Buildroot
Buildroot usage and documentation by Thomas Petazzoni. Contributions from Karsten Kruse, Ned Ludd, Martin Herren and others.
$LastChangedDate$
- About Buildroot
- Obtaining Buildroot
- Using Buildroot
- Customizing the target filesystem
- Customizing the Busybox configuration
- Customizing the uClibc configuration
- How Buildroot works
- Building several projects in the same buildroot source tree
- Using the uClibc toolchain outside Buildroot
- Use an external toolchain
- Location of downloaded packages
- Extending Buildroot with more Software
- Resources
About Buildroot
Buildroot is a set of Makefiles and patches that allow to easily generate both a cross-compilation toolchain and a root filesystem for your target. The cross-compilation toolchain uses uClibc (http://www.uclibc.org/), a tiny C standard library.
Buildroot is useful mainly for people working with embedded systems. Embedded systems often use processors that are not the regular x86 processors everyone is used to have on his PC. It can be PowerPC processors, MIPS processors, ARM processors, etc.
A compilation toolchain is the set of tools that allows to
compile code for your system. It consists of a compiler (in our
case, gcc
), binary utils like assembler and linker
(in our case, binutils
) and a C standard library (for
example GNU
Libc, uClibc or dietlibc). The system
installed on your development station certainly already has a
compilation toolchain that you can use to compile application that
runs on your system. If you're using a PC, your compilation
toolchain runs on an x86 processor and generates code for a x86
processor. Under most Linux systems, the compilation toolchain
uses the GNU libc as C standard library. This compilation
toolchain is called the "host compilation toolchain", and more
generally, the machine on which it is running, and on which you're
working is called the "host system". The compilation toolchain
is provided by your distribution, and Buildroot has nothing to do
with it.
As said above, the compilation toolchain that comes with your system runs and generates code for the processor of your host system. As your embedded system has a different processor, you need a cross-compilation toolchain: it's a compilation toolchain that runs on your host system but that generates code for your target system (and target processor). For example, if your host system uses x86 and your target system uses ARM, the regular compilation toolchain of your host runs on x86 and generates code for x86, while the cross-compilation toolchain runs on x86 and generates code for ARM.
Even if your embedded system uses a x86 processor, you might interested in Buildroot, for two reasons:
- The compilation toolchain of your host certainly uses the GNU Libc which is a complete but huge C standard library. Instead of using GNU Libc on your target system, you can use uClibc which is a tiny C standard library. If you want to use this C library, then you need a compilation toolchain to generate binaries linked with it. Buildroot can do it for you.
- Buildroot automates the building of a root filesystem with all needed tools like busybox. It makes it much easier than doing it by hand.
You might wonder why such a tool is needed when you can compile
gcc
, binutils
, uClibc and all the tools by hand.
Of course, doing so is possible. But dealing with all configure options,
with all problems of every gcc
or binutils
version it very time-consuming and uninteresting. Buildroot automates this
process through the use of Makefiles, and has a collection of patches for
each gcc
and binutils
version to make them work
on most architectures.
Moreover, Buildroot provides an infrastructure for reproducing the build process of your embedded root filesystem. Being able to reproduce the build process will be useful when a component needs to be patched or updated, or when another person is supposed to take over the project.
Obtaining Buildroot
Buildroot releases are made approximately every 3 months. Direct Git access and daily snapshots are also available if you want more bleeding edge.
Releases are available at http://buildroot.net/downloads/.
The latest snapshot is always available at http://buildroot.net/downloads/snapshots/buildroot-snapshot.tar.bz2, and previous snapshots are also available at http://buildroot.net/downloads/snapshots/.
To download Buildroot using Git, you can simply follow
the rules described on the "Accessing Git"-page (http://buildroot.net/git.html)
of the Buildroot website (http://buildroot.net), and download
buildroot
from Git. For the impatient, here's a quick
recipe:
$ git clone git://git.buildroot.net/buildroot
Using Buildroot
Buildroot has a nice configuration tool similar to the one you can find in the Linux Kernel (http://www.kernel.org/) or in Busybox (http://www.busybox.org/). Note that you can build everything as a normal user. There is no need to be root to configure and use Buildroot. The first step is to run the configuration assistant:
$ make menuconfig
For each entry of the configuration tool, you can find associated help that describes the purpose of the entry.
