//============================================================================= // // Glagen : a planet sized landscape generator // Copyright (C) 2002 Julien Guertault, Hugues Hiegel, Meng-Tih Lam // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // //============================================================================= // // Glagen : GPL LAndscape GENerator // // misc.cc for Glagen : made by Zavie (Julien Guertault) // // www.glagen.org // //============================================================================= #include #include "data_glagen.hh" // // This function is supposed to compute very fast a good approximation // of the distance. // The quality of this function is very important for the frame-rate // float Approx_dist (float x, float y, float z) { // Well, I still have to fond an approximation ^_^ // I suppose I will use Taylor Lagrange, or something like that. return (sqrt (x * x + y * y + z * z)); }