Customizing the generated target filesystem ------------------------------------------- There are a few ways to customize the resulting target filesystem: * Customize the target filesystem directly and rebuild the image. The target filesystem is available under +output/target/+. You can simply make your changes here and run make afterwards - this will rebuild the target filesystem image. This method allows you to do anything to the target filesystem, but if you decide to completely rebuild your toolchain and tools, these changes will be lost. * Create your own 'target skeleton'. You can start with the default skeleton available under +fs/skeleton+ and then customize it to suit your needs. The +BR2_ROOTFS_SKELETON_CUSTOM+ and +BR2_ROOTFS_SKELETON_CUSTOM_PATH+ will allow you to specify the location of your custom skeleton. At build time, the contents of the skeleton are copied to output/target before any package installation. * In the Buildroot configuration, you can specify the path to a post-build script, that gets called 'after' Buildroot builds all the selected software, but 'before' the rootfs packages are assembled. The destination root filesystem folder is given as the first argument to this script, and this script can then be used to copy programs, static data or any other needed file to your target filesystem. You should, however, use this feature with care. Whenever you find that a certain package generates wrong or unneeded files, you should fix that package rather than work around it with a post-build cleanup script. * A special package, 'customize', stored in +package/customize+ can be used. You can put all the files that you want to see in the final target root filesystem in +package/customize/source+, and then enable this special package in the configuration system.