One of the key configuration items is the PROJECT
which
determines where some board specific packages are built and where the
results are stored.
Once everything is configured, the configuration tool has generated a
.config
file that contains the description of your
configuration. It will be used by the Makefiles to do what's needed.
Let's go:
$ make
This command will download, configure and compile all the selected
tools, and finally generate a target filesystem. The target filesystem will
be named root_fs_ARCH.EXT
where ARCH
is your
architecture and EXT
depends on the type of target filesystem
selected in the Target options
section of the configuration
tool.
The file is stored in the "binaries/$(PROJECT)
/" directory
Creating your own board support
Once a package has been unpacked, it is possible to manually update configuration files. Buildroot can automatically save the configuration of buildroot, linux, busybox, uclibc and u-boot in "local/$(PROJECT) by using the command:
$ make saveconfig
Once a buildroot configuration has been created by saveconfig, the default "$(TOPDIR)/.config" file can be overridden by
$ make BOARD=<project>
Buildroot will then use "local/<project>/<project>.config" instead of ".config".
If you want to modify your board, you can copy the project configuration file to ".config" by using the command:
$ make BOARD=<project> getconfig
You can share your custom board support directory between several buildroot trees
by setting the environment variable BUILDROOT_LOCAL
to this directory,
Offline builds
If you intend to do an offline-build and just want to download all sources that you previously selected in "make menuconfig" then issue:
$ make source
You can now disconnect or copy the content of your dl
directory to the build-host.
Building out-of-tree
Buildroot supports building out of tree with a syntax similar to the Linux kernel. To use it, add O=<directory> to the make command line, E.G.:
$ make O=/tmp/build
And all the output files will be located under
/tmp/build
.
Environment variables
Buildroot optionally honors some environment variables that are passed
to make
:
- HOSTCXX
- HOSTCC
- UCLIBC_CONFIG_FILE=<path/to/.config>
- BUSYBOX_CONFIG_FILE=<path/to/.config>
- BUILDROOT_COPYTO
- BUILDROOT_DL_DIR
- BUILDROOT_LOCAL
An example that uses config files located in the toplevel directory and in your $HOME:
$ make UCLIBC_CONFIG_FILE=uClibc.config BUSYBOX_CONFIG_FILE=$HOME/bb.config
If you want to use a compiler other than the default gcc
or g++
for building helper-binaries on your host, then do
$ make HOSTCXX=g++-4.3-HEAD HOSTCC=gcc-4.3-HEAD
If you want the result of your build to be copied to another directory like /tftpboot for downloading to a board using tftp, then you can use BUILDROOT_COPYTO to specify your location
Typically, this is set in your ~/.bashrc file
$ export BUILDROOT_COPYTO=/tftpboot
Using auto-completion
If you are lazy enough that you don't want to type the entire make menuconfig command line, you can enable auto-completion in your shell. Here is how you can do that using bash:
$ complete -W menuconfig make
Then just enter the beginning of the line, and ask bash to complete it for you by pressing the TAB key:
$ make me<TAB>
will result in bash to append nuconfig for you!
Alternatively, some distributions (of which Debian and Mandriva are but an example) have more powerful make completion. Depending on you distribution, you may have to install a package to enable completion. Under Mandriva, this is bash-completion, while Debian ships it as part of the bash package.
Other shells, such as zsh, also have completion facilities. See the documentation for your shell.
Customizing the target filesystem
There are a few ways to customize the resulting target filesystem:
- Customize the target filesystem directly, and rebuild the image. The
target filesystem is available under
project_build_ARCH/root/
whereARCH
is the chosen target architecture. You can simply make your changes here, and run make afterwards, which will rebuild the target filesystem image. This method allows to do everything on the target filesystem, but if you decide to completely rebuild your toolchain and tools, these changes will be lost. - Customize the target filesystem skeleton, available under
target/generic/target_skeleton/
. You can customize configuration files or other stuff here. However, the full file hierarchy is not yet present, because it's created during the compilation process. So you can't do everything on this target filesystem skeleton, but changes to it remain even if you completely rebuild the cross-compilation toolchain and the tools.
