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2010-06-22package: remove games/Config.inPeter Korsgaard
Unused since the package menu restructuring. Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
2010-05-10package/games/vice: removePeter Korsgaard
Has been marked broken since Nov 2009, so removing as announced. Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
2010-02-19xboard: remove packageThomas Petazzoni
This package requires Xaw3d, that has never been packaged in Buildroot. As no-one seems to be using this package, it's probably not worth the effort of packaging Xaw3d, a old-looking widget toolkit. Therefore, just drop the package. Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2008-11-14package: Kconfig: use menu instead of menuconfig for sub menusPeter Korsgaard
As discussed on the list - These things should normally not be (un)selectable.
2008-09-24prboom: add new games package PrBoomHans-Christian Egtvedt
This patch adds a new package PrBoom. PrBoom is a Doom and Doom ][ client which uses the SDL library for graphics, sound and network. It also supports OpenGL, but this has not been enabled in this package since few embedded platforms support OpenGL. PrBoom allows you to play the good old game on newer hardware. It even supports higher resolution and better rendring, while still keeping the old style alive. http://prboom.sourceforge.net/ Signed-off-by: Hans-Christian Egtvedt <hans-christian.egtvedt@atmel.com>
2008-09-24doom-wad: split out and fix installation of Doom shareware wad fileHans-Christian Egtvedt
This patch splits the installation of the shareware WAD file into a separate package. The wad file will also be installed into /usr/share/games/doom directory, since the client will search this directory when starting. The Makefile rule has also been altered to use tools defined by Buildroot to extract and install the wad file. The package is also multiple project safe now. Signed-off-by: Hans-Christian Egtvedt <hans-christian.egtvedt@atmel.com>
2008-08-29games: Move all games into games subdirDaniel Laird
Moved all games into a subdir called games and then updated makefiles as necessary. If not one objects to this one then I will probably do the same for audio next. Daniel Laird