//============================================================================= // // Glagen : a planet sized landscape generator // Copyright (C) 2002 Julien Guertault, Hugues Hiegel, Meng-Tih Lam // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // //============================================================================= // // Glagen : GPL LAndscape GENerator // // create_dotproperty_init.cc for Glagen : speedy made by Hugues HIEGEL // // www.glagen.org // //============================================================================= #include #include "classes/libclass.hh" #include "../3d/data_glagen.hh" /***************************************************************** ** Surement la plus crade de mes creations. ** ** La faute a ma comprehension qui a l'acuite de la ** ** bave d'escargot sur le sable Saharien. ** *****************************************************************/ list Client_DotPropertyTab; int GLG_property_pos = 0; list Create_DotProperty_Init(list ClientLibraries) { std::list::iterator lib_i; std::list PropertyList; std::list PropLibList; std::list::const_iterator libprop_i; property_t prop; /************************************* ** We open libraries one by one ** ** according the list order ** *************************************/ for (lib_i = ClientLibraries.begin(); lib_i != ClientLibraries.end(); lib_i++) { lib_i->Initialize(); /************************************** ** Then we read the properties one ** ** by one according the library.. ** **************************************/ PropLibList = lib_i->getDotProperties(); for (libprop_i = PropLibList.begin(); libprop_i != PropLibList.end(); libprop_i++) { prop.kind = libprop_i->type; prop.size = libprop_i->size; prop.data = malloc(libprop_i->size); PropertyList.push_back(prop); } } return PropertyList; }