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authorBrian Paul <brianp@vmware.com>2010-04-21 16:30:04 -0600
committerBrian Paul <brianp@vmware.com>2010-04-21 16:30:13 -0600
commit5b639cdc3e8066c970c4aaf5f6868c3ae2516cf5 (patch)
tree1f23e748e758e3eaade171b5c35ac9fa34cea884
parent04c136d5c206bd34d5cd6329d9fdc2cc336305a4 (diff)
progs/glsl: better comments
-rw-r--r--progs/glsl/points.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/progs/glsl/points.c b/progs/glsl/points.c
index e5ee38c449..98490f1819 100644
--- a/progs/glsl/points.c
+++ b/progs/glsl/points.c
@@ -71,8 +71,8 @@ DrawPoints(GLboolean shaderPoints)
/**
- * Top row of points rendered convetionally,
- * bottom row rendered with shaders.
+ * Top row of points is rendered conventionally with GL_POINT_SMOOTH.
+ * Bottom row is rendered with special vertex/fragment shaders (see Init()).
*/
static void
Redisplay(void)