You can also customize thetarget/generic/device_table.txt
file which is used by the tools that generate the target filesystem image to properly set permissions and create device nodes. Thetarget/generic/skel.tar.gz
file contains the main directories of a root filesystem and there is no obvious reason for which it should be changed. These main directories are in an tarball inside of inside the skeleton because it contains symlinks that would be broken otherwise.
These customizations are deployed intoproject_build_ARCH/root/
just before the actual image is made. So simply rebuilding the image by running make should propagate any new changes to the image. - When configuring the build system, using
make menuconfig
, you can specify the contents of the /etc/hostname and /etc/issue (the welcome banner) in thePROJECT
section
Customizing the Busybox configuration
Busybox is very configurable, and you may want to customize it. You can follow these simple steps to do it. It's not an optimal way, but it's simple and it works.
- Make a first compilation of buildroot with busybox without trying to customize it.
- Invoke
make busybox-menuconfig
. The nice configuration tool appears and you can customize everything. - Run the compilation of buildroot again.
Otherwise, you can simply change the
package/busybox/busybox-<version>.config
file if you
know the options you want to change without using the configuration tool.
If you want to use an existing config file for busybox, then see section environment variables.
Customizing the uClibc configuration
Just like BusyBox, uClibc offers a lot of configuration options. They allow to select various functionalities, depending on your needs and limitations.
The easiest way to modify the configuration of uClibc is to follow these steps :
- Make a first compilation of buildroot without trying to customize uClibc.
- Invoke
make uclibc-menuconfig
. The nice configuration assistant, similar to the one used in the Linux Kernel or in Buildroot appears. Make your configuration as appropriate. - Copy the
.config
file totoolchain/uClibc/uClibc.config
ortoolchain/uClibc/uClibc.config-locale
. The former is used if you haven't selected locale support in Buildroot configuration, and the latter is used if you have selected locale support. - Run the compilation of Buildroot again
Otherwise, you can simply change
toolchain/uClibc/uClibc.config
or
toolchain/uClibc/uClibc.config-locale
without running
the configuration assistant.
If you want to use an existing config file for uclibc, then see section environment variables.
How Buildroot works
As said above, Buildroot is basically a set of Makefiles that download,
configure and compiles software with the correct options. It also includes
some patches for various software, mainly the ones involved in the
cross-compilation tool chain (gcc
, binutils
and
uClibc).
There is basically one Makefile per software, and they are named with
the .mk
extension. Makefiles are split into four
sections:
- project (in the
project/
directory) contains the Makefiles and associated files for all software related to the building several root file systems in the same buildroot tree. - toolchain (in the
toolchain/
directory) contains the Makefiles and associated files for all software related to the cross-compilation toolchain :binutils
,ccache
,gcc
,gdb
,kernel-headers
anduClibc
. - package (in the
package/
directory) contains the Makefiles and associated files for all user-space tools that Buildroot can compile and add to the target root filesystem. There is one sub-directory per tool. - target (in the
target
directory) contains the Makefiles and associated files for software related to the generation of the target root filesystem image. Four types of filesystems are supported : ext2, jffs2, cramfs and squashfs. For each of them, there's a sub-directory with the required files. There is also adefault/
directory that contains the target filesystem skeleton.
Each directory contains at least 2 files :
something.mk
is the Makefile that downloads, configures, compiles and installs the softwaresomething
.Config.in
is a part of the configuration tool description file. It describes the option related to the current software.
