From 56cc59cf44ec64440ba4d1c0d005196195c758e6 Mon Sep 17 00:00:00 2001 From: hugues Date: Sat, 25 Mar 2006 15:07:51 +0000 Subject: Nettoyage du repository glagen git-svn-id: file:///usr/local/opt/svn/repos/glagen@12 0f7e0d06-a6f9-0310-a55f-d5f984f55e4c --- trunk/glagen/3d/dot.cc | 184 ------------------------------------------------- 1 file changed, 184 deletions(-) delete mode 100644 trunk/glagen/3d/dot.cc (limited to 'trunk/glagen/3d/dot.cc') diff --git a/trunk/glagen/3d/dot.cc b/trunk/glagen/3d/dot.cc deleted file mode 100644 index 86df62b..0000000 --- a/trunk/glagen/3d/dot.cc +++ /dev/null @@ -1,184 +0,0 @@ -//============================================================================= -// -// Glagen : a planet sized landscape generator -// Copyright (C) 2002 Julien Guertault, Hugues Hiegel, Meng-Tih Lam -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -// -//============================================================================= -// -// Glagen : GPL LAndscape GENerator -// -// dot.cc for Glagen : made by Zavie (Julien Guertault) -// -// www.glagen.org -// -//============================================================================= - -#include -#include -#include "data_glagen.hh" -#include "dot.hh" - -// Constructor and destructor -Dot :: Dot (const float x, const float y, const float z): - _x(x), _y(y), _z(z), _use(0), _computed(false) -{ - _normal = Vector (0, 0, 0); - _property = new property_t *[glagen.property]; // delete : dot.cc l61 - for (int current = 0; current < glagen.property; current++) - _property[current] = NULL; - for (int current = 0; current < 6; current++) - _owner[current] = NULL; - step = glagen.step; -} - -Dot :: ~Dot () -{ - if (_property != NULL) - { - for (int current = 0; current < glagen.property; current++) - if (_property[current] != NULL) - { - if (_property[current]->data != NULL) - delete _property[current]->data; // FIXME : warning here. - delete _property[current]; - } - delete _property; - } -} - - -// ======================================================================= Read - -float Dot :: x () const { return _x; } -float Dot :: y () const { return _y; } -float Dot :: z () const { return _z; } - -Triangle *Dot :: Owner (int triangle) const -{ - if (triangle >= 0 && triangle < 6) - return _owner[triangle]; - return NULL; -} - -Vector &Dot :: Normal () { return _normal; } - -property_t *Dot :: Property (const int i) const -{ - return _property[i]; -} - -bool Dot :: Is_computed () const -{ - return _computed; -} - -bool Dot :: Is_checked () const -{ - return (step == glagen.step); -} - - -// ====================================================================== Write - -void Dot :: Set (const float x, const float y, const float z) -{ - _x = x; - _y = y; - _z = z; -} - -void Dot :: Use (Triangle *old_one, Triangle *new_one) -{ - Change_owner (old_one, new_one); - _use = _use + 1; -} - -bool Dot :: Drop (Triangle *old_one, Triangle *new_one) -{ - Change_owner (old_one, new_one); - _use = _use - 1; - return (_use <= 0); -} - -void Dot :: Update_normal () -{ - int count = 0; - - if (step == glagen.step) - return; - step = glagen.step; - - _normal.Set (0, 0, 0); - for (int current = 0; current < 6; current++) - if (_owner[current] != NULL) - { - _normal = _normal + _owner[current]->Normal_real (); - count++; - } - if (count != 0) - _normal = _normal / count; -} - -void Dot :: Del_property (const int i) -{ - if (_property[i] != NULL) - { - delete _property[i]; - _property[i] = NULL; - } -} - -void Dot :: Set_property (const int i, property_t *property) -{ - _property[i] = property; -} - -void Dot :: Computed () { _computed = true; } - -void Dot :: Checked () { step = glagen.step; } - -// ====================================================================== Other - -Dot *Dot :: Middle (const Dot *b) -{ - float xc = (x () + b->x ()) / 2; - float yc = (y () + b->y ()) / 2; - float zc = (z () + b->z ()) / 2; - float adjust = sqrtf (glagen.square_size / (xc * xc + yc * yc + zc * zc)); - xc = xc * adjust; - yc = yc * adjust; - zc = zc * adjust; - return new Dot (xc, yc, zc); // delete : triangle.cc l99, 101, 103 -} - -// ================================================================== Protected - -void Dot :: Change_owner (Triangle *old_one, Triangle *new_one) -{ - for (int current = 0; current < 6; current++) - if (_owner[current] == old_one) - { - _owner[current] = new_one; - return; - } - for (int current = 0; current < 6; current++) - if (_owner[current] == NULL) - { - _owner[current] = new_one; - return; - } -} -- cgit v1.2.3