdl_sound/sdl_sound.mk @@ -0,0 +1,42 @@ +############################################################# +# +# sdl_sound addon for SDL +# +############################################################# +SDL_SOUND_VERSION:=1.0.3 +SDL_SOUND_SOURCE:=SDL_sound-$(SDL_SOUND_VERSION).tar.gz +SDL_SOUND_SITE:=http://icculus.org/SDL_sound/downloads/ +SDL_SOUND_LIBTOOL_PATCH:=NO +SDL_SOUND_INSTALL_STAGING:=YES +SDL_SOUND_INSTALL_TARGET:=YES + +SDL_SOUND_CONF_OPT:=--with-sdl-prefix=$(STAGING_DIR)/usr \ + --with-sdl-exec-prefix=$(STAGING_DIR)/usr \ + --disable-sdltest \ + --enable-static \ + --program-prefix='' + +# enable mmx for newer x86's +ifeq ($(BR2_i386)$(BR2_x86_i386)$(BR2_x86_i486)$(BR2_x86_i586)$(BR2_x86_pentiumpro)$(BR2_x86_geode),y) +SDL_SOUND_CONF_OPT += --enable-mmx +else +SDL_SOUND_CONF_OPT += --disable-mmx +endif + +$(eval $(call AUTOTARGETS,package,sdl_sound)) + +ifneq ($(BR2_PACKAGE_SDL_SOUND_PLAYSOUND),y) +$(SDL_SOUND_HOOK_POST_INSTALL): + rm $(addprefix $(TARGET_DIR)/usr/bin/,playsound playsound_simple) + touch $@ +endif + +# target shared libs doesn't get removed by make uninstall if the .la files +# are removed (E.G. if BR2_HAVE_DEVFILES isn't set) +$(SDL_SOUND_TARGET_UNINSTALL): + $(call MESSAGE,"Uninstalling") + $(MAKE) DESTDIR=$(STAGING_DIR) uninstall -C $(@D)/$(SDL_SOUND_SUBDIR) + rm -f $(@D)/.stamp_staging_installed + $(MAKE) DESTDIR=$(TARGET_DIR) uninstall -C $(@D)/$(SDL_SOUND_SUBDIR) + rm -f $(TARGET_DIR)/usr/lib/libSDL_sound*so* + rm -f $(SDL_SOUND_TARGET_INSTALL_TARGET) $(SDL_SOUND_HOOK_POST_INSTALL) |