summaryrefslogtreecommitdiff
path: root/trunk/glagen/3d/dot_gl.cc
diff options
context:
space:
mode:
Diffstat (limited to 'trunk/glagen/3d/dot_gl.cc')
-rw-r--r--trunk/glagen/3d/dot_gl.cc83
1 files changed, 0 insertions, 83 deletions
diff --git a/trunk/glagen/3d/dot_gl.cc b/trunk/glagen/3d/dot_gl.cc
deleted file mode 100644
index 463df20..0000000
--- a/trunk/glagen/3d/dot_gl.cc
+++ /dev/null
@@ -1,83 +0,0 @@
-//=============================================================================
-//
-// Glagen : a planet sized landscape generator
-// Copyright (C) 2002 Julien Guertault, Hugues Hiegel, Meng-Tih Lam
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-//
-//=============================================================================
-//
-// Glagen : GPL LAndscape GENerator
-//
-// dot_gl.cc for Glagen : made by Zavie (Julien Guertault)
-//
-// www.glagen.org
-//
-//=============================================================================
-
-#ifndef DARWIN
-# include <GL/gl.h>
-# include <GL/glu.h>
-#else
-# include <gl.h>
-# include <glu.h>
-#endif
-
-#include "data_glagen.hh"
-#include "dot.hh"
-
-//
-// Call the appropriate OpenGl functions for the dot
-//
-void Dot :: Display (const unsigned int id)
-{
- surface_t *surface;
- float adjust;
-
- if (glagen.display_planet)
- {
- if (NULL == _property[id])
- {
- adjust = 0;
- glColor3f ((1 + _x) / 2, (1 + _y) / 2, (1 + _z) / 2);
- }
- else
- {
- surface = static_cast <surface_t *> (_property[id]->data);
- if (NULL == surface)
- {
- adjust = 0;
- glColor3f ((1 + _x) / 2, (1 + _y) / 2, (1 + _z) / 2);
- }
- else
- {
- adjust = surface->height;
- glColor4f (surface->red,
- surface->green,
- surface->blue,
- surface->alpha);
- }
- }
- }
- else
- {
- adjust = 0;
- glColor3f ((1 + _x) / 2, (1 + _y) / 2, (1 + _z) / 2);
- }
- glNormal3f(_normal.X (), _normal.Y (), _normal.Z ());
- glVertex3f ((glagen.size + adjust) * _x,
- (glagen.size + adjust) * _y,
- (glagen.size + adjust) * _z);
-}