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authorBrian <brian.paul@tungstengraphics.com>2007-08-23 17:57:08 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-08-23 17:57:08 -0600
commit38091ef42a647b0be20e0462b065cb9d88f0784b (patch)
treee7fb4b19850b709d5aa5c58504db96113e54a58d
parenteef2e35981b2e4c6f2be6fc6868672888719d4b6 (diff)
fix an edgeflag logic error, see comments
-rw-r--r--src/mesa/pipe/draw/draw_prim.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/pipe/draw/draw_prim.c b/src/mesa/pipe/draw/draw_prim.c
index 4bb81281b5..509ab376aa 100644
--- a/src/mesa/pipe/draw/draw_prim.c
+++ b/src/mesa/pipe/draw/draw_prim.c
@@ -429,6 +429,11 @@ static struct vertex_header *get_vertex( struct draw_context *draw,
draw->vs.queue[draw->vs.queue_nr].dest = draw->vcache.vertex[slot];
draw->vs.queue[draw->vs.queue_nr].elt = i;
draw->vs.queue_nr++;
+
+ /* Need to set the vertex's edge flag here. If we're being called
+ * by do_ef_triangle(), that function needs edge flag info!
+ */
+ draw->vcache.vertex[slot]->edgeflag = 1; /*XXX use user's edge flag! */
}
/* Mark slot as in-use: