//============================================================================= // // Glagen : a planet sized landscape generator // Copyright (C) 2002 Julien Guertault, Hugues Hiegel, Meng-Tih Lam // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // //============================================================================= // // Glagen : GPL LAndscape GENerator // // data_glagen.hh for Glagen : made by Zavie (Julien Guertault) // // www.glagen.org // //============================================================================= #ifndef DATA_GLAGEN_HH_ # define DATA_GLAGEN_HH_ #ifdef DARWIN # define float double # define sqrtf sqrt # define sinf sin # define cosf cos #endif #include #include #include "frame.hh" typedef struct { class Frame frame; float speed; float altitude; } observer_t; typedef enum { none, surface, object, non_material, other } kind_lib_t; typedef struct { kind_lib_t kind; size_t size; void *data; } property_t; typedef struct { kind_lib_t kind; bool dynamic; void (*run)(class Dot *, unsigned int); char *name; } library_t; typedef struct { observer_t observer; struct timeval time; long start_time; float float_time; char step; float size; float square_size; class Triangle *ref; class Triangle *current; int property; library_t library[5]; float split_dist_limit; float split_norm_limit; unsigned int triangles; unsigned int max_triangles; bool display_normal; bool display_planet; bool display_all; bool third_view; bool zoom; bool light; int mode; int depth_test; int x; int y; } glagen_t; extern glagen_t glagen; typedef struct { float height; float red; float green; float blue; float alpha; } surface_t; #endif // DATA_GLAGEN_HH_