diff options
author | Xiang, Haihao <haihao.xiang@intel.com> | 2008-09-04 11:35:15 +0800 |
---|---|---|
committer | Xiang, Haihao <haihao.xiang@intel.com> | 2008-09-04 11:36:04 +0800 |
commit | 0adfd1021035e90995a25ec5f20b736e55075d92 (patch) | |
tree | 4e4f702ef253d136ddc0cf20341f288822ed80e5 | |
parent | 218df7f9c53db90abf3a6590f77c8e9e49aeedf5 (diff) |
intel: Fix depth_stencil texture.
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_texstate.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_format.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 69c1e0755e..1b1122cd8a 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -78,7 +78,7 @@ translate_texture_format(GLuint mesa_format, GLenum DepthMode) return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3); case MESA_FORMAT_RGBA_DXT5: return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5); - case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_Z24: return (MAPSURF_32BIT | MT_32BIT_xI824); default: fprintf(stderr, "%s: bad image format %x\n", __FUNCTION__, mesa_format); diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index af1401b34b..493d2b182c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -138,7 +138,7 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum depth_mode ) case MESA_FORMAT_SRGB_DXT1: return BRW_SURFACEFORMAT_BC1_UNORM_SRGB; - case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_Z24: return BRW_SURFACEFORMAT_I24X8_UNORM; default: diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index 349a29bd71..8ae80e1601 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -138,7 +138,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_z24_s8; + return &_mesa_texformat_s8_z24; #ifndef I915 case GL_SRGB_EXT: |