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path: root/package/games/prboom/prboom.mk
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2011-09-29package: remove useless arguments from AUTOTARGETSThomas Petazzoni
Thanks to the pkgparentdir and pkgname functions, we can rewrite the AUTOTARGETS macro in a way that avoids the need for each package to repeat its name and the directory in which it is present. [Peter: pkgdir->pkgparentdir] Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
2011-09-20sdl_net: normalize package to sdl_netThomas Petazzoni
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
2010-10-14prboom: re-add big endian fixupPeter Korsgaard
Seems I misread configure.ac, the endianness detection is only used when not cross compiling. Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
2010-10-14prboom: fix png supportPeter Korsgaard
Ensure libpng gets built before prboom so configure finds it, and fix build with libpng 1.4.x (NULL defines removed). Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
2010-10-14prboom: bump versionPeter Korsgaard
Special big endian handling is no longer needed and X option is gone. Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
2010-09-12prboom: use correctly the autotargets infrastructrureThomas Petazzoni
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2009-10-01buildroot: silence ./configure step when building with 'make -s'Peter Korsgaard
We have been passing -q to ./configure when using 'make -s' for packages using Makefile.autotools.in for some time. Do the same for packages using autotools, but not using the Makefile.autotools.in infrastructure, taking care to not do it for packages with hand written configure scripts. Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
2009-09-01sdl_net: rename back to SDL_netPeter Korsgaard
It turns out that renaming SDL_net to sdl_net (688c388ce765984af2) isn't such a good idea, as the name is also used for the tarball filename to download. Instead go back to use SDL_net again, and simply add an sdl_net alias. Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
2009-08-29buildroot: fix remaining references to SDL_net instead of sdl_netPeter Korsgaard
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
2008-11-05prboom: misc cleanupsPeter Korsgaard
As noted by Bernhard on irc.
2008-11-05prboom: add a touch $@ to end of install target rule to install PrBoom only onceHans-Christian Egtvedt
Signed-off-by: Julien Boibessot <julien.boibessot@armadeus.com> Signed-off-by: Hans-Christian Egtvedt <hans-christian.egtvedt@atmel.com>
2008-09-24prboom: add new games package PrBoomHans-Christian Egtvedt
This patch adds a new package PrBoom. PrBoom is a Doom and Doom ][ client which uses the SDL library for graphics, sound and network. It also supports OpenGL, but this has not been enabled in this package since few embedded platforms support OpenGL. PrBoom allows you to play the good old game on newer hardware. It even supports higher resolution and better rendring, while still keeping the old style alive. http://prboom.sourceforge.net/ Signed-off-by: Hans-Christian Egtvedt <hans-christian.egtvedt@atmel.com>