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authorBrian <brian.paul@tungstengraphics.com>2007-07-27 10:25:11 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-07-27 10:25:11 -0600
commit05bde092f39e16463dfbbe038f22f17da4346527 (patch)
tree107392668237899ee5820f3570e24f3a80cec597
parenta0c1d591ab8d19377c7ab784a0472fac00f9fcd3 (diff)
remove obsolete comments
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_setup.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c
index d18f4f3414..63568404dc 100644
--- a/src/mesa/pipe/softpipe/sp_prim_setup.c
+++ b/src/mesa/pipe/softpipe/sp_prim_setup.c
@@ -750,7 +750,6 @@ stipple_test(GLint counter, GLushort pattern, GLint factor)
/**
* Do setup for line rasterization, then render the line.
* XXX single-pixel width, no stipple, etc
- * XXX no scissoring yet.
*/
static void
setup_line(struct draw_stage *stage, struct prim_header *prim)
@@ -909,8 +908,6 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)
setup->quad.prim = PRIM_POINT;
- /* XXX need to clip against scissor bounds too */
-
if (halfSize <= 0.5 && !round) {
/* special case for 1-pixel points */
const GLint ix = ((GLint) x) & 1;