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author | Marek Olšák <maraeo@gmail.com> | 2011-03-12 06:11:18 +0100 |
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committer | Marek Olšák <maraeo@gmail.com> | 2011-03-12 07:56:33 +0100 |
commit | 4b92c688a45480027390764b06077105298666c3 (patch) | |
tree | cc3f8a13d2082ec9f145bdfc422cd43fc272cc21 /.gitignore | |
parent | e4707604ab46252d2e010906124775d3300f0be1 (diff) |
r300g: implement fragment color clamping in the shader
This finishes the implementation of the fragment color clamp control
for ARB_color_buffer_float. I don't wanna keep this stuff in a branch...
Diffstat (limited to '.gitignore')
0 files changed, 0 insertions, 0 deletions