diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2004-12-29 12:39:50 +0000 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2004-12-29 12:39:50 +0000 |
commit | 13ae06cf36f9d04c0a04cdc19196f400d7a8c642 (patch) | |
tree | ccd2bc240d06f74bd4d9776eb51ed72a1e5bca82 | |
parent | 7b05b70c2af9f76222a40941b393b5f04ce83048 (diff) |
Large update
- Remove via duplicates of shared template files
- Update driver to work with current versions of the above
- Rework dma accounting
- Rework emitting to dma to use a consistent set of macros
The handling of cliprects in the driver is still pretty questionable.
20 files changed, 1131 insertions, 4331 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index d1cf0ada8b..e41aa286f2 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -303,9 +303,8 @@ static const struct tnl_pipeline_stage *via_pipeline[] = { &_tnl_texgen_stage, &_tnl_texture_transform_stage, /* REMOVE: point attenuation stage */ -#if 1 +#if 0 &_via_fastrender_stage, /* ADD: unclipped rastersetup-to-dma */ - &_via_render_stage, /* ADD: modification from _tnl_render_stage */ #endif &_tnl_render_stage, 0, @@ -315,6 +314,8 @@ static const struct tnl_pipeline_stage *via_pipeline[] = { static GLboolean AllocateDmaBuffer(const GLvisual *visual, viaContextPtr vmesa) { + GLuint *addr; + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); if (vmesa->dma) via_free_dma_buffer(vmesa); @@ -329,24 +330,24 @@ AllocateDmaBuffer(const GLvisual *visual, viaContextPtr vmesa) return GL_FALSE; } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); - return GL_TRUE; -} - -static void -InitVertexBuffer(viaContextPtr vmesa) -{ - GLuint *addr; + /* Insert placeholder for a cliprect: + */ addr = (GLuint *)vmesa->dma; - *addr = 0xF210F110; - *addr = (HC_ParaType_NotTex << 16); - *addr = 0xcccccccc; - *addr = 0xdddddddd; + addr[0] = HC_HEADER2; + addr[1] = (HC_ParaType_NotTex << 16); + addr[2] = HC_DUMMY; + addr[3] = HC_DUMMY; + addr[4] = HC_DUMMY; + addr[5] = HC_DUMMY; + addr[6] = HC_DUMMY; + addr[7] = HC_DUMMY; vmesa->dmaLow = DMA_OFFSET; - vmesa->dmaHigh = VIA_DMA_BUFSIZ; vmesa->dmaAddr = (unsigned char *)vmesa->dma; + + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + return GL_TRUE; } static void @@ -404,6 +405,7 @@ viaCreateContext(const __GLcontextModes *mesaVis, case 0: vmesa->hasDepth = GL_FALSE; vmesa->depthBits = 0; + vmesa->depth_max = 1.0; break; case 16: vmesa->hasDepth = GL_TRUE; @@ -522,7 +524,6 @@ viaCreateContext(const __GLcontextModes *mesaVis, vmesa->texHeap = mmInit(0, viaScreen->textureSize); vmesa->stippleInHw = 1; vmesa->renderIndex = ~0; - vmesa->needUploadAllState = 1; make_empty_list(&vmesa->TexObjList); make_empty_list(&vmesa->SwappedOut); @@ -532,7 +533,15 @@ viaCreateContext(const __GLcontextModes *mesaVis, _math_matrix_ctr(&vmesa->ViewportMatrix); - driInitExtensions( ctx, card_extensions, GL_TRUE ); + /* Do this early, before VIA_FLUSH_DMA can be called: + */ + if (!AllocateDmaBuffer(mesaVis, vmesa)) { + fprintf(stderr ,"AllocateDmaBuffer fail\n"); + FREE(vmesa); + return GL_FALSE; + } + + driInitExtensions( ctx, card_extensions, GL_TRUE ); viaInitStateFuncs(ctx); viaInitTextures(ctx); viaInitTriFuncs(ctx); @@ -571,14 +580,6 @@ viaCreateContext(const __GLcontextModes *mesaVis, (*vmesa->get_ust)( & vmesa->swap_ust ); - if (!AllocateDmaBuffer(mesaVis, vmesa)) { - fprintf(stderr ,"AllocateDmaBuffer fail\n"); - FREE(vmesa); - return GL_FALSE; - } - - InitVertexBuffer(vmesa); - vmesa->regMMIOBase = (GLuint *)((GLuint)viaScreen->reg); vmesa->pnGEMode = (GLuint *)((GLuint)viaScreen->reg + 0x4); vmesa->regEngineStatus = (GLuint *)((GLuint)viaScreen->reg + 0x400); @@ -599,7 +600,6 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv) viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate; if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); assert(vmesa); /* should never be null */ -/* viaFlushPrimsLocked(vmesa); */ if (vmesa) { /*=* John Sheng [2003.5.31] agp tex *=*/ @@ -756,7 +756,7 @@ void viaGetLock(viaContextPtr vmesa, GLuint flags) if (sarea->ctxOwner != me) { sarea->ctxOwner = me; - vmesa->needUploadAllState = 1; + vmesa->newState = ~0; } viaXMesaWindowMoved(vmesa); @@ -785,7 +785,7 @@ viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate) } } else - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); } else { _mesa_problem(NULL, "viaSwapBuffers: drawable has no context!\n"); diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h index b31f2683f2..10d4777762 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.h +++ b/src/mesa/drivers/dri/unichrome/via_context.h @@ -53,6 +53,7 @@ typedef struct via_texture_object_t *viaTextureObjectPtr; #define VIA_FALLBACK_USER_DISABLE 0x800 #define VIA_DMA_BUFSIZ 500000 +#define VIA_DMA_HIGHWATER (VIA_DMA_BUFSIZ - 256) /* Use the templated vertex formats: */ @@ -60,14 +61,6 @@ typedef struct via_texture_object_t *viaTextureObjectPtr; #include "tnl_dd/t_dd_vertex.h" #undef TAG -#define RightOf 1 -#define LeftOf 2 -#define Down 4 -#define Up 8 -#define S0 16 -#define S1 32 -#define P_MASK 0x0f; -#define S_MASK 0x30; typedef void (*via_tri_func)(viaContextPtr, viaVertex *, viaVertex *, viaVertex *); typedef void (*via_line_func)(viaContextPtr, viaVertex *, viaVertex *); @@ -121,11 +114,6 @@ struct via_context_t { */ GLuint Fallback; - /* Temporaries for translating away float colors: - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - /* State for via_vb.c and via_tris.c. */ GLuint newState; /* _NEW_* flags */ @@ -134,21 +122,16 @@ struct via_context_t { GLuint renderIndex; GLmatrix ViewportMatrix; GLenum renderPrimitive; - GLenum reducedPrimitive; - GLuint hwPrimitive; + GLenum hwPrimitive; unsigned char *verts; /* drmBufPtr dma_buffer; */ unsigned char* dmaAddr; GLuint dmaLow; - GLuint dmaHigh; GLuint dmaLastPrim; GLboolean useAgp; - GLuint needUploadAllState; - GLuint primitiveRendered; - /* Fallback rasterization functions */ @@ -217,7 +200,7 @@ struct via_context_t { */ GLuint dirty; int vertexSize; - int vertexStrideShift; + int vertexFormat; GLint lastStamp; GLboolean stippleInHw; @@ -289,8 +272,7 @@ struct via_context_t { PFNGLXGETUSTPROC get_ust; }; -/*#define DMA_OFFSET 16*/ -#define DMA_OFFSET 32 + #define VIA_CONTEXT(ctx) ((viaContextPtr)(ctx->DriverCtx)) diff --git a/src/mesa/drivers/dri/unichrome/via_dd_tritmp.h b/src/mesa/drivers/dri/unichrome/via_dd_tritmp.h deleted file mode 100644 index 2c2a113aa4..0000000000 --- a/src/mesa/drivers/dri/unichrome/via_dd_tritmp.h +++ /dev/null @@ -1,705 +0,0 @@ -/* - * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. - * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#if HAVE_RGBA -#define VERT_SET_IND(v, c) (void)c -#define VERT_COPY_IND(v0, v1) -#define VERT_SAVE_IND(idx) -#define VERT_RESTORE_IND(idx) -#if HAVE_BACK_COLORS -#define VERT_SET_RGBA(v, c) -#endif -#else -#define VERT_SET_RGBA(v, c) (void)c -#define VERT_COPY_RGBA(v0, v1) -#define VERT_SAVE_RGBA(idx) -#define VERT_RESTORE_RGBA(idx) -#if HAVE_BACK_COLORS -#define VERT_SET_IND(v, c) -#endif -#endif - -#if !HAVE_SPEC -#define VERT_SET_SPEC(v, c) (void)c -#define VERT_COPY_SPEC(v0, v1) -#define VERT_SAVE_SPEC(idx) -#define VERT_RESTORE_SPEC(idx) -#if HAVE_BACK_COLORS -#define VERT_COPY_SPEC1(v) -#endif -#else -#if HAVE_BACK_COLORS -#define VERT_SET_SPEC(v, c) -#endif -#endif - -#if !HAVE_BACK_COLORS -#define VERT_COPY_SPEC1(v) -#define VERT_COPY_IND1(v) -#define VERT_COPY_RGBA1(v) -#endif - -#ifndef INSANE_VERTICES -#define VERT_SET_Z(v, val) VERT_Z(v) = val -#define VERT_Z_ADD(v, val) VERT_Z(v) += val -#endif - -#if DO_TRI -static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2) -{ - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - VERTEX *v[3]; - GLfloat offset; - GLfloat z[3]; - GLenum mode = GL_FILL; - GLuint facing; - LOCAL_VARS(3); - - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - - v[0] = (VERTEX *)GET_VERTEX(e0); - v[1] = (VERTEX *)GET_VERTEX(e1); - v[2] = (VERTEX *)GET_VERTEX(e2); - - if (DO_TWOSIDE || DO_OFFSET || DO_UNFILLED) { - GLfloat ex = VERT_X(v[0]) - VERT_X(v[2]); - GLfloat ey = VERT_Y(v[0]) - VERT_Y(v[2]); - GLfloat fx = VERT_X(v[1]) - VERT_X(v[2]); - GLfloat fy = VERT_Y(v[1]) - VERT_Y(v[2]); - GLfloat cc = ex * fy - ey * fx; - - if (DO_TWOSIDE || DO_UNFILLED) { - facing = AREA_IS_CCW(cc) ^ ctx->Polygon._FrontBit; - - if (DO_UNFILLED) { - if (facing) { - mode = ctx->Polygon.BackMode; - if (ctx->Polygon.CullFlag && - ctx->Polygon.CullFaceMode != GL_FRONT) { - return; - } - } - else { - mode = ctx->Polygon.FrontMode; - if (ctx->Polygon.CullFlag && - ctx->Polygon.CullFaceMode != GL_BACK) { - return; - } - } - } - - if (DO_TWOSIDE && facing == 1) { - if (HAVE_RGBA) { - if (HAVE_BACK_COLORS) { - if (!DO_FLAT) { - VERT_SAVE_RGBA(0); - VERT_SAVE_RGBA(1); - VERT_COPY_RGBA1(v[0]); - VERT_COPY_RGBA1(v[1]); - } - VERT_SAVE_RGBA(2); - VERT_COPY_RGBA1(v[2]); - if (HAVE_SPEC) { - if (!DO_FLAT) { - VERT_SAVE_SPEC(0); - VERT_SAVE_SPEC(1); - VERT_COPY_SPEC1(v[0]); - VERT_COPY_SPEC1(v[1]); - } - VERT_SAVE_SPEC(2); - VERT_COPY_SPEC1(v[2]); - } - } - else { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; - ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat)); - (void)vbcolor; - - if (!DO_FLAT) { - VERT_SAVE_RGBA(0); - VERT_SAVE_RGBA(1); - VERT_SET_RGBA(v[0], vbcolor[e0]); - VERT_SET_RGBA(v[1], vbcolor[e1]); - } - VERT_SAVE_RGBA(2); - VERT_SET_RGBA(v[2], vbcolor[e2]); - - if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; - - if (!DO_FLAT) { - VERT_SAVE_SPEC(0); - VERT_SAVE_SPEC(1); - VERT_SET_SPEC(v[0], vbspec[e0]); - VERT_SET_SPEC(v[1], vbspec[e1]); - } - VERT_SAVE_SPEC(2); - VERT_SET_SPEC(v[2], vbspec[e2]); - } - } - } - else { - GLfloat *vbindex = (GLfloat*) VB->IndexPtr[1]->data; - if (!DO_FLAT) { - VERT_SAVE_IND( 0 ); - VERT_SAVE_IND( 1 ); - VERT_SET_IND(v[0], vbindex[e0]); - VERT_SET_IND(v[1], vbindex[e1]); - } - VERT_SAVE_IND( 2 ); - VERT_SET_IND(v[2], vbindex[e2]); - } - } - } - - if (DO_OFFSET) { - offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE; - z[0] = VERT_Z(v[0]); - z[1] = VERT_Z(v[1]); - z[2] = VERT_Z(v[2]); - if (cc * cc > 1e-16) { - GLfloat ic = 1.0 / cc; - GLfloat ez = z[0] - z[2]; - GLfloat fz = z[1] - z[2]; - GLfloat a = ey * fz - ez * fy; - GLfloat b = ez * fx - ex * fz; - GLfloat ac = a * ic; - GLfloat bc = b * ic; - if (ac < 0.0f) ac = -ac; - if (bc < 0.0f) bc = -bc; - offset += MAX2(ac, bc) * ctx->Polygon.OffsetFactor; - } - offset *= ctx->MRD; - } - } - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_SAVE_RGBA(0); - VERT_SAVE_RGBA(1); - VERT_COPY_RGBA(v[0], v[2]); - VERT_COPY_RGBA(v[1], v[2]); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_SAVE_SPEC(0); - VERT_SAVE_SPEC(1); - VERT_COPY_SPEC(v[0], v[2]); - VERT_COPY_SPEC(v[1], v[2]); - } - } - else { - VERT_SAVE_IND(0); - VERT_SAVE_IND(1); - VERT_COPY_IND(v[0], v[2]); - VERT_COPY_IND(v[1], v[2]); - } - } - - if (mode == GL_POINT) { - if (DO_OFFSET && ctx->Polygon.OffsetPoint) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - } - UNFILLED_TRI(ctx, GL_POINT, e0, e1, e2); - } - else if (mode == GL_LINE) { - if (DO_OFFSET && ctx->Polygon.OffsetLine) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - } - UNFILLED_TRI(ctx, GL_LINE, e0, e1, e2); - } - else { - if (DO_OFFSET && ctx->Polygon.OffsetFill) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - } - if (DO_UNFILLED) - RASTERIZE(GL_TRIANGLES); - TRI(v[0], v[1], v[2]); - } - - if (DO_OFFSET) { - VERT_SET_Z(v[0], z[0]); - VERT_SET_Z(v[1], z[1]); - VERT_SET_Z(v[2], z[2]); - } - - if (DO_TWOSIDE && facing == 1) { - if (HAVE_RGBA) { - if (!DO_FLAT) { - VERT_RESTORE_RGBA(0); - VERT_RESTORE_RGBA(1); - } - VERT_RESTORE_RGBA(2); - if (HAVE_SPEC) { - if (!DO_FLAT) { - VERT_RESTORE_SPEC(0); - VERT_RESTORE_SPEC(1); - } - VERT_RESTORE_SPEC(2); - } - } - else { - if (!DO_FLAT) { - VERT_RESTORE_IND( 0 ); - VERT_RESTORE_IND( 1 ); - } - VERT_RESTORE_IND( 2 ); - } - } - - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_RESTORE_RGBA(0); - VERT_RESTORE_RGBA(1); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_RESTORE_SPEC(0); - VERT_RESTORE_SPEC(1); - } - } - else { - VERT_RESTORE_IND(0); - VERT_RESTORE_IND(1); - } - } - SET_PRIMITIVE_RENDERED - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} -#endif - -#if DO_QUAD -#if DO_FULL_QUAD -static void TAG(quad)(GLcontext *ctx, - GLuint e0, GLuint e1, GLuint e2, GLuint e3) -{ - struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; - VERTEX *v[4]; - GLfloat offset; - GLfloat z[4]; - GLenum mode = GL_FILL; - GLuint facing; - LOCAL_VARS(4); - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - v[0] = (VERTEX *)GET_VERTEX(e0); - v[1] = (VERTEX *)GET_VERTEX(e1); - v[2] = (VERTEX *)GET_VERTEX(e2); - v[3] = (VERTEX *)GET_VERTEX(e3); - - if (DO_TWOSIDE || DO_OFFSET || DO_UNFILLED) { - GLfloat ex = VERT_X(v[2]) - VERT_X(v[0]); - GLfloat ey = VERT_Y(v[2]) - VERT_Y(v[0]); - GLfloat fx = VERT_X(v[3]) - VERT_X(v[1]); - GLfloat fy = VERT_Y(v[3]) - VERT_Y(v[1]); - GLfloat cc = ex * fy - ey * fx; - - if (DO_TWOSIDE || DO_UNFILLED) { - facing = AREA_IS_CCW(cc) ^ ctx->Polygon._FrontBit; - - if (DO_UNFILLED) { - if (facing) { - mode = ctx->Polygon.BackMode; - if (ctx->Polygon.CullFlag && - ctx->Polygon.CullFaceMode != GL_FRONT) { - return; - } - } - else { - mode = ctx->Polygon.FrontMode; - if (ctx->Polygon.CullFlag && - ctx->Polygon.CullFaceMode != GL_BACK) { - return; - } - } - } - - if (DO_TWOSIDE && facing == 1) { - if (HAVE_RGBA) { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; - (void)vbcolor; - - if (HAVE_BACK_COLORS) { - if (!DO_FLAT) { - VERT_SAVE_RGBA(0); - VERT_SAVE_RGBA(1); - VERT_SAVE_RGBA(2); - VERT_COPY_RGBA1(v[0]); - VERT_COPY_RGBA1(v[1]); - VERT_COPY_RGBA1(v[2]); - } - VERT_SAVE_RGBA(3); - VERT_COPY_RGBA1(v[3]); - if (HAVE_SPEC) { - if (!DO_FLAT) { - VERT_SAVE_SPEC(0); - VERT_SAVE_SPEC(1); - VERT_SAVE_SPEC(2); - VERT_COPY_SPEC1(v[0]); - VERT_COPY_SPEC1(v[1]); - VERT_COPY_SPEC1(v[2]); - } - VERT_SAVE_SPEC(3); - VERT_COPY_SPEC1(v[3]); - } - } - else { - if (!DO_FLAT) { - VERT_SAVE_RGBA(0); - VERT_SAVE_RGBA(1); - VERT_SAVE_RGBA(2); - VERT_SET_RGBA(v[0], vbcolor[e0]); - VERT_SET_RGBA(v[1], vbcolor[e1]); - VERT_SET_RGBA(v[2], vbcolor[e2]); - } - VERT_SAVE_RGBA(3); - VERT_SET_RGBA(v[3], vbcolor[e3]); - - if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; - ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat)); - - if (!DO_FLAT) { - VERT_SAVE_SPEC(0); - VERT_SAVE_SPEC(1); - VERT_SAVE_SPEC(2); - VERT_SET_SPEC(v[0], vbspec[e0]); - VERT_SET_SPEC(v[1], vbspec[e1]); - VERT_SET_SPEC(v[2], vbspec[e2]); - } - VERT_SAVE_SPEC(3); - VERT_SET_SPEC(v[3], vbspec[e3]); - } - } - } - else { - GLfloat *vbindex = (GLfloat*) VB->IndexPtr[1]->data; - if (!DO_FLAT) { - VERT_SAVE_IND( 0 ); - VERT_SAVE_IND( 1 ); - VERT_SAVE_IND( 2 ); - VERT_SET_IND(v[0], vbindex[e0]); - VERT_SET_IND(v[1], vbindex[e1]); - VERT_SET_IND(v[2], vbindex[e2]); - } - VERT_SAVE_IND( 3 ); - VERT_SET_IND(v[3], vbindex[e3]); - } - } - } - - - if (DO_OFFSET) { - offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE; - z[0] = VERT_Z(v[0]); - z[1] = VERT_Z(v[1]); - z[2] = VERT_Z(v[2]); - z[3] = VERT_Z(v[3]); - if (cc * cc > 1e-16) { - GLfloat ez = z[2] - z[0]; - GLfloat fz = z[3] - z[1]; - GLfloat a = ey * fz - ez * fy; - GLfloat b = ez * fx - ex * fz; - GLfloat ic = 1.0 / cc; - GLfloat ac = a * ic; - GLfloat bc = b * ic; - if ( ac < 0.0f ) ac = -ac; - if ( bc < 0.0f ) bc = -bc; - offset += MAX2(ac, bc) * ctx->Polygon.OffsetFactor; - } - offset *= ctx->MRD; - } - } - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_SAVE_RGBA(0); - VERT_SAVE_RGBA(1); - VERT_SAVE_RGBA(2); - VERT_COPY_RGBA(v[0], v[3]); - VERT_COPY_RGBA(v[1], v[3]); - VERT_COPY_RGBA(v[2], v[3]); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_SAVE_SPEC(0); - VERT_SAVE_SPEC(1); - VERT_SAVE_SPEC(2); - VERT_COPY_SPEC(v[0], v[3]); - VERT_COPY_SPEC(v[1], v[3]); - VERT_COPY_SPEC(v[2], v[3]); - } - } - else { - VERT_SAVE_IND(0); - VERT_SAVE_IND(1); - VERT_SAVE_IND(2); - VERT_COPY_IND(v[0], v[3]); - VERT_COPY_IND(v[1], v[3]); - VERT_COPY_IND(v[2], v[3]); - } - } - - if (mode == GL_POINT) { - if (( DO_OFFSET) && ctx->Polygon.OffsetPoint) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - VERT_Z_ADD(v[3], offset); - } - UNFILLED_QUAD(ctx, GL_POINT, e0, e1, e2, e3); - } - else if (mode == GL_LINE) { - if (DO_OFFSET && ctx->Polygon.OffsetLine) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - VERT_Z_ADD(v[3], offset); - } - UNFILLED_QUAD(ctx, GL_LINE, e0, e1, e2, e3); - } - else { - if (DO_OFFSET && ctx->Polygon.OffsetFill) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - VERT_Z_ADD(v[3], offset); - } - RASTERIZE(GL_TRIANGLES); - QUAD((v[0]), (v[1]), (v[2]), (v[3])); - } - - if (DO_OFFSET) { - VERT_SET_Z(v[0], z[0]); - VERT_SET_Z(v[1], z[1]); - VERT_SET_Z(v[2], z[2]); - VERT_SET_Z(v[3], z[3]); - } - - if (DO_TWOSIDE && facing == 1) { - if (HAVE_RGBA) { - if (!DO_FLAT) { - VERT_RESTORE_RGBA(0); - VERT_RESTORE_RGBA(1); - VERT_RESTORE_RGBA(2); - } - VERT_RESTORE_RGBA(3); - if (HAVE_SPEC) { - if (!DO_FLAT) { - VERT_RESTORE_SPEC(0); - VERT_RESTORE_SPEC(1); - VERT_RESTORE_SPEC(2); - } - VERT_RESTORE_SPEC(3); - } - } - else { - if (!DO_FLAT) { - VERT_RESTORE_IND( 0 ); - VERT_RESTORE_IND( 1 ); - VERT_RESTORE_IND( 2 ); - } - VERT_RESTORE_IND( 3 ); - } - } - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_RESTORE_RGBA(0); - VERT_RESTORE_RGBA(1); - VERT_RESTORE_RGBA(2); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_RESTORE_SPEC(0); - VERT_RESTORE_SPEC(1); - VERT_RESTORE_SPEC(2); - } - } - else { - VERT_RESTORE_IND(0); - VERT_RESTORE_IND(1); - VERT_RESTORE_IND(2); - } - } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} -#else -static void TAG(quad)(GLcontext *ctx, GLuint e0, - GLuint e1, GLuint e2, GLuint e3) -{ - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - if (DO_UNFILLED) { - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLubyte ef1 = VB->EdgeFlag[e1]; - GLubyte ef3 = VB->EdgeFlag[e3]; - VB->EdgeFlag[e1] = 0; - TAG(triangle)(ctx, e0, e1, e3); - VB->EdgeFlag[e1] = ef1; - VB->EdgeFlag[e3] = 0; - TAG(triangle)(ctx, e1, e2, e3); - VB->EdgeFlag[e3] = ef3; - } - else { - TAG(triangle)(ctx, e0, e1, e3); - TAG(triangle)(ctx, e1, e2, e3); - } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} -#endif -#endif - -#if DO_LINE -static void TAG(line)(GLcontext *ctx, GLuint e0, GLuint e1) -{ - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - VERTEX *v[2]; - LOCAL_VARS(2); - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - v[0] = (VERTEX *)GET_VERTEX(e0); - v[1] = (VERTEX *)GET_VERTEX(e1); - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_SAVE_RGBA( 0 ); - VERT_COPY_RGBA( v[0], v[1] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_SAVE_SPEC(0); - VERT_COPY_SPEC(v[0], v[1]); - } - } - else { - VERT_SAVE_IND(0); - VERT_COPY_IND(v[0], v[1]); - } - } - - LINE(v[0], v[1]); - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_RESTORE_RGBA(0); - - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_RESTORE_SPEC(0); - } - } - else { - VERT_RESTORE_IND(0); - } - } - SET_PRIMITIVE_RENDERED - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} -#endif - -#if DO_POINTS -static void TAG(points)(GLcontext *ctx, GLuint first, GLuint last) -{ - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - int i; - LOCAL_VARS(1); - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - if (VB->Elts == 0) { - for (i = first; i < last; i++) { - if (VB->ClipMask[i] == 0) { - VERTEX *v = (VERTEX *)GET_VERTEX(i); - POINT(v); - SET_PRIMITIVE_RENDERED - } - } - } - else { - for (i = first; i < last; i++) { - GLuint e = VB->Elts[i]; - if (VB->ClipMask[e] == 0) { - VERTEX *v = (VERTEX *)GET_VERTEX(e); - POINT(v); - SET_PRIMITIVE_RENDERED - } - } - } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} -#endif - -static void TAG(init)(void) -{ -#if DO_QUAD - TAB[IND].quad = TAG(quad); -#endif -#if DO_TRI - TAB[IND].triangle = TAG(triangle); -#endif -#if DO_LINE - TAB[IND].line = TAG(line); -#endif -#if DO_POINTS - TAB[IND].points = TAG(points); -#endif -} - -#undef IND -#undef TAG - -#if HAVE_RGBA -#undef VERT_SET_IND -#undef VERT_COPY_IND -#undef VERT_SAVE_IND -#undef VERT_RESTORE_IND -#if HAVE_BACK_COLORS -#undef VERT_SET_RGBA -#endif -#else -#undef VERT_SET_RGBA -#undef VERT_COPY_RGBA -#undef VERT_SAVE_RGBA -#undef VERT_RESTORE_RGBA -#if HAVE_BACK_COLORS -#undef VERT_SET_IND -#endif -#endif - -#if !HAVE_SPEC -#undef VERT_SET_SPEC -#undef VERT_COPY_SPEC -#undef VERT_SAVE_SPEC -#undef VERT_RESTORE_SPEC -#if HAVE_BACK_COLORS -#undef VERT_COPY_SPEC1 -#endif -#else -#if HAVE_BACK_COLORS -#undef VERT_SET_SPEC -#endif -#endif - -#if !HAVE_BACK_COLORS -#undef VERT_COPY_SPEC1 -#undef VERT_COPY_IND1 -#undef VERT_COPY_RGBA1 -#endif - -#ifndef INSANE_VERTICES -#undef VERT_SET_Z -#undef VERT_Z_ADD -#endif diff --git a/src/mesa/drivers/dri/unichrome/via_dd_vbtmp.h b/src/mesa/drivers/dri/unichrome/via_dd_vbtmp.h deleted file mode 100644 index bb2efbdb32..0000000000 --- a/src/mesa/drivers/dri/unichrome/via_dd_vbtmp.h +++ /dev/null @@ -1,716 +0,0 @@ -/* - * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. - * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - - -/* Unlike the other templates here, this assumes quite a bit about the - * underlying hardware. Specifically it assumes a d3d-like vertex - * format, with a layout more or less constrained to look like the - * following: - * - * union { - * struct { - * float x, y, z, w; - * struct { char r, g, b, a; } color; - * struct { char r, g, b, fog; } spec; - * float u0, v0; - * float u1, v1; - * float u2, v2; - * float u3, v3; - * } v; - * struct { - * float x, y, z, w; - * struct { char r, g, b, a; } color; - * struct { char r, g, b, fog; } spec; - * float u0, v0, q0; - * float u1, v1, q1; - * float u2, v2, q2; - * float u3, v3, q3; - * } pv; - * struct { - * float x, y, z; - * struct { char r, g, b, a; } color; - * } tv; - * float f[16]; - * unsigned int ui[16]; - * unsigned char ub4[4][16]; - * } - * - - * DO_XYZW: Emit xyz and maybe w coordinates. - * DO_RGBA: Emit color. - * DO_SPEC: Emit specular color. - * DO_FOG: Emit fog coordinate in specular alpha. - * DO_TEX0: Emit tex0 u,v coordinates. - * DO_TEX1: Emit tex1 u,v coordinates. - * DO_TEX2: Emit tex2 u,v coordinates. - * DO_TEX3: Emit tex3 u,v coordinates. - * DO_PTEX: Emit tex0,1,2,3 q coordinates where possible. - * - * HAVE_RGBA_COLOR: Hardware takes color in rgba order (else bgra). - * - * HAVE_HW_VIEWPORT: Hardware performs viewport transform. - * HAVE_HW_DIVIDE: Hardware performs perspective divide. - * - * HAVE_TINY_VERTICES: Hardware understands v.tv format. - * HAVE_PTEX_VERTICES: Hardware understands v.pv format. - * HAVE_NOTEX_VERTICES: Hardware understands v.v format with texcount 0. - * - * Additionally, this template assumes it is emitting *transformed* - * vertices; the modifications to emit untransformed vertices (ie. to - * t&l hardware) are probably too great to cooexist with the code - * already in this file. - * - * NOTE: The PTEX vertex format always includes TEX0 and TEX1, even if - * only TEX0 is enabled, in order to maintain a vertex size which is - * an exact number of quadwords. - */ - -#if (HAVE_HW_VIEWPORT) -#define VIEWPORT_X(dst, x) dst = x -#define VIEWPORT_Y(dst, y) dst = y -#define VIEWPORT_Z(dst, z) dst = z -#else -#define VIEWPORT_X(dst, x) dst = s[0] * x + s[12] -#define VIEWPORT_Y(dst, y) dst = s[5] * y + s[13] -#define VIEWPORT_Z(dst, z) dst = s[10] * z + s[14] -#endif - -#if (HAVE_HW_DIVIDE && !HAVE_PTEX_VERTICES) -#error "can't cope with this combination" -#endif - -#ifndef LOCALVARS -#define LOCALVARS -#endif - -#ifndef CHECK_HW_DIVIDE -#define CHECK_HW_DIVIDE 1 -#endif - -#if (HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICES) - -static void TAG(emit)(GLcontext *ctx, - GLuint start, GLuint end, - void *dest, - GLuint stride) -{ - LOCALVARS - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLfloat (*tc0)[4], (*tc1)[4], (*fog)[4]; - GLfloat (*tc2)[4], (*tc3)[4]; - GLfloat (*col)[4], (*spec)[4]; - GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride; - GLuint tc2_stride, tc3_stride; - GLuint tc0_size, tc1_size; - GLuint tc2_size, tc3_size; - GLfloat (*coord)[4]; - GLuint coord_stride; - VERTEX *v = (VERTEX *)dest; - const GLfloat *s = GET_VIEWPORT_MAT(); - const GLubyte *mask = VB->ClipMask; - int i; - - if (VIA_DEBUG) fprintf(stderr, "TAG-emit for HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICE\n"); - - if (HAVE_HW_VIEWPORT && HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) { - (void) s; - coord = VB->ClipPtr->data; - coord_stride = VB->ClipPtr->stride; - } - else { - coord = VB->NdcPtr->data; - coord_stride = VB->NdcPtr->stride; - } - - if (DO_TEX3) { - const GLuint t3 = GET_TEXSOURCE(3); - tc3 = VB->TexCoordPtr[t3]->data; - tc3_stride = VB->TexCoordPtr[t3]->stride; - if (DO_PTEX) - tc3_size = VB->TexCoordPtr[t3]->size; - } - - if (DO_TEX2) { - const GLuint t2 = GET_TEXSOURCE(2); - tc2 = VB->TexCoordPtr[t2]->data; - tc2_stride = VB->TexCoordPtr[t2]->stride; - if (DO_PTEX) - tc2_size = VB->TexCoordPtr[t2]->size; - } - - if (DO_TEX1) { - const GLuint t1 = GET_TEXSOURCE(1); - tc1 = VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; - if (DO_PTEX) - tc1_size = VB->TexCoordPtr[t1]->size; - } - - if (DO_TEX0) { - const GLuint t0 = GET_TEXSOURCE(0); - /* test */ - tc0_stride = VB->TexCoordPtr[t0]->stride; - tc0 = VB->TexCoordPtr[t0]->data; - if (DO_PTEX) - tc0_size = VB->TexCoordPtr[t0]->size; - } - - if (DO_RGBA) { - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; - } - - if (DO_SPEC) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; - } - - if (DO_FOG) { - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; - } - else { - static GLfloat tmp[4] = { 0, 0, 0, 0 }; - fog = &tmp; - fog_stride = 0; - } - } - - /* May have nonstandard strides: - */ - if (start) { - STRIDE_4F(coord, start * coord_stride); - if (DO_TEX0) - STRIDE_4F(tc0, start * tc0_stride); - if (DO_TEX1) - STRIDE_4F(tc1, start * tc1_stride); - if (DO_TEX2) - STRIDE_4F(tc2, start * tc2_stride); - if (DO_TEX3) - STRIDE_4F(tc3, start * tc3_stride); - if (DO_RGBA) - STRIDE_4F(col, start * col_stride); - if (DO_SPEC) - STRIDE_4F(spec, start * spec_stride); - if (DO_FOG) - STRIDE_4F(fog, start * fog_stride); - } - - for (i = start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) { - if (DO_XYZW) { - if (HAVE_HW_VIEWPORT || mask[i] == 0) { - VIEWPORT_X(v->v.x, coord[0][0]); - VIEWPORT_Y(v->v.y, coord[0][1]); - VIEWPORT_Z(v->v.z, coord[0][2]); - } - v->v.w = coord[0][3]; - STRIDE_4F(coord, coord_stride); - } - if (DO_RGBA) { - UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.red, col[0][0]); - UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.green, col[0][1]); - UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.blue, col[0][2]); - UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.alpha, col[0][3]); - STRIDE_4F(col, col_stride); - } - - if (DO_SPEC) { - UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.red, spec[0][0]); - UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.green, spec[0][1]); - UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.blue, spec[0][2]); - STRIDE_4F(spec, spec_stride); - } - else { - v->v.specular.red = 0; - v->v.specular.green = 0; - v->v.specular.blue = 0; - } - - if (DO_FOG) { - UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.alpha, fog[0][0]); - /*=* [DBG] exy : fix lighting on + fog off error *=*/ - STRIDE_4F(fog, fog_stride); - } - else { - v->v.specular.alpha = 0; - } - - if (DO_TEX0) { - v->v.u0 = tc0[0][0]; - v->v.v0 = tc0[0][1]; - if (DO_PTEX) { - if (HAVE_PTEX_VERTICES) { - if (tc0_size == 4) - v->pv.q0 = tc0[0][3]; - else - v->pv.q0 = 1.0; - } - else if (tc0_size == 4) { - float rhw = 1.0 / tc0[0][3]; - v->v.w *= tc0[0][3]; - v->v.u0 *= rhw; - v->v.v0 *= rhw; - } - } - STRIDE_4F(tc0, tc0_stride); - } - if (DO_TEX1) { - if (DO_PTEX && HAVE_PTEX_VERTICES) { - v->pv.u1 = tc1[0][0]; - v->pv.v1 = tc1[0][1]; - if (tc1_size == 4) - v->pv.q1 = tc1[0][3]; - else - v->pv.q1 = 1.0; - } - else { - v->v.u1 = tc1[0][0]; - v->v.v1 = tc1[0][1]; - } - STRIDE_4F(tc1, tc1_stride); - } - else if (DO_PTEX) { - *(GLuint *)&v->pv.q1 = 0; - } - if (DO_TEX2) { - if (DO_PTEX) { - v->pv.u2 = tc2[0][0]; - v->pv.v2 = tc2[0][1]; - if (tc2_size == 4) - v->pv.q2 = tc2[0][3]; - else - v->pv.q2 = 1.0; - } - else { - v->v.u2 = tc2[0][0]; - v->v.v2 = tc2[0][1]; - } - STRIDE_4F(tc2, tc2_stride); - } - if (DO_TEX3) { - if (DO_PTEX) { - v->pv.u3 = tc3[0][0]; - v->pv.v3 = tc3[0][1]; - if (tc3_size == 4) - v->pv.q3 = tc3[0][3]; - else - v->pv.q3 = 1.0; - } - else { - v->v.u3 = tc3[0][0]; - v->v.v3 = tc3[0][1]; - } - STRIDE_4F(tc3, tc3_stride); - } - } -} -#else -#if DO_XYZW - -#if HAVE_HW_DIVIDE -#error "cannot use tiny vertices with hw perspective divide" -#endif - -static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end, - void *dest, GLuint stride) -{ - LOCALVARS - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLfloat (*col)[4]; - GLuint col_stride; - GLfloat (*coord)[4] = VB->NdcPtr->data; - GLuint coord_stride = VB->NdcPtr->stride; - GLfloat *v = (GLfloat *)dest; - const GLubyte *mask = VB->ClipMask; - const GLfloat *s = GET_VIEWPORT_MAT(); - int i; - - (void) s; - - /*ASSERT(stride == 4);*/ - if (VIA_DEBUG) { - fprintf(stderr, "TAG-emit for DO_XYZW\n"); - fprintf(stderr, "%s\n", __FUNCTION__); - } - - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; - - if (start) { - STRIDE_4F(coord, start * coord_stride); - STRIDE_4F(col, start * col_stride); - } - - for (i = start; i < end; i++, v += 4) { - if (DO_XYZW) { - if (HAVE_HW_VIEWPORT || mask[i] == 0) { - VIEWPORT_X(v[0], coord[0][0]); - VIEWPORT_Y(v[1], coord[0][1]); - VIEWPORT_Z(v[2], coord[0][2]); - } - STRIDE_4F(coord, coord_stride); - } - if (DO_RGBA) { - VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3]; - UNCLAMPED_FLOAT_TO_UBYTE(c->red, col[0][0]); - UNCLAMPED_FLOAT_TO_UBYTE(c->green, col[0][1]); - UNCLAMPED_FLOAT_TO_UBYTE(c->blue, col[0][2]); - UNCLAMPED_FLOAT_TO_UBYTE(c->alpha, col[0][3]); - STRIDE_4F( col, col_stride ); - } - } -} -#else -static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end, - void *dest, GLuint stride) -{ - LOCALVARS - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLubyte (*col)[4]; - GLuint col_stride; - GLfloat *v = (GLfloat *)dest; - int i; - if (VIA_DEBUG) { - fprintf(stderr, "TAG-emit for No DO_XYZW\n"); - fprintf(stderr, "%s\n", __FUNCTION__); - } - - if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE) - IMPORT_FLOAT_COLORS( ctx ); - - col = VB->ColorPtr[0]->Ptr; - col_stride = VB->ColorPtr[0]->StrideB; - - if (start) - STRIDE_4UB(col, col_stride * start); - - /* Need to figure out where color is: - */ - if (GET_VERTEX_FORMAT() == TINY_VERTEX_FORMAT) - v += 3; - else - v += 4; - - for (i = start; i < end; i++, STRIDE_F(v, stride)) { - if (HAVE_RGBA_COLOR) { - *(GLuint *)v = *(GLuint *)col[0]; - } - else { - GLubyte *b = (GLubyte *)v; - b[0] = col[0][2]; - b[1] = col[0][1]; - b[2] = col[0][0]; - b[3] = col[0][3]; - } - STRIDE_4UB(col, col_stride); - } -} -#endif /* emit */ -#endif /* emit */ - -#if (DO_XYZW) && (DO_RGBA) - -#if (HAVE_PTEX_VERTICES) -static GLboolean TAG(check_tex_sizes)(GLcontext *ctx) -{ - LOCALVARS - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - /* Force 'missing' texcoords to something valid. - */ - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; - - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; - - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; - - if (DO_PTEX) - return GL_TRUE; - - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) || - (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4)) - return GL_FALSE; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); - return GL_TRUE; -} -#else -static GLboolean TAG(check_tex_sizes)(GLcontext *ctx) -{ - LOCALVARS - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - /* Force 'missing' texcoords to something valid. - */ - if (DO_TEX3 && VB->TexCoordPtr[2] == 0) - VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; - - if (DO_TEX2 && VB->TexCoordPtr[1] == 0) - VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; - - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) { - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; - } - - if (DO_PTEX) - return GL_TRUE; - - if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || - (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || - (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { - /*PTEX_FALLBACK();*/ - return GL_FALSE; - } - - if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { - if (DO_TEX1 || DO_TEX2 || DO_TEX3) { - /*PTEX_FALLBACK();*/ - } - return GL_FALSE; - } - return GL_TRUE; -} -#endif /* ptex */ - - -static void TAG(interp)(GLcontext *ctx, - GLfloat t, - GLuint edst, GLuint eout, GLuint ein, - GLboolean force_boundary) -{ - LOCALVARS - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLubyte *ddverts = GET_VERTEX_STORE(); - GLuint shift = GET_VERTEX_STRIDE_SHIFT(); - const GLfloat *dstclip = VB->ClipPtr->data[edst]; - GLfloat w; - const GLfloat *s = GET_VIEWPORT_MAT(); - - VERTEX *dst = (VERTEX *)(ddverts + (edst << shift)); - VERTEX *in = (VERTEX *)(ddverts + (ein << shift)); - VERTEX *out = (VERTEX *)(ddverts + (eout << shift)); - - (void)s; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - if (HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) { - VIEWPORT_X(dst->v.x, dstclip[0]); - VIEWPORT_Y(dst->v.y, dstclip[1]); - VIEWPORT_Z(dst->v.z, dstclip[2]); - w = dstclip[3]; - } - else { - w = 1.0 / dstclip[3]; - VIEWPORT_X(dst->v.x, dstclip[0] * w); - VIEWPORT_Y(dst->v.y, dstclip[1] * w); - VIEWPORT_Z(dst->v.z, dstclip[2] * w); - } - - if ((HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) || - DO_FOG || DO_SPEC || DO_TEX0 || DO_TEX1 || - DO_TEX2 || DO_TEX3 || !HAVE_TINY_VERTICES) { - - dst->v.w = w; - - INTERP_UB(t, dst->ub4[4][0], out->ub4[4][0], in->ub4[4][0]); - INTERP_UB(t, dst->ub4[4][1], out->ub4[4][1], in->ub4[4][1]); - INTERP_UB(t, dst->ub4[4][2], out->ub4[4][2], in->ub4[4][2]); - INTERP_UB(t, dst->ub4[4][3], out->ub4[4][3], in->ub4[4][3]); - - if (DO_SPEC) { - INTERP_UB(t, dst->ub4[5][0], out->ub4[5][0], in->ub4[5][0]); - INTERP_UB(t, dst->ub4[5][1], out->ub4[5][1], in->ub4[5][1]); - INTERP_UB(t, dst->ub4[5][2], out->ub4[5][2], in->ub4[5][2]); - } - if (DO_FOG) { - INTERP_UB(t, dst->ub4[5][3], out->ub4[5][3], in->ub4[5][3]); - } - if (DO_TEX0) { - if (DO_PTEX) { - if (HAVE_PTEX_VERTICES) { - INTERP_F(t, dst->pv.u0, out->pv.u0, in->pv.u0); - INTERP_F(t, dst->pv.v0, out->pv.v0, in->pv.v0); - INTERP_F(t, dst->pv.q0, out->pv.q0, in->pv.q0); - } - else { - INTERP_F(t, dst->v.u0, out->v.u0, in->v.u0); - INTERP_F(t, dst->v.v0, out->v.v0, in->v.v0); - } - } - else { - INTERP_F(t, dst->v.u0, out->v.u0, in->v.u0); - INTERP_F(t, dst->v.v0, out->v.v0, in->v.v0); - } - } - if (DO_TEX1) { - if (DO_PTEX) { - if (HAVE_PTEX_VERTICES) { - INTERP_F(t, dst->pv.u1, out->pv.u1, in->pv.u1); - INTERP_F(t, dst->pv.v1, out->pv.v1, in->pv.v1); - INTERP_F(t, dst->pv.q1, out->pv.q1, in->pv.q1); - } - else { - INTERP_F(t, dst->v.u1, out->v.u1, in->v.u1); - INTERP_F(t, dst->v.v1, out->v.v1, in->v.v1); - } - } - else { - INTERP_F(t, dst->v.u1, out->v.u1, in->v.u1); - INTERP_F(t, dst->v.v1, out->v.v1, in->v.v1); - } - } - else if (DO_PTEX) { - dst->pv.q0 = 0.0; /* must be a valid float on radeon */ - } - if (DO_TEX2) { - if (DO_PTEX) { - INTERP_F(t, dst->pv.u2, out->pv.u2, in->pv.u2); - INTERP_F(t, dst->pv.v2, out->pv.v2, in->pv.v2); - INTERP_F(t, dst->pv.q2, out->pv.q2, in->pv.q2); - } - else { - INTERP_F(t, dst->v.u2, out->v.u2, in->v.u2); - INTERP_F(t, dst->v.v2, out->v.v2, in->v.v2); - } - } - if (DO_TEX3) { - if (DO_PTEX) { - INTERP_F(t, dst->pv.u3, out->pv.u3, in->pv.u3); - INTERP_F(t, dst->pv.v3, out->pv.v3, in->pv.v3); - INTERP_F(t, dst->pv.q3, out->pv.q3, in->pv.q3); - } - else { - INTERP_F(t, dst->v.u3, out->v.u3, in->v.u3); - INTERP_F(t, dst->v.v3, out->v.v3, in->v.v3); - } - } - } - else { - /* 4-dword vertex. Color is in v[3] and there is no oow coordinate. - */ - INTERP_UB(t, dst->ub4[3][0], out->ub4[3][0], in->ub4[3][0]); - INTERP_UB(t, dst->ub4[3][1], out->ub4[3][1], in->ub4[3][1]); - INTERP_UB(t, dst->ub4[3][2], out->ub4[3][2], in->ub4[3][2]); - INTERP_UB(t, dst->ub4[3][3], out->ub4[3][3], in->ub4[3][3]); - } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -#endif /* rgba && xyzw */ - -static void TAG(init)(void) -{ - setup_tab[IND].emit = TAG(emit); - -#if (DO_XYZW && DO_RGBA) - setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes); - setup_tab[IND].interp = TAG(interp); -#endif - - if (DO_SPEC) - setup_tab[IND].copyPv = copy_pv_rgba4_spec5; - else if (HAVE_HW_DIVIDE || DO_SPEC || DO_FOG || DO_TEX0 || DO_TEX1 || - DO_TEX2 || DO_TEX3 || !HAVE_TINY_VERTICES) - setup_tab[IND].copyPv = copy_pv_rgba4; - else - setup_tab[IND].copyPv = copy_pv_rgba3; - - if (DO_TEX3) { - if (DO_PTEX && HAVE_PTEX_VERTICES) { - ASSERT(HAVE_PTEX_VERTICES); - setup_tab[IND].vertexFormat = PROJ_TEX3_VERTEX_FORMAT; - setup_tab[IND].vertexSize = 18; - setup_tab[IND].vertexStrideShift = 7; - } - else { - setup_tab[IND].vertexFormat = TEX3_VERTEX_FORMAT; - setup_tab[IND].vertexSize = 14; - setup_tab[IND].vertexStrideShift = 6; - } - } - else if (DO_TEX2) { - if (DO_PTEX && HAVE_PTEX_VERTICES) { - ASSERT(HAVE_PTEX_VERTICES); - setup_tab[IND].vertexFormat = PROJ_TEX3_VERTEX_FORMAT; - setup_tab[IND].vertexSize = 18; - setup_tab[IND].vertexStrideShift = 7; - } - else { - setup_tab[IND].vertexFormat = TEX2_VERTEX_FORMAT; - setup_tab[IND].vertexSize = 12; - setup_tab[IND].vertexStrideShift = 6; - } - } - else if (DO_TEX1) { - if (DO_PTEX && HAVE_PTEX_VERTICES) { - ASSERT(HAVE_PTEX_VERTICES); - setup_tab[IND].vertexFormat = PROJ_TEX1_VERTEX_FORMAT; - setup_tab[IND].vertexSize = 12; - setup_tab[IND].vertexStrideShift = 6; - } - else { - setup_tab[IND].vertexFormat = TEX1_VERTEX_FORMAT; - setup_tab[IND].vertexSize = 10; - setup_tab[IND].vertexStrideShift = 6; - } - } - else if (DO_TEX0) { - if (DO_PTEX && HAVE_PTEX_VERTICES) { - setup_tab[IND].vertexFormat = PROJ_TEX1_VERTEX_FORMAT; - setup_tab[IND].vertexSize = 12; - setup_tab[IND].vertexStrideShift = 6; - } - else { - setup_tab[IND].vertexFormat = TEX0_VERTEX_FORMAT; - setup_tab[IND].vertexSize = 8; - setup_tab[IND].vertexStrideShift = 5; - } - } - else if (!HAVE_HW_DIVIDE && !DO_SPEC && !DO_FOG && HAVE_TINY_VERTICES) { - setup_tab[IND].vertexFormat = TINY_VERTEX_FORMAT; - setup_tab[IND].vertexSize = 4; - setup_tab[IND].vertexStrideShift = 4; - } - else if (HAVE_NOTEX_VERTICES) { - setup_tab[IND].vertexFormat = NOTEX_VERTEX_FORMAT; - setup_tab[IND].vertexSize = 6; - setup_tab[IND].vertexStrideShift = 5; - } - else { - setup_tab[IND].vertexFormat = TEX0_VERTEX_FORMAT; - setup_tab[IND].vertexSize = 8; - setup_tab[IND].vertexStrideShift = 5; - } - - assert(setup_tab[IND].vertexSize * 4 <= - 1 << setup_tab[IND].vertexStrideShift); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/unichrome/via_dmatmp.h b/src/mesa/drivers/dri/unichrome/via_dmatmp.h deleted file mode 100644 index 12b759574b..0000000000 --- a/src/mesa/drivers/dri/unichrome/via_dmatmp.h +++ /dev/null @@ -1,526 +0,0 @@ -/* - * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. - * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/* Template for render stages which build and emit vertices directly - * to fixed-size dma buffers. Useful for rendering strips and other - * native primitives where clipping and per-vertex tweaks such as - * those in t_dd_tritmp.h are not required. - * - * Produces code for both inline triangles and indexed triangles. - * Where various primitive types are unaccelerated by hardware, the - * code attempts to fallback to other primitive types (quadstrips to - * tristrips, lineloops to linestrips), or to indexed vertices. - * Ultimately, a FALLBACK() macro is invoked if there is no way to - * render the primitive natively. - */ - -#if !defined(HAVE_TRIANGLES) -#error "must have at least triangles to use render template" -#endif - -#if !HAVE_ELTS -#define ELTS_VARS -#define ALLOC_ELTS(nr) -#define EMIT_ELT(offset, elt) -#define EMIT_TWO_ELTS(offset, elt0, elt1) -#define INCR_ELTS(nr) -#define ELT_INIT(prim) -#define GET_CURRENT_VB_MAX_ELTS() 0 -#define GET_SUBSEQUENT_VB_MAX_ELTS() 0 -#define ALLOC_ELTS_NEW_PRIMITIVE(nr) -#define RELEASE_ELT_VERTS() -#define EMIT_INDEXED_VERTS(ctx, start, count) -#endif - -#ifndef EMIT_TWO_ELTS -#define EMIT_TWO_ELTS(offset, elt0, elt1) \ - do { \ - EMIT_ELT(offset, elt0); \ - EMIT_ELT(offset + 1, elt1); \ - } while (0) -#endif - -#ifndef FINISH -#define FINISH -#endif - -/*********************************************************************** - * Render non-indexed primitives. - ***********************************************************************/ - -static void TAG(render_points_verts)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); - if (HAVE_POINTS) { - LOCAL_VARS; - int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); - GLuint j, nr; - - INIT(GL_POINTS); - - if (currentsz < 8) - currentsz = dmasz; - - for (j = start; j < count; j += nr) { - nr = MIN2(currentsz, count - j); - EMIT_VERTS(ctx, j, nr); - currentsz = dmasz; - } - - FINISH; - } - else { - VERT_FALLBACK(ctx, start, count, flags); - } - if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); -} - -static void TAG(render_lines_verts)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); - if (HAVE_LINES) { - LOCAL_VARS; - int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); - GLuint j, nr; - - INIT(GL_LINES); - - /* Emit whole number of lines in total and in each buffer: - */ - count -= (count - start) & 1; - currentsz -= currentsz & 1; - dmasz -= dmasz & 1; - - if (currentsz < 8) - currentsz = dmasz; - - for (j = start; j < count; j += nr) { - nr = MIN2(currentsz, count - j); - EMIT_VERTS(ctx, j, nr); - currentsz = dmasz; - } - - FINISH; - } - else { - VERT_FALLBACK(ctx, start, count, flags); - } - if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); -} - - -static void TAG(render_line_strip_verts)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); - if (HAVE_LINE_STRIPS) { - LOCAL_VARS; - int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); - GLuint j, nr; - - INIT(GL_LINE_STRIP); - - if (currentsz < 8) - currentsz = dmasz; - - for (j = start; j + 1 < count; j += nr - 1) { - nr = MIN2(currentsz, count - j); - EMIT_VERTS(ctx, j, nr); - currentsz = dmasz; - } - - FINISH; - } - else { - VERT_FALLBACK(ctx, start, count, flags); - } - if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); -} - - -static void TAG(render_line_loop_verts)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); - if (HAVE_LINE_STRIPS) { - LOCAL_VARS; - int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); - GLuint j, nr; - - INIT(GL_LINE_STRIP); - - if (flags & PRIM_BEGIN) - j = start; - else - j = start + 1; - - /* Ensure last vertex won't wrap buffers: - */ - currentsz--; - dmasz--; - - if (currentsz < 8) - currentsz = dmasz; - - for (; j + 1 < count; j += nr - 1) { - nr = MIN2(currentsz, count - j); - EMIT_VERTS(ctx, j, nr); - currentsz = dmasz; - } - - if (start < count - 1 && (flags & PRIM_END)) - EMIT_VERTS(ctx, start, 1); - - FINISH; - } - else { - VERT_FALLBACK(ctx, start, count, flags); - } - if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); -} - - -static void TAG(render_triangles_verts)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - LOCAL_VARS; - int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS() / 3) * 3; - int currentsz = (GET_CURRENT_VB_MAX_VERTS() / 3) * 3; - GLuint j, nr; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - INIT(GL_TRIANGLES); - - /* Emit whole number of tris in total. dmasz is already a multiple - * of 3. - */ - count -= (count - start) % 3; - - if (currentsz < 8) - currentsz = dmasz; - - for (j = start; j < count; j += nr) { - nr = MIN2(currentsz, count - j); - EMIT_VERTS(ctx, j, nr); - currentsz = dmasz; - } - FINISH; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - - -static void TAG(render_tri_strip_verts)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); - if (HAVE_TRI_STRIPS) { - LOCAL_VARS; - GLuint j, nr; - int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); - - INIT(GL_TRIANGLE_STRIP); - - if (currentsz < 8) { - NEW_BUFFER(); - currentsz = dmasz; - } - - /* From here on emit even numbers of tris when wrapping over buffers: - */ - dmasz -= (dmasz & 1); - currentsz -= (currentsz & 1); - - for (j = start; j + 2 < count; j += nr - 2) { - nr = MIN2(currentsz, count - j); - EMIT_VERTS(ctx, j, nr); - currentsz = dmasz; - } - - FINISH; - } - else { - VERT_FALLBACK(ctx, start, count, flags); - } - if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); -} - -static void TAG(render_tri_fan_verts)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - if (HAVE_TRI_FANS) { - LOCAL_VARS; - GLuint j, nr; - int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); - - INIT(GL_TRIANGLE_FAN); - - if (currentsz < 8) { - NEW_BUFFER(); - currentsz = dmasz; - } - - for (j = start + 1; j + 1 < count; j += nr - 1) { - nr = MIN2(currentsz, count - j + 1); - EMIT_VERTS(ctx, start, 1); - EMIT_VERTS(ctx, j, nr - 1); - currentsz = dmasz; - } - - FINISH; - } - else { - /* Could write code to emit these as indexed vertices (for the - * g400, for instance). - */ - VERT_FALLBACK(ctx, start, count, flags); - } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - - -static void TAG(render_poly_verts)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); - if (HAVE_POLYGONS) { - LOCAL_VARS; - GLuint j, nr; - int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); - - INIT(GL_POLYGON); - - if (currentsz < 8) { - NEW_BUFFER(); - currentsz = dmasz; - } - - for (j = start + 1; j + 1 < count; j += nr - 1) { - nr = MIN2(currentsz, count - j + 1); - EMIT_VERTS(ctx, start, 1); - EMIT_VERTS(ctx, j, nr - 1); - currentsz = dmasz; - } - - FINISH; - } - else if (HAVE_TRI_FANS && !