The main Makefile do the job through the following steps (once the configuration is done) :
- Create the download directory (
dl/
by default). This is where the tarballs will be downloaded. It is interesting to know that the tarballs are in this directory because it may be useful to save them somewhere to avoid further downloads. - Create the shared build directory (
build_ARCH/
by default, whereARCH
is your architecture). This is where all non configurable user-space tools will be compiled.When building two or more targets using the same architecture, the first build will go through the full download, configure, make process, but the second and later builds will only copy the result from the first build to its project specific target directory significantly speeding up the build process - Create the project specific build directory
(
project_build_ARCH/$(PROJECT)
by default, whereARCH
is your architecture). This is where all configurable user-space tools will be compiled. The project specific build directory is neccessary, if two different targets needs to use a specific package, but the packages have different configuration for both targets. Some examples of packages built in this directory are busybox and linux. - Create the project specific result directory
(
binaries/$(PROJECT)
by default, whereARCH
is your architecture). This is where the root filesystem images are stored, It is also used to store the linux kernel image and any utilities, boot-loaders etc. needed for a target. - Create the toolchain build directory
(
toolchain_build_ARCH/
by default, whereARCH
is your architecture). This is where the cross compilation toolchain will be compiled. - Setup the staging directory (
build_ARCH/staging_dir/
by default). This is where the cross-compilation toolchain will be installed. If you want to use the same cross-compilation toolchain for other purposes, such as compiling third-party applications, you can addbuild_ARCH/staging_dir/usr/bin
to your PATH, and then usearch-linux-gcc
to compile your application. In order to setup this staging directory, it first removes it, and then it creates various subdirectories and symlinks inside it. - Create the target directory (
project_build_ARCH/root/
by default) and the target filesystem skeleton. This directory will contain the final root filesystem. To setup it up, it first deletes it, then it uncompress thetarget/generic/skel.tar.gz
file to create the main subdirectories and symlinks, copies the skeleton available intarget/generic/target_skeleton
and then removes useless.svn/CVS
directories. - Add the
TARGETS
dependency. This should generally check if the configuration option for this package is enabled, and if so then "subscribe" this package to be compiled by adding it to the TARGETS global variable.
Building several projects in the same buildroot source tree
Note: the contents of this section are obsolete since this feature has been implemented.
Background
Buildroot has always supported building several projects in the same tree if each project was for a different architecture.
The root file system has been created in the
"build_<ARCH>/root"
directory which is unique for each architecture.
Toolchains have been built in
"toolchain_build_<ARCH>"
.
It the user wanted to build several root file systems for the same
architecture, a prefix or suffix could be added in the configuration file
so the root file system would be built in
"<PREFIX>_build_<ARCH>_<SUFFIX>/root"
By supplying unique combinations of
"<PREFIX>"
and
"<SUFFIX>"
each project would get a unique root file system tree.
The disadvantage of this approach is that a new toolchain was built for each project, adding considerable time to the build process, even if it was two projects for the same chip.
This drawback has been somewhat lessened with
gcc-4.x.y
which allows buildroot to use an external
toolchain. Certain packages requires special
features in the toolchain, and if an external toolchain is selected,
this may lack the neccessary features to complete the build of the root
file system.
A bigger problem was that the
"build_<ARCH>"
tree
was also duplicated, so each package would also
be rebuilt once per project, resulting in even longer build times.
Project to share toolchain and package builds
Work has started on a project which will allow the user to build multiple root file systems for the same architecture in the same tree. The toolchain and the package build directory will be shared, but each project will have a dedicated directory tree for project specific builds.
With this approach, most, if not all packages will be compiled
when the first project is built.
The process is almost identical to the original process.
Packages are downloaded and extracted to the shared
"build_<ARCH>/<package>"
directory. They are configured and compiled.
Package libraries and headers are installed in the shared $(STAGING_DIR), and then the project specific root file system "$(TARGET_DIR)" is populated.
At the end of the build, the root file system will be used to generate the resulting root file system binaries.
Once the first project has been built, building other projects will
typically involve populating the new project's root file system directory
from the existing binaries generated in the shared
"build_<ARCH>/<>"
directory.
Only packages, not used by the first project, will have to go through the normal extract-configure-compile flow.
Implementation
The core of the solution is the introduction of two new directories:
project_build_<ARCH>
binaries;
Each of the directories contain one subdirectory per project. The name of the subdirectory is configured by the user in the normal buildroot configuration, using the value of:
Project Options ---> Project name
The configuration defines the $(PROJECT) variable.
The default project name is "uclibc"
.
