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+//=============================================================================
+//
+// Glagen : a planet sized landscape generator
+// Copyright (C) 2002 Julien Guertault, Hugues Hiegel, Meng-Tih Lam
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+//=============================================================================
+//
+// Glagen : GPL LAndscape GENerator
+//
+// triangle.hh for Glagen : made by Zavie (Julien Guertault)
+//
+// www.glagen.org
+//
+//=============================================================================
+
+#ifndef TRIANGLE_HH_
+# define TRIANGLE_HH_
+
+#include <cstdlib>
+#include "data_glagen.hh"
+#include "dot.hh"
+#include "vector.hh"
+
+class Triangle
+{
+public:
+
+ //Constructor and destructor
+ Triangle (class Dot *, class Dot *, class Dot *, Triangle *);
+ ~Triangle ();
+
+ // Read
+ unsigned int Level () const;
+
+ Dot *A () const;
+ Dot *B () const;
+ Dot *C () const;
+
+ Triangle *Neighbor_ab () const;
+ Triangle *Neighbor_bc () const;
+ Triangle *Neighbor_ca () const;
+
+ Triangle *Father () const;
+
+ Triangle *Child_a() const;
+ Triangle *Child_b() const;
+ Triangle *Child_c() const;
+ Triangle *Child_center() const;
+ Triangle *Child (Dot *match) const;
+
+ Vector &Normal ();
+ Vector &Normal_real ();
+
+ float Size () const;
+ bool Is_split () const;
+ bool Is_checked () const;
+ float To_split () const;
+ bool Is_visible () const;
+
+ // Write
+ void Make_connexity (Triangle *);
+ void Del_connexity (Triangle *);
+ void Split ();
+ void Check_T ();
+ void Merge ();
+ void Merge_simple ();
+ void Front_attack (Dot *, Dot *);
+ void Split_visitor ();
+ bool Hide_visitor ();
+ void Child_dead (Triangle *);
+ void Checked ();
+
+ // Other
+ void Split_neighbor ();
+ void Update_normal ();
+ void Update_normal_visitor ();
+ bool T_case (const unsigned int);
+ void Display (const unsigned int);
+
+protected:
+ unsigned int _level;
+
+ Dot *_a;
+ Dot *_b;
+ Dot *_c;
+
+ Triangle *_neighbor_ab;
+ Triangle *_neighbor_bc;
+ Triangle *_neighbor_ca;
+
+ Triangle *_father;
+
+ Triangle *_child_a;
+ Triangle *_child_b;
+ Triangle *_child_c;
+ Triangle *_child_center;
+
+ bool _visible;
+
+ Vector _center;
+ Vector _normal;
+ Vector _normal_real;
+ float _size;
+
+ char step;
+};
+
+#endif // TRIANGLE_HH_