(ctx->_TriangleCaps & DD_FLATSHADE)) { - TAG(render_tri_fan_verts)(ctx, start, count, flags); - } - else { - VERT_FALLBACK(ctx, start, count, flags); - } - if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); -} - -static void TAG(render_quad_strip_verts)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - GLuint j, nr; - if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); - if (HAVE_QUAD_STRIPS) { - LOCAL_VARS; - GLuint j, nr; - int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz; - - INIT(GL_QUAD_STRIP); - - currentsz = GET_CURRENT_VB_MAX_VERTS(); - - if (currentsz < 8) { - NEW_BUFFER(); - currentsz = dmasz; - } - - dmasz -= (dmasz & 2); - currentsz -= (currentsz & 2); - - for (j = start; j + 3 < count; j += nr - 2) { - nr = MIN2(currentsz, count - j); - EMIT_VERTS(ctx, j, nr); - currentsz = dmasz; - } - - FINISH; - } - else if (HAVE_TRI_STRIPS) { - LOCAL_VARS; - int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz = GET_CURRENT_VB_MAX_VERTS(); - - /* Emit smooth-shaded quadstrips as tristrips: - */ - INIT(GL_TRIANGLE_STRIP); - - /* Emit whole number of quads in total, and in each buffer. - */ - dmasz -= dmasz & 1; - currentsz -= currentsz & 1; - count -= (count - start) & 1; - - if (currentsz < 8) { - NEW_BUFFER(); - currentsz = dmasz; - } - - for (j = start; j + 3 < count; j += nr - 2) { - nr = MIN2(currentsz, count - j); - EMIT_VERTS(ctx, j, nr); - currentsz = dmasz; - } - - FINISH; - } - else { - VERT_FALLBACK(ctx, start, count, flags); - } - if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); -} - - -static void TAG(render_quads_verts)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - if (HAVE_QUADS) { - LOCAL_VARS; - int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS() / 4) * 4; - int currentsz = (GET_CURRENT_VB_MAX_VERTS() / 4) * 4; - GLuint j, nr; - - INIT(GL_QUADS); - - /* Emit whole number of quads in total. dmasz is already a multiple - * of 4. - */ - count -= (count - start) % 4; - - if (currentsz < 8) - currentsz = dmasz; - - for (j = start; j < count; j += nr) { - nr = MIN2(currentsz, count - j); - EMIT_VERTS(ctx, j, nr); - currentsz = dmasz; - } - FINISH; - } - else if (HAVE_TRIANGLES) { - /* Hardware doesn't have a quad primitive type -- try to - * simulate it using triangle primitive. - */ - LOCAL_VARS; - int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); - int currentsz; - GLuint j; - - INIT(GL_TRIANGLES); - - currentsz = GET_CURRENT_VB_MAX_VERTS(); - - /* Emit whole number of quads in total, and in each buffer. - */ - dmasz -= dmasz & 3; - count -= (count - start) & 3; - currentsz -= currentsz & 3; - - /* Adjust for rendering as triangles: - */ - currentsz = currentsz / 6 * 4; - dmasz = dmasz / 6 * 4; - - if (currentsz < 8) - currentsz = dmasz; - - for (j = start; j < count; j += 4) { - /* Send v0, v1, v3 - */ - EMIT_VERTS(ctx, j, 2); - EMIT_VERTS(ctx, j + 3, 1); - /* Send v1, v2, v3 - */ - EMIT_VERTS(ctx, j + 1, 3); - } - FINISH; - } - else { - /* Vertices won't fit in a single buffer, fallback. - */ - VERT_FALLBACK(ctx, start, count, flags); - } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -static void TAG(render_noop)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ -} - - -static tnl_render_func TAG(render_tab_verts)[GL_POLYGON + 2] = -{ - TAG(render_points_verts), - TAG(render_lines_verts), - TAG(render_line_loop_verts), - TAG(render_line_strip_verts), - TAG(render_triangles_verts), - TAG(render_tri_strip_verts), - TAG(render_tri_fan_verts), - TAG(render_quads_verts), - TAG(render_quad_strip_verts), - TAG(render_poly_verts), - TAG(render_noop), -}; - diff --git a/src/mesa/drivers/dri/unichrome/via_fb.c b/src/mesa/drivers/dri/unichrome/via_fb.c index 5c4414d457..cf4eadc58d 100644 --- a/src/mesa/drivers/dri/unichrome/via_fb.c +++ b/src/mesa/drivers/dri/unichrome/via_fb.c @@ -155,26 +155,25 @@ via_free_depth_buffer(viaContextPtr vmesa) GLboolean via_alloc_dma_buffer(viaContextPtr vmesa) { - drmVIADMAInit init; + drmVIADMAInit init; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - vmesa->dma = (GLuint *) malloc(VIA_DMA_BUFSIZ); + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + vmesa->dma = (GLuint *) malloc(VIA_DMA_BUFSIZ); - /* - * Check whether AGP DMA has been initialized. - */ - - init.func = VIA_DMA_INITIALIZED; - vmesa->useAgp = + /* + * Check whether AGP DMA has been initialized. + */ + init.func = VIA_DMA_INITIALIZED; + vmesa->useAgp = ( 0 == drmCommandWrite(vmesa->driFd, DRM_VIA_DMA_INIT, &init, sizeof(init))); - if (vmesa->useAgp) - printf("unichrome_dri.so: Using AGP.\n"); - else - printf("unichrome_dri.so: Using PCI.\n"); + if (vmesa->useAgp) + printf("unichrome_dri.so: Using AGP.\n"); + else + printf("unichrome_dri.so: Using PCI.\n"); - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); - return ((vmesa->dma) ? GL_TRUE : GL_FALSE); + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + return ((vmesa->dma) ? GL_TRUE : GL_FALSE); } void diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index aacd784ea5..4fd5b30e99 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -71,21 +71,19 @@ v * copy of this software and associated documentation files (the "Software"), #define VIA_BLIT_COPY 0xCC #define VIA_BLIT_FILL 0xF0 #define VIA_BLIT_SET 0xFF -#define VIA_BLITSIZE 96 - - -typedef enum {VIABLIT_TRANSCOPY, VIABLIT_COPY, VIABLIT_FILL} ViaBlitOps; + +#define DEPTH_SCALE ((1 << 16) - 1) -/*=* John Sheng [2003.5.31] flip *=*/ -#define SetReg2DAGP(nReg, nData) { \ - *((GLuint *)(vb)) = ((nReg) >> 2) | 0xF0000000; \ - *((GLuint *)(vb) + 1) = (nData); \ - vb = ((GLuint *)vb) + 2; \ - vmesa->dmaLow +=8; \ +void viaCheckDma(viaContextPtr vmesa, GLuint bytes) +{ + VIA_FINISH_PRIM( vmesa ); + if (vmesa->dmaLow + bytes > VIA_DMA_HIGHWATER) { + viaFlushPrims(vmesa); + } } -#define DEPTH_SCALE ((1 << 16) - 1) + static void viaClear(GLcontext *ctx, GLbitfield mask, GLboolean all, GLint cx, GLint cy, GLint cw, GLint ch) @@ -98,7 +96,7 @@ static void viaClear(GLcontext *ctx, GLbitfield mask, GLboolean all, GLuint clear_depth_mask = 0xf << 28; GLuint clear_depth = 0; - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); if ((mask & DD_FRONT_LEFT_BIT) && colorMask == ~0) { flag |= VIA_FRONT; @@ -220,7 +218,7 @@ void viaCopyBuffer(const __DRIdrawablePrivate *dPriv) vmesa = (viaContextPtr)dPriv->driContextPriv->driverPrivate; - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); driWaitForVBlank( dPriv, & vmesa->vbl_seq, vmesa->vblank_flags, & missed_target ); LOCK_HARDWARE(vmesa); @@ -270,10 +268,9 @@ void viaPageFlip(const __DRIdrawablePrivate *dPriv) { /*=* John Sheng [2003.5.31] flip *=*/ viaContextPtr vmesa = (viaContextPtr)dPriv->driContextPriv->driverPrivate; - GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56); + GLcontext *ctx = vmesa->glCtx; GLuint nBackBase; viaBuffer buffer_tmp; - GLcontext *ctx; GLboolean missed_target; int retcode; @@ -282,9 +279,8 @@ void viaPageFlip(const __DRIdrawablePrivate *dPriv) assert(dPriv->driContextPriv); assert(dPriv->driContextPriv->driverPrivate); - ctx = vmesa->glCtx; - - VIA_FIREVERTICES(vmesa); + + VIA_FLUSH_DMA(vmesa); /* Now wait for the vblank: */ @@ -297,52 +293,28 @@ void viaPageFlip(const __DRIdrawablePrivate *dPriv) LOCK_HARDWARE(vmesa); - /* Page Flip*/ - if(GL_FALSE) { - viaFlushPrimsLocked(vmesa); - while ((*(volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x200) & 0x2) != 0x2); - while (*(volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x200) & 0x2); - nBackBase = vmesa->back.offset >> 1; - - /*if (nFirstFlip) { - *vb++ = HALCYON_HEADER2; - *vb++ = 0x00fe0000; - *vb++ = 0x00001004; - *vb++ = 0x00001004; - vmesa->dmaLow += 16; - - nFirstFlip = GL_FALSE; - } - SetReg2DAGP(0x214, nBackBase); - viaFlushPrimsLocked(vmesa);*/ - if (!vmesa->nDoneFirstFlip) { - *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x43c)) = 0x00fe0000; - *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x440)) = 0x00001004; - vmesa->nDoneFirstFlip = GL_TRUE; - } - *((GLuint *)((GLuint)vmesa->regMMIOBase + 0x214)) = nBackBase; - } - /* Auto Swap */ - else { - viaFlushPrimsLocked(vmesa); - vb = viaCheckDma(vmesa, 8 * 4); - if (!vmesa->nDoneFirstFlip) { - *vb++ = HALCYON_HEADER2; - *vb++ = 0x00fe0000; - *vb++ = 0x0000000e; - *vb++ = 0x0000000e; - vmesa->dmaLow += 16; + { + RING_VARS; - vmesa->nDoneFirstFlip = GL_FALSE; + if (!vmesa->nDoneFirstFlip) { + vmesa->nDoneFirstFlip = GL_FALSE; /* XXX: FIXME LATER!!! */ + BEGIN_RING(4); + OUT_RING(HALCYON_HEADER2); + OUT_RING(0x00fe0000); + OUT_RING(0x0000000e); + OUT_RING(0x0000000e); + ADVANCE_RING(); } nBackBase = (vmesa->back.offset ); - *vb++ = HALCYON_HEADER2; - *vb++ = 0x00fe0000; - *vb++ = (HC_SubA_HFBBasL << 24) | (nBackBase & 0xFFFFF8) | 0x2; - *vb++ = (HC_SubA_HFBDrawFirst << 24) | - ((nBackBase & 0xFF000000) >> 24) | 0x0100; - vmesa->dmaLow += 16; + BEGIN_RING(4); + OUT_RING( HALCYON_HEADER2 ); + OUT_RING( 0x00fe0000 ); + OUT_RING((HC_SubA_HFBBasL << 24) | (nBackBase & 0xFFFFF8) | 0x2); + OUT_RING((HC_SubA_HFBDrawFirst << 24) | + ((nBackBase & 0xFF000000) >> 24) | 0x0100); + ADVANCE_RING(); + viaFlushPrimsLocked(vmesa); } @@ -355,6 +327,9 @@ void viaPageFlip(const __DRIdrawablePrivate *dPriv) memcpy(&vmesa->back, &vmesa->front, sizeof(viaBuffer)); memcpy(&vmesa->front, &buffer_tmp, sizeof(viaBuffer)); + /* KW: BOGUS BOGUS BOGUS: The first time an app calls glDrawBuffer + * while pageflipping, this will blow up: FIXME + */ if(vmesa->currentPage) { vmesa->currentPage = 0; if (vmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) { @@ -374,9 +349,145 @@ void viaPageFlip(const __DRIdrawablePrivate *dPriv) } } if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +} + + + + +#define VIA_CMDBUF_MAX_LAG 50000 + +static int fire_buffer(viaContextPtr vmesa, drm_via_flush_sys_t *buf) +{ + drmVIACommandBuffer bufI; + int ret; + + bufI.buf = (char *) (buf->index + buf->offset); + bufI.size = buf->size; + + if (vmesa->useAgp) { + drmVIACmdBufSize bSiz; + + /* Do the CMDBUF_SIZE ioctl: + */ + bSiz.func = VIA_CMDBUF_LAG; + bSiz.wait = 1; + bSiz.size = VIA_CMDBUF_MAX_LAG; + do { + ret = drmCommandWriteRead(vmesa->driFd, DRM_VIA_CMDBUF_SIZE, + &bSiz, sizeof(bSiz)); + } while (ret == -EAGAIN); + if (ret) { + fprintf(stderr, "%s: DRM_VIA_CMDBUF_SIZE returned %d\n", __FUNCTION__, ret); + abort(); + return ret; + } + + /* Acutally fire the buffer: + */ + do { + ret = drmCommandWrite(vmesa->driFd, DRM_VIA_CMDBUFFER, + &bufI, sizeof(bufI)); + } while (ret == -EAGAIN); + if (ret) { + fprintf(stderr, "%s: DRM_VIA_CMDBUFFER returned %d\n", __FUNCTION__, ret); + abort(); + /* If this fails, the original code fell back to the PCI path. + */ + } + else + return 0; + + /* Fall through to PCI handling?!? + */ + WAIT_IDLE(vmesa); + } + + ret = drmCommandWrite(vmesa->driFd, DRM_VIA_PCICMD, &bufI, sizeof(bufI)); + if (ret) { + fprintf(stderr, "%s: DRM_VIA_PCICMD returned %d\n", __FUNCTION__, ret); + abort(); + } + return ret; } + +/* Inserts the surface addresss and active cliprects one at a time + * into the head of the DMA buffer being flushed. Fires the buffer + * for each cliprect. + */ +static int via_flush_sys(viaContextPtr vmesa, drm_via_flush_sys_t* buf) +{ + GLuint *vb = (GLuint *)vmesa->dmaAddr; + GLuint format = (vmesa->viaScreen->bitsPerPixel == 0x20 + ? HC_HDBFM_ARGB8888 + : HC_HDBFM_RGB565); + + if (vmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) { + GLuint offset = vmesa->back.offset; + GLuint pitch = vmesa->back.pitch; + + vb[0] = HC_HEADER2; + vb[1] = HC_ParaType_NotTex << 16; + + if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { + vb[2] = (HC_SubA_HClipTB << 24) | 0x0; + vb[3] = (HC_SubA_HClipLR << 24) | 0x0; + } + else { + vb[2] = (HC_SubA_HClipTB << 24) | vmesa->driDrawable->h; + vb[3] = (HC_SubA_HClipLR << 24) | vmesa->driDrawable->w; + } + + vb[4] = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF)); + vb[5] = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); + vb[6] = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch); + vb[7] = 0xcccccccc; + + return fire_buffer( vmesa, buf ); + } + else { + GLuint i, ret; + drm_clip_rect_t *b = vmesa->sarea->boxes; + + for (i = 0; i < vmesa->sarea->nbox; i++, b++) { + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + GLuint pitch = vmesa->front.pitch; + GLuint offset = (vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel)) & ~0x1f; + + GLuint clipL = b->x1 + vmesa->drawXoff; + GLuint clipR = b->x2 + vmesa->drawXoff; + GLuint clipT = b->y1; + GLuint clipB = b->y2; + + vb[0] = HC_HEADER2; + vb[1] = (HC_ParaType_NotTex << 16); + + if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { + vb[2] = (HC_SubA_HClipTB << 24) | 0x0; + vb[3] = (HC_SubA_HClipLR << 24) | 0x0; + } + else { + vb[2] = (HC_SubA_HClipTB << 24) | (clipT << 12) | clipB; + vb[3] = (HC_SubA_HClipLR << 24) | (clipL << 12) | clipR; + } + + vb[4] = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF)); + vb[5] = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); + vb[6] = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch); + vb[7] = 0xcccccccc; + + ret = fire_buffer( vmesa, buf ); + if (ret) + return ret; + } + } + + return 0; +} + + + static int intersect_rect(drm_clip_rect_t *out, drm_clip_rect_t *a, drm_clip_rect_t *b) @@ -400,73 +511,83 @@ void viaFlushPrimsLocked(viaContextPtr vmesa) int nbox = vmesa->numClipRects; drm_via_sarea_t *sarea = vmesa->sarea; drm_via_flush_sys_t sysCmd; - GLuint *vb = viaCheckDma(vmesa, 0); int i; + RING_VARS; if (*(GLuint *)vmesa->driHwLock != (DRM_LOCK_HELD|vmesa->hHWContext) && - *(GLuint *)vmesa->driHwLock != (DRM_LOCK_HELD|DRM_LOCK_CONT|vmesa->hHWContext)) + *(GLuint *)vmesa->driHwLock != (DRM_LOCK_HELD|DRM_LOCK_CONT|vmesa->hHWContext)) { fprintf(stderr, "%s called without lock held\n", __FUNCTION__); + abort(); + } if (vmesa->dmaLow == DMA_OFFSET) { return; } - if (vmesa->dmaLow > (VIA_DMA_BUFSIZ - 256)) + + assert(vmesa->dmaLastPrim == 0); + + /* viaFinishPrimitive can add up to 8 bytes beyond VIA_DMA_HIGHWATER: + */ + if (vmesa->dmaLow > VIA_DMA_HIGHWATER + 8) { fprintf(stderr, "buffer overflow in Flush Prims = %d\n",vmesa->dmaLow); - + abort(); + } + switch (vmesa->dmaLow & 0x1F) { case 8: - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_NotTex << 16); - *vb++ = HC_DUMMY; - *vb++ = HC_DUMMY; - *vb++ = HC_DUMMY; - *vb++ = HC_DUMMY; - vmesa->dmaLow += 24; + BEGIN_RING_NOCHECK( 6 ); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + ADVANCE_RING(); break; case 16: - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_NotTex << 16); - *vb++ = HC_DUMMY; - *vb++ = HC_DUMMY; - vmesa->dmaLow += 16; + BEGIN_RING_NOCHECK( 4 ); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + ADVANCE_RING(); break; case 24: - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_NotTex << 16); - *vb++ = HC_DUMMY; - *vb++ = HC_DUMMY; - *vb++ = HC_DUMMY; - *vb++ = HC_DUMMY; - *vb++ = HC_DUMMY; - *vb++ = HC_DUMMY; - *vb++ = HC_DUMMY; - *vb++ = HC_DUMMY; - vmesa->dmaLow += 40; + BEGIN_RING_NOCHECK( 10 ); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + OUT_RING( HC_DUMMY ); + ADVANCE_RING(); break; case 0: break; default: - break; + if (VIA_DEBUG) + fprintf(stderr, "%s: unaligned value for vmesa->dmaLow: %x\n", + __FUNCTION__, vmesa->dmaLow); +/* abort(); */ +/* goto done; */ } - + +/* assert((vmesa->dmaLow & 0x1f) == 0); */ + sysCmd.offset = 0x0; sysCmd.size = vmesa->dmaLow; sysCmd.index = (GLuint)vmesa->dma; sysCmd.discard = 0; - sarea->vertexPrim = vmesa->hwPrimitive; - - if (!nbox) { - sysCmd.size = 0; - } - else if (nbox > VIA_NR_SAREA_CLIPRECTS) { - /* XXX: not handled ? */ - } - if (!nbox) { + sysCmd.size = 0; /* KW: FIXME bogus if we ever start emitting partial state */ sarea->nbox = 0; sysCmd.discard = 1; - flush_sys(vmesa, &sysCmd); + via_flush_sys(vmesa, &sysCmd); } else { for (i = 0; i < nbox; ) { @@ -503,14 +624,17 @@ void viaFlushPrimsLocked(viaContextPtr vmesa) if (nr == nbox) { sysCmd.discard = 1; - flush_sys(vmesa, &sysCmd); } + + via_flush_sys(vmesa, &sysCmd); } } + if (VIA_DEBUG) { GLuint i; GLuint *data = (GLuint *)vmesa->dmaAddr; for (i = 0; i < vmesa->dmaLow; i += 16) { + fprintf(stderr, "%04x: ", i); fprintf(stderr, "%08x ", *data++); fprintf(stderr, "%08x ", *data++); fprintf(stderr, "%08x ", *data++); @@ -518,18 +642,19 @@ void viaFlushPrimsLocked(viaContextPtr vmesa) } fprintf(stderr, "******************************************\n"); } + + done: /* Reset vmesa vars: */ vmesa->dmaLow = DMA_OFFSET; vmesa->dmaAddr = (unsigned char *)vmesa->dma; - vmesa->dmaHigh = VIA_DMA_BUFSIZ; } void viaFlushPrims(viaContextPtr vmesa) { if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); - if (vmesa->dmaLow) { + if (vmesa->dmaLow != DMA_OFFSET) { LOCK_HARDWARE(vmesa); viaFlushPrimsLocked(vmesa); UNLOCK_HARDWARE(vmesa); @@ -540,13 +665,13 @@ void viaFlushPrims(viaContextPtr vmesa) static void viaFlush(GLcontext *ctx) { viaContextPtr vmesa = VIA_CONTEXT(ctx); - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); } static void viaFinish(GLcontext *ctx) { viaContextPtr vmesa = VIA_CONTEXT(ctx); - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); WAIT_IDLE(vmesa); } @@ -564,15 +689,21 @@ void viaInitIoctlFuncs(GLcontext *ctx) } +#define SetReg2DAGP(nReg, nData) do { \ + OUT_RING( ((nReg) >> 2) | 0xF0000000 ); \ + OUT_RING( nData ); \ +} while (0) + -GLuint *viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase, - GLuint srcPitch,GLuint dstBase,GLuint dstPitch, - GLuint w,GLuint h,int xdir,int ydir, GLuint blitMode, - GLuint color, GLuint nMask, GLuint *vb) +static void viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase, + GLuint srcPitch,GLuint dstBase,GLuint dstPitch, + GLuint w,GLuint h,int xdir,int ydir, GLuint blitMode, + GLuint color, GLuint nMask ) { GLuint dwGEMode = 0, srcY=0, srcX, dstY=0, dstX; GLuint cmd; + RING_VARS; if (VIA_DEBUG) fprintf(stderr, "%s bpp %d src %x/%x dst %x/%x w %d h %d dir %d,%d mode: %x color: 0x%08x mask 0x%08x\n", @@ -580,7 +711,7 @@ GLuint *viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase, if (!w || !h) - return vb; + return; srcX = srcBase & 31; dstX = dstBase & 31; @@ -599,7 +730,7 @@ GLuint *viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase, dwGEMode |= VIA_GEM_8bpp; break; } - SetReg2DAGP(VIA_REG_GEMODE, dwGEMode); + cmd = 0; @@ -615,16 +746,15 @@ GLuint *viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase, } switch(blitMode) { - case VIABLIT_TRANSCOPY: - SetReg2DAGP( VIA_REG_SRCCOLORKEY, color); - SetReg2DAGP( VIA_REG_KEYCONTROL, 0x4000); - cmd |= VIA_GEC_BLT | (VIA_BLIT_COPY << 24); - break; - case VIABLIT_FILL: + case VIA_BLIT_FILL: + BEGIN_RING((2 + 9) * 2); + SetReg2DAGP(VIA_REG_GEMODE, dwGEMode); SetReg2DAGP( VIA_REG_FGCOLOR, color); cmd |= VIA_GEC_BLT | VIA_GEC_FIXCOLOR_PAT | (VIA_BLIT_FILL << 24); break; - default: + case VIA_BLIT_COPY: + BEGIN_RING((2 + 9) * 2); + SetReg2DAGP(VIA_REG_GEMODE, dwGEMode); SetReg2DAGP( VIA_REG_KEYCONTROL, 0x0); cmd |= VIA_GEC_BLT | (VIA_BLIT_COPY << 24); } @@ -639,14 +769,13 @@ GLuint *viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase, SetReg2DAGP( VIA_REG_DIMENSION, (((h - 1) << 16) | (w - 1))); SetReg2DAGP( VIA_REG_GECMD, cmd); SetReg2DAGP( 0x2C, 0x00000000); - return vb; + ADVANCE_RING(); } void viaFillFrontBuffer(viaContextPtr vmesa) { GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight,i; drm_clip_rect_t *b = vmesa->sarea->boxes; - GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*VIA_BLITSIZE); GLuint pixel = (GLuint)vmesa->ClearColor; GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; nDestPitch = vmesa->front.pitch; @@ -656,9 +785,9 @@ void viaFillFrontBuffer(viaContextPtr vmesa) nDestHeight = b->y2 - b->y1; nDestBase = vmesa->viaScreen->fbOffset + (b->y1* nDestPitch + b->x1 * bytePerPixel); - vb = viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch, - nDestBase , nDestPitch, nDestWidth, nDestHeight, - 0,0,VIABLIT_FILL, pixel, 0x0, vb); + viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch, + nDestBase , nDestPitch, nDestWidth, nDestHeight, + 0,0,VIA_BLIT_FILL, pixel, 0x0); b++; } @@ -668,7 +797,6 @@ void viaFillFrontBuffer(viaContextPtr vmesa) void viaFillFrontPBuffer(viaContextPtr vmesa) { GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offset; - GLuint *vb = viaCheckDma(vmesa, VIA_BLITSIZE); GLuint pixel = (GLuint)vmesa->ClearColor; offset = vmesa->front.offset; @@ -681,7 +809,7 @@ void viaFillFrontPBuffer(viaContextPtr vmesa) viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch, nDestBase , nDestPitch, nDestWidth, nDestHeight, - 0,0,VIABLIT_FILL, pixel, 0x0, vb); + 0,0,VIA_BLIT_FILL, pixel, 0x0); viaFlushPrimsLocked(vmesa); } @@ -690,7 +818,6 @@ void viaFillBackBuffer(viaContextPtr vmesa) { GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offset; GLcontext *ctx = vmesa->glCtx; - GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*VIA_BLITSIZE); GLuint pixel = (GLuint)vmesa->ClearColor; GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; @@ -704,7 +831,7 @@ void viaFillBackBuffer(viaContextPtr vmesa) nDestHeight = vmesa->driDrawable->h; viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch, nDestBase , nDestPitch, nDestWidth, nDestHeight, - 0,0,VIABLIT_FILL, pixel, 0x0, vb); + 0,0,VIA_BLIT_FILL, pixel, 0x0); } /*=* John Sheng [2003.7.18] texenv *=*/ @@ -716,9 +843,9 @@ void viaFillBackBuffer(viaContextPtr vmesa) nDestHeight = b->y2 - b->y1; nDestBase = offset + ((b->y1 - vmesa->drawY) * nDestPitch) + (b->x1 - vmesa->drawX + vmesa->drawXoff) * bytePerPixel; - vb = viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch, - nDestBase , nDestPitch, nDestWidth, nDestHeight, - 0,0,VIABLIT_FILL, pixel, 0x0, vb); + viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch, + nDestBase , nDestPitch, nDestWidth, nDestHeight, + 0,0,VIA_BLIT_FILL, pixel, 0x0); b++; } } @@ -732,7 +859,6 @@ void viaFillBackBuffer(viaContextPtr vmesa) void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel, GLuint mask) { GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset; - GLuint *vb = viaCheckDma(vmesa, VIA_BLITSIZE); offset = vmesa->depth.offset; if (VIA_DEBUG) @@ -740,16 +866,13 @@ void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel, GLuint mask) nDestBase = offset; nDestPitch = vmesa->depth.pitch; - /* KW: bogus offset? */ -/* offsetX = vmesa->drawXoff; */ - offsetX = 0; - + offsetX = vmesa->drawXoff; nDestWidth = (vmesa->depth.pitch / vmesa->depth.bpp * 8) - offsetX; nDestHeight = vmesa->driDrawable->h; viaBlit(vmesa, vmesa->depth.bpp , nDestBase, nDestPitch, nDestBase , nDestPitch, nDestWidth, nDestHeight, - 0,0,VIABLIT_FILL, pixel, mask, vb); + 0,0,VIA_BLIT_FILL, pixel, mask); if (vmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) { @@ -759,7 +882,6 @@ void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel, GLuint mask) void viaDoSwapBuffers(viaContextPtr vmesa) { - GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*VIA_BLITSIZE ); GLuint nFrontPitch; GLuint nBackPitch; GLuint nFrontWidth, nFrontHeight; @@ -782,9 +904,9 @@ void viaDoSwapBuffers(viaContextPtr vmesa) nBackBase = vmesa->back.offset + ((b->y1 - vmesa->drawY) * nBackPitch) + (b->x1 - vmesa->drawX + vmesa->drawXoff) * bytePerPixel; - vb = viaBlit(vmesa, bytePerPixel << 3 , nBackBase, nBackPitch, - nFrontBase , nFrontPitch, nFrontWidth, nFrontHeight, - 0,0,VIABLIT_COPY, 0, 0, vb); + viaBlit(vmesa, bytePerPixel << 3 , nBackBase, nBackPitch, + nFrontBase , nFrontPitch, nFrontWidth, nFrontHeight, + 0,0,VIA_BLIT_COPY, 0, 0); b++; } @@ -795,7 +917,6 @@ void viaDoSwapBuffers(viaContextPtr vmesa) void viaDoSwapPBuffers(viaContextPtr vmesa) { - GLuint *vb = viaCheckDma(vmesa, 64 ); GLuint nFrontPitch; GLuint nBackPitch; GLuint nFrontWidth, nFrontHeight; @@ -804,6 +925,7 @@ void viaDoSwapPBuffers(viaContextPtr vmesa) GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; GLuint EngStatus = *(vmesa->pnGEMode); GLuint blitMode; + RING_VARS; switch(bytePerPixel) { case 4: @@ -817,10 +939,6 @@ void viaDoSwapPBuffers(viaContextPtr vmesa) break; } - /* Restore mode */ - SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | blitMode); - - nFrontPitch = vmesa->front.pitch; nBackPitch = vmesa->back.pitch; @@ -837,6 +955,10 @@ void viaDoSwapPBuffers(viaContextPtr vmesa) nFrontOffsetY = 0; nBackOffsetX = nFrontOffsetX; nBackOffsetY = nFrontOffsetY; + + BEGIN_RING(8 * 2); + /* Restore mode */ + SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | blitMode); /* GEWD */ SetReg2DAGP(0x10, nFrontWidth | (nFrontHeight << 16)); /* GEDST */ @@ -852,203 +974,30 @@ void viaDoSwapPBuffers(viaContextPtr vmesa) ((nBackPitch >> 3) & 0x7FF)); /* BITBLT */ SetReg2DAGP(0x0, 0x1 | 0xCC000000); + ADVANCE_RING(); viaFlushPrimsLocked(vmesa); if (VIA_DEBUG) fprintf(stderr, "Do Swap PBuffer\n"); } -#define VIA_CMDBUF_MAX_LAG 50000 - -int flush_sys(viaContextPtr vmesa, drm_via_flush_sys_t* buf) -{ - GLuint *pnBuf; - GLuint *pnEnd; - volatile GLuint *pnMMIOBase; - GLuint *vb = (GLuint *)vmesa->dmaAddr; - GLuint i = 0; - drmVIACommandBuffer bufI; - drmVIACmdBufSize bSiz; - int ret; - - pnMMIOBase = vmesa->regMMIOBase; - - pnBuf = (GLuint *)(buf->index + buf->offset); - pnEnd = (GLuint *)((GLuint)pnBuf + buf->size); - - if (vmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) { - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_NotTex << 16); - - if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { - *vb++ = (HC_SubA_HClipTB << 24) | 0x0; - *vb++ = (HC_SubA_HClipLR << 24) | 0x0; - } - else { - *vb++ = ((HC_SubA_HClipTB << 24) | (0x0 << 12) | vmesa->driDrawable->h); - /* KW: drawXoff known zero */ -/* *vb++ = ((HC_SubA_HClipLR << 24) | (vmesa->drawXoff << 12) | (vmesa->driDrawable->w + vmesa->drawXoff)); */ - *vb++ = ((HC_SubA_HClipLR << 24) | vmesa->driDrawable->w); - } - - /*=* John Sheng [2003.6.16] fix pci path *=*/ - { - GLuint pitch, format, offset; - - if (vmesa->viaScreen->bitsPerPixel == 0x20) { - format = HC_HDBFM_ARGB8888; - } - else if (vmesa->viaScreen->bitsPerPixel == 0x10) { - format = HC_HDBFM_RGB565; - } - else - return -1; - - offset = vmesa->back.offset; - pitch = vmesa->back.pitch; - - *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF)); - *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); - *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch); - *vb++ = 0xcccccccc; - } - - bufI.buf = (char *) pnBuf; - bufI.size = buf->size; - /* - * If AGP is enabled, try it. Otherwise or if it fails, use PCI MMIO. - */ - - ret = 1; - if (vmesa->useAgp) { - - /* - * Prevent command regulator from lagging to far behind by waiting. - * Otherwise some applications become unresponsive and jumpy. - * The VIA_CMDBUF_MAX_LAG size may be tuned. We could also wait for idle - * but that would severely lower performance of some very important - * applications. (for example glxgears :). - */ - - bSiz.func = VIA_CMDBUF_LAG; - bSiz.wait = 1; - bSiz.size = VIA_CMDBUF_MAX_LAG; - while ( -EAGAIN == (ret = drmCommandWriteRead(vmesa->driFd, DRM_VIA_CMDBUF_SIZE, - &bSiz, sizeof(bSiz)))); - if (ret) { - _mesa_error(vmesa->glCtx, GL_INVALID_OPERATION, __FUNCTION__); - abort(); - } - while ( -EAGAIN == (ret = drmCommandWrite(vmesa->driFd, DRM_VIA_CMDBUFFER, - &bufI, sizeof(bufI)))); - if (ret) { - abort(); - } - } - if (ret) { - if (vmesa->useAgp) WAIT_IDLE(vmesa); - -/* for (i = 0; */ - if (drmCommandWrite(vmesa->driFd, DRM_VIA_PCICMD, &bufI, sizeof(bufI))) { - _mesa_error(vmesa->glCtx, GL_INVALID_OPERATION, __FUNCTION__); - abort(); - } - } +GLuint *viaAllocDmaFunc(viaContextPtr vmesa, int bytes, const char *func, int line) +{ + if (vmesa->dmaLow + bytes > VIA_DMA_HIGHWATER) { + if (VIA_DEBUG) fprintf(stderr, "buffer overflow in check dma = %d + %d = %d\n", + vmesa->dmaLow, bytes, vmesa->dmaLow + bytes); + viaFlushPrims(vmesa); } - else { - GLuint *head; - GLuint clipL, clipR, clipT, clipB; - drm_clip_rect_t *b = vmesa->sarea->boxes; - GLuint *pnTmp; - - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_NotTex << 16); - - head = vb; - pnTmp = pnBuf; - - for (i = 0; i < vmesa->sarea->nbox; i++) { - clipL = b->x1 + vmesa->drawXoff; - clipR = b->x2 + vmesa->drawXoff; /* FIXME: is this correct? */ - clipT = b->y1; - clipB = b->y2; - - if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { - *vb = (HC_SubA_HClipTB << 24) | 0x0; - vb++; - *vb = (HC_SubA_HClipLR << 24) | 0x0; - vb++; - } - else { - *vb = (HC_SubA_HClipTB << 24) | (clipT << 12) | clipB; - vb++; - *vb = (HC_SubA_HClipLR << 24) | (clipL << 12) | clipR; - vb++; - } - - /*=* John Sheng [2003.6.16] fix pci path *=*/ - { - GLuint pitch, format, offset; - GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; - - if (vmesa->viaScreen->bitsPerPixel == 0x20) { - format = HC_HDBFM_ARGB8888; - } - else if (vmesa->viaScreen->bitsPerPixel == 0x10) { - format = HC_HDBFM_RGB565; - } - else - return -1; - - pitch = vmesa->front.pitch; - offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel); - offset = offset & 0xffffffe0; - - *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF)); - *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); - *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch); - *vb++ = 0xcccccccc; - } - - pnBuf = pnTmp; - - bufI.buf = (char *) pnBuf; - bufI.size = buf->size; - ret = 1; - if (vmesa->useAgp) { - bSiz.func = VIA_CMDBUF_LAG; - bSiz.wait = 1; - bSiz.size = VIA_CMDBUF_MAX_LAG; - while ( -EAGAIN == (ret = drmCommandWriteRead(vmesa->driFd, DRM_VIA_CMDBUF_SIZE, - &bSiz, sizeof(bSiz)))); - if (ret) { - _mesa_error(vmesa->glCtx, GL_INVALID_OPERATION, __FUNCTION__); - abort(); - } - while ( -EAGAIN == (ret = drmCommandWrite(vmesa->driFd, DRM_VIA_CMDBUFFER, - &bufI, sizeof(bufI)))); - if (ret) { - abort(); - } - } - - if (ret) { - if (vmesa->useAgp) - WAIT_IDLE(vmesa); - - if (drmCommandWrite(vmesa->driFd, DRM_VIA_PCICMD, &bufI, sizeof(bufI))) { - _mesa_error(vmesa->glCtx, GL_INVALID_OPERATION, __FUNCTION__); - abort(); - } - } - - b++; - vb = head; - } + { + GLuint *start = (GLuint *)(vmesa->dmaAddr + vmesa->dmaLow); + vmesa->dmaLow += bytes; + if (VIA_DEBUG && (vmesa->dmaLow & 0x4)) + fprintf(stderr, "%s/%d: alloc 0x%x --> dmaLow 0x%x\n", func, line, bytes, vmesa->dmaLow); + return start; } - - return 0; } + + diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h index 627d8ad8f2..193aab8a99 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.h +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h @@ -28,43 +28,83 @@ #include "via_context.h" -void viaEmitPrim(viaContextPtr vmesa); +void viaFinishPrimitive(viaContextPtr vmesa); void viaFlushPrims(viaContextPtr vmesa); void viaFlushPrimsLocked(viaContextPtr vmesa); void viaInitIoctlFuncs(GLcontext *ctx); void viaCopyBuffer(const __DRIdrawablePrivate *dpriv); void viaPageFlip(const __DRIdrawablePrivate *dpriv); -int via_check_copy(int fd); void viaFillFrontBuffer(viaContextPtr vmesa); void viaFillFrontPBuffer(viaContextPtr vmesa); void viaFillBackBuffer(viaContextPtr vmesa); void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel, GLuint mask); void viaDoSwapBuffers(viaContextPtr vmesa); void viaDoSwapPBuffers(viaContextPtr vmesa); +void viaCheckDma(viaContextPtr vmesa, GLuint bytes); -int flush_agp(viaContextPtr vmesa, drm_via_flush_agp_t* agpCmd); -int flush_sys(viaContextPtr vmesa, drm_via_flush_sys_t* buf); +#define VIA_FINISH_PRIM(vmesa) do { \ + if (vmesa->dmaLastPrim) \ + viaFinishPrimitive( vmesa ); \ +} while (0) -#define VIA_FIREVERTICES(vmesa) \ - do { \ - if (vmesa->dmaLow != DMA_OFFSET) { \ - viaFlushPrims(vmesa); \ - } \ - } while (0) +#define VIA_FLUSH_DMA(vmesa) do { \ + VIA_FINISH_PRIM(vmesa); \ + if (vmesa->dmaLow != DMA_OFFSET) \ + viaFlushPrims(vmesa); \ +} while (0) -static __inline GLuint *viaCheckDma(viaContextPtr vmesa, int bytes) -{ - if (vmesa->dmaLow + bytes > vmesa->dmaHigh) { - if (VIA_DEBUG) fprintf(stderr, "buffer overflow in check dma = %d + %d = %d\n", - vmesa->dmaLow, bytes, vmesa->dmaLow + bytes); - viaFlushPrims(vmesa); - } - - { - GLuint *start = (GLuint *)(vmesa->dmaAddr + vmesa->dmaLow); - return start; - } -} +GLuint *viaAllocDmaFunc(viaContextPtr vmesa, int bytes, const char *func, int line); +#define viaAllocDma( v, b ) viaAllocDmaFunc(v, b, __FUNCTION__, __LINE__) + + + +/* Room for the cliprect and other preamble at the head of each dma + * buffer: (What about buffers which only contain blits?) + */ +#define DMA_OFFSET 32 + +#define RING_VARS GLuint *_vb = 0, _nr, _x; + +#define BEGIN_RING(n) do { \ + if (_vb != 0) abort(); \ + _vb = viaAllocDma(vmesa, (n) * sizeof(GLuint)); \ + _nr = (n); \ + _x = 0; \ +} while (0) + +#define BEGIN_RING_NOCHECK(n) do { \ + if (_vb != 0) abort(); \ + _vb = (GLuint *)(vmesa->dmaAddr + vmesa->dmaLow); \ + vmesa->dmaLow += (n) * sizeof(GLuint); \ + _nr = (n); \ + _x = 0; \ +} while (0) + +#define OUT_RING(n) _vb[_x++] = (n) + +#define ADVANCE_RING() do { \ + if (_x != _nr) abort(); \ + _vb = 0; \ +} while (0) + +#define ADVANCE_RING_VARIABLE() do { \ + if (_x > _nr) abort(); \ + vmesa->dmaLow -= (_nr - _x) * sizeof(GLuint); \ + _vb = 0; \ +} while (0) + + +#define QWORD_PAD_RING() do { \ + if (vmesa->dmaLow & 0x4) { \ + BEGIN_RING(1); \ + OUT_RING(HC_DUMMY); \ + ADVANCE_RING(); \ + } \ +} while (0) + + + + #endif diff --git a/src/mesa/drivers/dri/unichrome/via_render.c b/src/mesa/drivers/dri/unichrome/via_render.c index a59126d3ad..0b4f512b26 100644 --- a/src/mesa/drivers/dri/unichrome/via_render.c +++ b/src/mesa/drivers/dri/unichrome/via_render.c @@ -60,70 +60,25 @@ #define HAVE_ELTS 0 -static const GLenum reducedPrim[GL_POLYGON + 1] = { - GL_POINTS, - GL_LINES, - GL_LINES, - GL_LINES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES -}; - -/* Fallback to normal rendering. - */ -static void VERT_FALLBACK(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - fprintf(stderr, "VERT_FALLBACK\n"); - tnl->Driver.Render.PrimitiveNotify(ctx, flags & PRIM_MODE_MASK); - tnl->Driver.Render.BuildVertices(ctx, start, count, ~0); - tnl->Driver.Render.PrimTabVerts[flags & PRIM_MODE_MASK](ctx, start, - count, flags); - VIA_CONTEXT(ctx)->setupNewInputs = VERT_BIT_CLIP; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - - #define LOCAL_VARS viaContextPtr vmesa = VIA_CONTEXT(ctx) -/* -#define INIT(prim) \ - do { \ - VIA_FIREVERTICES(vmesa); \ - viaRasterPrimitive(ctx, reducedPrim[prim], prim); \ - } while (0) -*/ -#define INIT(prim) \ - do { \ - viaRasterPrimitive(ctx, reducedPrim[prim], prim); \ - } while (0) -#define NEW_PRIMITIVE() VIA_FIREVERTICES(vmesa) -#define NEW_BUFFER() VIA_FIREVERTICES(vmesa) +#define INIT(prim) do { \ + viaRasterPrimitive(ctx, prim, prim); \ +} while (0) #define GET_CURRENT_VB_MAX_VERTS() \ - (((int)vmesa->dmaHigh - (int)vmesa->dmaLow) / (vmesa->vertexSize * 4)) + ((VIA_DMA_BUF_SZ - (512 + (int)vmesa->dmaLow)) / (vmesa->vertexSize * 4)) #define GET_SUBSEQUENT_VB_MAX_VERTS() \ - (VIA_DMA_BUF_SZ - 4) / (vmesa->vertexSize * 4) + (VIA_DMA_BUF_SZ - 512) / (vmesa->vertexSize * 4) +#define ALLOC_VERTS( nr ) \ + viaAllocDma( vmesa, (nr) * vmesa->vertexSize * 4) -#define EMIT_VERTS(ctx, j, nr) \ - via_emit_contiguous_verts(ctx, j, (j) + (nr)) +#define EMIT_VERTS(ctx, j, nr, buf) \ + via_emit_contiguous_verts(ctx, j, (j) + (nr), buf) -#define FINISH \ - do { \ - vmesa->primitiveRendered = GL_TRUE; \ - viaRasterPrimitiveFinish(ctx); \ - } while (0) - +#define FLUSH() VIA_FINISH_PRIM( vmesa ) #define TAG(x) via_fast##x -#include "via_dmatmp.h" +#include "tnl_dd/t_dd_dmatmp.h" #undef TAG #undef LOCAL_VARS #undef INIT @@ -141,7 +96,9 @@ static GLboolean via_run_fastrender(GLcontext *ctx, /* Don't handle clipping or indexed vertices. */ - if (VB->ClipOrMask || vmesa->renderIndex != 0 || VB->Elts) { + if (VB->ClipOrMask || + vmesa->renderIndex != 0 || + !via_fastvalidate_render( ctx, VB )) { if (VIA_DEBUG) { fprintf(stderr, "slow path\n"); fprintf(stderr, "ClipOrMask = %08x\n", VB->ClipOrMask); @@ -152,7 +109,6 @@ static GLboolean via_run_fastrender(GLcontext *ctx, } if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); vmesa->setupNewInputs = VERT_BIT_CLIP; - vmesa->primitiveRendered = GL_TRUE; tnl->Driver.Render.Start(ctx); @@ -166,9 +122,6 @@ static GLboolean via_run_fastrender(GLcontext *ctx, tnl->Driver.Render.Finish(ctx); - /*=* DBG - viewperf7.0 : fix command buffer overflow *=*/ - if (vmesa->dmaLow > (VIA_DMA_BUFSIZ / 2)) - viaFlushPrims(vmesa); if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); return GL_FALSE; /* finished the pipe */ } @@ -219,295 +172,3 @@ const struct tnl_pipeline_stage _via_fastrender_stage = }; -/* - * Render whole vertex buffers, including projection of vertices from - * clip space and clipping of primitives. - * - * This file makes calls to project vertices and to the point, line - * and triangle rasterizers via the function pointers: - * - * context->Driver.Render.* - * - */ - - -/**********************************************************************/ -/* Clip single primitives */ -/**********************************************************************/ -#undef DIFFERENT_SIGNS -#if defined(USE_IEEE) -#define NEGATIVE(x) (GET_FLOAT_BITS(x) & (1 << 31)) -#define DIFFERENT_SIGNS(x, y) ((GET_FLOAT_BITS(x) ^ GET_FLOAT_BITS(y)) & (1 << 31)) -#else -#define NEGATIVE(x) (x < 0) -#define DIFFERENT_SIGNS(x,y) (x * y <= 0 && x - y != 0) -/* Could just use (x*y<0) except for the flatshading requirements. - * Maybe there's a better way? - */ -#endif - -#define W(i) coord[i][3] -#define Z(i) coord[i][2] -#define Y(i) coord[i][1] -#define X(i) coord[i][0] -#define SIZE 4 -#define TAG(x) x##_4 -#include "via_vb_cliptmp.h" - - -/**********************************************************************/ -/* Clip and render whole begin/end objects */ -/**********************************************************************/ -#define NEED_EDGEFLAG_SETUP (ctx->_TriangleCaps & DD_TRI_UNFILLED) -#define EDGEFLAG_GET(idx) VB->EdgeFlag[idx] -#define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val - - -/* Vertices, with the possibility of clipping. - */ -#define RENDER_POINTS(start, count) \ - tnl->Driver.Render.Points(ctx, start, count) - -#define RENDER_LINE(v1, v2) \ - do { \ - GLubyte c1 = mask[v1], c2 = mask[v2]; \ - GLubyte ormask = c1 | c2; \ - if (!ormask) \ - LineFunc(ctx, v1, v2); \ - else if (!(c1 & c2 & 0x3f)) \ - clip_line_4(ctx, v1, v2, ormask); \ - } while (0) - -#define RENDER_TRI(v1, v2, v3) \ - if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - clip\n"); \ - do { \ - GLubyte c1 = mask[v1], c2 = mask[v2], c3 = mask[v3]; \ - GLubyte ormask = c1 | c2 | c3; \ - if (!ormask) \ - TriangleFunc(ctx, v1, v2, v3); \ - else if (!(c1 & c2 & c3 & 0x3f)) \ - clip_tri_4(ctx, v1, v2, v3, ormask); \ - } while (0) - -#define RENDER_QUAD(v1, v2, v3, v4) \ - do { \ - GLubyte c1 = mask[v1], c2 = mask[v2]; \ - GLubyte c3 = mask[v3], c4 = mask[v4]; \ - GLubyte ormask = c1 | c2 | c3 | c4; \ - if (!ormask) \ - QuadFunc(ctx, v1, v2, v3, v4); \ - else if (!(c1 & c2 & c3 & c4 & 0x3f)) \ - clip_quad_4(ctx, v1, v2, v3, v4, ormask); \ - } while (0) - - -#define LOCAL_VARS \ - TNLcontext *tnl = TNL_CONTEXT(ctx); \ - struct vertex_buffer *VB = &tnl->vb; \ - const GLuint * const elt = VB->Elts; \ - const GLubyte *mask = VB->ClipMask; \ - const GLuint sz = VB->ClipPtr->size; \ - const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ - const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ - const GLboolean stipple = ctx->Line.StippleFlag; \ - (void) (LineFunc && TriangleFunc && QuadFunc); \ - (void) elt; (void) mask; (void) sz; (void) stipple; - -#define POSTFIX \ - viaRasterPrimitiveFinish(ctx) - -#define TAG(x) clip_##x##_verts -#define INIT(x) tnl->Driver.Render.PrimitiveNotify(ctx, x) -#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple(ctx) -#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE -#define PRESERVE_VB_DEFS -#include "via_vb_rendertmp.h" - - -/* Elts, with the possibility of clipping. - */ -#undef ELT -#undef TAG -#define ELT(x) elt[x] -#define TAG(x) clip_##x##_elts -#include "via_vb_rendertmp.h" - -/* TODO: do this for all primitives, verts and elts: - */ -static void clip_elt_triangles(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; - struct vertex_buffer *VB = &tnl->vb; - const GLuint * const elt = VB->Elts; - GLubyte *mask = VB->ClipMask; - GLuint last = count-2; - GLuint j; - (void)flags; - tnl->Driver.Render.PrimitiveNotify(ctx, GL_TRIANGLES); - - for (j = start; j < last; j += 3) { - GLubyte c1 = mask[elt[j]]; - GLubyte c2 = mask[elt[j + 1]]; - GLubyte c3 = mask[elt[j + 2]]; - GLubyte ormask = c1 | c2 | c3; - if (ormask) { - if (start < j) - render_tris(ctx, start, j, 0); - if (!