"package/Makefile.in"
defines:
PROJECT_BUILD_DIR:=project_build_$(ARCH)/$(PROJECT)
BINARIES_DIR:=binaries/$(PROJECT)
It also defines the location for the target root file system:
TARGET_DIR:=$(PROJECT_BUILD_DIR)/$(PROJECT)/root
I.E: If the user has choosen
"myproject"
as the $(PROJECT) name:
"project_build_<ARCH>/myproject"
"binaries/myproject"
will be created.
Currently, the root file system, busybox and an Atmel
customized version of
U-Boot
, as well as some Atmel specific
bootloaders like at91-bootstrap and dataflashboot.bin
are built in
"$(PROJECT_BUILD_DIR)"
The resulting binaries for all architectures are stored in the
"$(BINARIES_DIR)"
directory.
Summary
The project will share directories which can be share without conflicts, but will use unique build directories, where the user can configure the build.
Linux
The user can select from three different Linux strategies:
- Legacy: Only use version supported by the kernel headers
- Advanced: Allow any 2.6.X.Y combination. (Minimum 2.6.19)
- Power-User Strategy: Allow
"-git"
, or"-mm"
, or user downloadable kernels
The current kernel patches can be applied to the linux source tree even if the version differs from the kernel header version.
Since the user can select any kernel-patch he/she will be able to select a non-working combination. If the patch fails, the user will have to generate a new proprietary kernel-patch or decide to not apply the kernel patches
There is also support for board specific and architecture specific patches.
There will also be a way for the user to supply absolute or relative paths to patches, possibly outside the main tree. This can be used to apply custom kernel-header-patches, if the versions available in buildroot cannot be applied to the specific linux version used
Maybe, there will also be a possibility to supply an
"URL"
to a patch available on Internet.
If there is no linux config file available, buildroot starts the linux configuration system, which defaults to "make menuconfig".
Todo
- Configurable packages
- Naming conventions
- Generating File System binaries
Many packages can, on top of the simple
"enable/disable build",
be further configured using Kconfig.
Currently these packages will be compiled using the
configuration specified in the
".config"
file of the first
project demanding the build of the package.
If another project uses the same packages, but with a different configuration,these packages will not be rebuilt, and the root file system for the new project will be populated with files from the build of the first project
If multiple project are built, and a specific package
needs two different configuration, then the user must
delete the package from the
"build_<ARCH>"
directory
before rebuilding the new project.
A long term solution is to edit the package makefile and move
the build of the configurable packages from
"build_<ARCH>"
to
"project_build_<ARCH>/<project name>"
and send a patch to the buildroot mailing list.
Names of resulting binaries should reflect the "project name"
Packages which needs to be installed with the "root"
as owner, will generate a
".fakeroot.<package>"
file
which will be used for the final build of the root file system binary.
This was previously located in the
"$(STAGING_DIR)"
directory, but was
recently moved to the
"$(PROJECT_BUILD_DIR)"
directory.
Currently only three packages:
"at"
,
"ltp-testsuite"
and
"nfs-utils"
requests fakeroot.
The makefile fragments for each file system type like
"ext2"
,
"jffs2"
or
"squashfs"
will, when the file system binary is generated,
collect all present
".fakeroot.<package>"
files
to a single "_fakeroot.<file system>"
file and call fakeroot.
".fakeroot.<package>"
files are deleted as the last action of the Buildroot Makefile.
It needs to be evaluated if any further action for the file system binary build is needed.
Using the uClibc toolchain outside Buildroot
You may want to compile your own programs or other software that are not packaged in Buildroot. In order to do this, you can use the toolchain that was generated by Buildroot.
The toolchain generated by Buildroot by default is located in
build_ARCH/staging_dir/
. The simplest way to use it
is to add build_ARCH/staging_dir/usr/bin/
to your PATH
environnement variable, and then to use
arch-linux-gcc
, arch-linux-objdump
,
arch-linux-ld
, etc.
