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authorBrian Paul <brian.paul@tungstengraphics.com>2002-06-13 04:50:09 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-06-13 04:50:09 +0000
commit4c4663747cea363e2254fccfea3c9419c2491285 (patch)
treebe0275f32d50a79131bf034826c5566e1a74d807
parentd09a1d8b29ae5841ae39b5c24c3f4693dd750559 (diff)
added Porting Information section
-rw-r--r--docs/RELNOTES-4.121
1 files changed, 18 insertions, 3 deletions
diff --git a/docs/RELNOTES-4.1 b/docs/RELNOTES-4.1
index 8a92f1576d..432165a44e 100644
--- a/docs/RELNOTES-4.1
+++ b/docs/RELNOTES-4.1
@@ -87,6 +87,22 @@ DOS needs updating
+Porting Information
+-------------------
+
+When moving from Mesa 4.0.x to Mesa 4.1 there are a number of things
+you may have to update.
+
+1. _mesa_create_context() changes. This function now takes a pointer to
+ a __GLimports object. The __GLimports structure contains function
+ pointers to system functions like fprintf(), malloc(), etc.
+ The _mesa_init_default_imports() function can be used to initialize
+ a __GLimports object. Most device drivers (like the DRI drivers)
+ should use this.
+
+2. more to come...
+
+
XXX Things To Do Yet XXXX
-------------------------
@@ -97,8 +113,7 @@ vector arrays. Pretty sure the SSE code is wrong.
Finish up NV_vertex_program support for evaluators. Vertex arrays seem
to work as of 4/21/2002.
-Move sw_span struct into swrast context instead of allocating it on
-the stack. Allow multiple points to be rendered into one sw_span.
+Allow multiple points to be rendered into one sw_span.
Investigate the normal transformation bug when using non-uniform
scale matrices.
@@ -115,4 +130,4 @@ GL_ARB_texture_env_crossbar: Allows any texture combine stage to reference
any texture source unit
----------------------------------------------------------------------
-$Id: RELNOTES-4.1,v 1.8 2002/05/27 17:05:51 brianp Exp $
+$Id: RELNOTES-4.1,v 1.9 2002/06/13 04:50:09 brianp Exp $