(c1 & c2 & c3 & 0x3f)) - clip_tri_4(ctx, elt[j], elt[j + 1], elt[j + 2], ormask); - start = j+3; - } - } - - if (start < j) - render_tris(ctx, start, j, 0); - - viaRasterPrimitiveFinish(ctx); -} - - -/**********************************************************************/ -/* Helper functions for drivers */ -/**********************************************************************/ -/* -void _tnl_RenderClippedPolygon(GLcontext *ctx, const GLuint *elts, GLuint n) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint *tmp = VB->Elts; - - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON](ctx, 0, n, PRIM_BEGIN|PRIM_END); - VB->Elts = tmp; -} - -void _tnl_RenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.Line(ctx, ii, jj); -} -*/ - -/**********************************************************************/ -/* Render pipeline stage */ -/**********************************************************************/ -static GLboolean via_run_render(GLcontext *ctx, - struct tnl_pipeline_stage *stage) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - viaContextPtr vmesa = VIA_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - /* DBG */ - GLuint newInputs = stage->changed_inputs; - /*GLuint newInputs = stage->inputs;*/ - - tnl_render_func *tab; - GLuint pass = 0; - - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - tnl->Driver.Render.Start(ctx); - tnl->Driver.Render.BuildVertices(ctx, 0, VB->Count, newInputs); - if (VB->ClipOrMask) { - tab = VB->Elts ? clip_render_tab_elts : clip_render_tab_verts; - clip_render_tab_elts[GL_TRIANGLES] = clip_elt_triangles; - } - else { - tab = VB->Elts ? tnl->Driver.Render.PrimTabElts : tnl->Driver.Render.PrimTabVerts; - } - - do { - GLuint i; - - for (i = 0; i < VB->PrimitiveCount; i++) { - GLuint flags = VB->Primitive[i].mode; - GLuint start = VB->Primitive[i].start; - GLuint length= VB->Primitive[i].count; - ASSERT(length || (flags & PRIM_END)); - ASSERT((flags & PRIM_MODE_MASK) <= GL_POLYGON + 1); - if (length) - tab[flags & PRIM_MODE_MASK](ctx, start, start + length,flags); - } - } - while (tnl->Driver.Render.Multipass && tnl->Driver.Render.Multipass(ctx, ++pass)); - tnl->Driver.Render.Finish(ctx); - - /*=* DBG viewperf7.0 : fix command buffer overflow *=*/ - if (vmesa->dmaLow > (VIA_DMA_BUFSIZ / 2)) - viaFlushPrims(vmesa); - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); - return GL_FALSE; /* finished the pipe */ -} - -/* Quite a bit of work involved in finding out the inputs for the - * render stage. - */ - -static void via_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage) -{ - GLuint inputs = VERT_BIT_CLIP; - - if (ctx->Visual.rgbMode) { - inputs |= VERT_BIT_COLOR0; - - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) - inputs |= VERT_BIT_COLOR1; - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - inputs |= VERT_BIT_TEX0; - } - - if (ctx->Texture.Unit[1]._ReallyEnabled) { - inputs |= VERT_BIT_TEX1; - } - } - else { - /*inputs |= VERT_BIT_INDEX;*/ - } - - /*if (ctx->Point._Attenuated) - inputs |= VERT_POINT_SIZE;*/ - - if (ctx->Fog.Enabled) - inputs |= VERT_BIT_FOG; - - /*if (ctx->_TriangleCaps & DD_TRI_UNFILLED) - inputs |= VERT_EDGE; - - if (ctx->RenderMode == GL_FEEDBACK) - inputs |= VERT_TEX_ANY;*/ - - stage->inputs = inputs; -} - - -static void dtr(struct tnl_pipeline_stage *stage) -{ - (void)stage; -} - - -const struct tnl_pipeline_stage _via_render_stage = -{ - "via render", - (_NEW_BUFFERS | - _DD_NEW_SEPARATE_SPECULAR | - _DD_NEW_FLATSHADE | - _NEW_TEXTURE | - _NEW_LIGHT | - _NEW_POINT | - _NEW_FOG | - _DD_NEW_TRI_UNFILLED | - _NEW_RENDERMODE), /* re-check (new inputs) */ - 0, /* re-run (always runs) */ - GL_TRUE, /* active */ - 0, 0, /* inputs (set in check_render), outputs */ - 0, 0, /* changed_inputs, private */ - dtr, /* destructor */ - via_check_render, /* check - initially set to alloc data */ - via_run_render /* run */ -}; diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index 89cafa37ae..8ae62256e7 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -254,6 +254,7 @@ static void viaSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, static void viaSpanRenderStart( GLcontext *ctx ) { viaContextPtr vmesa = VIA_CONTEXT(ctx); + VIA_FINISH_PRIM(vmesa); LOCK_HARDWARE(vmesa); viaFlushPrimsLocked(vmesa); WAIT_IDLE(vmesa); diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index aef23ff691..92d76dd9b4 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -67,6 +67,458 @@ static GLuint ROP[16] = { HC_HROP_WHITE /* GL_SET 1 */ }; + + +static void via_emit_state(viaContextPtr vmesa) +{ + GLcontext *ctx = vmesa->glCtx; + GLuint i = 0; + GLuint j = 0; + RING_VARS; + + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + + viaCheckDma(vmesa, 0x110); + + BEGIN_RING(5); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( ((HC_SubA_HEnable << 24) | vmesa->regEnable) ); + OUT_RING( ((HC_SubA_HFBBMSKL << 24) | vmesa->regHFBBMSKL) ); + OUT_RING( ((HC_SubA_HROP << 24) | vmesa->regHROP) ); + ADVANCE_RING(); + + if (vmesa->have_hw_stencil) { + GLuint pitch, format, offset; + + format = HC_HZWBFM_24; + offset = vmesa->depth.offset; + pitch = vmesa->depth.pitch; + + BEGIN_RING(6); + OUT_RING( ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF)) ); + OUT_RING( ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24)) ); + OUT_RING( ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | + format | pitch) ); + OUT_RING( ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD) ); + OUT_RING( ((HC_SubA_HSTREF << 24) | vmesa->regHSTREF) ); + OUT_RING( ((HC_SubA_HSTMD << 24) | vmesa->regHSTMD) ); + ADVANCE_RING(); + } + else if (vmesa->hasDepth) { + GLuint pitch, format, offset; + + if (vmesa->depthBits == 16) { + /* We haven't support 16bit depth yet */ + format = HC_HZWBFM_16; + /*format = HC_HZWBFM_32;*/ + if (VIA_DEBUG) fprintf(stderr, "z format = 16\n"); + } + else { + format = HC_HZWBFM_32; + if (VIA_DEBUG) fprintf(stderr, "z format = 32\n"); + } + + + offset = vmesa->depth.offset; + pitch = vmesa->depth.pitch; + + BEGIN_RING(4); + OUT_RING( ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF)) ); + OUT_RING( ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24)) ); + OUT_RING( ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | + format | pitch) ); + OUT_RING( ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD) ); + ADVANCE_RING(); + } + + if (ctx->Color.AlphaEnabled) { + BEGIN_RING(1); + OUT_RING( ((HC_SubA_HATMD << 24) | vmesa->regHATMD) ); + ADVANCE_RING(); + i++; + } + + if (ctx->Color.BlendEnabled) { + BEGIN_RING(11); + OUT_RING( ((HC_SubA_HABLCsat << 24) | vmesa->regHABLCsat) ); + OUT_RING( ((HC_SubA_HABLCop << 24) | vmesa->regHABLCop) ); + OUT_RING( ((HC_SubA_HABLAsat << 24) | vmesa->regHABLAsat) ); + OUT_RING( ((HC_SubA_HABLAop << 24) | vmesa->regHABLAop) ); + OUT_RING( ((HC_SubA_HABLRCa << 24) | vmesa->regHABLRCa) ); + OUT_RING( ((HC_SubA_HABLRFCa << 24) | vmesa->regHABLRFCa) ); + OUT_RING( ((HC_SubA_HABLRCbias << 24) | vmesa->regHABLRCbias) ); + OUT_RING( ((HC_SubA_HABLRCb << 24) | vmesa->regHABLRCb) ); + OUT_RING( ((HC_SubA_HABLRFCb << 24) | vmesa->regHABLRFCb) ); + OUT_RING( ((HC_SubA_HABLRAa << 24) | vmesa->regHABLRAa) ); + OUT_RING( ((HC_SubA_HABLRAb << 24) | vmesa->regHABLRAb) ); + ADVANCE_RING(); + } + + if (ctx->Fog.Enabled) { + BEGIN_RING(3); + OUT_RING( ((HC_SubA_HFogLF << 24) | vmesa->regHFogLF) ); + OUT_RING( ((HC_SubA_HFogCL << 24) | vmesa->regHFogCL) ); + OUT_RING( ((HC_SubA_HFogCH << 24) | vmesa->regHFogCH) ); + ADVANCE_RING(); + } + + if (ctx->Line.StippleFlag) { + BEGIN_RING(2); + OUT_RING( ((HC_SubA_HLP << 24) | ctx->Line.StipplePattern) ); + OUT_RING( ((HC_SubA_HLPRF << 24) | ctx->Line.StippleFactor) ); + ADVANCE_RING(); + } + else { + BEGIN_RING(2); + OUT_RING( ((HC_SubA_HLP << 24) | 0xFFFF) ); + OUT_RING( ((HC_SubA_HLPRF << 24) | 0x1) ); + ADVANCE_RING(); + } + + BEGIN_RING(1); + OUT_RING( ((HC_SubA_HPixGC << 24) | 0x0) ); + ADVANCE_RING(); + + QWORD_PAD_RING(); + + + if (ctx->Texture._EnabledUnits) { + + struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0]; + struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1]; + + { + viaTextureObjectPtr t = (viaTextureObjectPtr)texUnit0->_Current->DriverData; + GLuint nDummyValue = 0; + + BEGIN_RING( 8 ); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (HC_SubType_TexGeneral << 24) ); + + if (ctx->Texture._EnabledUnits > 1) { + if (VIA_DEBUG) fprintf(stderr, "multi texture\n"); + nDummyValue = (HC_SubA_HTXSMD << 24) | (1 << 3); + + if (t && t->needClearCache) { + OUT_RING( nDummyValue | HC_HTXCHCLR_MASK ); + OUT_RING( nDummyValue ); + } + else { + OUT_RING( nDummyValue ); + OUT_RING( nDummyValue ); + } + } + else { + if (VIA_DEBUG) fprintf(stderr, "single texture\n"); + nDummyValue = (HC_SubA_HTXSMD << 24) | 0; + + if (t && t->needClearCache) { + OUT_RING( nDummyValue | HC_HTXCHCLR_MASK ); + OUT_RING( nDummyValue ); + } + else { + OUT_RING( nDummyValue ); + OUT_RING( nDummyValue ); + } + } + OUT_RING( HC_HEADER2 ); + OUT_RING( HC_ParaType_NotTex << 16 ); + OUT_RING( (HC_SubA_HEnable << 24) | vmesa->regEnable ); + OUT_RING( (HC_SubA_HEnable << 24) | vmesa->regEnable ); + ADVANCE_RING(); + } + + if (texUnit0->Enabled) { + struct gl_texture_object *texObj = texUnit0->_Current; + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; + GLuint numLevels = t->lastLevel - t->firstLevel + 1; + if (VIA_DEBUG) { + fprintf(stderr, "texture0 enabled\n"); + fprintf(stderr, "texture level %d\n", t->actualLevel); + } + if (numLevels == 8) { + BEGIN_RING(27); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (0 << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexWidthLog2[1] ); + OUT_RING( t->regTexHeightLog2[0] ); + OUT_RING( t->regTexHeightLog2[1] ); + OUT_RING( t->regTexBaseH[0] ); + OUT_RING( t->regTexBaseH[1] ); + OUT_RING( t->regTexBaseH[2] ); + OUT_RING( t->regTexBaseAndPitch[0].baseL ); + OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[1].baseL ); + OUT_RING( t->regTexBaseAndPitch[1].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[2].baseL ); + OUT_RING( t->regTexBaseAndPitch[2].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[3].baseL ); + OUT_RING( t->regTexBaseAndPitch[3].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[4].baseL ); + OUT_RING( t->regTexBaseAndPitch[4].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[5].baseL ); + OUT_RING( t->regTexBaseAndPitch[5].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[6].baseL ); + OUT_RING( t->regTexBaseAndPitch[6].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[7].baseL ); + OUT_RING( t->regTexBaseAndPitch[7].pitchLog2 ); + ADVANCE_RING(); + } + else if (numLevels > 1) { + + BEGIN_RING(12 + numLevels * 2); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (0 << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexHeightLog2[0] ); + + if (numLevels > 6) { + OUT_RING( t->regTexWidthLog2[1] ); + OUT_RING( t->regTexHeightLog2[1] ); + } + + OUT_RING( t->regTexBaseH[0] ); + + if (numLevels > 3) { + OUT_RING( t->regTexBaseH[1] ); + } + if (numLevels > 6) { + OUT_RING( t->regTexBaseH[2] ); + } + if (numLevels > 9) { + OUT_RING( t->regTexBaseH[3] ); + } + + for (j = 0; j < numLevels; j++) { + OUT_RING( t->regTexBaseAndPitch[j].baseL ); + OUT_RING( t->regTexBaseAndPitch[j].pitchLog2 ); + } + + ADVANCE_RING_VARIABLE(); + } + else { + + BEGIN_RING(9); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (0 << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexHeightLog2[0] ); + OUT_RING( t->regTexBaseH[0] ); + OUT_RING( t->regTexBaseAndPitch[0].baseL ); + OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 ); + ADVANCE_RING(); + } + + BEGIN_RING(12); + OUT_RING( (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_0 ); + OUT_RING( (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_0 ); + OUT_RING( (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_0 ); + OUT_RING( (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_0 ); + OUT_RING( (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_0 ); + OUT_RING( (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_0 ); + OUT_RING( (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_0 ); + OUT_RING( (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_0 ); + OUT_RING( (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_0 ); + OUT_RING( (HC_SubA_HTXnTBLRCa << 24) | vmesa->regHTXnTBLRCa_0 ); + OUT_RING( (HC_SubA_HTXnTBLRCc << 24) | vmesa->regHTXnTBLRCc_0 ); + OUT_RING( (HC_SubA_HTXnTBLRCbias << 24) | vmesa->regHTXnTBLRCbias_0 ); + ADVANCE_RING(); + + if (t->regTexFM == HC_HTXnFM_Index8) { + struct gl_color_table *table = &texObj->Palette; + GLfloat *tableF = (GLfloat *)table->Table; + + BEGIN_RING(2 + table->Size); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Palette << 16) | (0 << 24) ); + for (j = 0; j < table->Size; j++) + OUT_RING( tableF[j] ); + ADVANCE_RING(); + + } + + QWORD_PAD_RING(); + } + + if (texUnit1->Enabled) { + struct gl_texture_object *texObj = texUnit1->_Current; + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; + GLuint numLevels = t->lastLevel - t->firstLevel + 1; + if (VIA_DEBUG) { + fprintf(stderr, "texture1 enabled\n"); + fprintf(stderr, "texture level %d\n", t->actualLevel); + } + if (numLevels == 8) { + BEGIN_RING(27); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (1 << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexWidthLog2[1] ); + OUT_RING( t->regTexHeightLog2[0] ); + OUT_RING( t->regTexHeightLog2[1] ); + OUT_RING( t->regTexBaseH[0] ); + OUT_RING( t->regTexBaseH[1] ); + OUT_RING( t->regTexBaseH[2] ); + OUT_RING( t->regTexBaseAndPitch[0].baseL ); + OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[1].baseL ); + OUT_RING( t->regTexBaseAndPitch[1].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[2].baseL ); + OUT_RING( t->regTexBaseAndPitch[2].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[3].baseL ); + OUT_RING( t->regTexBaseAndPitch[3].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[4].baseL ); + OUT_RING( t->regTexBaseAndPitch[4].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[5].baseL ); + OUT_RING( t->regTexBaseAndPitch[5].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[6].baseL ); + OUT_RING( t->regTexBaseAndPitch[6].pitchLog2 ); + OUT_RING( t->regTexBaseAndPitch[7].baseL ); + OUT_RING( t->regTexBaseAndPitch[7].pitchLog2 ); + ADVANCE_RING(); + } + else if (numLevels > 1) { + BEGIN_RING(12 + numLevels * 2); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (1 << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexHeightLog2[0] ); + + if (numLevels > 6) { + OUT_RING( t->regTexWidthLog2[1] ); + OUT_RING( t->regTexHeightLog2[1] ); + i += 2; + } + + OUT_RING( t->regTexBaseH[0] ); + + if (numLevels > 3) { + OUT_RING( t->regTexBaseH[1] ); + } + if (numLevels > 6) { + OUT_RING( t->regTexBaseH[2] ); + } + if (numLevels > 9) { + OUT_RING( t->regTexBaseH[3] ); + } + + for (j = 0; j < numLevels; j++) { + OUT_RING( t->regTexBaseAndPitch[j].baseL ); + OUT_RING( t->regTexBaseAndPitch[j].pitchLog2 ); + } + ADVANCE_RING_VARIABLE(); + } + else { + BEGIN_RING(9); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Tex << 16) | (1 << 24) ); + OUT_RING( t->regTexFM ); + OUT_RING( (HC_SubA_HTXnL0OS << 24) | + ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel ); + OUT_RING( t->regTexWidthLog2[0] ); + OUT_RING( t->regTexHeightLog2[0] ); + OUT_RING( t->regTexBaseH[0] ); + OUT_RING( t->regTexBaseAndPitch[0].baseL ); + OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 ); + ADVANCE_RING(); + } + + BEGIN_RING(9); + OUT_RING( (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_1 ); + OUT_RING( (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_1 ); + OUT_RING( (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_1 ); + OUT_RING( (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_1 ); + OUT_RING( (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_1 ); + OUT_RING( (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_1 ); + OUT_RING( (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_1 ); + OUT_RING( (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_1 ); + OUT_RING( (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_1 ); + ADVANCE_RING(); + + if (t->regTexFM == HC_HTXnFM_Index8) { + struct gl_color_table *table = &texObj->Palette; + GLfloat *tableF = (GLfloat *)table->Table; + + BEGIN_RING(2 + table->Size); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_Palette << 16) | (1 << 24) ); + for (j = 0; j < table->Size; j++) { + OUT_RING( tableF[j] ); + } + ADVANCE_RING(); + } + + QWORD_PAD_RING(); + } + } + + + if (ctx->Polygon.StippleFlag) { + GLuint *stipple = &ctx->PolygonStipple[0]; + + BEGIN_RING(38); + OUT_RING( HC_HEADER2 ); + OUT_RING( ((HC_ParaType_Palette << 16) | (HC_SubType_Stipple << 24)) ); + OUT_RING( stipple[31] ); + OUT_RING( stipple[30] ); + OUT_RING( stipple[29] ); + OUT_RING( stipple[28] ); + OUT_RING( stipple[27] ); + OUT_RING( stipple[26] ); + OUT_RING( stipple[25] ); + OUT_RING( stipple[24] ); + OUT_RING( stipple[23] ); + OUT_RING( stipple[22] ); + OUT_RING( stipple[21] ); + OUT_RING( stipple[20] ); + OUT_RING( stipple[19] ); + OUT_RING( stipple[18] ); + OUT_RING( stipple[17] ); + OUT_RING( stipple[16] ); + OUT_RING( stipple[15] ); + OUT_RING( stipple[14] ); + OUT_RING( stipple[13] ); + OUT_RING( stipple[12] ); + OUT_RING( stipple[11] ); + OUT_RING( stipple[10] ); + OUT_RING( stipple[9] ); + OUT_RING( stipple[8] ); + OUT_RING( stipple[7] ); + OUT_RING( stipple[6] ); + OUT_RING( stipple[5] ); + OUT_RING( stipple[4] ); + OUT_RING( stipple[3] ); + OUT_RING( stipple[2] ); + OUT_RING( stipple[1] ); + OUT_RING( stipple[0] ); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F))) ); + OUT_RING( ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F))) ); + ADVANCE_RING(); + } + + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +} + + static __inline__ GLuint viaPackColor(GLuint format, GLubyte r, GLubyte g, GLubyte b, GLubyte a) @@ -164,7 +616,7 @@ static void viaScissor(GLcontext *ctx, GLint x, GLint y, if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); if (ctx->Scissor.Enabled) { - VIA_FIREVERTICES(vmesa); /* don't pipeline cliprect changes */ + VIA_FLUSH_DMA(vmesa); /* don't pipeline cliprect changes */ } vmesa->scissorRect.x1 = x; @@ -189,7 +641,7 @@ static void viaDrawBuffer(GLcontext *ctx, GLenum mode) viaContextPtr vmesa = VIA_CONTEXT(ctx); if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); if (mode == GL_FRONT) { - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); vmesa->drawMap = (char *)vmesa->driScreen->pFB; vmesa->readMap = (char *)vmesa->driScreen->pFB; vmesa->drawPitch = vmesa->front.pitch; @@ -199,7 +651,7 @@ static void viaDrawBuffer(GLcontext *ctx, GLenum mode) return; } else if (mode == GL_BACK) { - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); vmesa->drawMap = vmesa->back.map; vmesa->readMap = vmesa->back.map; vmesa->drawPitch = vmesa->back.pitch; @@ -907,6 +1359,8 @@ static void viaChoosePolygonState(GLcontext *ctx) { viaContextPtr vmesa = VIA_CONTEXT(ctx); + /* KW: FIXME: this should be in viaRasterPrimitive (somehow) + */ if (ctx->Polygon.SmoothFlag) { vmesa->regEnable |= HC_HenAA_MASK; } @@ -1052,26 +1506,25 @@ static void viaChooseTriangle(GLcontext *ctx) if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } -static void viaChooseState(GLcontext *ctx, GLuint newState) +void viaValidateState( GLcontext *ctx ) { viaContextPtr vmesa = VIA_CONTEXT(ctx); struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0]; struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1]; if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - if (VIA_DEBUG) fprintf(stderr, "newState = %x\n", newState); - - if (!(newState & (_NEW_COLOR | - _NEW_TEXTURE | - _NEW_DEPTH | - _NEW_FOG | - _NEW_LIGHT | - _NEW_LINE | - _NEW_POLYGON | - _NEW_POLYGONSTIPPLE | - _NEW_STENCIL))) - return; - vmesa->newState |= newState; +#if 0 + if (!(vmesa->newState & (_NEW_COLOR | + _NEW_TEXTURE | + _NEW_DEPTH | + _NEW_FOG | + _NEW_LIGHT | + _NEW_LINE | + _NEW_POLYGON | + _NEW_POLYGONSTIPPLE | + _NEW_STENCIL))) + return; +#endif if (texUnit0->_ReallyEnabled || texUnit1->_ReallyEnabled || ctx->Fog.Enabled) { vmesa->regCmdB |= HC_HVPMSK_Cs; @@ -1080,42 +1533,53 @@ static void viaChooseState(GLcontext *ctx, GLuint newState) vmesa->regCmdB &= ~ HC_HVPMSK_Cs; } - if (newState & _NEW_TEXTURE) + if (vmesa->newState & _NEW_TEXTURE) { viaChooseTextureState(ctx); + viaUpdateTextureState(ctx); /* May modify vmesa->Fallback */ + } - if (newState & _NEW_COLOR) + if (vmesa->newState & _NEW_COLOR) viaChooseColorState(ctx); - if (newState & _NEW_DEPTH) + if (vmesa->newState & _NEW_DEPTH) viaChooseDepthState(ctx); - if (newState & _NEW_FOG) + if (vmesa->newState & _NEW_FOG) viaChooseFogState(ctx); - if (newState & _NEW_LIGHT) + if (vmesa->newState & _NEW_LIGHT) viaChooseLightState(ctx); - if (newState & _NEW_LINE) + if (vmesa->newState & _NEW_LINE) viaChooseLineState(ctx); - if (newState & (_NEW_POLYGON | _NEW_POLYGONSTIPPLE)) + if (vmesa->newState & (_NEW_POLYGON | _NEW_POLYGONSTIPPLE)) { viaChoosePolygonState(ctx); + viaChooseTriangle(ctx); + } - if (newState & _NEW_STENCIL) + if (vmesa->newState & _NEW_STENCIL) viaChooseStencilState(ctx); - viaChooseTriangle(ctx); + if (!vmesa->Fallback) { + via_emit_state(vmesa); + vmesa->newState = 0; + } if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } static void viaInvalidateState(GLcontext *ctx, GLuint newState) { + viaContextPtr vmesa = VIA_CONTEXT(ctx); + + VIA_FINISH_PRIM( vmesa ); + vmesa->newState |= newState; + _swrast_InvalidateState(ctx, newState); _swsetup_InvalidateState(ctx, newState); _ac_InvalidateState(ctx, newState); _tnl_InvalidateState(ctx, newState); - viaChooseState(ctx, newState); } void viaInitStateFuncs(GLcontext *ctx) diff --git a/src/mesa/drivers/dri/unichrome/via_state.h b/src/mesa/drivers/dri/unichrome/via_state.h index b93c46bb2e..da69d303a0 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.h +++ b/src/mesa/drivers/dri/unichrome/via_state.h @@ -30,6 +30,7 @@ extern void viaInitState(GLcontext *ctx); extern void viaInitStateFuncs(GLcontext *ctx); extern void viaCalcViewport(GLcontext *ctx); +extern void viaValidateState(GLcontext *ctx); extern void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode); #define FALLBACK(vmesa, bit, mode) viaFallback(vmesa, bit, mode) diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index 48b5f1b1fc..d4c3d302ef 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -237,10 +237,8 @@ static void viaDeleteTexture(GLcontext *ctx, struct gl_texture_object *texObj) if (t) { viaContextPtr vmesa = VIA_CONTEXT(ctx); if (vmesa) { - /*=* John Sheng [2003.7.18] viewperf frames/sec *=*/ - /*VIA_FIREVERTICES(vmesa);*/ if (vmesa->dma) { /* imply vmesa is not under destroying */ - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); } viaDestroyTexObj(vmesa, t); } diff --git a/src/mesa/drivers/dri/unichrome/via_texmem.c b/src/mesa/drivers/dri/unichrome/via_texmem.c index 167b79db00..3d0ff920f3 100644 --- a/src/mesa/drivers/dri/unichrome/via_texmem.c +++ b/src/mesa/drivers/dri/unichrome/via_texmem.c @@ -429,10 +429,10 @@ void viaUploadTexImages(viaContextPtr vmesa, viaTextureObjectPtr t) /*t->bufAddr = (char *)((GLuint)vmesa->driScreen->pFB + t->texMem.offset);*/ if (t == vmesa->CurrentTexObj[0]) - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); if (t == vmesa->CurrentTexObj[1]) - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); viaUpdateTexLRU(vmesa, t); diff --git a/src/mesa/drivers/dri/unichrome/via_texstate.c b/src/mesa/drivers/dri/unichrome/via_texstate.c index 2255ecfba4..5ed840089c 100644 --- a/src/mesa/drivers/dri/unichrome/via_texstate.c +++ b/src/mesa/drivers/dri/unichrome/via_texstate.c @@ -650,7 +650,7 @@ static void viaUpdateTexUnit(GLcontext *ctx, GLuint unit) /* Upload teximages (not pipelined) */ if (t->dirtyImages) { - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); viaSetTexImages(vmesa, tObj); if (!t->bufAddr) { FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE); @@ -667,7 +667,7 @@ static void viaUpdateTexUnit(GLcontext *ctx, GLuint unit) * time. */ if (vmesa->CurrentTexObj[unit] != t) { - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); vmesa->CurrentTexObj[unit] = t; viaUpdateTexLRU(vmesa, t); /* done too often */ } @@ -683,7 +683,7 @@ static void viaUpdateTexUnit(GLcontext *ctx, GLuint unit) else { vmesa->CurrentTexObj[unit] = 0; vmesa->TexEnvImageFmt[unit] = 0; - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); } if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index c014f3f747..7bb850372d 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -30,6 +30,7 @@ #include "mtypes.h" #include "macros.h" #include "colormac.h" +#include "enums.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -42,30 +43,28 @@ #include "via_vb.h" #include "via_ioctl.h" -static void viaRenderPrimitive(GLcontext *ctx, GLenum prim); -GLuint RasterCounter = 0; -extern GLuint idle; -extern GLuint busy; /*********************************************************************** * Emit primitives as inline vertices * ***********************************************************************/ -#if defined(USE_X86_ASM) -#define COPY_DWORDS(j, vb, vertsize, v) \ - do { \ - int __tmp; \ - __asm__ __volatile__("rep ; movsl" \ - : "=%c" (j), "=D" (vb), "=S" (__tmp) \ - : "0" (vertsize), \ - "D" ((long)vb), \ - "S" ((long)v)); \ +#if 0 +#define COPY_DWORDS(vb, vertsize, v) \ + do { \ + int j; \ + int __tmp; \ + __asm__ __volatile__("rep ; movsl" \ + : "=%c" (j), "=D" (vb), "=S" (__tmp) \ + : "0" (vertsize), \ + "D" ((long)vb), \ + "S" ((long)v)); \ } while (0) #else -#define COPY_DWORDS(j, vb, vertsize, v) \ - do { \ - for (j = 0; j < vertsize; j++) \ - vb[j] = ((GLuint *)v)[j]; \ - vb += vertsize; \ +#define COPY_DWORDS(vb, vertsize, v) \ + do { \ + int j; \ + for (j = 0; j < vertsize; j++) \ + vb[j] = ((GLuint *)v)[j]; \ + vb += vertsize; \ } while (0) #endif @@ -75,16 +74,11 @@ static void __inline__ via_draw_triangle(viaContextPtr vmesa, viaVertexPtr v2) { GLuint vertsize = vmesa->vertexSize; - GLuint *vb = viaCheckDma(vmesa, 3 * 4 * vertsize); - int j; - - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - COPY_DWORDS(j, vb, vertsize, v0); - COPY_DWORDS(j, vb, vertsize, v1); - COPY_DWORDS(j, vb, vertsize, v2); - vmesa->dmaLow += 3 * 4 * vertsize; - vmesa->primitiveRendered = GL_TRUE; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + GLuint *vb = viaAllocDma(vmesa, 3 * 4 * vertsize); +/* fprintf(stderr, "%s: %p %p %p\n", __FUNCTION__, v0, v1, v2); */ + COPY_DWORDS(vb, vertsize, v0); + COPY_DWORDS(vb, vertsize, v1); + COPY_DWORDS(vb, vertsize, v2); } @@ -95,57 +89,39 @@ static void __inline__ via_draw_quad(viaContextPtr vmesa, viaVertexPtr v3) { GLuint vertsize = vmesa->vertexSize; - GLuint *vb = viaCheckDma(vmesa, 6 * 4 * vertsize); - int j; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - COPY_DWORDS(j, vb, vertsize, v0); - COPY_DWORDS(j, vb, vertsize, v1); - COPY_DWORDS(j, vb, vertsize, v3); - COPY_DWORDS(j, vb, vertsize, v1); - COPY_DWORDS(j, vb, vertsize, v2); - COPY_DWORDS(j, vb, vertsize, v3); - vmesa->dmaLow += 6 * 4 * vertsize; - vmesa->primitiveRendered = GL_TRUE; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + GLuint *vb = viaAllocDma(vmesa, 6 * 4 * vertsize); + +/* fprintf(stderr, "%s: %p %p %p %p\n", __FUNCTION__, v0, v1, v2, v3); */ + COPY_DWORDS(vb, vertsize, v0); + COPY_DWORDS(vb, vertsize, v1); + COPY_DWORDS(vb, vertsize, v3); + COPY_DWORDS(vb, vertsize, v1); + COPY_DWORDS(vb, vertsize, v2); + COPY_DWORDS(vb, vertsize, v3); } - -static __inline__ void via_draw_point(viaContextPtr vmesa, - viaVertexPtr v0) +static __inline__ void via_draw_line(viaContextPtr vmesa, + viaVertexPtr v0, + viaVertexPtr v1) { - /*GLfloat sz = vmesa->glCtx->Point._Size * .5;*/ - int vertsize = vmesa->vertexSize; - /*GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize);*/ - GLuint *vb = viaCheckDma(vmesa, 4 * vertsize); - int j; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - COPY_DWORDS(j, vb, vertsize, v0); - vmesa->dmaLow += 4 * vertsize; - vmesa->primitiveRendered = GL_TRUE; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + GLuint vertsize = vmesa->vertexSize; + GLuint *vb = viaAllocDma(vmesa, 2 * 4 * vertsize); + COPY_DWORDS(vb, vertsize, v0); + COPY_DWORDS(vb, vertsize, v1); } -/* - * Draw line in hardware. - * Checked out - AC. - */ -static __inline__ void via_draw_line(viaContextPtr vmesa, - viaVertexPtr v0, - viaVertexPtr v1) +static __inline__ void via_draw_point(viaContextPtr vmesa, + viaVertexPtr v0) { GLuint vertsize = vmesa->vertexSize; - GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize); - int j; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - COPY_DWORDS(j, vb, vertsize, v0); - COPY_DWORDS(j, vb, vertsize, v1); - vmesa->dmaLow += 2 * 4 * vertsize; - vmesa->primitiveRendered = GL_TRUE; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + GLuint *vb = viaAllocDma(vmesa, 4 * vertsize); + COPY_DWORDS(vb, vertsize, v0); } + + /*********************************************************************** * Macros for via_dd_tritmp.h to draw basic primitives * ***********************************************************************/ @@ -252,7 +228,7 @@ static struct { #define VERT_Y(_v) _v->v.y #define VERT_Z(_v) _v->v.z #define AREA_IS_CCW(a) (a > 0) -#define GET_VERTEX(e) (vmesa->verts + (e<<vmesa->vertexStrideShift)) +#define GET_VERTEX(e) (vmesa->verts + (e * vmesa->vertexSize * sizeof(int))) #define VERT_SET_RGBA(v, c) VIA_COLOR(v->ub4[coloroffset], c) #define VERT_COPY_RGBA(v0, v1) v0->ui[coloroffset] = v1->ui[coloroffset] @@ -263,7 +239,6 @@ static struct { #define VERT_SAVE_SPEC(idx) if (havespec) spec[idx] = v[idx]->ui[5] #define VERT_RESTORE_SPEC(idx) if (havespec) v[idx]->ui[5] = spec[idx] -#define SET_PRIMITIVE_RENDERED vmesa->primitiveRendered = GL_TRUE; #define LOCAL_VARS(n) \ viaContextPtr vmesa = VIA_CONTEXT(ctx); \ @@ -276,27 +251,22 @@ static struct { /*********************************************************************** * Helpers for rendering unfilled primitives * ***********************************************************************/ -/* -static const GLuint hwPrim[GL_POLYGON + 1] = { - PR_LINES, - PR_LINES, - PR_LINES, - PR_LINES, - PR_TRIANGLES, - PR_TRIANGLES, - PR_TRIANGLES, - PR_TRIANGLES, - PR_TRIANGLES, - PR_TRIANGLES + +static const GLenum hwPrim[GL_POLYGON + 1] = { + GL_POINTS, + GL_LINES, + GL_LINES, + GL_LINES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES }; -*/ -#define RASTERIZE(x) \ - if (vmesa->hwPrimitive != x) { \ - viaRasterPrimitiveFinish(ctx); \ - viaRasterPrimitive(ctx, x, x); \ - } - + +#define RASTERIZE(x) viaRasterPrimitive( ctx, x, hwPrim[x] ) #define RENDER_PRIMITIVE vmesa->renderPrimitive #define TAG(x) x #define IND VIA_FALLBACK_BIT @@ -311,68 +281,68 @@ static const GLuint hwPrim[GL_POLYGON + 1] = { #define IND (0) #define TAG(x) x -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_OFFSET_BIT) #define TAG(x) x##_offset -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_TWOSIDE_BIT) #define TAG(x) x##_twoside -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT) #define TAG(x) x##_twoside_offset -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_UNFILLED_BIT) #define TAG(x) x##_unfilled -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT) #define TAG(x) x##_offset_unfilled -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT) #define TAG(x) x##_twoside_unfilled -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT) #define TAG(x) x##_twoside_offset_unfilled -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_FALLBACK_BIT) #define TAG(x) x##_fallback -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_OFFSET_BIT|VIA_FALLBACK_BIT) #define TAG(x) x##_offset_fallback -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_TWOSIDE_BIT|VIA_FALLBACK_BIT) #define TAG(x) x##_twoside_fallback -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_FALLBACK_BIT) #define TAG(x) x##_twoside_offset_fallback -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_UNFILLED_BIT|VIA_FALLBACK_BIT) #define TAG(x) x##_unfilled_fallback -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT) #define TAG(x) x##_offset_unfilled_fallback -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT) #define TAG(x) x##_twoside_unfilled_fallback -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" #define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT| \ VIA_FALLBACK_BIT) #define TAG(x) x##_twoside_offset_unfilled_fallback -#include "via_dd_tritmp.h" +#include "tnl_dd/t_dd_tritmp.h" static void init_rast_tab(void) @@ -445,42 +415,33 @@ via_fallback_point(viaContextPtr vmesa, /**********************************************************************/ /* Render unclipped begin/end objects */ -/* (No Twoside / Offset / Unfilled) */ /**********************************************************************/ #define IND 0 -#define V(x) (viaVertex *)(vertptr + ((x) << vertshift)) +#define V(x) (viaVertex *)(vertptr + ((x) * vertsize * sizeof(int))) #define RENDER_POINTS(start, count) \ for (; start < count; start++) POINT(V(ELT(start))); #define RENDER_LINE(v0, v1) LINE(V(v0), V(v1)) - -#define RENDER_TRI( v0, v1, v2) \ - if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - simple\n"); \ - TRI( V(v0), V(v1), V(v2)) - +#define RENDER_TRI( v0, v1, v2) TRI( V(v0), V(v1), V(v2)) #define RENDER_QUAD(v0, v1, v2, v3) QUAD(V(v0), V(v1), V(v2), V(v3)) - -#define INIT(x) viaRasterPrimitive(ctx, x, x) - +#define INIT(x) viaRasterPrimitive(ctx, x, hwPrim[x]) #undef LOCAL_VARS #define LOCAL_VARS \ viaContextPtr vmesa = VIA_CONTEXT(ctx); \ GLubyte *vertptr = (GLubyte *)vmesa->verts; \ - const GLuint vertshift = vmesa->vertexStrideShift; \ + const GLuint vertsize = vmesa->vertexSize; \ const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ (void)elt; -#define POSTFIX \ - viaRasterPrimitiveFinish(ctx) #define RESET_STIPPLE #define RESET_OCCLUSION #define PRESERVE_VB_DEFS #define ELT(x) x #define TAG(x) via_fast##x##_verts -#include "via_vb_rendertmp.h" +#include "tnl/t_vb_rendertmp.h" #undef ELT #undef TAG #define TAG(x) via_fast##x##_elts #define ELT(x) elt[x] -#include "via_vb_rendertmp.h" +#include "tnl/t_vb_rendertmp.h" #undef ELT #undef TAG #undef NEED_EDGEFLAG_SETUP @@ -488,54 +449,6 @@ via_fallback_point(viaContextPtr vmesa, #undef EDGEFLAG_SET #undef RESET_OCCLUSION -/**********************************************************************/ -/* Render unclipped begin/end objects */ -/* (Can handle Twoside / Offset / Unfilled */ -/**********************************************************************/ -#define NEED_EDGEFLAG_SETUP (ctx->_TriangleCaps & DD_TRI_UNFILLED) -#define EDGEFLAG_GET(idx) VB->EdgeFlag[idx] -#define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val - -#define RENDER_POINTS(start, count) \ - tnl->Driver.Render.Points(ctx, start, count) - -#define RENDER_LINE(v1, v2) \ - LineFunc(ctx, v1, v2) - -#define RENDER_TRI(v1, v2, v3) \ - if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - complex\n"); \ - if (VIA_DEBUG) fprintf(stderr, "TriangleFunc = %x\n", (unsigned int)TriangleFunc); \ - TriangleFunc(ctx, v1, v2, v3) - -#define RENDER_QUAD(v1, v2, v3, v4) \ - QuadFunc(ctx, v1, v2, v3, v4) - -#define LOCAL_VARS \ - TNLcontext *tnl = TNL_CONTEXT(ctx); \ - struct vertex_buffer *VB = &tnl->vb; \ - const GLuint * const elt = VB->Elts; \ - const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ - const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ - const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ - const GLboolean stipple = ctx->Line.StippleFlag; \ - (void) (LineFunc && TriangleFunc && QuadFunc); \ - (void) elt; (void) stipple; - -#define POSTFIX \ - viaRasterPrimitiveFinish(ctx) -#define ELT(x) x -#define TAG(x) via_##x##_verts -/*#define INIT(x) tnl->Driver.Render.PrimitiveNotify(ctx, x)*/ -#define INIT(x) viaRasterPrimitive(ctx, x, x) -#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple(ctx) -#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE -#define PRESERVE_VB_DEFS -#include "via_vb_rendertmp.h" -#undef ELT -#undef TAG -#define ELT(x) elt[x] -#define TAG(x) via_##x##_elts -#include "via_vb_rendertmp.h" /**********************************************************************/ /* Render clipped primitives */ @@ -548,7 +461,8 @@ static void viaRenderClippedPoly(GLcontext *ctx, const GLuint *elts, { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + GLuint prim = VIA_CONTEXT(ctx)->renderPrimitive; + /* Render the new vertices as an unclipped polygon. */ { @@ -558,18 +472,17 @@ static void viaRenderClippedPoly(GLcontext *ctx, const GLuint *elts, PRIM_BEGIN|PRIM_END); VB->Elts = tmp; } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + + /* Restore the render primitive + */ + if (prim != GL_POLYGON) + tnl->Driver.Render.PrimitiveNotify( ctx, prim ); } static void viaRenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj) { - viaContextPtr vmesa = VIA_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - vmesa->primitiveRendered = GL_TRUE; - tnl->Driver.Render.Line(ctx, ii, jj); - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts, @@ -577,34 +490,16 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts, { viaContextPtr vmesa = VIA_CONTEXT(ctx); GLuint vertsize = vmesa->vertexSize; - GLuint *vb = viaCheckDma(vmesa, (n - 2) * 3 * 4 * vertsize); + GLuint *vb = viaAllocDma(vmesa, (n - 2) * 3 * 4 * vertsize); GLubyte *vertptr = (GLubyte *)vmesa->verts; - const GLuint vertshift = vmesa->vertexStrideShift; const GLuint *start = (const GLuint *)V(elts[0]); - GLuint *temp1; - GLuint *temp2; - int i,j; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - vmesa->primitiveRendered = GL_TRUE; + int i; for (i = 2; i < n; i++) { - /*=* [DBG] exy : fix flat-shading + clipping error *=*/ - /*COPY_DWORDS(j, vb, vertsize, start); - COPY_DWORDS(j, vb, vertsize, V(elts[i - 1])); - temp1 = (GLuint *)V(elts[i - 1]); - COPY_DWORDS(j, vb, vertsize, V(elts[i])); - temp2 = (GLuint *)V(elts[i]);*/ - COPY_DWORDS(j, vb, vertsize, V(elts[i - 1])); - COPY_DWORDS(j, vb, vertsize, V(elts[i])); - temp1 = (GLuint *)V(elts[i - 1]); - COPY_DWORDS(j, vb, vertsize, start); - temp2 = (GLuint *)V(elts[i]); - if (VIA_DEBUG) fprintf(stderr, "start = %d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[0], *(GLfloat *)&start[0], *(GLfloat *)&start[1], *(GLfloat *)&start[2], *(GLfloat *)&start[3], *(GLfloat *)&start[6], *(GLfloat *)&start[7]); - if (VIA_DEBUG) fprintf(stderr, "%d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[i - 1], *(GLfloat *)&temp1[0], *(GLfloat *)&temp1[1], *(GLfloat *)&temp1[2], *(GLfloat *)&temp1[3], *(GLfloat *)&temp1[6], *(GLfloat *)&temp1[7]); - if (VIA_DEBUG) fprintf(stderr, "%d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[i], *(GLfloat *)&temp2[0], *(GLfloat *)&temp2[1], *(GLfloat *)&temp2[2], *(GLfloat *)&temp2[3], *(GLfloat *)&temp2[6], *(GLfloat *)&temp2[7]); + COPY_DWORDS(vb, vertsize, V(elts[i - 1])); + COPY_DWORDS(vb, vertsize, V(elts[i])); + COPY_DWORDS(vb, vertsize, start); } - vmesa->dmaLow += (n - 2) * 3 * 4 * vertsize; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } /**********************************************************************/ @@ -673,7 +568,7 @@ static void viaChooseRenderState(GLcontext *ctx) tnl->Driver.Render.Points = rast_tab[index].points; tnl->Driver.Render.Line = rast_tab[index].line; tnl->Driver.Render.Triangle = rast_tab[index].triangle; - if (VIA_DEBUG) fprintf(stderr, "tnl->Driver.Render.xxx = rast_tab[index].xxx = %x\n", (unsigned int)tnl->Driver.Render.Triangle); + tnl->Driver.Render.Quad = rast_tab[index].quad; if (index == 0) { @@ -683,8 +578,8 @@ static void viaChooseRenderState(GLcontext *ctx) tnl->Driver.Render.ClippedPolygon = viaFastRenderClippedPoly; } else { - tnl->Driver.Render.PrimTabVerts = via_render_tab_verts; - tnl->Driver.Render.PrimTabElts = via_render_tab_elts; + tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; + tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; tnl->Driver.Render.ClippedLine = viaRenderClippedLine; tnl->Driver.Render.ClippedPolygon = viaRenderClippedPoly; } @@ -692,477 +587,7 @@ static void viaChooseRenderState(GLcontext *ctx) if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } -static const GLenum reducedPrim[GL_POLYGON + 1] = { - GL_POINTS, - GL_LINES, - GL_LINES, - GL_LINES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES -}; - - -static void emit_all_state(viaContextPtr vmesa) -{ - GLcontext *ctx = vmesa->glCtx; - GLuint *vb = viaCheckDma(vmesa, 0x110); - GLuint i = 0; - GLuint j = 0; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_NotTex << 16); - *vb++ = ((HC_SubA_HEnable << 24) | vmesa->regEnable); - *vb++ = ((HC_SubA_HFBBMSKL << 24) | vmesa->regHFBBMSKL); - *vb++ = ((HC_SubA_HROP << 24) | vmesa->regHROP); - i += 5; - - if (vmesa->have_hw_stencil) { - GLuint pitch, format, offset; - - format = HC_HZWBFM_24; - offset = vmesa->depth.offset; - pitch = vmesa->depth.pitch; - - *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF)); - *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24)); - *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | - format | pitch); - *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD); - /* set stencil */ - *vb++ = ((HC_SubA_HSTREF << 24) | vmesa->regHSTREF); - *vb++ = ((HC_SubA_HSTMD << 24) | vmesa->regHSTMD); - - i += 6; - } - else if (vmesa->hasDepth) { - GLuint pitch, format, offset; - - if (vmesa->depthBits == 16) { - /* We haven't support 16bit depth yet */ - format = HC_HZWBFM_16; - /*format = HC_HZWBFM_32;*/ - if (VIA_DEBUG) fprintf(stderr, "z format = 16\n"); - } - else { - format = HC_HZWBFM_32; - if (VIA_DEBUG) fprintf(stderr, "z format = 32\n"); - } - - - offset = vmesa->depth.offset; - pitch = vmesa->depth.pitch; - - *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF)); - *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24)); - *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | - format | pitch); - *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD); - i += 4; - } - - if (ctx->Color.AlphaEnabled) { - *vb++ = ((HC_SubA_HATMD << 24) | vmesa->regHATMD); - i++; - } - - if (ctx->Color.BlendEnabled) { - *vb++ = ((HC_SubA_HABLCsat << 24) | vmesa->regHABLCsat); - *vb++ = ((HC_SubA_HABLCop << 24) | vmesa->regHABLCop); - *vb++ = ((HC_SubA_HABLAsat << 24) | vmesa->regHABLAsat); - *vb++ = ((HC_SubA_HABLAop << 24) | vmesa->regHABLAop); - *vb++ = ((HC_SubA_HABLRCa << 24) | vmesa->regHABLRCa); - *vb++ = ((HC_SubA_HABLRFCa << 24) | vmesa->regHABLRFCa); - *vb++ = ((HC_SubA_HABLRCbias << 24) | vmesa->regHABLRCbias); - *vb++ = ((HC_SubA_HABLRCb << 24) | vmesa->regHABLRCb); - *vb++ = ((HC_SubA_HABLRFCb << 24) | vmesa->regHABLRFCb); - *vb++ = ((HC_SubA_HABLRAa << 24) | vmesa->regHABLRAa); - *vb++ = ((HC_SubA_HABLRAb << 24) | vmesa->regHABLRAb); - i += 11; - } - - if (ctx->Fog.Enabled) { - *vb++ = ((HC_SubA_HFogLF << 24) | vmesa->regHFogLF); - *vb++ = ((HC_SubA_HFogCL << 24) | vmesa->regHFogCL); - *vb++ = ((HC_SubA_HFogCH << 24) | vmesa->regHFogCH); - i += 3; - } - - if (ctx->Line.StippleFlag) { - *vb++ = ((HC_SubA_HLP << 24) | ctx->Line.StipplePattern); - *vb++ = ((HC_SubA_HLPRF << 24) | ctx->Line.StippleFactor); - } - else { - *vb++ = ((HC_SubA_HLP << 24) | 0xFFFF); - *vb++ = ((HC_SubA_HLPRF << 24) | 0x1); - } - i += 2; - - *vb++ = ((HC_SubA_HPixGC << 24) | 0x0); - i++; - - if (i & 0x1) { - *vb++ = HC_DUMMY; - i++; - } - - if (ctx->Texture._EnabledUnits) { - - struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0]; - struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1]; - - { - viaTextureObjectPtr t = (viaTextureObjectPtr)texUnit0->_Current->DriverData; - GLuint nDummyValue = 0; - - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_Tex << 16) | (HC_SubType_TexGeneral << 24); - - if (ctx->Texture._EnabledUnits > 1) { - if (VIA_DEBUG) fprintf(stderr, "multi texture\n"); - nDummyValue = (HC_SubA_HTXSMD << 24) | (1 << 3); - - if (t && t->needClearCache) { - *vb++ = nDummyValue | HC_HTXCHCLR_MASK; - *vb++ = nDummyValue; - } - else { - *vb++ = nDummyValue; - *vb++ = nDummyValue; - } - } - else { - if (VIA_DEBUG) fprintf(stderr, "single texture\n"); - nDummyValue = (HC_SubA_HTXSMD << 24) | 0; - - if (t && t->needClearCache) { - *vb++ = nDummyValue | HC_HTXCHCLR_MASK; - *vb++ = nDummyValue; - } - else { - *vb++ = nDummyValue; - *vb++ = nDummyValue; - } - } - *vb++ = HC_HEADER2; - *vb++ = HC_ParaType_NotTex << 16; - *vb++ = (HC_SubA_HEnable << 24) | vmesa->regEnable; - *vb++ = (HC_SubA_HEnable << 24) | vmesa->regEnable; - i += 8; - } - - if (texUnit0->Enabled) { - struct gl_texture_object *texObj = texUnit0->_Current; - viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; - GLuint numLevels = t->lastLevel - t->firstLevel + 1; - GLuint nDummyValue = 0; - if (VIA_DEBUG) { - fprintf(stderr, "texture0 enabled\n"); - fprintf(stderr, "texture level %d\n", t->actualLevel); - } - if (numLevels == 8) { - nDummyValue = t->regTexFM; - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_Tex << 16) | (0 << 24); - *vb++ = t->regTexFM; - *vb++ = (HC_SubA_HTXnL0OS << 24) | - ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel; - *vb++ = t->regTexWidthLog2[0]; - *vb++ = t->regTexWidthLog2[1]; - *vb++ = t->regTexHeightLog2[0]; - *vb++ = t->regTexHeightLog2[1]; - *vb++ = t->regTexBaseH[0]; - *vb++ = t->regTexBaseH[1]; - *vb++ = t->regTexBaseH[2]; - - *vb++ = t->regTexBaseAndPitch[0].baseL; - *vb++ = t->regTexBaseAndPitch[0].pitchLog2; - *vb++ = t->regTexBaseAndPitch[1].baseL; - *vb++ = t->regTexBaseAndPitch[1].pitchLog2; - *vb++ = t->regTexBaseAndPitch[2].baseL; - *vb++ = t->regTexBaseAndPitch[2].pitchLog2; - *vb++ = t->regTexBaseAndPitch[3].baseL; - *vb++ = t->regTexBaseAndPitch[3].pitchLog2; - *vb++ = t->regTexBaseAndPitch[4].baseL; - *vb++ = t->regTexBaseAndPitch[4].pitchLog2; - *vb++ = t->regTexBaseAndPitch[5].baseL; - *vb++ = t->regTexBaseAndPitch[5].pitchLog2; - *vb++ = t->regTexBaseAndPitch[6].baseL; - *vb++ = t->regTexBaseAndPitch[6].pitchLog2; - *vb++ = t->regTexBaseAndPitch[7].baseL; - *vb++ = t->regTexBaseAndPitch[7].pitchLog2; - i += 27; - } - else if (numLevels > 1) { - nDummyValue = t->regTexFM; - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_Tex << 16) | (0 << 24); - *vb++ = t->regTexFM; - *vb++ = (HC_SubA_HTXnL0OS << 24) | - ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel; - *vb++ = t->regTexWidthLog2[0]; - *vb++ = t->regTexHeightLog2[0]; - - if (numLevels > 6) { - *vb++ = t->regTexWidthLog2[1]; - *vb++ = t->regTexHeightLog2[1]; - i += 2; - } - - *vb++ = t->regTexBaseH[0]; - - if (numLevels > 3) { - *vb++ = t->regTexBaseH[1]; - i++; - } - if (numLevels > 6) { - *vb++ = t->regTexBaseH[2]; - i++; - } - if (numLevels > 9) { - *vb++ = t->regTexBaseH[3]; - i++; - } - - i += 7; - - for (j = 0; j < numLevels; j++) { - *vb++ = t->regTexBaseAndPitch[j].baseL; - *vb++ = t->regTexBaseAndPitch[j].pitchLog2; - i += 2; - } - } - else { - nDummyValue = t->regTexFM; - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_Tex << 16) | (0 << 24); - *vb++ = t->regTexFM; - *vb++ = (HC_SubA_HTXnL0OS << 24) | - ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel; - *vb++ = t->regTexWidthLog2[0]; - *vb++ = t->regTexHeightLog2[0]; - *vb++ = t->regTexBaseH[0]; - *vb++ = t->regTexBaseAndPitch[0].baseL; - *vb++ = t->regTexBaseAndPitch[0].pitchLog2; - i += 9; - } - - *vb++ = (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_0; - *vb++ = (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_0; - *vb++ = (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_0; - *vb++ = (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_0; - *vb++ = (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_0; - *vb++ = (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_0; - *vb++ = (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_0; - *vb++ = (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_0; - *vb++ = (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_0; - i += 9; - /*=* John Sheng [2003.7.18] texture combine */ - *vb++ = (HC_SubA_HTXnTBLRCa << 24) | vmesa->regHTXnTBLRCa_0; - *vb++ = (HC_SubA_HTXnTBLRCc << 24) | vmesa->regHTXnTBLRCc_0; - *vb++ = (HC_SubA_HTXnTBLRCbias << 24) | vmesa->regHTXnTBLRCbias_0; - i += 3; - - if (t->regTexFM == HC_HTXnFM_Index8) { - struct gl_color_table *table = &texObj->Palette; - GLfloat *tableF = (GLfloat *)table->Table; - - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_Palette << 16) | (0 << 24); - i += 2; - for (j = 0; j < table->Size; j++) { - *vb++ = tableF[j]; - i++; - } - } - if (i & 0x1) { - *vb++ = HC_DUMMY; - i++; - } - } - - if (texUnit1->Enabled) { - struct gl_texture_object *texObj = texUnit1->_Current; - viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; - GLuint numLevels = t->lastLevel - t->firstLevel + 1; - GLuint nDummyValue = 0; - if (VIA_DEBUG) { - fprintf(stderr, "texture1 enabled\n"); - fprintf(stderr, "texture level %d\n", t->actualLevel); - } - if (numLevels == 8) { - nDummyValue = t->regTexFM; - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_Tex << 16) | (1 << 24); - *vb++ = t->regTexFM; - *vb++ = (HC_SubA_HTXnL0OS << 24) | - ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel; - *vb++ = t->regTexWidthLog2[0]; - *vb++ = t->regTexWidthLog2[1]; - *vb++ = t->regTexHeightLog2[0]; - *vb++ = t->regTexHeightLog2[1]; - *vb++ = t->regTexBaseH[0]; - *vb++ = t->regTexBaseH[1]; - *vb++ = t->regTexBaseH[2]; - - *vb++ = t->regTexBaseAndPitch[0].baseL; - *vb++ = t->regTexBaseAndPitch[0].pitchLog2; - *vb++ = t->regTexBaseAndPitch[1].baseL; - *vb++ = t->regTexBaseAndPitch[1].pitchLog2; - *vb++ = t->regTexBaseAndPitch[2].baseL; - *vb++ = t->regTexBaseAndPitch[2].pitchLog2; - *vb++ = t->regTexBaseAndPitch[3].baseL; - *vb++ = t->regTexBaseAndPitch[3].pitchLog2; - *vb++ = t->regTexBaseAndPitch[4].baseL; - *vb++ = t->regTexBaseAndPitch[4].pitchLog2; - *vb++ = t->regTexBaseAndPitch[5].baseL; - *vb++ = t->regTexBaseAndPitch[5].pitchLog2; - *vb++ = t->regTexBaseAndPitch[6].baseL; - *vb++ = t->regTexBaseAndPitch[6].pitchLog2; - *vb++ = t->regTexBaseAndPitch[7].baseL; - *vb++ = t->regTexBaseAndPitch[7].pitchLog2; - i += 27; - } - else if (numLevels > 1) { - nDummyValue = t->regTexFM; - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_Tex << 16) | (1 << 24); - *vb++ = t->regTexFM; - *vb++ = (HC_SubA_HTXnL0OS << 24) | - ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel; - *vb++ = t->regTexWidthLog2[0]; - *vb++ = t->regTexHeightLog2[0]; - - if (numLevels > 6) { - *vb++ = t->regTexWidthLog2[1]; - *vb++ = t->regTexHeightLog2[1]; - i += 2; - } - - *vb++ = t->regTexBaseH[0]; - - if (numLevels > 3) { - *vb++ = t->regTexBaseH[1]; - i++; - } - if (numLevels > 6) { - *vb++ = t->regTexBaseH[2]; - i++; - } - if (numLevels > 9) { - *vb++ = t->regTexBaseH[3]; - i++; - } - - i += 7; - - for (j = 0; j < numLevels; j++) { - *vb++ = t->regTexBaseAndPitch[j].baseL; - *vb++ = t->regTexBaseAndPitch[j].pitchLog2; - i += 2; - } - } - else { - nDummyValue = t->regTexFM; - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_Tex << 16) | (1 << 24); - *vb++ = t->regTexFM; - *vb++ = (HC_SubA_HTXnL0OS << 24) | - ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel; - *vb++ = t->regTexWidthLog2[0]; - *vb++ = t->regTexHeightLog2[0]; - *vb++ = t->regTexBaseH[0]; - *vb++ = t->regTexBaseAndPitch[0].baseL; - *vb++ = t->regTexBaseAndPitch[0].pitchLog2; - i += 9; - } - - *vb++ = (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_1; - *vb++ = (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_1; - *vb++ = (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_1; - *vb++ = (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_1; - *vb++ = (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_1; - *vb++ = (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_1; - *vb++ = (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_1; - *vb++ = (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_1; - *vb++ = (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_1; - i += 9; - - if (t->regTexFM == HC_HTXnFM_Index8) { - struct gl_color_table *table = &texObj->Palette; - GLfloat *tableF = (GLfloat *)table->Table; - - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_Palette << 16) | (1 << 24); - i += 2; - for (j = 0; j < table->Size; j++) { - *vb++ = tableF[j]; - i++; - } - } - if (i & 0x1) { - *vb++ = HC_DUMMY; - i++; - } - } - } - - - if (ctx->Polygon.StippleFlag) { - GLuint *stipple = &ctx->PolygonStipple[0]; - - *vb++ = HC_HEADER2; - *vb++ = ((HC_ParaType_Palette << 16) | (HC_SubType_Stipple << 24)); - - *vb++ = stipple[31]; - *vb++ = stipple[30]; - *vb++ = stipple[29]; - *vb++ = stipple[28]; - *vb++ = stipple[27]; - *vb++ = stipple[26]; - *vb++ = stipple[25]; - *vb++ = stipple[24]; - *vb++ = stipple[23]; - *vb++ = stipple[22]; - *vb++ = stipple[21]; - *vb++ = stipple[20]; - *vb++ = stipple[19]; - *vb++ = stipple[18]; - *vb++ = stipple[17]; - *vb++ = stipple[16]; - *vb++ = stipple[15]; - *vb++ = stipple[14]; - *vb++ = stipple[13]; - *vb++ = stipple[12]; - *vb++ = stipple[11]; - *vb++ = stipple[10]; - *vb++ = stipple[9]; - *vb++ = stipple[8]; - *vb++ = stipple[7]; - *vb++ = stipple[6]; - *vb++ = stipple[5]; - *vb++ = stipple[4]; - *vb++ = stipple[3]; - *vb++ = stipple[2]; - *vb++ = stipple[1]; - *vb++ = stipple[0]; - - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_NotTex << 16); - *vb++ = ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F))); - *vb++ = ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F))); - i += 38; - } - - vmesa->dmaLow += (i << 2); - - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} @@ -1170,112 +595,74 @@ static void emit_all_state(viaContextPtr vmesa) /* High level hooks for t_vb_render.c */ /**********************************************************************/ -/* Determine the rasterized primitive when not drawing unfilled - * polygons. - * - * Used only for the default render stage which always decomposes - * primitives to trianges/lines/points. For the accelerated stage, - * which renders strips as strips, the equivalent calculations are - * performed in via_render.c. - */ -static void viaRenderPrimitive(GLcontext *ctx, GLenum prim) -{ - viaContextPtr vmesa = VIA_CONTEXT(ctx); - GLuint rprim = reducedPrim[prim]; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - vmesa->renderPrimitive = prim; - viaRasterPrimitive(ctx, rprim, rprim); - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - static void viaRunPipeline(GLcontext *ctx) { viaContextPtr vmesa = VIA_CONTEXT(ctx); - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - - if (VIA_DEBUG) fprintf(stderr, "newState = %x\n", vmesa->newState); if (vmesa->newState) { - if (vmesa->newState & _NEW_TEXTURE) - viaUpdateTextureState(ctx); /* may modify vmesa->newState */ + viaValidateState( ctx ); - viaChooseVertexState(ctx); - viaChooseRenderState(ctx); - vmesa->newState = 0; + if (!vmesa->Fallback) { + viaChooseVertexState(ctx); + viaChooseRenderState(ctx); + } } - emit_all_state(vmesa); - _tnl_run_pipeline(ctx); - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } static void viaRenderStart(GLcontext *ctx) { - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - /* Check for projective texturing. Make sure all texcoord * pointers point to something. (fix in mesa?) */ viaCheckTexSizes(ctx); - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } static void viaRenderFinish(GLcontext *ctx) { - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); if (VIA_CONTEXT(ctx)->renderIndex & VIA_FALLBACK_BIT) _swrast_flush(ctx); - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + else + VIA_FINISH_PRIM(VIA_CONTEXT(ctx)); } + /* System to flush dma and emit state changes based on the rasterized * primitive. */ void viaRasterPrimitive(GLcontext *ctx, - GLenum rprim, - GLuint hwprim) + GLenum glprim, + GLenum hwprim) { viaContextPtr vmesa = VIA_CONTEXT(ctx); - GLuint *vb = viaCheckDma(vmesa, 32); GLuint regCmdB; - if (VIA_DEBUG) { - fprintf(stderr, "%s - in\n", __FUNCTION__); - fprintf(stderr, "hwprim = %x\n", hwprim); - } - /*=* [DBG] exy : fix wireframe + clipping error *=*/ - if (((rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)))) { - hwprim = GL_LINES; - } - - if (RasterCounter > 0) { - - if (VIA_DEBUG) fprintf(stderr, "enter twice:%d\n",RasterCounter); - RasterCounter++; - return; - } - RasterCounter++; + RING_VARS; + + if (VIA_DEBUG) + fprintf(stderr, "%s: %s/%s\n", __FUNCTION__, _mesa_lookup_enum_by_nr(glprim), + _mesa_lookup_enum_by_nr(hwprim)); + + VIA_FINISH_PRIM(vmesa); + + vmesa->renderPrimitive = glprim; - vmesa->primitiveRendered = GL_FALSE; regCmdB = vmesa->regCmdB; switch (hwprim) { case GL_POINTS: - if (VIA_DEBUG) fprintf(stderr, "Points\n"); vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Point | HC_HVCycle_Full; if (ctx->Light.ShadeModel == GL_FLAT) vmesa->regCmdA_End |= HC_HShading_FlatA; break; case GL_LINES: - if (VIA_DEBUG) fprintf(stderr, "Lines\n"); vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_Full; if (ctx->Light.ShadeModel == GL_FLAT) vmesa->regCmdA_End |= HC_HShading_FlatB; break; case GL_LINE_LOOP: case GL_LINE_STRIP: - if (VIA_DEBUG) fprintf(stderr, "Line Loop / Line Strip\n"); vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_AFP | HC_HVCycle_AB | HC_HVCycle_NewB; regCmdB |= HC_HVCycle_AB | HC_HVCycle_NewB | HC_HLPrst_MASK; @@ -1283,13 +670,11 @@ void viaRasterPrimitive(GLcontext *ctx, vmesa->regCmdA_End |= HC_HShading_FlatB; break; case GL_TRIANGLES: - if (VIA_DEBUG) fprintf(stderr, "Triangles\n"); vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_Full; if (ctx->Light.ShadeModel == GL_FLAT) vmesa->regCmdA_End |= HC_HShading_FlatC; break; case GL_TRIANGLE_STRIP: - if (VIA_DEBUG) fprintf(stderr, "Triangle Strip\n"); vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP | HC_HVCycle_AC | HC_HVCycle_BB | HC_HVCycle_NewC; regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; @@ -1297,7 +682,6 @@ void viaRasterPrimitive(GLcontext *ctx, vmesa->regCmdA_End |= HC_HShading_FlatB; break; case GL_TRIANGLE_FAN: - if (VIA_DEBUG) fprintf(stderr, "Triangle Fan\n"); vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP | HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; @@ -1305,13 +689,12 @@ void viaRasterPrimitive(GLcontext *ctx, vmesa->regCmdA_End |= HC_HShading_FlatC; break; case GL_QUADS: - if (VIA_DEBUG) fprintf(stderr, "No HW Quads\n"); + abort(); return; case GL_QUAD_STRIP: - if (VIA_DEBUG) fprintf(stderr, "No HW Quad Strip\n"); + abort(); return; case GL_POLYGON: - if (VIA_DEBUG) fprintf(stderr, "Polygon\n"); vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP | HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; @@ -1319,71 +702,68 @@ void viaRasterPrimitive(GLcontext *ctx, vmesa->regCmdA_End |= HC_HShading_FlatC; break; default: - if (VIA_DEBUG) fprintf(stderr, "Unknow\n"); + abort(); return; } - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_NotTex << 16); - *vb++ = 0xCCCCCCCC; - *vb++ = 0xDDDDDDDD; - - *vb++ = HC_HEADER2; - *vb++ = (HC_ParaType_CmdVdata << 16); - *vb++ = regCmdB; - *vb++ = vmesa->regCmdA_End; - vmesa->dmaLow += 32; - - vmesa->reducedPrimitive = rprim; - vmesa->hwPrimitive = rprim; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + assert((vmesa->dmaLow & 0x4) == 0); + + BEGIN_RING(8); + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_NotTex << 16) ); + OUT_RING( 0xCCCCCCCC ); + OUT_RING( 0xDDDDDDDD ); + + OUT_RING( HC_HEADER2 ); + OUT_RING( (HC_ParaType_CmdVdata << 16) ); + OUT_RING( regCmdB ); + OUT_RING( vmesa->regCmdA_End ); + ADVANCE_RING(); + + vmesa->dmaLastPrim = vmesa->dmaLow; + vmesa->hwPrimitive = hwprim; } -void viaRasterPrimitiveFinish(GLcontext *ctx) +/* Callback for mesa: + */ +static void viaRenderPrimitive( GLcontext *ctx, GLuint prim ) { - viaContextPtr vmesa = VIA_CONTEXT(ctx); - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - - if (VIA_DEBUG) fprintf(stderr, "primitiveRendered = %x\n", vmesa->primitiveRendered); - if (RasterCounter > 1) { - RasterCounter--; - if (VIA_DEBUG) fprintf(stderr, "finish enter twice: %d\n",RasterCounter); - return; - } - RasterCounter = 0; + viaRasterPrimitive( ctx, prim, hwPrim[prim] ); +} - - if (vmesa->primitiveRendered) { - GLuint *vb = viaCheckDma(vmesa, 0); + +void viaFinishPrimitive(viaContextPtr vmesa) +{ + if (!vmesa->dmaLastPrim) { + return; + } + else if (vmesa->dmaLow != vmesa->dmaLastPrim) { GLuint cmdA = vmesa->regCmdA_End | HC_HPLEND_MASK | HC_HPMValidN_MASK | HC_HE3Fire_MASK; - - /*=* John Sheng [2003.6.20] fix pci *=*/ - /*if (vmesa->dmaLow & 0x1) {*/ - if (vmesa->dmaLow & 0x1 || !vmesa->useAgp) { - *vb++ = cmdA ; - vmesa->dmaLow += 4; + RING_VARS; + + /* KW: modified 0x1 to 0x4 below: + */ + if ((vmesa->dmaLow & 0x1) || !vmesa->useAgp) { + BEGIN_RING_NOCHECK( 1 ); + OUT_RING( cmdA ); + ADVANCE_RING(); } else { - *vb++ = cmdA; - *vb++ = cmdA; - vmesa->dmaLow += 8; + BEGIN_RING_NOCHECK( 2 ); + OUT_RING( cmdA ); + OUT_RING( cmdA ); + ADVANCE_RING(); } + vmesa->dmaLastPrim = 0; + + if (1 || vmesa->dmaLow > VIA_DMA_HIGHWATER) + viaFlushPrims( vmesa ); } else { - if (vmesa->dmaLow >= (32 + DMA_OFFSET)) - vmesa->dmaLow -= 32; + assert(vmesa->dmaLow >= (32 + DMA_OFFSET)); + vmesa->dmaLow -= 32; + vmesa->dmaLastPrim = 0; } - - if (0) viaFlushPrimsLocked(vmesa); - if (0) { - volatile GLuint *pnMMIOBase = vmesa->regMMIOBase; - volatile GLuint *pnEngBase = (volatile GLuint *)((GLuint)pnMMIOBase + 0x400); - int nStatus = *pnEngBase; - if (((nStatus & 0xFFFEFFFF) == 0x00020000)) { - viaFlushPrims(vmesa); - } - } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } @@ -1404,7 +784,7 @@ void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode) vmesa->Fallback |= bit; if (oldfallback == 0) { if (VIA_DEBUG) fprintf(stderr, "ENTER FALLBACK\n"); - VIA_FIREVERTICES(vmesa); + VIA_FLUSH_DMA(vmesa); _swsetup_Wakeup(ctx); vmesa->renderIndex = ~0; } diff --git a/src/mesa/drivers/dri/unichrome/via_vb.c b/src/mesa/drivers/dri/unichrome/via_vb.c index f989d8d0fd..222a0f07ca 100644 --- a/src/mesa/drivers/dri/unichrome/via_vb.c +++ b/src/mesa/drivers/dri/unichrome/via_vb.c @@ -39,12 +39,11 @@ static struct { void (*emit)(GLcontext *, GLuint, GLuint, void *, GLuint); - tnl_interp_func interp; - tnl_copy_pv_func copyPv; + tnl_interp_func interp; + tnl_copy_pv_func copy_pv; GLboolean (*check_tex_sizes)(GLcontext *ctx); - GLuint vertexSize; - GLuint vertexStrideShift; - GLuint vertexFormat; + GLuint vertex_size; + GLuint vertex_format; } setup_tab[VIA_MAX_SETUP]; #define TINY_VERTEX_FORMAT 1 @@ -71,12 +70,9 @@ static struct { #define VERTEX_COLOR via_color_t #define GET_VIEWPORT_MAT() VIA_CONTEXT(ctx)->ViewportMatrix.m #define GET_TEXSOURCE(n) n -#define GET_VERTEX_FORMAT() VIA_CONTEXT(ctx)->vertexSize -#define GET_VERTEX_SIZE() (1<<GET_VERTEX_STRIDE_SHIFT()) +#define GET_VERTEX_FORMAT() VIA_CONTEXT(ctx)->vertexFormat +#define GET_VERTEX_SIZE() VIA_CONTEXT(ctx)->vertexSize * sizeof(GLuint) #define GET_VERTEX_STORE() VIA_CONTEXT(ctx)->verts -#define GET_VERTEX_STRIDE_SHIFT() VIA_CONTEXT(ctx)->vertexStrideShift -#define GET_UBYTE_COLOR_STORE() &VIA_CONTEXT(ctx)->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &VIA_CONTEXT(ctx)->UbyteSecondaryColor #define INVALIDATE_STORED_VERTICES() #define HAVE_HW_VIEWPORT 0 @@ -98,11 +94,8 @@ static struct { #define PTEX_FALLBACK() FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_TEXTURE, 1) -#define IMPORT_FLOAT_COLORS via_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS via_import_float_spec_colors - #define INTERP_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].interp -#define COPY_PV_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].copyPv +#define COPY_PV_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].copy_pv /*********************************************************************** @@ -117,94 +110,94 @@ static struct { ***********************************************************************/ #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT) #define TAG(x) x##_wg -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT) #define TAG(x) x##_wgs -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT) #define TAG(x) x##_wgt0 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT) #define TAG(x) x##_wgt0t1 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_PTEX_BIT) #define TAG(x) x##_wgpt0 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT |\ VIA_PTEX_BIT) #define TAG(x) x##_wgpt0t1 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT) #define TAG(x) x##_wgst0 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\ VIA_TEX1_BIT) #define TAG(x) x##_wgst0t1 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\ VIA_PTEX_BIT) #define TAG(x) x##_wgspt0 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\ VIA_TEX1_BIT | VIA_PTEX_BIT) #define TAG(x) x##_wgspt0t1 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT) #define TAG(x) x##_wgf -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT) #define TAG(x) x##_wgfs -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT) #define TAG(x) x##_wgft0 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\ VIA_TEX1_BIT) #define TAG(x) x##_wgft0t1 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\ VIA_PTEX_BIT) #define TAG(x) x##_wgfpt0 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\ VIA_TEX1_BIT | VIA_PTEX_BIT) #define TAG(x) x##_wgfpt0t1 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ VIA_TEX0_BIT) #define TAG(x) x##_wgfst0 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ VIA_TEX0_BIT | VIA_TEX1_BIT) #define TAG(x) x##_wgfst0t1 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ VIA_TEX0_BIT | VIA_PTEX_BIT) #define TAG(x) x##_wgfspt0 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ VIA_TEX0_BIT | VIA_TEX1_BIT | VIA_PTEX_BIT) #define TAG(x) x##_wgfspt0t1 -#include "via_dd_vbtmp.h" +#include "tnl_dd/t_dd_vbtmp.h" static void init_setup_tab(void) { @@ -242,13 +235,11 @@ void viaPrintSetupFlags(char *msg, GLuint flags) { (flags & VIA_TEX1_BIT) ? " tex-1," : ""); } -void viaCheckTexSizes(GLcontext *ctx) { +void viaCheckTexSizes(GLcontext *ctx) +{ TNLcontext *tnl = TNL_CONTEXT(ctx); viaContextPtr vmesa = VIA_CONTEXT(ctx); - if (VIA_DEBUG) { - fprintf(stderr, "%s - in\n", __FUNCTION__); - fprintf(stderr, "setupIndex = %x\n", vmesa->setupIndex); - } + if (!setup_tab[vmesa->setupIndex].check_tex_sizes(ctx)) { /* Invalidate stored verts */ @@ -258,8 +249,11 @@ void viaCheckTexSizes(GLcontext *ctx) { if (!vmesa->Fallback && !