For example, you may add the following to your
.bashrc
(considering you're building for the MIPS
architecture and that Buildroot is located in
~/buildroot/
) :
export PATH="$PATH:~/buildroot/build_mips/staging_dir/usr/bin/"
Then you can simply do :
mips-linux-gcc -o foo foo.c
Important : do not try to move a gcc-3.x toolchain to an other
directory, it won't work. There are some hardcoded paths in the
gcc configuration. If you are using a current gcc-4.x, it
is possible to relocate the toolchain, but then
--sysroot
must be passed every time the compiler is
called to tell where the libraries and header files are, which
might be cumbersome.
It is also possible to generate the Buildroot toolchain in
another directory than build_ARCH/staging_dir
using
the Build options -> Toolchain and header file
location
option. This could be useful if the toolchain
must be shared with other users.
Location of downloaded packages
It might be useful to know that the various tarballs that are
downloaded by the Makefiles are all stored in the
DL_DIR
which by default is the dl
directory. It's useful for example if you want to keep a complete
version of Buildroot which is know to be working with the
associated tarballs. This will allow you to regenerate the
toolchain and the target filesystem with exactly the same
versions.
If you maintain several buildroot trees, it might be better to have
a shared download location. This can be accessed by creating a symbolic link
from the dl
directory to the shared download location.
I.E:
ln -s <shared download location> dl
Another way of accessing a shared download location is to
create the BUILDROOT_DL_DIR
environment variable.
If this is set, then the value of DL_DIR in the project is
overridden. The following line should be added to
"~/.bashrc"
.
export BUILDROOT_DL_DIR <shared download location>
Using an external toolchain
It might be useful not to use the toolchain generated by Buildroot, for example if you already have a toolchain that is known to work for your specific CPU, or if the toolchain generation feature of Buildroot is not sufficiently flexible for you (for example if you need to generate a system with glibc instead of uClibc). Buildroot supports using an external toolchain.
To enable the use of an external toolchain, go in the
Toolchain
menu, and :
- Select the
External binary toolchain
toolchain type - Adjust the
External toolchain path
appropriately. It should be set to a path where a bin/ directory contains your cross-compiling tools - Adjust the
External toolchain prefix
, so that the prefix, suffixed with-gcc
or-ld
will correspond to your cross-compiling tools
If you are using an external toolchain based on uClibc, the
Core C library from the external toolchain
and
Libraries to copy from the external toolchain
options
should already have correct values. However, if your external
toolchain is based on glibc, you'll have to change these values
according to your cross-compiling toolchain.
To generate external toolchains, we recommend using Crosstool-NG. It allows to generate toolchains based on uClibc, glibc and eglibc for a wide range of architectures, and has good community support.
Extending Buildroot with more software
This section will only consider the case in which you want to add user-space software.
Package directory
First of all, create a directory under the package
directory for your software, for example foo
.
Config.in
file
Then, create a file named Config.in
. This file
will contain the portion of options description related to our
foo
software that will be used and displayed in the
configuration tool. It should basically contain :
config BR2_PACKAGE_FOO bool "foo" help This is a comment that explains what foo is. http://foosoftware.org/foo/
Of course, you can add other options to configure particular things in your software.
Finally you have to add your new foo/Config.in
to
package/Config.in
. The files included there are
sorted alphabetically per category and are NOT
supposed to contain anything but the bare name of the package.
if !BR2_PACKAGE_BUSYBOX_HIDE_OTHERS source "package/procps/Config.in" endif
Note:
Generally all packages should live directly in the
package
directory to make it easier to find them.
The real Makefile
Finally, here's the hardest part. Create a file named
foo.mk
. It will contain the Makefile rules that
are in charge of downloading, configuring, compiling and installing
the software.
Two types of Makefiles can be written :
- Makefiles for autotools-based (autoconf, automake, etc.)
softwares, are very easy to write thanks to the infrastructure
available in
package/Makefile.autotools.in
. - Makefiles for other types of packages are a little bit more complex to write.
