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authorVinson Lee <vlee@vmware.com>2010-01-16 15:35:56 -0800
committerVinson Lee <vlee@vmware.com>2010-01-16 15:35:56 -0800
commit0d622420826ccbf35eed80b663994ffb918dc9a1 (patch)
tree468b45f571a1a162172f17a3d50b255547b64305
parent1f7762f62bb082fceb579434a4ca78f13d78da49 (diff)
glsl: Remove unnecessary headers from shader_api.c.
-rw-r--r--src/mesa/shader/shader_api.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 453cd3964a..e522d7017a 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -39,10 +39,8 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
-#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "shader/prog_uniform.h"
#include "shader/shader_api.h"