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { tnl->Driver.Render.Interp = setup_tab[vmesa->setupIndex].interp; - tnl->Driver.Render.CopyPV = setup_tab[vmesa->setupIndex].copyPv; + tnl->Driver.Render.CopyPV = setup_tab[vmesa->setupIndex].copy_pv; } + + if (vmesa->Fallback) + tnl->Driver.Render.Start(ctx); } if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } @@ -270,14 +264,16 @@ void viaBuildVertices(GLcontext *ctx, GLuint newinputs) { viaContextPtr vmesa = VIA_CONTEXT(ctx); - GLubyte *v = ((GLubyte *)vmesa->verts + (start << vmesa->vertexStrideShift)); - GLuint stride = 1 << vmesa->vertexStrideShift; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + GLuint stride = vmesa->vertexSize * sizeof(GLuint); + GLubyte *v = (GLubyte *)vmesa->verts + start * stride; + newinputs |= vmesa->setupNewInputs; vmesa->setupNewInputs = 0; + if (!newinputs) return; - if (newinputs & VERT_BIT_CLIP) { + + if (newinputs & VERT_BIT_POS) { setup_tab[vmesa->setupIndex].emit(ctx, start, count, v, stride); } else { @@ -308,14 +304,13 @@ void viaBuildVertices(GLcontext *ctx, setup_tab[ind].emit(ctx, start, count, v, stride); } } - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); } void viaChooseVertexState(GLcontext *ctx) { TNLcontext *tnl = TNL_CONTEXT(ctx); viaContextPtr vmesa = VIA_CONTEXT(ctx); GLuint ind = VIA_XYZW_BIT | VIA_RGBA_BIT; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) ind |= VIA_SPEC_BIT; @@ -328,7 +323,7 @@ void viaChooseVertexState(GLcontext *ctx) { ind |= VIA_TEX0_BIT; vmesa->setupIndex = ind; - if (VIA_DEBUG) fprintf(stderr, "setupIndex = %x\n", vmesa->setupIndex); + viaPrintSetupFlags(__FUNCTION__, ind); if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { tnl->Driver.Render.Interp = via_interp_extras; @@ -336,30 +331,29 @@ void viaChooseVertexState(GLcontext *ctx) { } else { tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copyPv; + tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; } - vmesa->vertexSize = setup_tab[ind].vertexSize; - vmesa->vertexStrideShift = setup_tab[ind].vertexStrideShift; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); - + vmesa->vertexSize = setup_tab[ind].vertex_size; + vmesa->vertexFormat = setup_tab[ind].vertex_format; + + if (VIA_DEBUG) fprintf(stderr, "%s, size %d\n", __FUNCTION__, vmesa->vertexSize); } -void via_emit_contiguous_verts(GLcontext *ctx, - GLuint start, - GLuint count) { +void *via_emit_contiguous_verts(GLcontext *ctx, + GLuint start, + GLuint count, + void *dest) +{ viaContextPtr vmesa = VIA_CONTEXT(ctx); - GLuint vertexSize = vmesa->vertexSize * 4; - GLuint *dest = viaCheckDma(vmesa, (count - start) * vertexSize); - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - - if (VIA_DEBUG) fprintf(stderr, "choose setup_tab[0x%x]\n", vmesa->setupIndex); - setup_tab[vmesa->setupIndex].emit(ctx, start, count, dest, vertexSize); - vmesa->dmaLow += (count - start) * vertexSize; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + GLuint stride = vmesa->vertexSize * 4; + setup_tab[vmesa->setupIndex].emit(ctx, start, count, dest, stride); + return (void *)((char *)dest + (count - start) * stride); } -void viaInitVB(GLcontext *ctx) { + +void viaInitVB(GLcontext *ctx) +{ viaContextPtr vmesa = VIA_CONTEXT(ctx); GLuint size = TNL_CONTEXT(ctx)->vb.Size; @@ -381,14 +375,4 @@ void viaFreeVB(GLcontext *ctx) { ALIGN_FREE(vmesa->verts); vmesa->verts = 0; } - - if (vmesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE((void*)vmesa->UbyteSecondaryColor.Ptr); - vmesa->UbyteSecondaryColor.Ptr = 0; - } - - if (vmesa->UbyteColor.Ptr) { - ALIGN_FREE((void*)vmesa->UbyteColor.Ptr); - vmesa->UbyteColor.Ptr = 0; - } } diff --git a/src/mesa/drivers/dri/unichrome/via_vb.h b/src/mesa/drivers/dri/unichrome/via_vb.h index 63d8c04748..37397ecc52 100644 --- a/src/mesa/drivers/dri/unichrome/via_vb.h +++ b/src/mesa/drivers/dri/unichrome/via_vb.h @@ -52,9 +52,10 @@ extern void viaBuildVertices(GLcontext *ctx, GLuint newinputs); -extern void via_emit_contiguous_verts(GLcontext *ctx, - GLuint start, - GLuint count); +extern void *via_emit_contiguous_verts(GLcontext *ctx, + GLuint start, + GLuint count, + void *dest); extern void via_translate_vertex(GLcontext *ctx, const viaVertex *src, diff --git a/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h b/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h deleted file mode 100644 index 84ac70ffc1..0000000000 --- a/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h +++ /dev/null @@ -1,269 +0,0 @@ -/* - * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. - * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - - -#define CLIP_DOTPROD(K, A, B, C, D) X(K) * A + Y(K) * B + Z(K) * C + W(K) * D - -#define POLY_CLIP(PLANE, A, B, C, D) \ -do { \ - if (mask & PLANE) { \ - GLuint idxPrev = inlist[0]; \ - GLfloat dpPrev = CLIP_DOTPROD(idxPrev, A, B, C, D); \ - GLuint outcount = 0; \ - GLuint i; \ - \ - inlist[n] = inlist[0]; /* prevent rotation of vertices */ \ - for (i = 1; i <= n; i++) { \ - GLuint idx = inlist[i]; \ - GLfloat dp = CLIP_DOTPROD(idx, A, B, C, D); \ - \ - clipmask[idxPrev] |= PLANE; \ - if (!NEGATIVE(dpPrev)) { \ - outlist[outcount++] = idxPrev; \ - clipmask[idxPrev] &= ~PLANE; \ - } \ - \ - if (DIFFERENT_SIGNS(dp, dpPrev)) { \ - GLuint newvert = VB->LastClipped++; \ - VB->ClipMask[newvert] = 0; \ - outlist[outcount++] = newvert; \ - if (NEGATIVE(dp)) { \ - /* Going out of bounds. Avoid division by zero as we \ - * know dp != dpPrev from DIFFERENT_SIGNS, above. \ - */ \ - GLfloat t = dp / (dp - dpPrev); \ - INTERP_4F(t, coord[newvert], coord[idx], coord[idxPrev]); \ - interp(ctx, t, newvert, idx, idxPrev, GL_TRUE); \ - } \ - else { \ - /* Coming back in. \ - */ \ - GLfloat t = dpPrev / (dpPrev - dp); \ - INTERP_4F(t, coord[newvert], coord[idxPrev], coord[idx]); \ - interp(ctx, t, newvert, idxPrev, idx, GL_FALSE); \ - } \ - } \ - \ - idxPrev = idx; \ - dpPrev = dp; \ - } \ - \ - if (outcount < 3) \ - return; \ - \ - { \ - GLuint *tmp = inlist; \ - inlist = outlist; \ - outlist = tmp; \ - n = outcount; \ - } \ - } \ -} while (0) - - -#define LINE_CLIP(PLANE, A, B, C, D) \ -do { \ - if (mask & PLANE) { \ - GLfloat dpI = CLIP_DOTPROD(ii, A, B, C, D); \ - GLfloat dpJ = CLIP_DOTPROD(jj, A, B, C, D); \ - \ - if (DIFFERENT_SIGNS(dpI, dpJ)) { \ - GLuint newvert = VB->LastClipped++; \ - VB->ClipMask[newvert] = 0; \ - if (NEGATIVE(dpJ)) { \ - GLfloat t = dpI / (dpI - dpJ); \ - VB->ClipMask[jj] |= PLANE; \ - INTERP_4F(t, coord[newvert], coord[ii], coord[jj]); \ - interp(ctx, t, newvert, ii, jj, GL_FALSE); \ - jj = newvert; \ - } \ - else { \ - GLfloat t = dpJ / (dpJ - dpI); \ - VB->ClipMask[ii] |= PLANE; \ - INTERP_4F(t, coord[newvert], coord[jj], coord[ii]); \ - interp(ctx, t, newvert, jj, ii, GL_FALSE); \ - ii = newvert; \ - } \ - } \ - else if (NEGATIVE(dpI)) \ - return; \ - } \ -} while (0) - - -/* Clip a line against the viewport and user clip planes. - */ -static INLINE void -TAG(clip_line)(GLcontext *ctx, GLuint i, GLuint j, GLubyte mask) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - tnl_interp_func interp = tnl->Driver.Render.Interp; - GLfloat (*coord)[4] = VB->ClipPtr->data; - GLuint ii = i, jj = j, p; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - VB->LastClipped = VB->Count; - - if (mask & 0x3f) { - LINE_CLIP(CLIP_RIGHT_BIT, -1, 0, 0, 1); - LINE_CLIP(CLIP_LEFT_BIT, 1, 0, 0, 1); - LINE_CLIP(CLIP_TOP_BIT, 0, -1, 0, 1); - LINE_CLIP(CLIP_BOTTOM_BIT, 0, 1, 0, 1); - LINE_CLIP(CLIP_FAR_BIT, 0, 0, -1, 1); - LINE_CLIP(CLIP_NEAR_BIT, 0, 0, 1, 1); - } - - if (mask & CLIP_USER_BIT) { - for (p = 0; p < MAX_CLIP_PLANES; p++) { - if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { - GLfloat a = ctx->Transform._ClipUserPlane[p][0]; - GLfloat b = ctx->Transform._ClipUserPlane[p][1]; - GLfloat c = ctx->Transform._ClipUserPlane[p][2]; - GLfloat d = ctx->Transform._ClipUserPlane[p][3]; - LINE_CLIP(CLIP_USER_BIT, a, b, c, d); - } - } - } - - if ((ctx->_TriangleCaps & DD_FLATSHADE) && j != jj) - tnl->Driver.Render.CopyPV(ctx, jj, j); - - tnl->Driver.Render.ClippedLine(ctx, ii, jj); - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - - -/* Clip a triangle against the viewport and user clip planes. - */ -static INLINE void -TAG(clip_tri)(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - tnl_interp_func interp = tnl->Driver.Render.Interp; - GLfloat (*coord)[4] = VB->ClipPtr->data; - GLuint pv = v2; - GLuint vlist[2][MAX_CLIPPED_VERTICES]; - GLuint *inlist = vlist[0], *outlist = vlist[1]; - GLuint p; - GLubyte *clipmask = VB->ClipMask; - GLuint n = 3; - - ASSIGN_3V(inlist, v2, v0, v1); /* pv rotated to slot zero */ - - VB->LastClipped = VB->Count; - - if (mask & 0x3f) { - POLY_CLIP(CLIP_RIGHT_BIT, -1, 0, 0, 1); - POLY_CLIP(CLIP_LEFT_BIT, 1, 0, 0, 1); - POLY_CLIP(CLIP_TOP_BIT, 0, -1, 0, 1); - POLY_CLIP(CLIP_BOTTOM_BIT, 0, 1, 0, 1); - POLY_CLIP(CLIP_FAR_BIT, 0, 0, -1, 1); - POLY_CLIP(CLIP_NEAR_BIT, 0, 0, 1, 1); - } - - if (mask & CLIP_USER_BIT) { - for (p = 0; p < MAX_CLIP_PLANES; p++) { - if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { - GLfloat a = ctx->Transform._ClipUserPlane[p][0]; - GLfloat b = ctx->Transform._ClipUserPlane[p][1]; - GLfloat c = ctx->Transform._ClipUserPlane[p][2]; - GLfloat d = ctx->Transform._ClipUserPlane[p][3]; - POLY_CLIP(CLIP_USER_BIT, a, b, c, d); - } - } - } - - if (ctx->_TriangleCaps & DD_FLATSHADE) { - if (pv != inlist[0]) { - ASSERT(inlist[0] >= VB->Count); - tnl->Driver.Render.CopyPV(ctx, inlist[0], pv); - } - } - - tnl->Driver.Render.ClippedPolygon(ctx, inlist, n); -} - - -/* Clip a quad against the viewport and user clip planes. - */ -static INLINE void -TAG(clip_quad)(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3, - GLubyte mask) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - tnl_interp_func interp = tnl->Driver.Render.Interp; - GLfloat (*coord)[4] = VB->ClipPtr->data; - GLuint pv = v3; - GLuint vlist[2][MAX_CLIPPED_VERTICES]; - GLuint *inlist = vlist[0], *outlist = vlist[1]; - GLuint p; - GLubyte *clipmask = VB->ClipMask; - GLuint n = 4; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - ASSIGN_4V(inlist, v3, v0, v1, v2); /* pv rotated to slot zero */ - - VB->LastClipped = VB->Count; - - if (mask & 0x3f) { - POLY_CLIP(CLIP_RIGHT_BIT, -1, 0, 0, 1); - POLY_CLIP(CLIP_LEFT_BIT, 1, 0, 0, 1); - POLY_CLIP(CLIP_TOP_BIT, 0, -1, 0, 1); - POLY_CLIP(CLIP_BOTTOM_BIT, 0, 1, 0, 1); - POLY_CLIP(CLIP_FAR_BIT, 0, 0, -1, 1); - POLY_CLIP(CLIP_NEAR_BIT, 0, 0, 1, 1); - } - - if (mask & CLIP_USER_BIT) { - for (p = 0; p < MAX_CLIP_PLANES; p++) { - if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { - GLfloat a = ctx->Transform._ClipUserPlane[p][0]; - GLfloat b = ctx->Transform._ClipUserPlane[p][1]; - GLfloat c = ctx->Transform._ClipUserPlane[p][2]; - GLfloat d = ctx->Transform._ClipUserPlane[p][3]; - POLY_CLIP(CLIP_USER_BIT, a, b, c, d); - } - } - } - - if (ctx->_TriangleCaps & DD_FLATSHADE) { - if (pv != inlist[0]) { - ASSERT(inlist[0] >= VB->Count); - tnl->Driver.Render.CopyPV(ctx, inlist[0], pv); - } - } - - tnl->Driver.Render.ClippedPolygon(ctx, inlist, n); - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -#undef W -#undef Z -#undef Y -#undef X -#undef SIZE -#undef TAG -#undef POLY_CLIP -#undef LINE_CLIP diff --git a/src/mesa/drivers/dri/unichrome/via_vb_rendertmp.h b/src/mesa/drivers/dri/unichrome/via_vb_rendertmp.h deleted file mode 100644 index 4d6eed084a..0000000000 --- a/src/mesa/drivers/dri/unichrome/via_vb_rendertmp.h +++ /dev/null @@ -1,444 +0,0 @@ -/* - * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. - * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - - -#ifndef POSTFIX -#define POSTFIX -#endif - -#ifndef INIT -#define INIT(x) -#endif - -#ifndef NEED_EDGEFLAG_SETUP -#define NEED_EDGEFLAG_SETUP 0 -#define EDGEFLAG_GET(a) 0 -#define EDGEFLAG_SET(a,b) (void)b -#endif - -#ifndef RESET_STIPPLE -#define RESET_STIPPLE -#endif - -#ifndef RESET_OCCLUSION -#define RESET_OCCLUSION -#endif - -#ifndef TEST_PRIM_END -#define TEST_PRIM_END(flags) (flags & PRIM_END) -#define TEST_PRIM_BEGIN(flags) (flags & PRIM_BEGIN) -#define TEST_PRIM_PARITY(flags) (flags & PRIM_PARITY) -#endif - -#ifndef ELT -#define ELT(x) x -#endif - -#ifndef RENDER_TAB_QUALIFIER -#define RENDER_TAB_QUALIFIER static -#endif - -static void TAG(render_points)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - LOCAL_VARS; - (void)flags; - - RESET_OCCLUSION; - INIT(GL_POINTS); - RENDER_POINTS(start, count); - POSTFIX; -} - -static void TAG(render_lines)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - GLuint j; - LOCAL_VARS; - (void)flags; - - RESET_OCCLUSION; - INIT(GL_LINES); - for (j = start + 1; j < count; j += 2) { - RESET_STIPPLE; - RENDER_LINE(ELT(j - 1), ELT(j)); - } - POSTFIX; -} - -static void TAG(render_line_strip)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - GLuint j; - LOCAL_VARS; - (void)flags; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - RESET_OCCLUSION; - INIT(GL_LINES); - - if (TEST_PRIM_BEGIN(flags)) { - RESET_STIPPLE; - } - - for (j = start + 1; j < count; j++) - RENDER_LINE(ELT(j - 1), ELT(j)); - - POSTFIX; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -static void TAG(render_line_loop)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - GLuint i; - LOCAL_VARS; - (void)flags; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - RESET_OCCLUSION; - INIT(GL_LINES); - - if (start + 1 < count) { - if (TEST_PRIM_BEGIN(flags)) { - RESET_STIPPLE; - RENDER_LINE(ELT(start), ELT(start + 1)); - } - - for (i = start + 2 ; i < count ; i++) { - RENDER_LINE(ELT(i - 1), ELT(i)); - } - - if (TEST_PRIM_END(flags)) { - RENDER_LINE(ELT(count - 1), ELT(start)); - } - } - - POSTFIX; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -static void TAG(render_triangles)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - GLuint j; - LOCAL_VARS; - (void)flags; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - INIT(GL_TRIANGLES); - if (NEED_EDGEFLAG_SETUP) { - for (j = start + 2; j < count; j += 3) { - /* Leave the edgeflags as supplied by the user. - */ - RESET_STIPPLE; - RENDER_TRI(ELT(j - 2), ELT(j - 1), ELT(j)); - } - } - else { - for (j = start + 2; j < count; j += 3) { - RENDER_TRI(ELT(j - 2), ELT(j - 1), ELT(j)); - } - } - POSTFIX; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -static void TAG(render_tri_strip)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - GLuint j; - GLuint parity = 0; - LOCAL_VARS; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - INIT(GL_TRIANGLES); - - if (NEED_EDGEFLAG_SETUP) { - for (j = start + 2; j < count; j++, parity ^= 1) { - GLuint ej2 = ELT(j - 2 + parity); - GLuint ej1 = ELT(j - 1 - parity); - GLuint ej = ELT(j); - GLboolean ef2 = EDGEFLAG_GET(ej2); - GLboolean ef1 = EDGEFLAG_GET(ej1); - GLboolean ef = EDGEFLAG_GET(ej); - if (TEST_PRIM_BEGIN(flags)) { - RESET_STIPPLE; - } - EDGEFLAG_SET(ej2, GL_TRUE); - EDGEFLAG_SET(ej1, GL_TRUE); - EDGEFLAG_SET(ej, GL_TRUE); - RENDER_TRI(ej2, ej1, ej); - EDGEFLAG_SET(ej2, ef2); - EDGEFLAG_SET(ej1, ef1); - EDGEFLAG_SET(ej, ef); - } - } - else { - for (j = start + 2; j < count; j++, parity ^= 1) { - RENDER_TRI(ELT(j - 2 + parity), ELT(j - 1 - parity), ELT(j)); - } - } - POSTFIX; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -static void TAG(render_tri_fan)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - GLuint j; - LOCAL_VARS; - (void)flags; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - INIT(GL_TRIANGLES); - if (NEED_EDGEFLAG_SETUP) { - for (j = start + 2; j < count; j++) { - /* For trifans, all edges are boundary. - */ - GLuint ejs = ELT(start); - GLuint ej1 = ELT(j - 1); - GLuint ej = ELT(j); - GLboolean efs = EDGEFLAG_GET(ejs); - GLboolean ef1 = EDGEFLAG_GET(ej1); - GLboolean ef = EDGEFLAG_GET(ej); - if (TEST_PRIM_BEGIN(flags)) { - RESET_STIPPLE; - } - EDGEFLAG_SET(ejs, GL_TRUE); - EDGEFLAG_SET(ej1, GL_TRUE); - EDGEFLAG_SET(ej, GL_TRUE); - RENDER_TRI(ejs, ej1, ej); - EDGEFLAG_SET(ejs, efs); - EDGEFLAG_SET(ej1, ef1); - EDGEFLAG_SET(ej, ef); - } - } - else { - for (j = start + 2; j < count; j++) { - RENDER_TRI(ELT(start), ELT(j - 1), ELT(j)); - } - } - - POSTFIX; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -static void TAG(render_poly)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - GLuint j = start + 2; - LOCAL_VARS; - (void)flags; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - INIT(GL_TRIANGLES); - - if (NEED_EDGEFLAG_SETUP) { - GLboolean efstart = EDGEFLAG_GET(ELT(start)); - GLboolean efcount = EDGEFLAG_GET(ELT(count - 1)); - - /* If the primitive does not begin here, the first edge - * is non-boundary. - */ - if (!TEST_PRIM_BEGIN(flags)) { - EDGEFLAG_SET(ELT(start), GL_FALSE); - } - else { - RESET_STIPPLE; - } - - /* If the primitive does not end here, the final edge is - * non-boundary. - */ - if (!TEST_PRIM_END(flags)) { - EDGEFLAG_SET(ELT(count - 1), GL_FALSE); - } - - /* Draw the first triangles (possibly zero) - */ - if (j+1<count) { - GLboolean ef = EDGEFLAG_GET(ELT(j)); - EDGEFLAG_SET(ELT(j), GL_FALSE); - RENDER_TRI(ELT(j - 1), ELT(j), ELT(start)); - EDGEFLAG_SET(ELT(j), ef); - j++; - - /* Don't render the first edge again: - */ - EDGEFLAG_SET(ELT(start), GL_FALSE); - - for (;j+1<count;j++) { - GLboolean efj = EDGEFLAG_GET(ELT(j)); - EDGEFLAG_SET(ELT(j), GL_FALSE); - RENDER_TRI(ELT(j - 1), ELT(j), ELT(start)); - EDGEFLAG_SET(ELT(j), efj); - } - } - - /* Draw the last or only triangle - */ - if (j < count) { - RENDER_TRI(ELT(j-1), ELT(j), ELT(start)); - } - - /* Restore the first and last edgeflags: - */ - EDGEFLAG_SET(ELT(count - 1), efcount); - EDGEFLAG_SET(ELT(start), efstart); - } - else { - for (j = start + 2; j < count; j++) { - RENDER_TRI(ELT(j - 1), ELT(j), ELT(start)); - } - } - POSTFIX; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -static void TAG(render_quads)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - GLuint j; - LOCAL_VARS; - (void)flags; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - INIT(GL_TRIANGLES); - if (NEED_EDGEFLAG_SETUP) { - for (j = start + 3; j < count; j += 4) { - /* Use user-specified edgeflags for quads. - */ - RESET_STIPPLE; - RENDER_QUAD(ELT(j - 3), ELT(j - 2), ELT(j - 1), ELT(j)); - } - } - else { - for (j = start + 3; j < count; j += 4) { - RENDER_QUAD(ELT(j - 3), ELT(j - 2), ELT(j - 1), ELT(j)); - } - } - POSTFIX; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -static void TAG(render_quad_strip)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - GLuint j; - LOCAL_VARS; - (void)flags; - if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); - INIT(GL_TRIANGLES); - if (NEED_EDGEFLAG_SETUP) { - for (j = start + 3; j < count; j += 2) { - /* All edges are boundary. Set edgeflags to 1, draw the - * quad, and restore them to the original values. - */ - GLboolean ef3 = EDGEFLAG_GET(ELT(j - 3)); - GLboolean ef2 = EDGEFLAG_GET(ELT(j - 2)); - GLboolean ef1 = EDGEFLAG_GET(ELT(j - 1)); - GLboolean ef = EDGEFLAG_GET(ELT(j)); - if (TEST_PRIM_BEGIN(flags)) { - RESET_STIPPLE; - } - EDGEFLAG_SET(ELT(j - 3), GL_TRUE); - EDGEFLAG_SET(ELT(j - 2), GL_TRUE); - EDGEFLAG_SET(ELT(j - 1), GL_TRUE); - EDGEFLAG_SET(ELT(j), GL_TRUE); - RENDER_QUAD(ELT(j - 1), ELT(j - 3), ELT(j - 2), ELT(j)); - EDGEFLAG_SET(ELT(j - 3), ef3); - EDGEFLAG_SET(ELT(j - 2), ef2); - EDGEFLAG_SET(ELT(j - 1), ef1); - EDGEFLAG_SET(ELT(j), ef); - } - } - else { - for (j = start + 3; j < count; j += 2) { - RENDER_QUAD(ELT(j - 1), ELT(j - 3), ELT(j - 2), ELT(j)); - } - } - POSTFIX; - if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); -} - -static void TAG(render_noop)(GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags) -{ - (void)(ctx && start && count && flags); -} - -RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON + 2])(GLcontext *, - GLuint, - GLuint, - GLuint) = -{ - TAG(render_points), - TAG(render_lines), - TAG(render_line_loop), - TAG(render_line_strip), - TAG(render_triangles), - TAG(render_tri_strip), - TAG(render_tri_fan), - TAG(render_quads), - TAG(render_quad_strip), - TAG(render_poly), - TAG(render_noop), -}; - -#ifndef PRESERVE_VB_DEFS -#undef RENDER_TRI -#undef RENDER_QUAD -#undef RENDER_LINE -#undef RENDER_POINTS -#undef LOCAL_VARS -#undef INIT -#undef POSTFIX -#undef RESET_STIPPLE -#undef DBG -#undef ELT -#undef RENDER_TAB_QUALIFIER -#endif - -#ifndef PRESERVE_TAG -#undef TAG -#endif - -#undef PRESERVE_VB_DEFS -#undef PRESERVE_TAG |