First, let's see how to write a Makefile for an autotools-based package, with an example :
1 ############################################################# 2 # 3 # foo 4 # 5 ############################################################# 6 FOO_VERSION:=1.0 7 FOO_SOURCE:=foo-$(FOO_VERSION).tar.gz 8 FOO_SITE:=http://www.foosoftware.org/downloads 9 FOO_INSTALL_STAGING = YES 10 FOO_INSTALL_TARGET = YES 11 FOO_CONF_OPT = --enable-shared 12 FOO_DEPENDENCIES = libglib2 host-pkgconfig 13 $(eval $(call AUTOTARGETS,package,foo))
On line 6, we declare the version of the package. On line 7 and 8, we declare the name of the tarball and the location of the tarball on the Web. Buildroot will automatically download the tarball from this location.
On line 9, we tell Buildroot to install
the application to the staging directory. The staging directory,
located in build_ARCH/staging_dir/
is the directory
where all the packages are installed, including their
documentation, etc. By default, packages are installed in this
location using the make install
command.
On line 10, we tell Buildroot to also
install the application to the target directory. This directory
contains what will become the root filesystem running on the
target. Usually, we try not to install the documentation, and to
install stripped versions of the binary. By default, packages are
installed in this location using the make
install-strip
command.
On line 11, we tell Buildroot to pass
a custom configure option, that will be passed to the
./configure
script before configuring and building
the package.
On line 12, we declare our dependencies, so that they are built before the build process of our package starts.
Finally, on line line 13, we invoke
the package/Makefile.autotools.in
magic to get things
working.
For more details about the available variables and options, see
the comment at the top of
package/Makefile.autotools.in
and the examples in all
the available packages.
The second solution, suitable for every type of package, looks like this :
1 ############################################################# 2 # 3 # foo 4 # 5 ############################################################# 6 FOO_VERSION:=1.0 7 FOO_SOURCE:=foo-$(FOO_VERSION).tar.gz 8 FOO_SITE:=http://www.foosoftware.org/downloads 9 FOO_DIR:=$(BUILD_DIR)/foo-$(FOO_VERSION) 10 FOO_BINARY:=foo 11 FOO_TARGET_BINARY:=usr/bin/foo 12 13 $(DL_DIR)/$(FOO_SOURCE): 14 $(call DOWNLOAD,$(FOO_SITE),$(FOO_SOURCE)) 15 16 $(FOO_DIR)/.source: $(DL_DIR)/$(FOO_SOURCE) 17 $(ZCAT) $(DL_DIR)/$(FOO_SOURCE) | tar -C $(BUILD_DIR) $(TAR_OPTIONS) - 18 touch $@ 19 20 $(FOO_DIR)/.configured: $(FOO_DIR)/.source 21 (cd $(FOO_DIR); rm -rf config.cache; \ 22 $(TARGET_CONFIGURE_OPTS) \ 23 $(TARGET_CONFIGURE_ARGS) \ 24 ./configure \ 25 --target=$(GNU_TARGET_NAME) \ 26 --host=$(GNU_TARGET_NAME) \ 27 --build=$(GNU_HOST_NAME) \ 28 --prefix=/usr \ 29 --sysconfdir=/etc \ 30 ) 31 touch $@ 32 33 $(FOO_DIR)/$(FOO_BINARY): $(FOO_DIR)/.configured 34 $(MAKE) CC=$(TARGET_CC) -C $(FOO_DIR) 35 36 $(TARGET_DIR)/$(FOO_TARGET_BINARY): $(FOO_DIR)/$(FOO_BINARY) 37 $(MAKE) DESTDIR=$(TARGET_DIR) -C $(FOO_DIR) install-strip 38 rm -Rf $(TARGET_DIR)/usr/man 39 40 foo: uclibc ncurses $(TARGET_DIR)/$(FOO_TARGET_BINARY) 41 42 foo-source: $(DL_DIR)/$(FOO_SOURCE) 43 44 foo-clean: 45 $(MAKE) prefix=$(TARGET_DIR)/usr -C $(FOO_DIR) uninstall 46 -$(MAKE) -C $(FOO_DIR) clean 47 48 foo-dirclean: 49 rm -rf $(FOO_DIR) 50 51 ############################################################# 52 # 53 # Toplevel Makefile options 54 # 55 ############################################################# 56 ifeq ($(BR2_PACKAGE_FOO),y) 57 TARGETS+=foo 58 endif
First of all, this Makefile example works for a single
binary software. For other software such as libraries or more
complex stuff with multiple binaries, it should be adapted. Look at
the other *.mk
files in the package
directory.
At lines 6-11, a couple of useful variables are defined :
FOO_VERSION
: The version of foo that should be downloaded.FOO_SOURCE
: The name of the tarball of foo on the download website of FTP site. As you can seeFOO_VERSION
is used.FOO_SITE
: The HTTP or FTP site from which foo archive is downloaded. It must include the complete path to the directory whereFOO_SOURCE
can be found.FOO_DIR
: The directory into which the software will be configured and compiled. Basically, it's a subdirectory ofBUILD_DIR
which is created upon decompression of the tarball.FOO_BINARY
: Software binary name. As said previously, this is an example for a single binary software.FOO_TARGET_BINARY
: The full path of the binary inside the target filesystem.
Lines 13-14 defines a target that downloads the
tarball from the remote site to the download directory
(DL_DIR
).
Lines 16-18 defines a target and associated rules that uncompress the downloaded tarball. As you can see, this target depends on the tarball file, so that the previous target (line 13-14) is called before executing the rules of the current target. Uncompressing is followed by touching a hidden file to mark the software has having been uncompressed. This trick is used everywhere in Buildroot Makefile to split steps (download, uncompress, configure, compile, install) while still having correct dependencies.
Lines 20-31 defines a target and associated rules
that configures the software. It depends on the previous target (the
hidden .source
file) so that we are sure the software has
been uncompressed. In order to configure it, it basically runs the
well-known ./configure
script. As we may be doing
cross-compilation, target
, host
and
build
arguments are given. The prefix is also set to
/usr
, not because the software will be installed in
/usr
on your host system, but in the target
filesystem. Finally it creates a .configured
file to
mark the software as configured.
Lines 33-34 defines a target and a rule that
compiles the software. This target will create the binary file in the
compilation directory, and depends on the software being already
configured (hence the reference to the .configured
file). It basically runs make
inside the source
directory.
Lines 36-38 defines a target and associated rules
that install the software inside the target filesystem. It depends on the
binary file in the source directory, to make sure the software has
been compiled. It uses the install-strip
target of the
software Makefile
by passing a DESTDIR
argument, so that the Makefile
doesn't try to install
the software inside host /usr
but inside target
/usr
. After the installation, the
/usr/man
directory inside the target filesystem is
removed to save space.
Line 40 defines the main target of the software,
the one that will be eventually be used by the top level
Makefile
to download, compile, and then install
this package. This target should first of all depends on all
needed dependecies of the software (in our example,
uclibc and ncurses), and also depend on the
final binary. This last dependency will call all previous
dependencies in the correct order.
Line 42 defines a simple target that only
downloads the code source. This is not used during normal operation of
Buildroot, but is needed if you intend to download all required sources at
once for later offline build. Note that if you add a new package providing
a foo-source
target is mandatory to support
users that wish to do offline-builds. Furthermore it eases checking
if all package-sources are downloadable.
Lines 44-46 define a simple target to clean the
software build by calling the Makefiles with the appropriate option.
The -clean
target should run make clean
on $(BUILD_DIR)/package-version and MUST uninstall all files of the
package from $(STAGING_DIR) and from $(TARGET_DIR).
Lines 48-49 define a simple target to completely
remove the directory in which the software was uncompressed, configured and
compiled. The -dirclean
target MUST completely rm $(BUILD_DIR)/
package-version.
Lines 51-58 adds the target foo
to
the list of targets to be compiled by Buildroot by first checking if
the configuration option for this package has been enabled
using the configuration tool, and if so then "subscribes"
this package to be compiled by adding it to the TARGETS
global variable. The name added to the TARGETS global
variable is the name of this package's target, as defined on
line 40, which is used by Buildroot to download,
compile, and then install this package.
Conclusion
As you can see, adding a software to buildroot is simply a matter of writing a Makefile using an already existing example and to modify it according to the compilation process of the software.
If you package software that might be useful for other persons, don't forget to send a patch to Buildroot developers !
Resources
To learn more about Buildroot you can visit these websites: